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      1 /*
      2  * Copyright (C) 2009 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #define LOG_TAG "GraphicsLayerAndroid"
     18 #define LOG_NDEBUG 1
     19 
     20 #include "config.h"
     21 #include "GraphicsLayerAndroid.h"
     22 
     23 #if USE(ACCELERATED_COMPOSITING)
     24 
     25 #include "AndroidAnimation.h"
     26 #include "AndroidLog.h"
     27 #include "Animation.h"
     28 #include "BaseLayerAndroid.h"
     29 #include "CachedImage.h"
     30 #include "CanvasLayer.h"
     31 #include "FixedBackgroundLayerAndroid.h"
     32 #include "FixedPositioning.h"
     33 #include "FloatRect.h"
     34 #include "GraphicsContext.h"
     35 #include "IFrameContentLayerAndroid.h"
     36 #include "IFrameLayerAndroid.h"
     37 #include "Image.h"
     38 #include "ImagesManager.h"
     39 #include "Layer.h"
     40 #include "LayerAndroid.h"
     41 #include "Length.h"
     42 #include "MediaLayer.h"
     43 #include "PictureLayerContent.h"
     44 #include "PicturePileLayerContent.h"
     45 #include "PlatformBridge.h"
     46 #include "PlatformGraphicsContextSkia.h"
     47 #include "RenderLayerBacking.h"
     48 #include "RenderView.h"
     49 #include "RotateTransformOperation.h"
     50 #include "ScaleTransformOperation.h"
     51 #include "ScrollableLayerAndroid.h"
     52 #include "SkCanvas.h"
     53 #include "SkRegion.h"
     54 #include "StyleCachedImage.h"
     55 #include "TransformationMatrix.h"
     56 #include "TranslateTransformOperation.h"
     57 
     58 #include <wtf/CurrentTime.h>
     59 #include <wtf/text/CString.h>
     60 
     61 using namespace std;
     62 
     63 static bool gPaused;
     64 static double gPausedDelay;
     65 
     66 namespace WebCore {
     67 
     68 static int gDebugGraphicsLayerAndroidInstances = 0;
     69 inline int GraphicsLayerAndroid::instancesCount()
     70 {
     71     return gDebugGraphicsLayerAndroidInstances;
     72 }
     73 
     74 static String propertyIdToString(AnimatedPropertyID property)
     75 {
     76     switch (property) {
     77     case AnimatedPropertyWebkitTransform:
     78         return "transform";
     79     case AnimatedPropertyOpacity:
     80         return "opacity";
     81     case AnimatedPropertyBackgroundColor:
     82         return "backgroundColor";
     83     case AnimatedPropertyInvalid:
     84         ASSERT_NOT_REACHED();
     85     }
     86     ASSERT_NOT_REACHED();
     87     return "";
     88 }
     89 
     90 PassOwnPtr<GraphicsLayer> GraphicsLayer::create(GraphicsLayerClient* client)
     91 {
     92     return new GraphicsLayerAndroid(client);
     93 }
     94 
     95 static RenderLayer* renderLayerFromClient(GraphicsLayerClient* client)
     96 {
     97     return client ? client->owningLayer() : 0;
     98 }
     99 
    100 GraphicsLayerAndroid::GraphicsLayerAndroid(GraphicsLayerClient* client) :
    101     GraphicsLayer(client),
    102     m_needsSyncChildren(false),
    103     m_needsSyncMask(false),
    104     m_needsRepaint(false),
    105     m_needsNotifyClient(false),
    106     m_haveContents(false),
    107     m_newImage(false),
    108     m_image(0),
    109     m_fixedBackgroundLayer(0),
    110     m_foregroundLayer(0),
    111     m_foregroundClipLayer(0)
    112 {
    113     RenderLayer* renderLayer = renderLayerFromClient(m_client);
    114     if (renderLayer && renderLayer->renderer()->isCanvas()) {
    115         m_contentLayer = new CanvasLayer(renderLayer,
    116                 static_cast<HTMLCanvasElement*>(renderLayer->renderer()->node()));
    117     } else
    118         m_contentLayer = new LayerAndroid(renderLayer);
    119     gDebugGraphicsLayerAndroidInstances++;
    120 }
    121 
    122 GraphicsLayerAndroid::~GraphicsLayerAndroid()
    123 {
    124     if (m_image)
    125         m_image->deref();
    126 
    127     SkSafeUnref(m_contentLayer);
    128     SkSafeUnref(m_fixedBackgroundLayer);
    129     SkSafeUnref(m_foregroundLayer);
    130     SkSafeUnref(m_foregroundClipLayer);
    131     gDebugGraphicsLayerAndroidInstances--;
    132 }
    133 
    134 void GraphicsLayerAndroid::setName(const String& name)
    135 {
    136     GraphicsLayer::setName(name);
    137 }
    138 
    139 NativeLayer GraphicsLayerAndroid::nativeLayer() const
    140 {
    141     ALOGV("(%x) nativeLayer", this);
    142     return 0;
    143 }
    144 
    145 bool GraphicsLayerAndroid::setChildren(const Vector<GraphicsLayer*>& children)
    146 {
    147     bool childrenChanged = GraphicsLayer::setChildren(children);
    148     if (childrenChanged) {
    149         m_needsSyncChildren = true;
    150         askForSync();
    151     }
    152 
    153     return childrenChanged;
    154 }
    155 
    156 void GraphicsLayerAndroid::addChild(GraphicsLayer* childLayer)
    157 {
    158 #ifndef NDEBUG
    159     const String& name = childLayer->name();
    160     ALOGV("(%x) addChild: %x (%s)", this, childLayer, name.ascii().data());
    161 #endif
    162     GraphicsLayer::addChild(childLayer);
    163     m_needsSyncChildren = true;
    164     askForSync();
    165 }
    166 
    167 void GraphicsLayerAndroid::addChildAtIndex(GraphicsLayer* childLayer, int index)
    168 {
    169     ALOGV("(%x) addChild %x AtIndex %d", this, childLayer, index);
    170     GraphicsLayer::addChildAtIndex(childLayer, index);
    171     m_needsSyncChildren = true;
    172     askForSync();
    173 }
    174 
    175 void GraphicsLayerAndroid::addChildBelow(GraphicsLayer* childLayer, GraphicsLayer* sibling)
    176 {
    177     ALOGV("(%x) addChild %x Below %x", this, childLayer, sibling);
    178     GraphicsLayer::addChildBelow(childLayer, sibling);
    179     m_needsSyncChildren = true;
    180     askForSync();
    181 }
    182 
    183 void GraphicsLayerAndroid::addChildAbove(GraphicsLayer* childLayer, GraphicsLayer* sibling)
    184 {
    185     ALOGV("(%x) addChild %x Above %x", this, childLayer, sibling);
    186     GraphicsLayer::addChildAbove(childLayer, sibling);
    187     m_needsSyncChildren = true;
    188     askForSync();
    189 }
    190 
    191 bool GraphicsLayerAndroid::replaceChild(GraphicsLayer* oldChild, GraphicsLayer* newChild)
    192 {
    193     ALOGV("(%x) replaceChild %x by %x", this, oldChild, newChild);
    194     bool ret = GraphicsLayer::replaceChild(oldChild, newChild);
    195     if (ret) {
    196         m_needsSyncChildren = true;
    197         askForSync();
    198     }
    199     return ret;
    200 }
    201 
