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    Searched refs:keyTime (Results 1 - 7 of 7) sorted by null

  /external/webkit/Source/WebCore/platform/graphics/android/layers/
AndroidAnimation.cpp 213 float key = value->keyTime();
239 fromValue, fromValue->keyTime(),
240 toValue, toValue->keyTime(), progress);
246 progress = applyTimingFunction(fromValue->keyTime(), toValue->keyTime(),
281 fromValue, fromValue->keyTime(),
282 toValue, toValue->keyTime(), progress);
288 float p = applyTimingFunction(fromValue->keyTime(), toValue->keyTime(),
290 ALOGV("progress %.2f => %.2f from: %.2f to: %.2f", progress, p, fromValue->keyTime(),
    [all...]
  /external/webkit/Source/WebCore/platform/graphics/
GraphicsLayer.h 105 AnimationValue(float keyTime, PassRefPtr<TimingFunction> timingFunction = 0)
106 : m_keyTime(keyTime)
114 float keyTime() const { return m_keyTime; }
125 FloatAnimationValue(float keyTime, float value, PassRefPtr<TimingFunction> timingFunction = 0)
126 : AnimationValue(keyTime, timingFunction)
140 TransformAnimationValue(float keyTime, const TransformOperations* value = 0, PassRefPtr<TimingFunction> timingFunction = 0)
141 : AnimationValue(keyTime, timingFunction)
174 // Insert, sorted by keyTime. Takes ownership of the pointer.
GraphicsLayer.cpp 48 if (curValue->keyTime() == value->keyTime()) {
54 if (curValue->keyTime() > value->keyTime()) {
  /development/samples/JetBoy/src/com/example/android/jetboy/
JetBoyView.java 780 long keyTime = inputContext == null ? 0 : ((GameEvent)inputContext).eventTime;
782 // Log.d(TAG,"keyTime delta = " +
783 // (System.currentTimeMillis()-keyTime) + ": obj = " +
803 if (!mLaserOn && System.currentTimeMillis() - keyTime <= 400) {
806 mLaserFireTime = keyTime;
    [all...]
  /external/webkit/Source/WebCore/platform/graphics/android/
GraphicsLayerAndroid.cpp     [all...]
  /external/webkit/Source/WebCore/platform/graphics/ca/
GraphicsLayerCA.cpp     [all...]
  /external/webkit/Source/WebCore/platform/graphics/qt/
GraphicsLayerQt.cpp     [all...]

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