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      1 /*
      2  * Copyright (c) 2009-2010 jMonkeyEngine
      3  * All rights reserved.
      4  *
      5  * Redistribution and use in source and binary forms, with or without
      6  * modification, are permitted provided that the following conditions are
      7  * met:
      8  *
      9  * * Redistributions of source code must retain the above copyright
     10  *   notice, this list of conditions and the following disclaimer.
     11  *
     12  * * Redistributions in binary form must reproduce the above copyright
     13  *   notice, this list of conditions and the following disclaimer in the
     14  *   documentation and/or other materials provided with the distribution.
     15  *
     16  * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
     17  *   may be used to endorse or promote products derived from this software
     18  *   without specific prior written permission.
     19  *
     20  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     21  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
     22  * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
     23  * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
     24  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
     25  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
     26  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
     27  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
     28  * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
     29  * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
     30  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     31  */
     32 package com.jme3.app;
     33 
     34 import com.jme3.app.state.AppState;
     35 import com.jme3.font.BitmapFont;
     36 import com.jme3.font.BitmapText;
     37 import com.jme3.input.FlyByCamera;
     38 import com.jme3.input.KeyInput;
     39 import com.jme3.input.controls.ActionListener;
     40 import com.jme3.input.controls.KeyTrigger;
     41 import com.jme3.math.Quaternion;
     42 import com.jme3.math.Vector3f;
     43 import com.jme3.renderer.RenderManager;
     44 import com.jme3.renderer.queue.RenderQueue.Bucket;
     45 import com.jme3.scene.Node;
     46 import com.jme3.scene.Spatial.CullHint;
     47 import com.jme3.system.AppSettings;
     48 import com.jme3.system.JmeContext.Type;
     49 import com.jme3.system.JmeSystem;
     50 import com.jme3.util.BufferUtils;
     51 
     52 /**
     53  * <code>SimpleApplication</code> extends the {@link com.jme3.app.Application}
     54  * class to provide default functionality like a first-person camera,
     55  * and an accessible root node that is updated and rendered regularly.
     56  * Additionally, <code>SimpleApplication</code> will display a statistics view
     57  * using the {@link com.jme3.app.StatsView} class. It will display
     58  * the current frames-per-second value on-screen in addition to the statistics.
     59  * Several keys have special functionality in <code>SimpleApplication</code>:<br/>
     60  *
     61  * <table>
     62  * <tr><td>Esc</td><td>- Close the application</td></tr>
     63  * <tr><td>C</td><td>- Display the camera position and rotation in the console.</td></tr>
     64  * <tr><td>M</td><td>- Display memory usage in the console.</td></tr>
     65  * </table>
     66  */
     67 public abstract class SimpleApplication extends Application {
     68 
     69     public static final String INPUT_MAPPING_EXIT = "SIMPLEAPP_Exit";
     70     public static final String INPUT_MAPPING_CAMERA_POS = DebugKeysAppState.INPUT_MAPPING_CAMERA_POS;
     71     public static final String INPUT_MAPPING_MEMORY = DebugKeysAppState.INPUT_MAPPING_MEMORY;
     72     public static final String INPUT_MAPPING_HIDE_STATS = "SIMPLEAPP_HideStats";
     73 
     74     protected Node rootNode = new Node("Root Node");
     75     protected Node guiNode = new Node("Gui Node");
     76     protected BitmapText fpsText;
     77     protected BitmapFont guiFont;
     78     protected FlyByCamera flyCam;
     79     protected boolean showSettings = true;
     80     private AppActionListener actionListener = new AppActionListener();
     81 
     82     private class AppActionListener implements ActionListener {
     83 
     84         public void onAction(String name, boolean value, float tpf) {
     85             if (!value) {
     86                 return;
     87             }
     88 
     89             if (name.equals(INPUT_MAPPING_EXIT)) {
     90                 stop();
     91             }else if (name.equals(INPUT_MAPPING_HIDE_STATS)){
     92                 if (stateManager.getState(StatsAppState.class) != null) {
     93                     stateManager.getState(StatsAppState.class).toggleStats();
     94                 }
     95             }
     96         }
     97     }
     98 
     99     public SimpleApplication() {
    100         this( new StatsAppState(), new FlyCamAppState(), new DebugKeysAppState() );
    101     }
    102 
    103     public SimpleApplication( AppState... initialStates ) {
    104         super();
    105 
    106         if (initialStates != null) {
    107             for (AppState a : initialStates) {
    108                 if (a != null) {
    109                     stateManager.attach(a);
    110                 }
    111             }
    112         }
    113     }
    114 
    115     @Override
    116     public void start() {
    117         // set some default settings in-case
    118         // settings dialog is not shown
    119         boolean loadSettings = false;
    120         if (settings == null) {
    121             setSettings(new AppSettings(true));
    122             loadSettings = true;
    123         }
    124 
    125         // show settings dialog
    126         if (showSettings) {
    127             if (!JmeSystem.showSettingsDialog(settings, loadSettings)) {
    128                 return;
    129             }
    130         }
    131         //re-setting settings they can have been merged from the registry.