    202 void GraphicsLayerAndroid::setReplicatedLayer(GraphicsLayer* layer)
    203 {
    204     GraphicsLayer::setReplicatedLayer(layer);
    205     if (m_replicatedLayer) {
    206         GraphicsLayerAndroid* graphicsLayer = static_cast<GraphicsLayerAndroid*>(m_replicatedLayer);
    207         if (graphicsLayer->m_contentLayer)
    208             graphicsLayer->m_contentLayer->setReplicatedLayer(m_contentLayer);
    209         if (maskLayer()) {
    210             GraphicsLayerAndroid* maskLayer = static_cast<GraphicsLayerAndroid*>(GraphicsLayer::maskLayer());
    211             m_contentLayer->setMaskLayer(maskLayer->m_contentLayer);
    212         }
    213         m_contentLayer->setReplicatedLayerPosition(replicatedLayerPosition());
    214         askForSync();
    215     }
    216 }
    217 
    218 void GraphicsLayerAndroid::removeFromParent()
    219 {
    220     ALOGV("(%x) removeFromParent()", this);
    221     GraphicsLayerAndroid* parent = static_cast<GraphicsLayerAndroid*>(m_parent);
    222     GraphicsLayer::removeFromParent();
    223     // Update the parent's children.
    224     if (parent) {
    225         parent->m_needsSyncChildren = true;
    226         askForSync();
    227     }
    228 }
    229 
    230 void GraphicsLayerAndroid::updatePositionedLayers()
    231 {
    232     RenderLayer* renderLayer = renderLayerFromClient(m_client);
    233     if (!renderLayer)
    234         return;
    235     RenderView* view = static_cast<RenderView*>(renderLayer->renderer());
    236 
    237     if (!view)
    238         return;
    239 
    240     // We will need the Iframe flag in the LayerAndroid tree for fixed position
    241     if (view->isRenderIFrame() && !m_contentLayer->isIFrame()) {
    242         LayerAndroid* layer = new IFrameLayerAndroid(*m_contentLayer);
    243         m_contentLayer->unref();
    244         m_contentLayer = layer;
    245     }
    246 
    247     // If we are a fixed position layer, just set it
    248     if (view->isPositioned() && view->style()->position() == FixedPosition) {
    249         m_contentLayer->setAbsolutePosition(false);
    250         // We need to get the passed CSS properties for the element
    251         SkLength left, top, right, bottom;
    252         left = SkLength::convertLength(view->style()->left());
    253         top = SkLength::convertLength(view->style()->top());
    254         right = SkLength::convertLength(view->style()->right());
    255         bottom = SkLength::convertLength(view->style()->bottom());
    256 
    257         // We also need to get the margin...
    258         SkLength marginLeft, marginTop, marginRight, marginBottom;
    259         marginLeft = SkLength::convertLength(view->style()->marginLeft());
    260         marginTop = SkLength::convertLength(view->style()->marginTop());
    261         marginRight = SkLength::convertLength(view->style()->marginRight());
    262         marginBottom = SkLength::convertLength(view->style()->marginBottom());
    263 
    264         // In order to compute the fixed element's position, we need the width
    265         // and height of the element when bottom or right is defined.
    266         // And here we should use the non-overflowed value, that means, the
    267         // overflowed content (e.g. outset shadow) will not be counted into the
    268         // width and height.
    269         int w = view->width();
    270         int h = view->height();
    271 
    272         int paintingOffsetX = - offsetFromRenderer().width();
    273         int paintingOffsetY = - offsetFromRenderer().height();
    274 
    275         SkRect viewRect;
    276         viewRect.set(paintingOffsetX, paintingOffsetY, paintingOffsetX + w, paintingOffsetY + h);
    277         IntPoint renderLayerPos(position().x(), position().y());
    278 
    279         FixedPositioning* fixedPosition = m_contentLayer->fixedPosition();
    280         if (!fixedPosition) {
    281             fixedPosition = new FixedPositioning();
    282             m_contentLayer->setFixedPosition(fixedPosition);
    283         }
    284 
    285         fixedPosition->setFixedPosition(left, top, right, bottom,
    286                                         marginLeft, marginTop,
    287                                         marginRight, marginBottom,
    288                                         renderLayerPos,
    289                                         viewRect);
    290     } else if (view->isPositioned() && view->style()->position() == AbsolutePosition) {
    291         m_contentLayer->setAbsolutePosition(true);
    292     } else {
    293         m_contentLayer->setFixedPosition(0);
    294         m_contentLayer->setAbsolutePosition(false);
    295     }
    296 }
    297 
    298 void GraphicsLayerAndroid::setPosition(const FloatPoint& point)
    299 {
    300     if (point == m_position)
    301         return;
    302 
    303     GraphicsLayer::setPosition(point);
    304 
    305     ALOGV("(%x) setPosition(%.2f,%.2f) pos(%.2f, %.2f) anchor(%.2f,%.2f) size(%.2f, %.2f)",
    306         this, point.x(), point.y(), m_position.x(), m_position.y(),
    307         m_anchorPoint.x(), m_anchorPoint.y(), m_size.width(), m_size.height());
    308 
    309     m_contentLayer->setPosition(point.x(), point.y());
    310     askForSync();
    311 }
    312 
    313 void GraphicsLayerAndroid::setPreserves3D(bool preserves3D)
    314 {
    315     if (preserves3D == m_preserves3D)
    316         return;
    317 
    318     GraphicsLayer::setPreserves3D(preserves3D);
    319     m_contentLayer->setPreserves3D(preserves3D);
    320     askForSync();
    321 }
    322 
    323 void GraphicsLayerAndroid::setAnchorPoint(const FloatPoint3D& point)
    324 {
    325     if (point == m_anchorPoint)
    326         return;
    327     GraphicsLayer::setAnchorPoint(point);
    328     m_contentLayer->setAnchorPoint(point.x(), point.y());
    329     m_contentLayer->setAnchorPointZ(point.z());
    330     askForSync();
    331 }
    332 
    333 void GraphicsLayerAndroid::setSize(const FloatSize& size)
    334 {
    335     if (size == m_size)
    336         return;
    337     ALOGV("(%x) layer %d setSize (%.2f,%.2f)", this,
    338           m_contentLayer->uniqueId(), size.width(), size.height());
    339     GraphicsLayer::setSize(size);
    340 
    341     // If it is a media layer the size may have changed as a result of the media
    342     // element (e.g. plugin) gaining focus. Therefore, we must sync the size of
    343     // the focus' outline so that our UI thread can draw accordingly.
