1 2 /* 3 * Copyright 2011 Google Inc. 4 * 5 * Use of this source code is governed by a BSD-style license that can be 6 * found in the LICENSE file. 7 */ 8 #include "SampleCode.h" 9 #include "SkView.h" 10 #include "SkCanvas.h" 11 #include "SkGradientShader.h" 12 #include "SkGraphics.h" 13 #include "SkImageDecoder.h" 14 #include "SkPath.h" 15 #include "SkRandom.h" 16 #include "SkRegion.h" 17 #include "SkShader.h" 18 #include "SkUtils.h" 19 #include "SkXfermode.h" 20 #include "SkColorPriv.h" 21 #include "SkColorFilter.h" 22 #include "SkTime.h" 23 #include "SkTypeface.h" 24 25 #include "SkOSFile.h" 26 #include "SkStream.h" 27 28 #include "SkGeometry.h" // private include :( 29 30 static void drawtriangle(SkCanvas* canvas, const SkPaint& paint, 31 const SkPoint pts[3]) { 32 SkPath path; 33 34 path.moveTo(pts[0]); 35 path.lineTo(pts[1]); 36 path.lineTo(pts[2]); 37 38 canvas->drawPath(path, paint); 39 } 40 41 static SkShader* make_shader0(SkIPoint* size) { 42 SkBitmap bm; 43 44 // SkImageDecoder::DecodeFile("/skimages/progressivejpg.jpg", &bm); 45 SkImageDecoder::DecodeFile("/skimages/logo.png", &bm); 46 size->set(bm.width(), bm.height()); 47 return SkShader::CreateBitmapShader(bm, SkShader::kClamp_TileMode, 48 SkShader::kClamp_TileMode); 49 } 50 51 static SkShader* make_shader1(const SkIPoint& size) { 52 SkPoint pts[] = { { 0, 0, }, 53 { SkIntToScalar(size.fX), SkIntToScalar(size.fY) } }; 54 SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorRED }; 55 return SkGradientShader::CreateLinear(pts, colors, NULL, 56 SK_ARRAY_COUNT(colors), SkShader::kMirror_TileMode, NULL); 57 } 58 59 /////////////////////////////////////////////////////////////////////////////// 60 61 class Patch { 62 public: 63 Patch() { sk_bzero(fPts, sizeof(fPts)); } 64 ~Patch() {} 65 66 void setPatch(const SkPoint pts[12]) { 67 memcpy(fPts, pts, 12 * sizeof(SkPoint)); 68 fPts[12] = pts[0]; // the last shall be first 69 } 70 void setBounds(int w, int h) { fW = w; fH = h; } 71 72 void draw(SkCanvas*, const SkPaint&, int segsU, int segsV, 73 bool doTextures, bool doColors); 74 75 private: 76 SkPoint fPts[13]; 77 int fW, fH; 78 }; 79 80 static void eval_patch_edge(const SkPoint cubic[], SkPoint samples[], int segs) { 81 SkScalar t = 0; 82 SkScalar dt = SK_Scalar1 / segs; 83 84 samples[0] = cubic[0]; 85 for (int i = 1; i < segs; i++) { 86 t += dt; 87 SkEvalCubicAt(cubic, t, &samples[i], NULL, NULL); 88 } 89 } 90 91 static void eval_sheet(const SkPoint edge[], int nu, int nv, int iu, int iv, 92 SkPoint* pt) { 93 const int TL = 0; 94 const int TR = nu; 95 const int BR = TR + nv; 96 const int BL = BR + nu; 97 98 SkScalar u = SkIntToScalar(iu) / nu; 99 SkScalar v = SkIntToScalar(iv) / nv; 100 101 SkScalar uv = SkScalarMul(u, v); 102 SkScalar Uv = SkScalarMul(SK_Scalar1 - u, v); 103 SkScalar uV = SkScalarMul(u, SK_Scalar1 - v); 104 SkScalar UV = SkScalarMul(SK_Scalar1 - u, SK_Scalar1 - v); 105 106 SkScalar x0 = SkScalarMul(UV, edge[TL].fX) + SkScalarMul(uV, edge[TR].fX) + 107 SkScalarMul(Uv, edge[BL].fX) + SkScalarMul(uv, edge[BR].fX); 108 SkScalar y0 = SkScalarMul(UV, edge[TL].fY) + SkScalarMul(uV, edge[TR].fY) + 109 SkScalarMul(Uv, edge[BL].fY) + SkScalarMul(uv, edge[BR].fY); 110 111 SkScalar x = SkScalarMul(SK_Scalar1 - v, edge[TL+iu].fX) + 112 SkScalarMul(u, edge[TR+iv].fX) + 113 