/external/guava/guava/src/com/google/common/collect/ |
RegularContiguousSet.java | 46 return range.intersection(Ranges.upTo(toElement, BoundType.forBoolean(inclusive))) 58 return range.intersection(Ranges.range(fromElement, BoundType.forBoolean(fromInclusive), 64 return range.intersection(Ranges.downTo(fromElement, BoundType.forBoolean(inclusive))) 130 @Override public ContiguousSet<C> intersection(ContiguousSet<C> other) { method
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ContiguousSet.java | 87 * {@link Sets#intersection} for {@link ContiguousSet} instances. 89 public abstract ContiguousSet<C> intersection(ContiguousSet<C> other); method in class:ContiguousSet
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EmptyContiguousSet.java | 49 @Override public ContiguousSet<C> intersection(ContiguousSet<C> other) { method in class:EmptyContiguousSet
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/external/guava/guava-gwt/src-super/com/google/common/collect/super/com/google/common/collect/ |
RegularContiguousSet.java | 44 return range.intersection(Ranges.upTo(toElement, BoundType.forBoolean(inclusive))) 56 return range.intersection(Ranges.range(fromElement, BoundType.forBoolean(fromInclusive), 62 return range.intersection(Ranges.downTo(fromElement, BoundType.forBoolean(inclusive))) 128 @Override public ContiguousSet<C> intersection(ContiguousSet<C> other) { method
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EmptyContiguousSet.java | 47 @Override public ContiguousSet<C> intersection(ContiguousSet<C> other) { method in class:EmptyContiguousSet
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/external/openfst/src/include/fst/ |
intersect.h | 19 // Class to compute the intersection of two FSAs 47 // Computes the intersection (Hadamard product) of two FSAs. This 132 // Computes the intersection (Hadamard product) of two FSAs. This 133 // version writes the intersection to an output MurableFst. Only
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/external/qemu/distrib/sdl-1.2.15/docs/man3/ |
SDL_FillRect.3 | 15 If there is a clip rectangle set on the destination (set via \fISDL_SetClipRect\fR) then this function will clip based on the intersection of the clip rectangle and the \fBdstrect\fR rectangle and the dstrect rectangle will be modified to represent the area actually filled\&.
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/external/skia/third_party/glu/libtess/ |
geom.c | 213 /* Given edges (o1,d1) and (o2,d2), compute their point of intersection. 214 * The computed point is guaranteed to lie in the intersection of the 220 /* This is certainly not the most efficient way to find the intersection 224 * and interpolate the intersection s-value from these. Then repeat 225 * using the TransLeq ordering to find the intersection t-value. 233 /* Technically, no intersection -- do our best */ 256 /* Technically, no intersection -- do our best */
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alg-outline | 86 that computed intersection points will be as close as possible to 103 The edge dictionary describes the current intersection of the sweep 106 intersection. For each pair of edges, we store some information about 117 be created as vertices are merged and intersection points are 146 - checking any newly adjacent edges for intersection and/or merging. 210 intersection calculations -- for sufficiently degenerate inputs,
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/external/replicaisland/src/com/replica/replicaisland/ |
CollisionVolume.java | 23 * Volumes can be tested for intersection against other volumes, and can be grown to contain a set 26 * a parameter of the intersection test. This means that a single instance of a CollisionVolume and
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CollisionParameters.java | 24 // react differently to the intersection depending on the hit type.
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CollisionSystem.java | 38 * of each tile visited with the ray and searches for points of intersection. 103 * @param hitPoint The point of intersection between a ray and a surface, if one is found. 104 * @param hitNormal The normal of the intersecting surface if an intersection is found. 272 * @param hitPoint Set to the intersection coordinates if an intersection is found. 273 * @param hitNormal Set to the normal of the intersecting surface if an intersection is found. 275 * @return The index of the tile that intersected the ray, or -1 if no intersection was found. 325 * @param hitPoint Set to the intersection coordinates if an intersection is found. 326 * @param hitNormal Set to the normal of the intersecting surface if an intersection is found [all...] |
/external/webkit/Source/WebCore/page/ |
SpatialNavigation.h | 54 // 1) Fully aligned: There is a full intersection between the rects, either 68 // 2) Partially aligned: There is a partial intersection between the rects, either
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/external/bouncycastle/bcprov/src/main/java/org/bouncycastle/jce/provider/ |
ReasonsMask.java | 72 * @return The intersection of this and teh given mask.