    344     RenderLayer* layer = renderLayerFromClient(m_client);
    345     if (layer && m_contentLayer->isMedia()) {
    346         RenderBox* box = layer->renderBox();
    347         int outline = box->view()->maximalOutlineSize();
    348         static_cast<MediaLayer*>(m_contentLayer)->setOutlineSize(outline);
    349         ALOGV("Media Outline: %d %p %p %p", outline, m_client, layer, box);
    350         ALOGV("Media Size: %g,%g", size.width(), size.height());
    351     }
    352 
    353     m_contentLayer->setSize(size.width(), size.height());
    354     setNeedsDisplay();
    355     askForSync();
    356 }
    357 
    358 void GraphicsLayerAndroid::setBackfaceVisibility(bool b)
    359 {
    360     if (b == m_backfaceVisibility)
    361         return;
    362 
    363     GraphicsLayer::setBackfaceVisibility(b);
    364     m_contentLayer->setBackfaceVisibility(b);
    365     askForSync();
    366 }
    367 
    368 void GraphicsLayerAndroid::setTransform(const TransformationMatrix& t)
    369 {
    370     if (t == m_transform)
    371         return;
    372 
    373     GraphicsLayer::setTransform(t);
    374     m_contentLayer->setTransform(t);
    375     askForSync();
    376 }
    377 
    378 void GraphicsLayerAndroid::setChildrenTransform(const TransformationMatrix& t)
    379 {
    380     if (t == m_childrenTransform)
    381        return;
    382     ALOGV("(%x) setChildrenTransform", this);
    383 
    384     GraphicsLayer::setChildrenTransform(t);
    385     m_contentLayer->setChildrenTransform(t);
    386     for (unsigned int i = 0; i < m_children.size(); i++) {
    387         GraphicsLayer* layer = m_children[i];
    388         layer->setTransform(t);
    389         if (layer->children().size())
    390             layer->setChildrenTransform(t);
    391     }
    392     askForSync();
    393 }
    394 
    395 void GraphicsLayerAndroid::setMaskLayer(GraphicsLayer* layer)
    396 {
    397     if (layer == m_maskLayer)
    398         return;
    399 
    400     GraphicsLayer::setMaskLayer(layer);
    401     m_needsSyncMask = true;
    402     askForSync();
    403 }
    404 
    405 void GraphicsLayerAndroid::setMasksToBounds(bool masksToBounds)
    406 {
    407     if (masksToBounds == m_masksToBounds)
    408         return;
    409     GraphicsLayer::setMasksToBounds(masksToBounds);
    410     m_needsSyncMask = true;
    411     askForSync();
    412 }
    413 
    414 void GraphicsLayerAndroid::setDrawsContent(bool drawsContent)
    415 {
    416     if (drawsContent == m_drawsContent)
    417         return;
    418     GraphicsLayer::setDrawsContent(drawsContent);
    419     m_contentLayer->setVisible(drawsContent);
    420     if (m_drawsContent) {
    421         m_haveContents = true;
    422         setNeedsDisplay();
    423     }
    424     askForSync();
    425 }
    426 
    427 void GraphicsLayerAndroid::setBackgroundColor(const Color& color)
    428 {
    429     if (color == m_backgroundColor && m_backgroundColorSet)
    430         return;
    431     ALOGV("(%x) setBackgroundColor", this);
    432     GraphicsLayer::setBackgroundColor(color);
    433     SkColor c = SkColorSetARGB(color.alpha(), color.red(), color.green(), color.blue());
    434     m_contentLayer->setBackgroundColor(c);
    435     m_haveContents = true;
    436     askForSync();
    437 }
    438 
    439 void GraphicsLayerAndroid::clearBackgroundColor()
    440 {
    441     if (!m_backgroundColorSet)
    442         return;
    443 
    444     ALOGV("(%x) clearBackgroundColor", this);
    445     GraphicsLayer::clearBackgroundColor();
    446     askForSync();
    447 }
    448 
    449 void GraphicsLayerAndroid::setContentsOpaque(bool opaque)
    450 {
    451     if (opaque == m_contentsOpaque)
    452         return;
    453     ALOGV("(%x) setContentsOpaque (%d)", this, opaque);
    454     GraphicsLayer::setContentsOpaque(opaque);
    455     m_haveContents = true;
    456     askForSync();
    457 }
    458 
    459 void GraphicsLayerAndroid::setOpacity(float opacity)
    460 {
    461     ALOGV("(%x) setOpacity: %.2f", this, opacity);
    462     float clampedOpacity = max(0.0f, min(opacity, 1.0f));
    463 
    464     if (clampedOpacity == m_opacity)
    465         return;
    466 
    467     ALOGV("(%x) setFinalOpacity: %.2f=>%.2f (%.2f)", this,
    468         opacity, clampedOpacity, m_opacity);
    469     GraphicsLayer::setOpacity(clampedOpacity);
    470     m_contentLayer->setOpacity(clampedOpacity);
    471     askForSync();
    472 }
    473 
    474 void GraphicsLayerAndroid::setNeedsDisplay()
    475 {
    476     ALOGV("(%x) setNeedsDisplay()", this);
    477     FloatRect rect(0, 0, m_size.width(), m_size.height());
    478     setNeedsDisplayInRect(rect);
    479 }
    480 
    481 // Helper to set and clear the painting phase as well as auto restore the
    482 // original phase.