SkScalarMul(v, edge[BR+nu-iu].fX) + 114 SkScalarMul(SK_Scalar1 - u, edge[BL+nv-iv].fX) - x0; 115 SkScalar y = SkScalarMul(SK_Scalar1 - v, edge[TL+iu].fY) + 116 SkScalarMul(u, edge[TR+iv].fY) + 117 SkScalarMul(v, edge[BR+nu-iu].fY) + 118 SkScalarMul(SK_Scalar1 - u, edge[BL+nv-iv].fY) - y0; 119 pt->set(x, y); 120 } 121 122 static int ScalarTo255(SkScalar v) { 123 int scale = SkScalarToFixed(v) >> 8; 124 if (scale < 0) { 125 scale = 0; 126 } else if (scale > 255) { 127 scale = 255; 128 } 129 return scale; 130 } 131 132 static SkColor make_color(SkScalar s, SkScalar t) { 133 int cs = ScalarTo255(s); 134 int ct = ScalarTo255(t); 135 return SkColorSetARGB(0xFF, cs, 0, 0) + SkColorSetARGB(0, 0, ct, 0); 136 } 137 138 void Patch::draw(SkCanvas* canvas, const SkPaint& paint, int nu, int nv, 139 bool doTextures, bool doColors) { 140 if (nu < 1 || nv < 1) { 141 return; 142 } 143 144 int i, npts = (nu + nv) * 2; 145 SkAutoSTMalloc<16, SkPoint> storage(npts + 1); 146 SkPoint* edge0 = storage.get(); 147 SkPoint* edge1 = edge0 + nu; 148 SkPoint* edge2 = edge1 + nv; 149 SkPoint* edge3 = edge2 + nu; 150 151 // evaluate the edge points 152 eval_patch_edge(fPts + 0, edge0, nu); 153 eval_patch_edge(fPts + 3, edge1, nv); 154 eval_patch_edge(fPts + 6, edge2, nu); 155 eval_patch_edge(fPts + 9, edge3, nv); 156 edge3[nv] = edge0[0]; // the last shall be first 157 158 for (i = 0; i < npts; i++) { 159 // canvas->drawLine(edge0[i].fX, edge0[i].fY, edge0[i+1].fX, edge0[i+1].fY, paint); 160 } 161 162 int row, vertCount = (nu + 1) * (nv + 1); 163 SkAutoTMalloc<SkPoint> vertStorage(vertCount); 164 SkPoint* verts = vertStorage.get(); 165 166 // first row 167 memcpy(verts, edge0, (nu + 1) * sizeof(SkPoint)); 168 // rows 169 SkPoint* r = verts; 170 for (row = 1; row < nv; row++) { 171 r += nu + 1; 172 r[0] = edge3[nv - row]; 173 for (int col = 1; col < nu; col++) { 174 eval_sheet(edge0, nu, nv, col, row, &r[col]); 175 } 176 r[nu] = edge1[row]; 177 } 178 // last row 179 SkPoint* last = verts + nv * (nu + 1); 180 for (i = 0; i <= nu; i++) { 181 last[i] = edge2[nu - i]; 182 } 183 184 // canvas->drawPoints(verts, vertCount, paint); 185 186 int stripCount = (nu + 1) * 2; 187 SkAutoTMalloc<SkPoint> stripStorage(stripCount * 2); 188 SkAutoTMalloc<SkColor> colorStorage(stripCount); 189 SkPoint* strip = stripStorage.get(); 190 SkPoint* tex = strip + stripCount; 191 SkColor* colors = colorStorage.get(); 192 SkScalar t = 0; 193 const SkScalar ds = SK_Scalar1 * fW / nu; 194 const SkScalar dt = SK_Scalar1 * fH / nv; 195 r = verts; 196 for (row = 0; row < nv; row++) { 197 SkPoint* upper = r; 198 SkPoint* lower = r + nu + 1; 199 r = lower; 200 SkScalar s = 0; 201 for (i = 0; i <= nu; i++) { 202 strip[i*2 + 0] = *upper++; 203 strip[i*2 + 1] = *lower++; 204 tex[i*2 + 0].set(s, t); 205 tex[i*2 + 1].set(s, t + dt); 206 colors[i*2 + 0] = make_color(s/fW, t/fH); 207 colors[i*2 + 1] = make_color(s/fW, (t + dt)/fH); 208 s += ds; 209 } 210 t += dt; 211 canvas->drawVertices(SkCanvas::kTriangleStrip_VertexMode, stripCount, 212 strip, doTextures ? tex : NULL, 213 doColors ? colors : NULL, NULL, 214 NULL, 0, paint); 215 } 216 } 217 218 static void drawpatches(SkCanvas* canvas, const SkPaint& paint, int nu, int nv, 219 Patch* patch) { 220 221 SkAutoCanvasRestore ar(canvas, true); 222 223 patch->draw(canvas, paint, 10, 10, false, false); 