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  /external/webkit/Source/WebCore/platform/graphics/android/layers/
FixedBackgroundLayerAndroid.h 22 #include "LayerAndroid.h"
28 class FixedBackgroundLayerAndroid : public LayerAndroid {
31 : LayerAndroid(owner) {}
33 : LayerAndroid(layer) {}
34 FixedBackgroundLayerAndroid(const LayerAndroid& layer)
35 : LayerAndroid(layer) {}
38 virtual LayerAndroid* copy() const { return new FixedBackgroundLayerAndroid(*this); }
42 virtual SubclassType subclassType() const { return LayerAndroid::FixedBackgroundLayer; }
IFrameLayerAndroid.h 31 #include "LayerAndroid.h"
35 class IFrameLayerAndroid : public LayerAndroid {
39 : LayerAndroid(owner) {}
40 IFrameLayerAndroid(const LayerAndroid& layer)
41 : LayerAndroid(layer) {}
43 : LayerAndroid(layer)
50 virtual LayerAndroid* copy() const { return new IFrameLayerAndroid(*this); }
51 virtual SubclassType subclassType() const { return LayerAndroid::IFrameLayer; }
ScrollableLayerAndroid.h 22 #include "LayerAndroid.h"
26 class ScrollableLayerAndroid : public LayerAndroid {
30 : LayerAndroid(owner) {}
32 : LayerAndroid(layer)
34 ScrollableLayerAndroid(const LayerAndroid& layer)
35 : LayerAndroid(layer)
43 virtual LayerAndroid* copy() const { return new ScrollableLayerAndroid(*this); }
44 virtual SubclassType subclassType() const { return LayerAndroid::ScrollableLayer; }
66 friend void android::serializeLayer(LayerAndroid* layer, SkWStream* stream);
67 friend LayerAndroid* android::deserializeLayer(int version, SkStream* stream)
    [all...]
LayerAndroid.h 52 class LayerAndroid;
60 void serializeLayer(WebCore::LayerAndroid* layer, SkWStream* stream);
61 WebCore::LayerAndroid* deserializeLayer(int version, SkStream* stream);
62 void cleanupImageRefs(WebCore::LayerAndroid* layer);
93 class TEST_EXPORT LayerAndroid : public Layer {
107 case LayerAndroid::StandardLayer:
109 case LayerAndroid::ScrollableLayer:
111 case LayerAndroid::IFrameLayer:
113 case LayerAndroid::IFrameContentLayer:
115 case LayerAndroid::FixedBackgroundLayer
    [all...]
BaseLayerAndroid.h 30 #include "LayerAndroid.h"
39 class BaseLayerAndroid : public LayerAndroid {
42 virtual SubclassType subclassType() const { return LayerAndroid::BaseLayer; }
58 class ForegroundBaseLayerAndroid : public LayerAndroid {
61 virtual SubclassType subclassType() const { return LayerAndroid::ForegroundBaseLayer; }
66 class FixedBackgroundImageLayerAndroid : public LayerAndroid {
71 virtual LayerAndroid* copy() const { return new FixedBackgroundImageLayerAndroid(*this); }
73 virtual SubclassType subclassType() const { return LayerAndroid::FixedBackgroundImageLayer; }
IFrameContentLayerAndroid.h 42 IFrameContentLayerAndroid(const LayerAndroid& layer)
54 virtual LayerAndroid* copy() const { return new IFrameContentLayerAndroid(*this); }
55 virtual SubclassType subclassType() const { return LayerAndroid::IFrameContentLayer; }
LayerAndroid.cpp 1 #define LOG_TAG "LayerAndroid"
5 #include "LayerAndroid.h"
60 LayerAndroid::LayerAndroid(RenderLayer* owner) : Layer(),
76 m_type(LayerAndroid::WebCoreLayer),
85 ClassTracker::instance()->increment("LayerAndroid");
90 LayerAndroid::LayerAndroid(const LayerAndroid& layer) : Layer(layer),
106 m_type(LayerAndroid::UILayer)
    [all...]
CanvasLayer.h 33 #include "LayerAndroid.h"
42 class CanvasLayer : public LayerAndroid, private CanvasObserver {
48 virtual LayerAndroid* copy() const { return new CanvasLayer(*this); }
49 virtual SubclassType subclassType() const { return LayerAndroid::CanvasLayer; }
VideoLayerAndroid.h 32 #include "LayerAndroid.h"
49 class VideoLayerAndroid : public LayerAndroid {
56 virtual LayerAndroid* copy() const { return new VideoLayerAndroid(*this); }
AndroidAnimation.h 26 #include "LayerAndroid.h"
50 bool evaluate(LayerAndroid* layer, double time);
51 virtual void applyForProgress(LayerAndroid* layer, float progress) = 0;
90 virtual void applyForProgress(LayerAndroid* layer, float progress);
103 virtual void applyForProgress(LayerAndroid* layer, float progress);
FixedPositioning.h 31 #include "LayerAndroid.h"
96 FixedPositioning(LayerAndroid* layer = 0) : m_layer(layer) {}
97 FixedPositioning(LayerAndroid* layer, const FixedPositioning& position);
101 virtual FixedPositioning* copy(LayerAndroid* layer) const {
136 friend void android::serializeLayer(LayerAndroid* layer, SkWStream* stream);
137 friend LayerAndroid* android::deserializeLayer(int version, SkStream* stream);
140 LayerAndroid* m_layer;
159 BackgroundImagePositioning(LayerAndroid* layer)
168 BackgroundImagePositioning(LayerAndroid* layer, const BackgroundImagePositioning& position);
170 virtual FixedPositioning* copy(LayerAndroid* layer) const
    [all...]
