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  /external/jmonkeyengine/engine/src/test/jme3test/helloworld/
HelloTerrain.java 60 mat_terrain = new Material(assetManager,
64 mat_terrain.setTexture("Alpha", assetManager.loadTexture(
68 Texture grass = assetManager.loadTexture(
75 Texture dirt = assetManager.loadTexture(
82 Texture rock = assetManager.loadTexture(
90 Texture heightMapImage = assetManager.loadTexture(
HelloMaterial.java 64 Material mat_stl = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
65 Texture tex_ml = assetManager.loadTexture("Interface/Logo/Monkey.jpg");
73 Material mat_tt = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
74 mat_tt.setTexture("ColorMap", assetManager.loadTexture("Textures/ColoredTex/Monkey.png"));
83 Material mat_tl = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
84 mat_tl.setTexture("ColorMap", assetManager.loadTexture("Textures/ColoredTex/Monkey.png"));
88 // cube_leak.setMaterial((Material) assetManager.loadAsset( "Materials/LeakThrough.j3m"));
95 Material mat_lit = new Material(assetManager, "Common/MatDefs/Light/Lighting.j3md");
96 mat_lit.setTexture("DiffuseMap", assetManager.loadTexture("Textures/Terrain/Pond/Pond.jpg"));
97 mat_lit.setTexture("NormalMap", assetManager.loadTexture("Textures/Terrain/Pond/Pond_normal.png"))
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  /external/jmonkeyengine/engine/src/test/jme3test/terrain/
TerrainTestAdvanced.java 98 matTerrain = new Material(assetManager, "Common/MatDefs/Terrain/TerrainLighting.j3md");
103 matTerrain.setTexture("AlphaMap", assetManager.loadTexture("Textures/Terrain/splat/alpha1.png"));
104 matTerrain.setTexture("AlphaMap_1", assetManager.loadTexture("Textures/Terrain/splat/alpha2.png"));
107 Texture heightMapImage = assetManager.loadTexture("Textures/Terrain/splat/mountains512.png");
110 Texture grass = assetManager.loadTexture("Textures/Terrain/splat/grass.jpg");
116 Texture dirt = assetManager.loadTexture("Textures/Terrain/splat/dirt.jpg");
122 Texture rock = assetManager.loadTexture("Textures/Terrain/splat/road.jpg");
128 Texture brick = assetManager.loadTexture("Textures/Terrain/BrickWall/BrickWall.jpg");
134 Texture riverRock = assetManager.loadTexture("Textures/Terrain/Pond/Pond.jpg");
140 Texture normalMap0 = assetManager.loadTexture("Textures/Terrain/splat/grass_normal.jpg")
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  /external/jmonkeyengine/engine/src/test/jme3test/tools/
TestTextureAtlas.java 56 Spatial obj1 = assetManager.loadModel("Models/Ferrari/Car.scene");
58 Spatial obj2 = assetManager.loadModel("Models/Oto/Oto.mesh.xml");
60 Spatial obj3 = assetManager.loadModel("Models/Ninja/Ninja.mesh.xml");
62 Spatial obj4 = assetManager.loadModel("Models/Sinbad/Sinbad.mesh.xml");
64 Spatial obj5 = assetManager.loadModel("Models/Tree/Tree.mesh.j3o");
72 Geometry geom = TextureAtlas.makeAtlasBatch(scene, assetManager, 2048);
  /external/jmonkeyengine/engine/src/xml/com/jme3/export/xml/
XMLImporter.java 36 import com.jme3.asset.AssetManager;
55 private AssetManager assetManager;
66 public AssetManager getAssetManager(){
67 return assetManager;
70 public void setAssetManager(AssetManager assetManager){
71 this.assetManager = assetManager;
75 assetManager = info.getManager()
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  /external/jmonkeyengine/engine/src/test/jme3test/gui/
TestZOrder.java 51 p.setImage(assetManager, "Interface/Logo/Monkey.png", false);
59 p2.setImage(assetManager, "Interface/Logo/Monkey.png", false);
  /external/jmonkeyengine/engine/src/core-plugins/com/jme3/asset/plugins/
