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    Searched defs:standby (Results 1 - 19 of 19) sorted by null

  /hardware/libhardware_legacy/audio/
AudioHardwareStub.h 40 virtual status_t standby();
57 virtual status_t standby() { return NO_ERROR; } function in class:android_audio_legacy::AudioStreamInStub
AudioHardwareGeneric.h 57 virtual status_t standby();
91 virtual status_t standby() { return NO_ERROR; } function in class:android_audio_legacy::AudioStreamInGeneric
AudioHardwareStub.cpp 135 status_t AudioStreamOutStub::standby() function in class:android_audio_legacy::AudioStreamOutStub
A2dpAudioInterface.cpp 328 standby();
351 status_t A2dpAudioInterface::A2dpAudioStreamOut::standby() function in class:android_audio_legacy::A2dpAudioInterface::A2dpAudioStreamOut
362 ALOGV_IF(mClosing || !mBluetoothEnabled, "Standby skip stop: closing %d enabled %d",
395 standby();
466 standby();
AudioDumpInterface.cpp 117 dumpOut->standby();
179 dumpIn->standby();
303 status_t AudioStreamOutDump::standby() function in class:android::AudioStreamOutDump
305 ALOGV("AudioStreamOutDump standby(), mFile %p, mFinalStream %p", mFile, mFinalStream);
308 if (mFinalStream != 0 ) return mFinalStream->standby();
500 status_t AudioStreamInDump::standby() function in class:android::AudioStreamInDump
502 ALOGV("AudioStreamInDump standby(), mFile %p, mFinalStream %p", mFile, mFinalStream);
505 if (mFinalStream != 0 ) return mFinalStream->standby();
AudioHardwareGeneric.cpp 239 status_t AudioStreamOutGeneric::standby() function in class:android_audio_legacy::AudioStreamOutGeneric
241 // Implement: audio hardware to standby mode
  /device/generic/goldfish/audio/
AudioHardwareGeneric.h 56 virtual status_t standby();
90 virtual status_t standby() { return NO_ERROR; } function in class:android_audio_legacy::AudioStreamInGeneric
AudioHardwareGeneric.cpp 236 status_t AudioStreamOutGeneric::standby() function in class:android_audio_legacy::AudioStreamOutGeneric
238 // Implement: audio hardware to standby mode
  /hardware/libhardware/modules/usbaudio/
audio_hw.c 50 bool standby; member in struct:audio_device
58 bool standby; member in struct:stream_out
130 if (!out->standby) {
133 out->standby = true;
198 if (out->standby) {
203 out->standby = false;
267 out->stream.common.standby = out_standby;
285 out->standby = true;
  /hardware/libhardware/include/hardware/
audio.h 168 * Put the audio hardware input/output into standby mode.
169 * Driver should exit from standby mode at the next I/O operation.
172 int (*standby)(struct audio_stream *stream); member in struct:audio_stream
198 * The audio flinger will put the stream in standby and then change the
250 * the output has exited standby
  /device/asus/grouper/audio/
audio_hw.c 102 bool standby; member in struct:audio_device
118 bool standby; member in struct:stream_out
137 bool standby; member in struct:stream_in
215 if (!out->standby) {
227 out->standby = true;
236 if (!in->standby) {
248 in->standby = true;
560 * If SCO is turned on/off, we need to put audio into standby
631 if (out->standby) {
637 out->standby = false
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  /device/samsung/manta/audio/
audio_hw.c 151 bool standby; /* true if all PCMs are inactive */ member in struct:stream_out
169 bool standby; member in struct:stream_in
609 } else if (adev->outputs[OUTPUT_HDMI] && !adev->outputs[OUTPUT_HDMI]->standby) {
915 if (other && (other != out) && !other->standby) {
932 if (!out->standby) {
939 out->standby = true;
942 /* force standby on low latency output stream so that it can reuse HDMI driver if
997 /* Force standby if moving to/from SPDIF or if the output
1014 if (!out->standby && (out == adev->outputs[OUTPUT_HDMI] ||
1016 adev->outputs[OUTPUT_HDMI]->standby)) {
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  /external/webkit/Source/WebCore/bindings/objc/
PublicDOMInterfaces.h 716 @property(copy) NSString *standby; variable
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  /device/ti/panda/audio/
audio_hw.c 608 int standby; member in struct:omap4_stream_out
630 int standby; member in struct:omap4_stream_in
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  /frameworks/av/services/audioflinger/
AudioFlinger.h 280 // standby delay for MIXER and DUPLICATING playback threads is read from property
579 bool standby() const { return mStandby; } function in class:android::AudioFlinger::ThreadBase
729 // and read by other threads without lock or barrier via standby() , outDevice()
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AudioFlinger.cpp 247 ALOGI("Using %u mSec as standby time.", int_val);
250 ALOGI("Using default %u mSec as standby time.",
347 "Standby Time mSec: %u\n",
6228 void AudioFlinger::RecordThread::standby() function in class:android::AudioFlinger::RecordThread
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  /device/samsung/tuna/audio/
audio_hw.c 684 int standby; member in struct:tuna_stream_out
723 int standby; member in struct:tuna_stream_in
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  /external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/
org.eclipse.ui.workbench_3.6.1.M20101117-0800.jar 
  /prebuilts/tools/common/eclipse/
org.eclipse.ui.workbench_3.6.2.M20110210-1200.jar 

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