224 canvas->translate(SkIntToScalar(180), 0); 225 patch->draw(canvas, paint, 10, 10, true, false); 226 canvas->translate(SkIntToScalar(180), 0); 227 patch->draw(canvas, paint, 10, 10, false, true); 228 canvas->translate(SkIntToScalar(180), 0); 229 patch->draw(canvas, paint, 10, 10, true, true); 230 } 231 232 class PatchView : public SampleView { 233 SkShader* fShader0; 234 SkShader* fShader1; 235 SkIPoint fSize0, fSize1; 236 SkPoint fPts[12]; 237 238 public: 239 PatchView() { 240 fShader0 = make_shader0(&fSize0); 241 fSize1 = fSize0; 242 if (fSize0.fX == 0 || fSize0.fY == 0) { 243 fSize1.set(2, 2); 244 } 245 fShader1 = make_shader1(fSize1); 246 247 const SkScalar S = SkIntToScalar(50); 248 const SkScalar T = SkIntToScalar(40); 249 fPts[0].set(S*0, T); 250 fPts[1].set(S*1, T); 251 fPts[2].set(S*2, T); 252 fPts[3].set(S*3, T); 253 fPts[4].set(S*3, T*2); 254 fPts[5].set(S*3, T*3); 255 fPts[6].set(S*3, T*4); 256 fPts[7].set(S*2, T*4); 257 fPts[8].set(S*1, T*4); 258 fPts[9].set(S*0, T*4); 259 fPts[10].set(S*0, T*3); 260 fPts[11].set(S*0, T*2); 261 262 this->setBGColor(SK_ColorGRAY); 263 } 264 265 virtual ~PatchView() { 266 SkSafeUnref(fShader0); 267 SkSafeUnref(fShader1); 268 } 269 270 protected: 271 // overrides from SkEventSink 272 virtual bool onQuery(SkEvent* evt) { 273 if (SampleCode::TitleQ(*evt)) 274 { 275 SkString str("Patch"); 276 SampleCode::TitleR(evt, str.c_str()); 277 return true; 278 } 279 return this->INHERITED::onQuery(evt); 280 } 281 282 virtual void onDrawContent(SkCanvas* canvas) { 283 SkPaint paint; 284 paint.setDither(true); 285 paint.setFilterBitmap(true); 286 287 canvas->translate(SkIntToScalar(20), 0); 288 289 Patch patch; 290 291 paint.setShader(fShader0); 292 if (fSize0.fX == 0) { 293 fSize0.fX = 1; 294 } 295 if (fSize0.fY == 0) { 296 fSize0.fY = 1; 297 } 298 patch.setBounds(fSize0.fX, fSize0.fY); 299 300 patch.setPatch(fPts); 301 drawpatches(canvas, paint, 10, 10, &patch); 302 303 paint.setShader(NULL); 304 paint.setAntiAlias(true); 305 paint.setStrokeWidth(SkIntToScalar(5)); 306 canvas->drawPoints(SkCanvas::kPoints_PointMode, SK_ARRAY_COUNT(fPts), fPts, paint); 307 308 canvas->translate(0, SkIntToScalar(300)); 309 310 paint.setAntiAlias(false); 311 paint.setShader(fShader1); 312 patch.setBounds(fSize1.fX, fSize1.fY); 313 drawpatches(canvas, paint, 10, 10, &patch); 314 } 315 316 class PtClick : public Click { 317 public: 318 int fIndex; 319 PtClick(SkView* view, int index) : Click(view), fIndex(index) {} 320 }; 321 322 static bool hittest(const SkPoint& pt, SkScalar x, SkScalar y) { 323 return SkPoint::Length(pt.fX - x, pt.fY - y) < SkIntToScalar(5); 324 } 325 326 virtual SkView::Click* onFindClickHandler(SkScalar x, SkScalar y) { 327 for (size_t i = 0; i < SK_ARRAY_COUNT(fPts); i++) { 328 if (hittest(fPts[i], x, y)) { 329 return new PtClick(this, i); 330 } 331 } 332 return this->INHERITED::onFindClickHandler(x, y); 333 } 334 335 virtual bool onClick(Click* click) { 336 fPts[((PtClick*)click)->fIndex].set(click->fCurr.fX, click->fCurr.fY); 337 this->inval(NULL); 338 return true; 339 } 340 341 private: 342 typedef SampleView INHERITED; 343 }; 344 345 ////////////////////////////////////////////////////////////////////////////// 346 347 static SkView* MyFactory() { return new PatchView; } 348 static SkViewRegister reg(MyFactory); 349 350