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/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/geomipmap/picking/ |
TerrainPicker.java | 47 * Ask for the point of intersection between the given ray and the terrain.
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/dalvik/dexgen/src/com/android/dexgen/rop/code/ |
RegisterSpec.java | 404 * Returns an instance that is the intersection between this instance 405 * and the given one, if any. The intersection is defined as follows: 410 * <li>If the register numbers don't match, then the intersection 412 * intersection is the same as the one in the two instances.</li> 414 * {@code equals()}, then the intersection is null.</li> 416 * are {@code equals()}, then the intersection's type bearer 417 * is the one from this instance. Otherwise, the intersection's 420 * of the intersection is the local info of this instance. Otherwise, 421 * the local info of the intersection is {@code null}.</li> 426 * intersection; if {@code true}, then the only non-nul [all...] |
RegisterSpecSet.java | 311 * instance. The intersection consists of the pairwise 317 * the intersection; if {@code true}, then the only non-null 337 RegisterSpec intersection = local 339 if (intersection != spec) { 340 specs[i] = intersection;
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/dalvik/dx/src/com/android/dx/rop/code/ |
RegisterSpec.java | 409 * Returns an instance that is the intersection between this instance 410 * and the given one, if any. The intersection is defined as follows: 415 * <li>If the register numbers don't match, then the intersection 417 * intersection is the same as the one in the two instances.</li> 419 * {@code equals()}, then the intersection is null.</li> 421 * are {@code equals()}, then the intersection's type bearer 422 * is the one from this instance. Otherwise, the intersection's 425 * of the intersection is the local info of this instance. Otherwise, 426 * the local info of the intersection is {@code null}.</li> 431 * intersection; if {@code true}, then the only non-nul [all...] |
RegisterSpecSet.java | 310 * instance. The intersection consists of the pairwise 316 * the intersection; if {@code true}, then the only non-null 336 RegisterSpec intersection = local 338 if (intersection != spec) { 339 specs[i] = intersection;
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/external/chromium/chrome/browser/ui/ |
window_sizer_mac.mm | 72 gfx::Rect intersection = monitor_area.Intersect(match_rect); 73 int area = intersection.width() * intersection.height();
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/external/dexmaker/src/dx/java/com/android/dx/rop/code/ |
RegisterSpec.java | 409 * Returns an instance that is the intersection between this instance 410 * and the given one, if any. The intersection is defined as follows: 415 * <li>If the register numbers don't match, then the intersection 417 * intersection is the same as the one in the two instances.</li> 419 * {@code equals()}, then the intersection is null.</li> 421 * are {@code equals()}, then the intersection's type bearer 422 * is the one from this instance. Otherwise, the intersection's 425 * of the intersection is the local info of this instance. Otherwise, 426 * the local info of the intersection is {@code null}.</li> 431 * intersection; if {@code true}, then the only non-nul [all...] |
RegisterSpecSet.java | 310 * instance. The intersection consists of the pairwise 316 * the intersection; if {@code true}, then the only non-null 336 RegisterSpec intersection = local 338 if (intersection != spec) { 339 specs[i] = intersection;
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/external/qemu/distrib/sdl-1.2.15/src/video/ |
SDL_surface.c | 331 * A function to calculate the intersection of two rectangles: 335 SDL_bool SDL_IntersectRect(const SDL_Rect *A, const SDL_Rect *B, SDL_Rect *intersection) 339 /* Horizontal intersection */ 346 intersection->x = Amin; 349 intersection->w = Amax - Amin > 0 ? Amax - Amin : 0; 351 /* Vertical intersection */ 358 intersection->y = Amin; 361 intersection->h = Amax - Amin > 0 ? Amax - Amin : 0; 363 return (intersection->w && intersection->h) [all...] |
/dalvik/vm/ |
PointerSet.h | 83 * Compute the intersection of the set and the array of pointers passed in.
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/external/antlr/antlr-3.4/tool/src/main/java/org/antlr/misc/ |
IntSet.java | 52 /** Return the intersection of this set with the argument, creating
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