UrlAssetInfo.java 6 import com.jme3.asset.AssetManager;
22 public static UrlAssetInfo create(AssetManager assetManager, AssetKey key, URL url) throws IOException {
33 return new UrlAssetInfo(assetManager, key, url, in);
37 private UrlAssetInfo(AssetManager assetManager, AssetKey key, URL url, InputStream in) throws IOException {
38 super(assetManager, key);
  /external/jmonkeyengine/engine/src/test/jme3test/light/
TestManyLights.java 49 Node scene = (Node) assetManager.loadModel("Scenes/ManyLights/Main.scene");
TestTangentGenBadModels.java 37 // assetManager.registerLocator("http://jme-glsl-shaders.googlecode.com/hg/assets/Models/LightBlow/", UrlLocator.class);
38 // assetManager.registerLocator("http://jmonkeyengine.googlecode.com/files/", UrlLocator.class);
40 final Spatial badModel = assetManager.loadModel("Models/TangentBugs/test.blend");
43 Material mat = new Material(assetManager, "Common/MatDefs/Light/Lighting.j3md");
44 mat.setTexture("NormalMap", assetManager.loadTexture("Models/TangentBugs/test_normal.png"));
45 // Material mat = assetManager.loadMaterial("Textures/BumpMapTest/Tangent.j3m");
51 // Spatial model = assetManager.loadModel("test.blend");
58 final Material debugMat = assetManager.loadMaterial("Common/Materials/VertexColor.j3m");
89 lightMdl.setMaterial(assetManager.loadMaterial("Common/Materials/RedColor.j3m"));
113 mat = assetManager.loadMaterial("Textures/BumpMapTest/Tangent.j3m")
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  /external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/geomipmap/grid/
ImageTileLoader.java 7 import com.jme3.asset.AssetManager;
27 private final AssetManager assetManager;
35 public ImageTileLoader(final String textureBase, final String textureExt, AssetManager assetManager) {
36 this(assetManager, new Namer() {
44 public ImageTileLoader(AssetManager assetManager, Namer namer) {
45 this.assetManager = assetManager;
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  /external/jmonkeyengine/engine/src/test/jme3test/bullet/
TestLocalPhysics.java 62 bulletAppState.getPhysicsSpace().enableDebug(assetManager);
65 Node physicsSphere = PhysicsTestHelper.createPhysicsTestNode(assetManager, new SphereCollisionShape(1), 1);
72 Node physicsSphere2 = PhysicsTestHelper.createPhysicsTestNode(assetManager, physicsSphere.getControl(RigidBodyControl.class).getCollisionShape(), 1);
79 Node physicsBox = PhysicsTestHelper.createPhysicsTestNode(assetManager, new BoxCollisionShape(new Vector3f(1, 1, 1)), 1);
87 Node physicsCylinder = PhysicsTestHelper.createPhysicsTestNode(assetManager, new CylinderCollisionShape(new Vector3f(1f, 1f, 1.5f)), 1);
94 Node node2 = PhysicsTestHelper.createPhysicsTestNode(assetManager, new MeshCollisionShape(new Sphere(16, 16, 1.2f)), 0);
101 Node node3 = PhysicsTestHelper.createPhysicsTestNode(assetManager, new PlaneCollisionShape(new Plane(new Vector3f(0, 1, 0), 0)), 0);
TestSimplePhysics.java 62 bulletAppState.getPhysicsSpace().enableDebug(assetManager);
65 Node physicsSphere = PhysicsTestHelper.createPhysicsTestNode(assetManager, new SphereCollisionShape(1), 1);
71 Node physicsSphere2 = PhysicsTestHelper.createPhysicsTestNode(assetManager, physicsSphere.getControl(RigidBodyControl.class).getCollisionShape(), 1);
77 Node physicsBox = PhysicsTestHelper.createPhysicsTestNode(assetManager, new BoxCollisionShape(new Vector3f(1, 1, 1)), 1);
84 Node physicsCylinder = PhysicsTestHelper.createPhysicsTestNode(assetManager, new CylinderCollisionShape(new Vector3f(1f, 1f, 1.5f)), 1);
90 Node node2 = PhysicsTestHelper.createPhysicsTestNode(assetManager, new MeshCollisionShape(new Sphere(16, 16, 1.2f)), 0);