DumpLayer.h 22 #include "LayerAndroid.h"
62 virtual void beginLayer(const char* className, const LayerAndroid* layerPtr) {}
99 virtual void beginLayer(const char* className, const LayerAndroid* layerPtr);
MediaLayer.h 23 #include "LayerAndroid.h"
32 class MediaLayer : public LayerAndroid {
45 virtual LayerAndroid* copy() const { return new MediaLayer(*this); }
IFrameLayerAndroid.cpp 34 LayerAndroid::dumpLayer(dumper);
CanvasLayer.cpp 48 : LayerAndroid(owner)
60 : LayerAndroid(layer)
152 LayerAndroid::clearDirtyRegion();
183 return (m_bitmap && !masksToBounds()) || LayerAndroid::needsTexture();
188 LayerAndroid::contentDraw(canvas, style);
200 bool ret = LayerAndroid::drawGL(layerTilesDisabled);
213 LayerAndroid::InvalidateFlags CanvasLayer::onSetHwAccelerated(bool hwAccelerated)
216 return LayerAndroid::InvalidateLayers;
217 return LayerAndroid::InvalidateNone;
MediaLayer.cpp 31 MediaLayer::MediaLayer(jobject webViewRef, jobject webViewCoreRef) : LayerAndroid((RenderLayer*) NULL)
41 MediaLayer::MediaLayer(const MediaLayer& layer) : LayerAndroid(layer)
  /external/webkit/Source/WebKit/android/nav/
DrawExtra.h 46 class LayerAndroid;
57 virtual void draw(SkCanvas*, LayerAndroid*) {}
58 virtual void drawGL(GLExtras*, const LayerAndroid*) {}
61 // A helper extra that has a SkRegion per LayerAndroid
67 void addHighlightRegion(const LayerAndroid* layer, const Vector<IntRect>& rects,
70 virtual void draw(SkCanvas*, LayerAndroid*);
71 virtual void drawGL(GLExtras*, const LayerAndroid*);
74 SkRegion* getHighlightRegionsForLayer(const LayerAndroid* layer);
DrawExtra.cpp 30 #include "LayerAndroid.h"
48 SkRegion* RegionLayerDrawExtra::getHighlightRegionsForLayer(const LayerAndroid* layer)
54 void RegionLayerDrawExtra::addHighlightRegion(const LayerAndroid* layer, const Vector<IntRect>& rects,
80 void RegionLayerDrawExtra::draw(SkCanvas* canvas, LayerAndroid* layer)
95 void RegionLayerDrawExtra::drawGL(GLExtras* glExtras, const LayerAndroid* layer)
  /external/webkit/Source/WebCore/platform/graphics/android/utils/
ClassTracker.h 38 class LayerAndroid;
46 void add(LayerAndroid*);
47 void remove(LayerAndroid*);
51 Vector<LayerAndroid*> m_layers;
ClassTracker.cpp 33 #include "LayerAndroid.h"
72 void ClassTracker::add(LayerAndroid* layer)
78 void ClassTracker::remove(LayerAndroid* layer)
109 LayerAndroid* layer = m_layers[i];
115 layer->imageTexture(), (LayerAndroid*) layer->getRootLayer(),
116 (LayerAndroid*) layer->getParent());
  /external/webkit/Source/WebCore/platform/graphics/android/rendering/
ImageTexture.h 39 class LayerAndroid;
60 // Each ImageTexture's CRC being unique, LayerAndroid instances simply store that
63 // LayerAndroid running on the UI thread will get the corresponding
77 void drawGL(LayerAndroid* layer, float opacity, FloatPoint* offset = 0);
103 LayerAndroid* m_layer;
GLExtras.h 36 class LayerAndroid;
44 void drawGL(const LayerAndroid* layer);
Surface.h 41 class LayerAndroid;
51 void addLayer(LayerAndroid* layer, const TransformationMatrix& transform);
62 LayerAndroid* getFirstLayer() const { return m_layers[0]; }
90 Vector<LayerAndroid*> m_layers;
  /external/webkit/Source/WebCore/tests/
TreeManager_test.cpp 34 #include "LayerAndroid.h"
82 class TestLayerAndroid : public LayerAndroid {
84 TestLayerAndroid(SkPicture* picture) : LayerAndroid(picture)
89 TestLayerAndroid(const TestLayerAndroid& testLayer) : LayerAndroid(testLayer)
108 LayerAndroid* copy() const { return new TestLayerAndroid(*this); }
117 void allocLayerWithPicture(bool useTestLayer, LayerAndroid** layerHandle, SkPicture** pictureHandle) {
122 LayerAndroid* l;
126 l = new LayerAndroid(p);
280 LayerAndroid* l;
300 LayerAndroid root(renderLayer)
    [all...]
  /external/webkit/Source/WebCore/platform/graphics/android/
GraphicsLayerAndroid.h 40 class LayerAndroid;
135 LayerAndroid* contentLayer() { return m_contentLayer; }
136 LayerAndroid* foregroundLayer() { return m_foregroundLayer; }
157 bool paintContext(LayerAndroid* layer, PicturePile& picture);
168 LayerAndroid* m_contentLayer;
170 LayerAndroid* m_foregroundLayer;
171 LayerAndroid* m_foregroundClipLayer;

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