    483 class PaintingPhase {
    484 public:
    485     PaintingPhase(GraphicsLayer* layer)
    486         : m_layer(layer)
    487         , m_originalPhase(layer->paintingPhase()) {}
    488 
    489     ~PaintingPhase()
    490     {
    491         m_layer->setPaintingPhase(m_originalPhase);
    492     }
    493 
    494     void set(GraphicsLayerPaintingPhase phase)
    495     {
    496         m_layer->setPaintingPhase(phase);
    497     }
    498 
    499     void clear(GraphicsLayerPaintingPhase phase)
    500     {
    501         m_layer->setPaintingPhase(
    502                 (GraphicsLayerPaintingPhase) (m_originalPhase & ~phase));
    503     }
    504 private:
    505     GraphicsLayer* m_layer;
    506     GraphicsLayerPaintingPhase m_originalPhase;
    507 };
    508 
    509 void GraphicsLayerAndroid::updateScrollingLayers()
    510 {
    511 #if ENABLE(ANDROID_OVERFLOW_SCROLL)
    512     RenderLayer* layer = renderLayerFromClient(m_client);
    513     if (!layer || !m_haveContents)
    514         return;
    515     bool hasOverflowScroll = m_foregroundLayer || m_contentLayer->contentIsScrollable();
    516     bool layerNeedsOverflow = layer->hasOverflowScroll();
    517     bool iframeNeedsOverflow = layer->isRootLayer() &&
    518         layer->renderer()->frame()->ownerRenderer() &&
    519         layer->renderer()->frame()->view()->hasOverflowScroll();
    520 
    521     if (hasOverflowScroll && (layerNeedsOverflow || iframeNeedsOverflow)) {
    522         // Already has overflow layers.
    523         return;
    524     }
    525     if (!hasOverflowScroll && !layerNeedsOverflow && !iframeNeedsOverflow) {
    526         // Does not need overflow layers.
    527         return;
    528     }
    529     if (layerNeedsOverflow || iframeNeedsOverflow) {
    530         ASSERT(!hasOverflowScroll);
    531         if (layerNeedsOverflow) {
    532             ASSERT(!m_foregroundLayer && !m_foregroundClipLayer);
    533             m_foregroundLayer = new ScrollableLayerAndroid(layer);
    534             m_foregroundLayer->setIntrinsicallyComposited(true);
    535 
    536             m_foregroundClipLayer = new LayerAndroid(layer);
    537             m_foregroundClipLayer->setMasksToBounds(true);
    538             m_foregroundClipLayer->addChild(m_foregroundLayer);
    539             m_contentLayer->addChild(m_foregroundClipLayer);
    540             m_contentLayer->setHasOverflowChildren(true);
    541         } else {
    542             ASSERT(iframeNeedsOverflow && !m_contentLayer->contentIsScrollable());
    543             // No need to copy the children as they will be removed and synced.
    544             m_contentLayer->removeChildren();
    545             // Replace the content layer with a scrollable layer.
    546             LayerAndroid* layer = new IFrameContentLayerAndroid(*m_contentLayer);
    547             m_contentLayer->unref();
    548             m_contentLayer = layer;
    549             if (m_parent) {
    550                 // The content layer has changed so the parent needs to sync
    551                 // children.
    552                 static_cast<GraphicsLayerAndroid*>(m_parent)->m_needsSyncChildren = true;
    553             }
    554         }
    555         // Need to rebuild our children based on the new structure.
    556         m_needsSyncChildren = true;
    557     } else if (!m_contentLayer->isFixedBackground()) {
    558         ASSERT(hasOverflowScroll && !layerNeedsOverflow && !iframeNeedsOverflow);
    559         ASSERT(m_contentLayer);
    560         // Remove the foreground layers.
    561         if (m_foregroundLayer) {
    562             m_foregroundLayer->unref();
    563             m_foregroundLayer = 0;
    564             m_foregroundClipLayer->unref();
    565             m_foregroundClipLayer = 0;
    566         }
    567         // No need to copy over children.
    568         m_contentLayer->removeChildren();
    569         LayerAndroid* layer = new LayerAndroid(*m_contentLayer);
    570         m_contentLayer->unref();
    571         m_contentLayer = layer;
    572         if (m_parent) {
    573             // The content layer has changed so the parent needs to sync
    574             // children.
    575             static_cast<GraphicsLayerAndroid*>(m_parent)->m_needsSyncChildren = true;
    576         }
    577         // Children are all re-parented.
    578         m_needsSyncChildren = true;
    579     }
    580 #endif
    581 }
    582 
    583 void GraphicsLayerAndroid::updateFixedBackgroundLayers() {
    584     RenderLayer* renderLayer = renderLayerFromClient(m_client);
    585     if (!renderLayer)
    586         return;
    587     RenderView* view = static_cast<RenderView*>(renderLayer->renderer());
    588     if (!view)
    589         return;
    590     if (view->isBody()) // body element is already handled
    591         return;
    592     if (!view->style()->hasFixedBackgroundImage())
    593         return;
    594     if (view->isRenderIFrame()) // not supported
    595         return;
    596 
    597     Image* image = FixedBackgroundImageLayerAndroid::GetCachedImage(view->style());
    598     if (!image)
    599         return;
    600 
    601     if (image->width() == 1 && image->height() == 1)
    602         return;
    603 
    604     SkSafeUnref(m_foregroundClipLayer);
    605     SkSafeUnref(m_fixedBackgroundLayer);
    606     SkSafeUnref(m_foregroundLayer);
    607 
    608     // we will have:
    609     // m_contentLayer
    610     //   \- m_foregroundClipLayer
    611     //     \- m_fixedBackgroundLayer
    612     //   \- m_foregroundLayer
    613 
    614     // use the background image and create a layer for it
    615     // the layer will be fixed positioned.
    616 
    617     m_fixedBackgroundLayer = new FixedBackgroundImageLayerAndroid(view->style(),
    618                                                                   view->width(),
    619                                                                   view->height());
    620 
    621     Color color = view->style()->visitedDependentColor(CSSPropertyBackgroundColor);
    622     SkColor skiaColor = SkColorSetARGB(color.alpha(),
    623                                        color.red(),
    624                                        color.green(),
    625                                        color.blue());
    626     m_fixedBackgroundLayer->setBackgroundColor(skiaColor);
    627 
    628     // We need to clip the background image to the bounds of the original element
    629     m_foregroundClipLayer = new LayerAndroid(renderLayer);
    630     m_foregroundClipLayer->setMasksToBounds(true);
    631     m_foregroundClipLayer->addChild(m_fixedBackgroundLayer);
    632 
    633     // We then want to display the content above the image background; webkit
    634     // allow to paint background and foreground separately. For now, we'll create
    635     // two layers; the one containing the background will be painted *without* the
    636     // background image (but with the decorations, e.g. border)
    637     m_foregroundLayer = new LayerAndroid(renderLayer);
    638     m_foregroundLayer->setIntrinsicallyComposited(true);
    639 
    640     // Finally, let's assemble all the layers under a FixedBackgroundLayerAndroid layer
    641     if (!m_contentLayer->isFixedBackground()) {
    642         m_contentLayer->removeChildren();
    643         LayerAndroid* layer = new FixedBackgroundLayerAndroid(*m_contentLayer);
    644         m_contentLayer->unref();
    645         m_contentLayer = layer;
    646     }
    647 
    648     if (m_parent) {
    649         // The content layer has changed so the parent needs to sync
    650         // children.