    132         setSettings(settings);
    133         super.start();
    134     }
    135 
    136     /**
    137      * Retrieves flyCam
    138      * @return flyCam Camera object
    139      *
    140      */
    141     public FlyByCamera getFlyByCamera() {
    142         return flyCam;
    143     }
    144 
    145     /**
    146      * Retrieves guiNode
    147      * @return guiNode Node object
    148      *
    149      */
    150     public Node getGuiNode() {
    151         return guiNode;
    152     }
    153 
    154     /**
    155      * Retrieves rootNode
    156      * @return rootNode Node object
    157      *
    158      */
    159     public Node getRootNode() {
    160         return rootNode;
    161     }
    162 
    163     public boolean isShowSettings() {
    164         return showSettings;
    165     }
    166 
    167     /**
    168      * Toggles settings window to display at start-up
    169      * @param showSettings Sets true/false
    170      *
    171      */
    172     public void setShowSettings(boolean showSettings) {
    173         this.showSettings = showSettings;
    174     }
    175 
    176     @Override
    177     public void initialize() {
    178         super.initialize();
    179 
    180         // Several things rely on having this
    181         guiFont = assetManager.loadFont("Interface/Fonts/Default.fnt");
    182 
    183         guiNode.setQueueBucket(Bucket.Gui);
    184         guiNode.setCullHint(CullHint.Never);
    185         viewPort.attachScene(rootNode);
    186         guiViewPort.attachScene(guiNode);
    187 
    188         if (inputManager != null) {
    189 
    190             // We have to special-case the FlyCamAppState because too
    191             // many SimpleApplication subclasses expect it to exist in
    192             // simpleInit().  But at least it only gets initialized if
    193             // the app state is added.
    194             if (stateManager.getState(FlyCamAppState.class) != null) {
    195                 flyCam = new FlyByCamera(cam);
    196                 flyCam.setMoveSpeed(1f); // odd to set this here but it did it before
    197                 stateManager.getState(FlyCamAppState.class).setCamera( flyCam );
    198             }
    199 
    200             if (context.getType() == Type.Display) {
    201                 inputManager.addMapping(INPUT_MAPPING_EXIT, new KeyTrigger(KeyInput.KEY_ESCAPE));
    202             }
    203 
    204             if (stateManager.getState(StatsAppState.class) != null) {
    205                 inputManager.addMapping(INPUT_MAPPING_HIDE_STATS, new KeyTrigger(KeyInput.KEY_F5));
    206                 inputManager.addListener(actionListener, INPUT_MAPPING_HIDE_STATS);
    207             }
    208 
    209             inputManager.addListener(actionListener, INPUT_MAPPING_EXIT);
    210         }
    211 
    212         if (stateManager.getState(StatsAppState.class) != null) {
    213             // Some of the tests rely on having access to fpsText
    214             // for quick display.  Maybe a different way would be better.
    215             stateManager.getState(StatsAppState.class).setFont(guiFont);
    216             fpsText = stateManager.getState(StatsAppState.class).getFpsText();
    217         }
    218 
    219         // call user code
    220         simpleInitApp();
    221     }
    222 
    223     @Override
    224     public void update() {
    225         super.update(); // makes sure to execute AppTasks
    226         if (speed == 0 || paused) {
    227             return;
    228         }
    229 
    230         float tpf = timer.getTimePerFrame() * speed;
    231 
    232         // update states
    233         stateManager.update(tpf);
    234 
    235         // simple update and root node
    236         simpleUpdate(tpf);
    237 
    238         rootNode.updateLogicalState(tpf);
    239         guiNode.updateLogicalState(tpf);
    240 
    241         rootNode.updateGeometricState();
    242         guiNode.updateGeometricState();
    243 
    244         // render states
    245         stateManager.render(renderManager);
    246         renderManager.render(tpf, context.isRenderable());
    247         simpleRender(renderManager);
    248         stateManager.postRender();
    249     }
    250 
    251     public void setDisplayFps(boolean show) {
    252         if (stateManager.getState(StatsAppState.class) != null) {
    253             stateManager.getState(StatsAppState.class).setDisplayFps(show);
    254         }
    255     }
    256 
    257     public void setDisplayStatView(boolean show) {
    258         if (stateManager.getState(StatsAppState.class) != null) {
    259             stateManager.getState(StatsAppState.class).setDisplayStatView(show);
    260         }
    261     }
    262 
    263     public abstract void simpleInitApp();
    264 
    265     public void simpleUpdate(float tpf) {
    266     }
    267 
    268     public void simpleRender(RenderManager rm) {
    269     }
    270 }
    271