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  /external/webkit/PerformanceTests/SunSpider/tests/v8-v4/
v8-raytrace.js 162 blend: function(c1, c2, w){
781 color = Flog.RayTracer.Color.prototype.blend(
  /external/webkit/PerformanceTests/SunSpider/tests/v8-v5/
v8-raytrace.js 162 blend: function(c1, c2, w){
781 color = Flog.RayTracer.Color.prototype.blend(
  /external/webkit/PerformanceTests/SunSpider/tests/v8-v6/
v8-raytrace.js 162 blend: function(c1, c2, w){
750 color = Flog.RayTracer.Color.prototype.blend(
  /external/webkit/Source/WebCore/html/canvas/
WebGLRenderingContext.idl 91 /* Separate Blend Functions */
135 const unsigned int BLEND = 0x0BE2;
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  /external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
Context.cpp 49 mState.blend = false;
422 if (mState.blend != enabled)
424 mState.blend = enabled;
431 return mState.blend;
1121 case GL_BLEND: *params = mState.blend; break;
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  /external/mesa3d/docs/
VERSIONS 703 - blend term GL_ONE_MINUS_CONSTANT_ALPHA was broken
    [all...]
README.3DFX 595 - Blend enabled and blend equation != GL_FUNC_ADD_EXT;
  /external/llvm/include/llvm/
IntrinsicsX86.td     [all...]
  /external/skia/src/gpu/gl/
GrGLProgram.cpp 199 GrCrash("Unexpected dual source blend output");
260 // given two blend coeffecients determine whether the src
    [all...]
  /external/chromium/chrome/browser/ui/views/frame/
opaque_browser_frame_view.cc 751 * alpha-blend either (since the Windows text APIs don't really do this).
    [all...]
glass_browser_frame_view.cc 462 // images because the images are meant to alpha-blend atop the frame whereas
  /external/qemu/android/skin/
window.c 173 display_set_onion( ADisplay* disp, SkinImage* onion, SkinRotation rotation, int blend )
182 disp->onion = skin_image_clone_full( onion, rotation, blend );
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  /external/qemu/distrib/sdl-1.2.15/src/video/macdsp/
SDL_dspvideo.c     [all...]
  /external/skia/src/animator/
SkAnimateSchema.xsd     [all...]
  /development/ndk/platforms/android-4/samples/san-angeles/jni/
demo.c 784 // Blend the ground plane to the window.
  /development/ndk/platforms/android-5/include/GLES2/
gl2.h 103 /* Separate Blend Functions */
  /external/dropbear/libtomcrypt/
makefile.icc 46 # B - Blend of P4 and PM [mobile]
  /external/jmonkeyengine/engine/src/blender/com/jme3/asset/
BlenderKey.java 539 * This method returns a bitwise flag describing what features of the blend file will be included in the result.
  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/curves/
CurvesHelper.java 45 * the version read from the blend file
  /external/jmonkeyengine/engine/src/core-effects/com/jme3/water/
WaterFilter.java 572 * Sets the foam hardness : How much the foam will blend with the shore to avoid hard edged water plane.
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  /external/libvorbis/doc/
01-introduction.tex 348 Vorbis uses an overlapping transform, namely the MDCT, to blend one
  /external/mesa3d/include/GLES2/
gl2.h 103 /* Separate Blend Functions */
  /external/skia/include/core/
SkColorPriv.h 125 /** Blend src and dst 16bit colors by the 0..256 scale parameter.
  /external/webkit/Source/ThirdParty/ANGLE/include/GLES2/
gl2.h 103 /* Separate Blend Functions */
  /external/webkit/Source/WebCore/platform/graphics/
GraphicsContext3D.h 162 BLEND = 0x0BE2,
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