    651         static_cast<GraphicsLayerAndroid*>(m_parent)->m_needsSyncChildren = true;
    652     }
    653     // Children are all re-parented.
    654     m_needsSyncChildren = true;
    655 
    656     setNeedsDisplay();
    657     askForSync();
    658 }
    659 
    660 void GraphicsLayerAndroid::updateScrollOffset() {
    661     RenderLayer* layer = renderLayerFromClient(m_client);
    662     if (!layer || !(m_foregroundLayer || m_contentLayer->contentIsScrollable()))
    663         return;
    664     if (m_foregroundLayer) {
    665         IntSize scroll = layer->scrolledContentOffset();
    666         m_foregroundLayer->setScrollOffset(IntPoint(scroll.width(), scroll.height()));
    667     } else if (m_contentLayer->isIFrameContent()) {
    668         IntPoint p(layer->renderer()->frame()->view()->scrollX(),
    669                    layer->renderer()->frame()->view()->scrollY());
    670         static_cast<IFrameContentLayerAndroid*>(m_contentLayer)->setIFrameScrollOffset(p);
    671     }
    672     askForSync();
    673 }
    674 
    675 static void setScrollLimits(ScrollableLayerAndroid* scrollableLayer, RenderLayer* renderLayer)
    676 {
    677     RenderBox* box = renderLayer->renderBox();
    678     scrollableLayer->setScrollLimits(0, 0,
    679             renderLayer->scrollWidth() - box->clientWidth(),
    680             renderLayer->scrollHeight() - box->clientHeight());
    681 }
    682 
    683 bool GraphicsLayerAndroid::repaint()
    684 {
    685     ALOGV("(%x) repaint(), gPaused(%d) m_needsRepaint(%d) m_haveContents(%d) ",
    686           this, gPaused, m_needsRepaint, m_haveContents);
    687 
    688     if (!gPaused && m_haveContents && m_needsRepaint && !m_image) {
    689         // with SkPicture, we request the entire layer's content.
    690         IntRect layerBounds(0, 0, m_size.width(), m_size.height());
    691 
    692         RenderLayer* layer = renderLayerFromClient(m_client);
    693         if (!layer)
    694             return false;
    695         if (m_foregroundLayer && !m_contentLayer->isFixedBackground()) {
    696             PaintingPhase phase(this);
    697             // Paint the background into a separate context.
    698             phase.set(GraphicsLayerPaintBackground);
    699             if (!paintContext(m_contentLayer, m_contentLayerContent))
    700                 return false;
    701 
    702             // Construct the foreground layer and draw.
    703             RenderBox* box = layer->renderBox();
    704             int outline = box->view()->maximalOutlineSize();
    705             IntRect contentsRect(0, 0,
    706                                  box->borderLeft() + box->borderRight() + layer->scrollWidth()
    707                                  + layer->verticalScrollbarWidth(),
    708                                  box->borderTop() + box->borderBottom() + layer->scrollHeight()
    709                                  + layer->horizontalScrollbarHeight());
    710             contentsRect.inflate(outline);
    711             // Update the foreground layer size.
    712             m_foregroundLayer->setSize(contentsRect.width(), contentsRect.height());
    713             // Paint everything else into the main recording canvas.
    714             phase.clear(GraphicsLayerPaintBackground);
    715 
    716             // Invalidate the entire layer for now, as webkit will only send the
    717             // setNeedsDisplayInRect() for the visible (clipped) scrollable area,
    718             // offsetting the invals by the scroll position would not be enough.
    719             // TODO: have webkit send us invals even for non visible area
    720             m_foregroundLayerContent.invalidate(IntRect(0, 0, contentsRect.width(), contentsRect.height()));
    721 
    722             // Paint at 0,0.
    723             IntSize scroll = layer->scrolledContentOffset();
    724             layer->scrollToOffset(0, 0);
    725             // At this point, it doesn't matter if painting failed.
    726             (void) paintContext(m_foregroundLayer, m_foregroundLayerContent);
    727             layer->scrollToOffset(scroll.width(), scroll.height());
    728 
    729             // Construct the clip layer for masking the contents.
    730             IntRect clip = layer->renderer()->absoluteBoundingBoxRect();
    731             // absoluteBoundingBoxRect does not include the outline so we need
    732             // to offset the position.
    733             int x = box->borderLeft() + outline;
    734             int y = box->borderTop() + outline;
    735             int width = clip.width() - box->borderLeft() - box->borderRight();
    736             int height = clip.height() - box->borderTop() - box->borderBottom();
    737             m_foregroundClipLayer->setPosition(x, y);
    738             m_foregroundClipLayer->setSize(width, height);
    739 
    740             int rtlOffset = 0; // LTR uses no offset.
    741             if (!layer->renderer()->style()->isLeftToRightDirection())
    742                 rtlOffset = layer->scrollWidth() - width; // Scroll all the way right.
    743             m_foregroundLayer->setScrollOffset(IntPoint(scroll.width() + rtlOffset,
    744                     scroll.height()));
    745             // Need to offset the foreground layer by the clip layer in order
    746             // for the contents to be in the correct position.
    747             m_foregroundLayer->setPosition(-x, -y);
    748             // Set the scrollable bounds of the layer.
    749             setScrollLimits(static_cast<ScrollableLayerAndroid*>(m_foregroundLayer), layer);
    750 
    751             m_foregroundLayer->markAsDirty(m_foregroundLayerContent.dirtyRegion());
    752             m_foregroundLayerContent.dirtyRegion().setEmpty();
    753         } else if (m_contentLayer->isFixedBackground()) {
    754             SkPicture* picture = new SkPicture();
    755             SkCanvas* canvas = picture->beginRecording(layerBounds.width(),
    756                                                        layerBounds.height(), 0);
    757             if (canvas) {
    758                   PaintingPhase phase(this);
    759                   PlatformGraphicsContextSkia platformContext(canvas);
    760                   GraphicsContext graphicsContext(&platformContext);
    761 
    762                   // Paint the background (without the fixed image)...
