1 /* 2 SDL - Simple DirectMedia Layer 3 Copyright (C) 1997-2004 Sam Lantinga 4 5 This library is free software; you can redistribute it and/or 6 modify it under the terms of the GNU Library General Public 7 License as published by the Free Software Foundation; either 8 version 2 of the License, or (at your option) any later version. 9 10 This library is distributed in the hope that it will be useful, 11 but WITHOUT ANY WARRANTY; without even the implied warranty of 12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 13 Library General Public License for more details. 14 15 You should have received a copy of the GNU Library General Public 16 License along with this library; if not, write to the Free 17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 18 19 Sam Lantinga 20 slouken (at) libsdl.org 21 */ 22 23 #ifdef SAVE_RCSID 24 static char rcsid = 25 "@(#) $Id: SDL_joystick.h,v 1.7 2004/07/18 19:05:06 slouken Exp $"; 26 #endif 27 28 /* Include file for SDL joystick event handling */ 29 30 #ifndef _SDL_joystick_h 31 #define _SDL_joystick_h 32 33 #include "SDL_types.h" 34 35 #include "begin_code.h" 36 /* Set up for C function definitions, even when using C++ */ 37 #ifdef __cplusplus 38 extern "C" { 39 #endif 40 41 /* In order to use these functions, SDL_Init() must have been called 42 with the SDL_INIT_JOYSTICK flag. This causes SDL to scan the system 43 for joysticks, and load appropriate drivers. 44 */ 45 46 /* The joystick structure used to identify an SDL joystick */ 47 struct _SDL_Joystick; 48 typedef struct _SDL_Joystick SDL_Joystick; 49 50 51 /* Function prototypes */ 52 /* 53 * Count the number of joysticks attached to the system 54 */ 55 extern DECLSPEC int SDLCALL SDL_NumJoysticks(void); 56 57 /* 58 * Get the implementation dependent name of a joystick. 59 * This can be called before any joysticks are opened. 60 * If no name can be found, this function returns NULL. 61 */ 62 extern DECLSPEC const char * SDLCALL SDL_JoystickName(int device_index); 63 64 /* 65 * Open a joystick for use - the index passed as an argument refers to 66 * the N'th joystick on the system. This index is the value which will 67 * identify this joystick in future joystick events. 68 * 69 * This function returns a joystick identifier, or NULL if an error occurred. 70 */ 71 extern DECLSPEC SDL_Joystick * SDLCALL SDL_JoystickOpen(int device_index); 72 73 /* 74 * Returns 1 if the joystick has been opened, or 0 if it has not. 75 */ 76 extern DECLSPEC int SDLCALL SDL_JoystickOpened(int device_index); 77 78 /* 79 * Get the device index of an opened joystick. 80 */ 81 extern DECLSPEC int SDLCALL SDL_JoystickIndex(SDL_Joystick *joystick); 82 83 /* 84 * Get the number of general axis controls on a joystick 85 */ 86 extern DECLSPEC int SDLCALL SDL_JoystickNumAxes(SDL_Joystick *joystick); 87 88 /* 89 * Get the number of trackballs on a joystick 90 * Joystick trackballs have only relative motion events associated 91 * with them and their state cannot be polled. 92 */ 93 extern DECLSPEC int SDLCALL SDL_JoystickNumBalls(SDL_Joystick *joystick); 94 95 /* 96 * Get the number of POV hats on a joystick 97 */ 98 extern DECLSPEC int SDLCALL SDL_JoystickNumHats(SDL_Joystick *joystick); 99 100 /* 101 * Get the number of buttons on a joystick 102 */ 103 extern DECLSPEC int SDLCALL SDL_JoystickNumButtons(SDL_Joystick *joystick); 104 105 /* 106 * Update the current state of the open joysticks. 107 * This is called automatically by the event loop if any joystick 108 * events are enabled. 109 */ 110 extern DECLSPEC void SDLCALL SDL_JoystickUpdate(void); 111 112 /* 113 * Enable/disable joystick event polling. 114 * If joystick events are disabled, you must call SDL_JoystickUpdate() 115 * yourself and check the state of the joystick when you want joystick 116 * information. 117 * The state can be one of SDL_QUERY, SDL_ENABLE or SDL_IGNORE. 118 */ 119 extern DECLSPEC int SDLCALL SDL_JoystickEventState(int state); 120 121 /* 122 * Get the current state of an axis control on a joystick 123 * The state is a value ranging from -32768 to 32767. 124 * The axis indices start at index 0. 125 */ 126 extern DECLSPEC Sint16 SDLCALL SDL_JoystickGetAxis(SDL_Joystick *joystick, int axis); 127 128 /* 129 * Get the current state of a POV hat on a joystick 130 * The return value is one of the following positions: 131 */ 132 #define SDL_HAT_CENTERED 0x00 133 #define SDL_HAT_UP 0x01 134 #define SDL_HAT_RIGHT 0x02 135 #define SDL_HAT_DOWN 0x04 136 #define SDL_HAT_LEFT 0x08 137 #define SDL_HAT_RIGHTUP (SDL_HAT_RIGHT|SDL_HAT_UP) 138 #define SDL_HAT_RIGHTDOWN (SDL_HAT_RIGHT|SDL_HAT_DOWN) 139 #define SDL_HAT_LEFTUP (SDL_HAT_LEFT|SDL_HAT_UP) 140 #define SDL_HAT_LEFTDOWN (SDL_HAT_LEFT|SDL_HAT_DOWN) 141 /* 142 * The hat indices start at index 0. 143 */ 144 extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetHat(SDL_Joystick *joystick, int hat); 145 146 /* 147 * Get the ball axis change since the last poll 148 * This returns 0, or -1 if you passed it invalid parameters. 149 * The ball indices start at index 0. 150 */ 151 extern DECLSPEC int SDLCALL SDL_JoystickGetBall(SDL_Joystick *joystick, int ball, int *dx, int *dy); 152 153 /* 154 * Get the current state of a button on a joystick 155 * The button indices start at index 0. 156 */ 157 extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetButton(SDL_Joystick *joystick, int button); 158 159 /* 160 * Close a joystick previously opened with SDL_JoystickOpen() 161 */ 162 extern DECLSPEC void SDLCALL SDL_JoystickClose(SDL_Joystick *joystick); 163 164 165 /* Ends C function definitions when using C++ */ 166 #ifdef __cplusplus 167 } 168 #endif 169 #include "close_code.h" 170 171 #endif /* _SDL_joystick_h */ 172