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Searched
refs:mSlots
(Results
1 - 22
of
22
) sorted by null
/frameworks/base/core/java/com/android/internal/statusbar/
StatusBarIconList.java
25
private String[]
mSlots
;
36
this.
mSlots
= in.readStringArray();
51
out.writeStringArray(
mSlots
);
92
String[] s =
mSlots
= new String[N];
100
final int N =
mSlots
.length;
102
if (slot.equals(
mSlots
[i])) {
110
return
mSlots
.length;
122
return
mSlots
[index];
140
if (that.
mSlots
== null) {
141
this.
mSlots
= null
[
all
...]
/frameworks/native/libs/gui/
BufferQueue.cpp
161
if (
mSlots
[i].mBufferState == BufferSlot::DEQUEUED) {
245
} else if (
mSlots
[slot].mBufferState != BufferSlot::DEQUEUED) {
250
slot,
mSlots
[slot].mBufferState);
253
mSlots
[slot].mRequestBufferCalled = true;
254
*buf =
mSlots
[slot].mGraphicBuffer;
295
assert(
mSlots
[i].mBufferState == BufferSlot::FREE);
296
if (
mSlots
[i].mGraphicBuffer != NULL) {
306
const int state =
mSlots
[i].mBufferState;
317
bool isOlder =
mSlots
[i].mFrameNumber <
318
mSlots
[found].mFrameNumber
[
all
...]
ConsumerBase.cpp
86
mSlots
[slotIndex].mGraphicBuffer = 0;
87
mSlots
[slotIndex].mFence = 0;
185
mSlots
[item->mBuf].mGraphicBuffer = item->mGraphicBuffer;
188
mSlots
[item->mBuf].mFence = item->mFence;
203
if (!
mSlots
[slot].mFence.get()) {
204
mSlots
[slot].mFence = fence;
208
mSlots
[slot].mFence, fence);
213
mSlots
[slot].mFence = fence;
216
mSlots
[slot].mFence = mergedFence;
226
mSlots
[slot].mFence)
[
all
...]
CpuConsumer.cpp
89
err =
mSlots
[buf].mGraphicBuffer->lock(
101
nativeBuffer->width =
mSlots
[buf].mGraphicBuffer->getWidth();
102
nativeBuffer->height =
mSlots
[buf].mGraphicBuffer->getHeight();
103
nativeBuffer->format =
mSlots
[buf].mGraphicBuffer->getPixelFormat();
104
nativeBuffer->stride =
mSlots
[buf].mGraphicBuffer->getStride();
132
err =
mSlots
[slotIndex].mGraphicBuffer->unlock();
149
err =
mSlots
[slotIndex].mGraphicBuffer->unlock();
BufferItemConsumer.cpp
74
item->mGraphicBuffer =
mSlots
[item->mBuf].mGraphicBuffer;
SurfaceTextureClient.cpp
213
sp<GraphicBuffer>& gbuf(
mSlots
[buf].buffer);
261
if (
mSlots
[i].buffer != NULL &&
262
mSlots
[i].buffer->handle == buffer->handle) {
672
mSlots
[i].buffer = 0;
793
mSlots
[i].dirtyRegion.clear();
802
Region& dirtyRegion(
mSlots
[backBufferSlot].dirtyRegion);
SurfaceTexture.cpp
178
EGLImageKHR image = createImage(mEglDisplay,
mSlots
[slot].mGraphicBuffer);
245
if (rejecter && rejecter->reject(
mSlots
[buf].mGraphicBuffer, item)) {
280
buf,
mSlots
[buf].mGraphicBuffer->handle);
295
mCurrentTextureBuf =
mSlots
[buf].mGraphicBuffer;
/frameworks/base/graphics/java/android/renderscript/
ProgramFragmentFixedFunction.java
161
Slot[]
mSlots
;
184
switch(
mSlots
[i].env) {
186
switch (
mSlots
[i].format) {
202
switch (
mSlots
[i].format) {
235
mSlots
= new Slot[MAX_TEXTURE];
258
mSlots
[slot] = new Slot(env, fmt);
297
if(
mSlots
[i] != null) {
/frameworks/support/renderscript/v8/rs_support/
rsScriptC.cpp
45
if (
mSlots
[ct].get() && !mTypes[ct].get()) {
46
mTypes[ct].set(
mSlots
[ct]->getType());
51
rsc->mHal.funcs.script.setGlobalBind(rsc, this, ct,
mSlots
[ct].get());
177
mSlots
= new ObjectBaseRef<Allocation>[mHal.info.exportedVariableCount];
rsScript.cpp
27
mSlots
= NULL;
33
if (
mSlots
) {
34
delete []
mSlots
;
35
mSlots
= NULL;
50
mSlots
[slot].set(a);
rsScriptIntrinsic.cpp
33
mSlots
= new ObjectBaseRef<Allocation>[2];
rsScript.h
108
ObjectBaseRef<Allocation> *
mSlots
;
/frameworks/rs/
rsScript.cpp
27
mSlots
= NULL;
33
if (
mSlots
) {
34
delete []
mSlots
;
35
mSlots
= NULL;
50
mSlots
[slot].set(a);
rsScriptC.cpp
98
if (
mSlots
[ct].get() && !mTypes[ct].get()) {
99
mTypes[ct].set(
mSlots
[ct]->getType());
104
rsc->mHal.funcs.script.setGlobalBind(rsc, this, ct,
mSlots
[ct].get());
331
mSlots
= new ObjectBaseRef<Allocation>[mHal.info.exportedVariableCount];
rsScriptIntrinsic.cpp
33
mSlots
= new ObjectBaseRef<Allocation>[2];
rsScript.h
118
ObjectBaseRef<Allocation> *
mSlots
;
/frameworks/native/include/gui/
ConsumerBase.h
179
//
mSlots
stores the buffers that have been allocated by the BufferQueue
186
Slot
mSlots
[BufferQueue::NUM_BUFFER_SLOTS];
BufferQueue.h
443
//
mSlots
is the array of buffer slots that must be mirrored on the client
448
BufferSlot
mSlots
[NUM_BUFFER_SLOTS];
SurfaceTextureClient.h
140
//
mSlots
stores the buffers that have been allocated for each buffer slot.
146
BufferSlot
mSlots
[NUM_BUFFER_SLOTS];
/frameworks/native/services/surfaceflinger/DisplayHardware/
FramebufferSurface.cpp
103
mCurrentBuffer =
mSlots
[mCurrentBufferSlot].mGraphicBuffer;
/frameworks/base/services/input/
InputReader.h
883
inline const Slot* getSlot(size_t index) const { return &
mSlots
[index]; }
887
Slot*
mSlots
;
[
all
...]
InputReader.cpp
[
all
...]
Completed in 671 milliseconds