    763                   phase.set(GraphicsLayerPaintBackgroundDecorations);
    764                   paintGraphicsLayerContents(graphicsContext, layerBounds);
    765                   phase.clear(GraphicsLayerPaintBackgroundDecorations);
    766 
    767                   // Paint the foreground...
    768                   phase.set(GraphicsLayerPaintForeground);
    769                   paintGraphicsLayerContents(graphicsContext, layerBounds);
    770                   picture->endRecording();
    771 
    772                   // Now set the content for that layer.
    773                   PictureLayerContent* layerContent = new PictureLayerContent(picture);
    774                   m_foregroundLayer->setContent(layerContent);
    775                   SkSafeUnref(layerContent);
    776             }
    777             SkSafeUnref(picture);
    778 
    779             m_foregroundLayer->setSize(layerBounds.width(), layerBounds.height());
    780             m_foregroundClipLayer->setPosition(layerBounds.x(), layerBounds.y());
    781             m_foregroundClipLayer->setSize(layerBounds.width(), layerBounds.height());
    782         } else {
    783 
    784             // If we are replicated, paint the mask
    785             if (isReplicated()) {
    786                 GraphicsLayerAndroid* replicatedLayer = static_cast<GraphicsLayerAndroid*>(replicaLayer());
    787                 if (replicatedLayer->maskLayer()) {
    788                      GraphicsLayerAndroid* mask = static_cast<GraphicsLayerAndroid*>(replicatedLayer->maskLayer());
    789                      mask->paintContext(mask->m_contentLayer, mask->m_contentLayerContent);
    790                 }
    791             }
    792 
    793             // If there is no contents clip, we can draw everything into one
    794             // picture.
    795             bool painting = paintContext(m_contentLayer, m_contentLayerContent);
    796             if (!painting)
    797                 return false;
    798             // Check for a scrollable iframe and report the scrolling
    799             // limits based on the view size.
    800             if (m_contentLayer->isIFrameContent()) {
    801                 FrameView* view = layer->renderer()->frame()->view();
    802                 setScrollLimits(static_cast<ScrollableLayerAndroid*>(m_contentLayer), layer);
    803                 ALOGV("setScrollLimits(%.2f, %.2f, w: %d h: %d) layer %d, frame scroll position is %d, %d",
    804                       m_position.x(), m_position.y(), view->layoutWidth(), view->layoutHeight(),
    805                       m_contentLayer->uniqueId(), view->scrollX(), view->scrollY());
    806             }
    807         }
    808 
    809         ALOGV("(%x) repaint() on (%.2f,%.2f) contentlayer(%.2f,%.2f,%.2f,%.2f)paintGraphicsLayer called!",
    810               this, m_size.width(), m_size.height(),
    811               m_contentLayer->getPosition().fX,
    812               m_contentLayer->getPosition().fY,
    813               m_contentLayer->getSize().width(),
    814               m_contentLayer->getSize().height());
    815 
    816         m_contentLayer->markAsDirty(m_contentLayerContent.dirtyRegion());
    817         m_contentLayerContent.dirtyRegion().setEmpty();
    818         m_needsRepaint = false;
    819 
    820         return true;
    821     }
    822     if (m_needsRepaint && m_image && m_newImage) {
    823         // We need to tell the GL thread that we will need to repaint the
    824         // texture. Only do so if we effectively have a new image!
    825         m_contentLayer->markAsDirty(m_contentLayerContent.dirtyRegion());
    826         m_contentLayerContent.dirtyRegion().setEmpty();
    827         m_newImage = false;
    828         m_needsRepaint = false;
    829         return true;
    830     }
    831     return false;
    832 }
    833 
    834 void GraphicsLayerAndroid::paintContents(GraphicsContext* gc, IntRect& dirty)
    835 {
    836     paintGraphicsLayerContents(*gc, dirty);
    837 }
    838 
    839 bool GraphicsLayerAndroid::paintContext(LayerAndroid* layer,
    840                                         PicturePile& picture)
    841 {
    842     if (!layer)
    843         return false;
    844 
    845     TRACE_METHOD();
    846 
    847     picture.setSize(IntSize(layer->getWidth(), layer->getHeight()));
    848 
    849     // TODO: add content checks (text, opacity, etc.)
    850     picture.updatePicturesIfNeeded(this);
    851 
    852     // store the newly painted content in the layer if it's not empty
    853     PicturePileLayerContent* content = new PicturePileLayerContent(picture);
    854     layer->setContent(content->isEmpty() ? 0 : content);
    855     SkSafeUnref(content);
    856 
    857     return true;
    858 }
    859 
    860 void GraphicsLayerAndroid::setNeedsDisplayInRect(const FloatRect& rect)
    861 {
    862     // rect is in the render object coordinates
    863 
    864     if (!m_image && !drawsContent()) {
    865         ALOGV("(%x) setNeedsDisplay(%.2f,%.2f,%.2f,%.2f) doesn't have content, bypass...",
    866               this, rect.x(), rect.y(), rect.width(), rect.height());
    867         return;
    868     }
    869 
    870     m_contentLayerContent.invalidate(enclosingIntRect(rect));
    871     if (m_foregroundLayer)
    872         m_foregroundLayerContent.invalidate(enclosingIntRect(rect));
    873 
    874     m_needsRepaint = true;
    875     askForSync();
    876 }
    877 
    878 void GraphicsLayerAndroid::pauseDisplay(bool state)
    879 {
    880     gPaused = state;
    881     if (gPaused)
    882         gPausedDelay = WTF::currentTime() + 1;
    883 }
    884 
    885 bool GraphicsLayerAndroid::addAnimation(const KeyframeValueList& valueList,
    886                                         const IntSize& boxSize,
    887                                         const Animation* anim,
    888                                         const String& keyframesName,
    889                                         double beginTime)
    890 {
    891     if (!anim || anim->isEmptyOrZeroDuration() || valueList.size() < 2)
    892         return false;
    893 
    894     bool createdAnimations = false;
    895     if (valueList.property() == AnimatedPropertyWebkitTransform) {
    896         createdAnimations = createTransformAnimationsFromKeyframes(valueList,
    897                                                                    anim,
    898                                                                    keyframesName,
    899                                                                    beginTime,
    900                                                                    boxSize);
    901     } else {
    902         createdAnimations = createAnimationFromKeyframes(valueList,
