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Searched
refs:upY
(Results
1 - 16
of
16
) sorted by null
/external/webkit/Source/WebCore/webaudio/
AudioListener.h
53
void setOrientation(double x, double y, double z, double upX, double
upY
, double upZ)
56
setUpVector(FloatPoint3D(upX,
upY
, upZ));
/frameworks/testing/uiautomator/library/src/com/android/uiautomator/core/
UiScrollable.java
319
int
upY
= 0;
329
upY
= rect.top + swipeAreaAdjust;
337
upY
= rect.centerY();
339
return getInteractionController().scrollSwipe(downX, downY, upX,
upY
, steps);
382
int
upY
= 0;
393
upY
= rect.bottom - swipeAreaAdjust;
402
upY
= rect.centerY();
404
return getInteractionController().scrollSwipe(downX, downY, upX,
upY
, steps);
InteractionController.java
378
* @param
upY
382
public boolean scrollSwipe(final int downX, final int downY, final int upX, final int
upY
,
385
+
upY
+ ", " + steps +")");
390
swipe(downX, downY, upX,
upY
, steps);
403
* @param
upY
407
public boolean swipe(int downX, int downY, int upX, int
upY
, int steps) {
418
yStep = ((double)(
upY
- downY)) / swipeSteps;
432
ret &= touchUp(upX,
upY
);
/frameworks/native/opengl/tests/gl_jni/jni/
gl_code.cpp
25
float centerX, float centerY, float centerZ, float upX, float
upY
,
42
float rlup = 1.0f / sqrtf(upX*upX +
upY
*
upY
+ upZ*upZ);
44
upY
*= rlup;
49
float sx = fy * upZ - fz *
upY
;
51
float sz = fx *
upY
- fy * upX;
/frameworks/native/opengl/tests/tritex/
tritex.cpp
36
float centerX, float centerY, float centerZ, float upX, float
upY
,
53
float rlup = 1.0f / sqrtf(upX*upX +
upY
*
upY
+ upZ*upZ);
55
upY
*= rlup;
60
float sx = fy * upZ - fz *
upY
;
62
float sz = fx *
upY
- fy * upX;
/frameworks/native/opengl/tests/gl_basic/
gl_basic.cpp
39
float centerX, float centerY, float centerZ, float upX, float
upY
,
56
float rlup = 1.0f / sqrtf(upX*upX +
upY
*
upY
+ upZ*upZ);
58
upY
*= rlup;
63
float sx = fy * upZ - fz *
upY
;
65
float sz = fx *
upY
- fy * upX;
/frameworks/base/opengl/java/android/opengl/
GLU.java
68
* @param
upY
up vector Y
72
float centerX, float centerY, float centerZ, float upX, float
upY
,
78
upX,
upY
, upZ);
Matrix.java
666
* @param
upY
up vector Y
671
float centerX, float centerY, float centerZ, float upX, float
upY
,
688
float sx = fy * upZ - fz *
upY
;
690
float sz = fx *
upY
- fy * upX;
/external/jmonkeyengine/engine/src/core/com/jme3/scene/
Spatial.java
372
Vector3f
upY
= compVecA.set(Vector3f.UNIT_Y);
374
rot.multLocal(
upY
);
377
float angle =
upY
.angleBetween(newUp);
380
Vector3f rotAxis =
upY
.crossLocal(newUp).normalizeLocal();
[
all
...]
/frameworks/ex/carousel/java/com/android/ex/carousel/
carousel.rs
443
float upX, float
upY
, float upZ)
452
camera.up.y =
upY
;
[
all
...]
/prebuilts/sdk/14/
android.jar
/prebuilts/sdk/15/
android.jar
/prebuilts/sdk/current/
android.jar
/prebuilts/sdk/4/
android.jar
/prebuilts/sdk/5/
android.jar
/prebuilts/sdk/6/
android.jar
Completed in 749 milliseconds