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      1 /*
      2  * Copyright 2012, The Android Open Source Project
      3  *
      4  * Redistribution and use in source and binary forms, with or without
      5  * modification, are permitted provided that the following conditions
      6  * are met:
      7  *  * Redistributions of source code must retain the above copyright
      8  *    notice, this list of conditions and the following disclaimer.
      9  *  * Redistributions in binary form must reproduce the above copyright
     10  *    notice, this list of conditions and the following disclaimer in the
     11  *    documentation and/or other materials provided with the distribution.
     12  *
     13  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
     14  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     15  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
     16  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE COPYRIGHT OWNER OR
     17  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
     18  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
     19  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
     20  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
     21  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     22  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     23  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     24  */
     25 
     26 #ifndef CanvasLayer_h
     27 #define CanvasLayer_h
     28 
     29 #if USE(ACCELERATED_COMPOSITING)
     30 
     31 #include "HTMLCanvasElement.h"
     32 #include "ImageData.h"
     33 #include "LayerAndroid.h"
     34 #include "RenderLayer.h"
     35 
     36 #include <wtf/RefPtr.h>
     37 
     38 namespace WebCore {
     39 
     40 class CanvasTexture;
     41 
     42 class CanvasLayer : public LayerAndroid, private CanvasObserver {
     43 public:
     44     CanvasLayer(RenderLayer* owner, HTMLCanvasElement* canvas);
     45     CanvasLayer(const CanvasLayer& layer);
     46     virtual ~CanvasLayer();
     47 
     48     virtual LayerAndroid* copy() const { return new CanvasLayer(*this); }
     49     virtual SubclassType subclassType() const { return LayerAndroid::CanvasLayer; }
     50     virtual void clearDirtyRegion();
     51 
     52     virtual bool drawGL(bool layerTilesDisabled);
     53     virtual void contentDraw(SkCanvas* canvas, PaintStyle style);
     54     virtual bool needsTexture();
     55     virtual bool needsIsolatedSurface() { return true; }
     56 
     57 protected:
     58     virtual InvalidateFlags onSetHwAccelerated(bool hwAccelerated);
     59 
     60 private:
     61     virtual void canvasChanged(HTMLCanvasElement*, const FloatRect& changedRect);
     62     virtual void canvasResized(HTMLCanvasElement*);
     63     virtual void canvasDestroyed(HTMLCanvasElement*);
     64 
     65     void init();
     66     SkBitmapRef* bitmap() const;
     67     IntRect visibleContentRect() const;
     68     IntSize offsetFromRenderer() const;
     69 
     70     HTMLCanvasElement* m_canvas;
     71     IntRect m_visibleContentRect;
     72     IntSize m_offsetFromRenderer;
     73     SkRegion m_dirtyCanvas;
     74     SkBitmapRef* m_bitmap;
     75     RefPtr<CanvasTexture> m_texture;
     76 };
     77 
     78 } // namespace WebCore
     79 
     80 #endif // USE(ACCELERATED_COMPOSITING)
     81 
     82 #endif // CanvasLayer_h
     83