    903                                                          anim,
    904                                                          keyframesName,
    905                                                          beginTime);
    906     }
    907     if (createdAnimations)
    908         askForSync();
    909     return createdAnimations;
    910 }
    911 
    912 bool GraphicsLayerAndroid::createAnimationFromKeyframes(const KeyframeValueList& valueList,
    913      const Animation* animation, const String& keyframesName, double beginTime)
    914 {
    915     bool isKeyframe = valueList.size() > 2;
    916     ALOGV("createAnimationFromKeyframes(%d), name(%s) beginTime(%.2f)",
    917           isKeyframe, keyframesName.ascii().data(), beginTime);
    918 
    919     switch (valueList.property()) {
    920     case AnimatedPropertyInvalid: break;
    921     case AnimatedPropertyWebkitTransform: break;
    922     case AnimatedPropertyBackgroundColor: break;
    923     case AnimatedPropertyOpacity: {
    924         ALOGV("ANIMATEDPROPERTYOPACITY");
    925 
    926         KeyframeValueList* operationsList = new KeyframeValueList(AnimatedPropertyOpacity);
    927         for (unsigned int i = 0; i < valueList.size(); i++) {
    928             FloatAnimationValue* originalValue = (FloatAnimationValue*)valueList.at(i);
    929             RefPtr<TimingFunction> timingFunction(const_cast<TimingFunction*>(originalValue->timingFunction()));
    930             FloatAnimationValue* value = new FloatAnimationValue(originalValue->keyTime(),
    931                                                                  originalValue->value(),
    932                                                                  timingFunction);
    933             operationsList->insert(value);
    934         }
    935 
    936         RefPtr<AndroidOpacityAnimation> anim = AndroidOpacityAnimation::create(animation,
    937                                                                                operationsList,
    938                                                                                beginTime);
    939         if (keyframesName.isEmpty())
    940             anim->setName(propertyIdToString(valueList.property()));
    941         else
    942             anim->setName(keyframesName);
    943 
    944         m_contentLayer->addAnimation(anim.release());
    945         needsNotifyClient();
    946         return true;
    947     } break;
    948     }
    949     return false;
    950 }
    951 
    952 void GraphicsLayerAndroid::needsNotifyClient()
    953 {
    954     m_needsNotifyClient = true;
    955     askForSync();
    956 }
    957 
    958 bool GraphicsLayerAndroid::createTransformAnimationsFromKeyframes(const KeyframeValueList& valueList,
    959                                                                   const Animation* animation,
    960                                                                   const String& keyframesName,
    961                                                                   double beginTime,
    962                                                                   const IntSize& boxSize)
    963 {
    964     ASSERT(valueList.property() == AnimatedPropertyWebkitTransform);
    965     ALOGV("createTransformAnimationFromKeyframes, name(%s) beginTime(%.2f)",
    966           keyframesName.ascii().data(), beginTime);
    967 
    968     KeyframeValueList* operationsList = new KeyframeValueList(AnimatedPropertyWebkitTransform);
    969     for (unsigned int i = 0; i < valueList.size(); i++) {
    970         TransformAnimationValue* originalValue = (TransformAnimationValue*)valueList.at(i);
    971         RefPtr<TimingFunction> timingFunction(const_cast<TimingFunction*>(originalValue->timingFunction()));
    972         TransformAnimationValue* value = new TransformAnimationValue(originalValue->keyTime(),
    973                                                                      originalValue->value(),
    974                                                                      timingFunction);
    975         operationsList->insert(value);
    976     }
    977 
    978     RefPtr<AndroidTransformAnimation> anim = AndroidTransformAnimation::create(animation,
    979                                                                                operationsList,
    980                                                                                beginTime);
    981 
    982     if (keyframesName.isEmpty())
    983         anim->setName(propertyIdToString(valueList.property()));
    984     else
    985         anim->setName(keyframesName);
    986 
    987 
    988     m_contentLayer->addAnimation(anim.release());
    989 
    990     needsNotifyClient();
    991     return true;
    992 }
    993 
    994 void GraphicsLayerAndroid::removeAnimationsForProperty(AnimatedPropertyID anID)
    995 {
    996     ALOGV("NRO removeAnimationsForProperty(%d)", anID);
    997     m_contentLayer->removeAnimationsForProperty(anID);
    998     askForSync();
    999 }
   1000 
   1001 void GraphicsLayerAndroid::removeAnimationsForKeyframes(const String& keyframesName)
   1002 {
   1003     ALOGV("NRO removeAnimationsForKeyframes(%s)", keyframesName.ascii().data());
   1004     m_contentLayer->removeAnimationsForKeyframes(keyframesName);
   1005     askForSync();
   1006 }
   1007 
   1008 void GraphicsLayerAndroid::pauseAnimation(const String& keyframesName)
   1009 {
   1010     ALOGV("NRO pauseAnimation(%s)", keyframesName.ascii().data());
   1011 }
   1012 
   1013 void GraphicsLayerAndroid::suspendAnimations(double time)
   1014 {
   1015     ALOGV("NRO suspendAnimations(%.2f)", time);
   1016 }
   1017 
   1018 void GraphicsLayerAndroid::resumeAnimations()
   1019 {
   1020     ALOGV("NRO resumeAnimations()");
   1021 }
   1022 
   1023 void GraphicsLayerAndroid::setContentsToImage(Image* image)
   1024 {
   1025     ALOGV("(%x) setContentsToImage", this, image);
   1026     if (image && image != m_image) {
   1027         image->ref();
   1028         if (m_image)
   1029             m_image->deref();
   1030         m_image = image;
   1031 
   1032         SkBitmapRef* bitmap = image->nativeImageForCurrentFrame();
   1033         m_contentLayer->setContentsImage(bitmap);
   1034 
   1035         m_haveContents = true;
   1036         m_newImage = true;
   1037     }
   1038     if (!image && m_image) {
   1039         m_contentLayer->setContentsImage(0);
   1040         m_image->deref();
   1041         m_image = 0;
   1042     }
   1043 
   1044     setNeedsDisplay();
   1045     askForSync();
   1046 }
   1047 
   1048 void GraphicsLayerAndroid::setContentsToMedia(PlatformLayer* mediaLayer)
   1049 {
   1050     // Only fullscreen video on Android, so media doesn't get it's own layer.
   1051     // We might still have other layers though.
   1052     if (m_contentLayer != mediaLayer && mediaLayer) {
   1053 
   1054         // TODO add a copy method to LayerAndroid to sync everything
   1055         // copy data from the original content layer to the new one
   1056         mediaLayer->setPosition(m_contentLayer->getPosition().fX,
   1057                                 m_contentLayer->getPosition().fY);
   1058         mediaLayer->setSize(m_contentLayer->getWidth(), m_contentLayer->getHeight());
   1059         mediaLayer->setDrawTransform(*m_contentLayer->drawTransform());
   1060 
   1061         mediaLayer->ref();
   1062         m_contentLayer->unref();
   1063         m_contentLayer = mediaLayer;
   1064 
   1065         // If the parent exists then notify it to re-sync it's children
   1066         if (m_parent) {
   1067             GraphicsLayerAndroid* parent = static_cast<GraphicsLayerAndroid*>(m_parent);
   1068             parent->m_needsSyncChildren = true;
   1069         }
   1070         m_needsSyncChildren = true;
   1071 
   1072         setNeedsDisplay();
   1073         askForSync();
   1074     }
   1075 }
   1076 
   1077 PlatformLayer* GraphicsLayerAndroid::platformLayer() const
   1078 {
   1079     ALOGV("platformLayer");
   1080     return m_contentLayer;
   1081 }
   1082 
   1083 #ifndef NDEBUG
   1084 void GraphicsLayerAndroid::setDebugBackgroundColor(const Color& color)
   1085 {
   1086 }
   1087 
   1088 void GraphicsLayerAndroid::setDebugBorder(const Color& color, float borderWidth)
   1089 {
   1090 }
   1091 #endif
   1092 
   1093 void GraphicsLayerAndroid::setZPosition(float position)
   1094 {
   1095     if (position == m_zPosition)
   1096         return;
   1097     ALOGV("(%x) setZPosition: %.2f", this, position);
   1098     GraphicsLayer::setZPosition(position);
   1099     askForSync();
   1100 }
   1101 
   1102 void GraphicsLayerAndroid::askForSync()
   1103 {
   1104     if (!m_client)
   1105         return;
   1106 
   1107     if (m_client)
   1108         m_client->notifySyncRequired(this);
   1109 }
   1110 
   1111 void GraphicsLayerAndroid::syncChildren()
   1112 {
   1113     if (m_needsSyncChildren || isReplicated()) {
   1114         m_contentLayer->removeChildren();
   1115         LayerAndroid* layer = m_contentLayer;
   1116 
   1117         if (isReplicated()) {
   1118             GraphicsLayerAndroid* replicatedLayer = static_cast<GraphicsLayerAndroid*>(replicaLayer());
   1119             m_contentLayer->addChild(replicatedLayer->m_contentLayer);
   1120         }
   1121 
   1122         if (m_contentLayer->isFixedBackground()) {
   1123             m_contentLayer->addChild(m_foregroundClipLayer);
   1124             m_contentLayer->addChild(m_foregroundLayer);
   1125             layer = m_foregroundLayer;
   1126             layer->removeChildren();
   1127         } else if (m_foregroundClipLayer) {
   1128             m_contentLayer->addChild(m_foregroundClipLayer);
   1129             // Use the scrollable content layer as the parent of the children so
   1130             // that they move with the content.
   1131             layer = m_foregroundLayer;
   1132             layer->removeChildren();
   1133         }
   1134 
   1135         for (unsigned int i = 0; i < m_children.size(); i++)
   1136             layer->addChild(m_children[i]->platformLayer());
   1137     }
   1138     m_needsSyncChildren = false;
   1139 }
   1140 
   1141 void GraphicsLayerAndroid::syncMask()
   1142 {
   1143     if (m_needsSyncMask) {
   1144         if (m_maskLayer) {
   1145             LayerAndroid* mask = m_maskLayer->platformLayer();
   1146             m_contentLayer->setMaskLayer(mask);
   1147         } else
   1148             m_contentLayer->setMaskLayer(0);
   1149 
   1150         m_contentLayer->setMasksToBounds(m_masksToBounds);
   1151         m_needsSyncMask = false;
   1152     }
   1153 }
   1154 
   1155 void GraphicsLayerAndroid::gatherRootLayers(Vector<const RenderLayer*>& list)
   1156 {
   1157     RenderLayer* renderLayer = renderLayerFromClient(m_client);
   1158     if (renderLayer) {
   1159         const RenderLayer* rootLayer = renderLayer->root();
   1160         bool found = false;
   1161         for (unsigned int i = 0; i < list.size(); i++) {
   1162             const RenderLayer* current = list[i];
   1163             if (current == rootLayer) {
   1164                 found = true;
   1165                 break;
   1166             }
   1167         }
   1168         if (!found)
   1169             list.append(rootLayer);
   1170     }
   1171 
   1172     for (unsigned int i = 0; i < m_children.size(); i++) {
   1173         GraphicsLayerAndroid* layer = static_cast<GraphicsLayerAndroid*>(m_children[i]);
   1174         layer->gatherRootLayers(list);
   1175     }
   1176 }
   1177 
   1178 void GraphicsLayerAndroid::syncCompositingStateForThisLayerOnly()
   1179 {
   1180     if (m_contentLayer) {
   1181         RenderLayer* renderLayer = renderLayerFromClient(m_client);
   1182         int intrinsicallyComposited = renderLayer ? renderLayer->intrinsicallyComposited() : true;
   1183         m_contentLayer->setIntrinsicallyComposited(intrinsicallyComposited);
   1184     }
   1185 
   1186     updateScrollingLayers();
   1187     updateFixedBackgroundLayers();
   1188     updatePositionedLayers();
   1189     syncChildren();
   1190     syncMask();
   1191 
   1192     if (!gPaused || WTF::currentTime() >= gPausedDelay)
   1193         repaint();
   1194 }
   1195 
   1196 void GraphicsLayerAndroid::syncCompositingState()
   1197 {
   1198     for (unsigned int i = 0; i < m_children.size(); i++)
   1199         m_children[i]->syncCompositingState();
   1200 
   1201     syncCompositingStateForThisLayerOnly();
   1202 }
   1203 
   1204 void GraphicsLayerAndroid::notifyClientAnimationStarted()
   1205 {
   1206     for (unsigned int i = 0; i < m_children.size(); i++)
   1207         static_cast<GraphicsLayerAndroid*>(m_children[i])->notifyClientAnimationStarted();
   1208 
   1209     if (m_needsNotifyClient) {
   1210         if (client())
   1211             client()->notifyAnimationStarted(this, WTF::currentTime());
   1212         m_needsNotifyClient = false;
   1213     }
   1214 }
   1215 
   1216 } // namespace WebCore
   1217 
   1218 #endif // USE(ACCELERATED_COMPOSITING)
   1219