96 Node node3 = PhysicsTestHelper.createPhysicsTestNode(assetManager, new PlaneCollisionShape(new Plane(new Vector3f(0, 1, 0), 0)), 0);
TestPhysicsReadWrite.java 72 bulletAppState.getPhysicsSpace().enableDebug(assetManager);
77 Node physicsSphere = PhysicsTestHelper.createPhysicsTestNode(assetManager, new SphereCollisionShape(1), 1);
83 Node physicsSphere2 = PhysicsTestHelper.createPhysicsTestNode(assetManager, physicsSphere.getControl(RigidBodyControl.class).getCollisionShape(), 1);
89 Node physicsBox = PhysicsTestHelper.createPhysicsTestNode(assetManager, new BoxCollisionShape(new Vector3f(1, 1, 1)), 1);
96 Node physicsCylinder = PhysicsTestHelper.createPhysicsTestNode(assetManager, new CylinderCollisionShape(new Vector3f(1f, 1f, 1.5f)), 1);
102 Node node2 = PhysicsTestHelper.createPhysicsTestNode(assetManager, new MeshCollisionShape(new Sphere(16, 16, 1.2f)), 0);
108 Node node3 = PhysicsTestHelper.createPhysicsTestNode(assetManager, new PlaneCollisionShape(new Plane(new Vector3f(0, 1, 0), 0)), 0);
128 imp.setAssetManager(assetManager);
  /external/jmonkeyengine/engine/src/core/com/jme3/material/
MaterialDef.java 35 import com.jme3.asset.AssetManager;
52 private AssetManager assetManager;
67 * @param assetManager The asset manager to use to load shaders
70 public MaterialDef(AssetManager assetManager, String name){
71 this.assetManager = assetManager;
99 * Returns the AssetManager passed in the constructor.
101 * @return the AssetManager passed in the constructor
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  /external/jmonkeyengine/engine/src/core/com/jme3/ui/
Picture.java 35 import com.jme3.asset.AssetManager;
129 * @param assetManager The {@link AssetManager} to use to load the image.
135 public void setImage(AssetManager assetManager, String imgName, boolean useAlpha){
137 Texture2D tex = (Texture2D) assetManager.loadTexture(key);
138 setTexture(assetManager, tex, useAlpha);
144 * @param assetManager The {@link AssetManager} to use to load the material.
150 public void setTexture(AssetManager assetManager, Texture2D tex, boolean useAlpha)
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  /external/jmonkeyengine/engine/src/test/jme3test/post/
TestSSAO.java 63 Material mat = new Material(assetManager, "Common/MatDefs/Light/Lighting.j3md");
64 Texture diff = assetManager.loadTexture("Textures/Terrain/BrickWall/BrickWall.jpg");
66 Texture norm = assetManager.loadTexture("Textures/Terrain/BrickWall/BrickWall_normal.jpg");
78 model = (Geometry) assetManager.loadModel("Models/Sponza/Sponza.j3o");
85 FilterPostProcessor fpp = new FilterPostProcessor(assetManager);
  /external/jmonkeyengine/engine/src/core/com/jme3/util/
SkyFactory.java 3 import com.jme3.asset.AssetManager;
30 * @param assetManager The asset manager to use to load materials
45 public static Spatial createSky(AssetManager assetManager, Texture texture, Vector3f normalScale, boolean sphereMap) {
46 return createSky(assetManager, texture, normalScale, sphereMap, 10);
52 * @param assetManager The asset manager to use to load materials
69 public static Spatial createSky(AssetManager assetManager, Texture texture, Vector3f normalScale, boolean sphereMap, int sphereRadius) {
80 Material skyMat = new Material(assetManager, "Common/MatDefs/Misc/Sky.j3md");
142 public static Spatial createSky(AssetManager assetManager, Texture west, Texture east, Texture north, Texture south, Texture up, Texture down, (…)
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PlaceholderAssets.java 3 import com.jme3.asset.AssetManager;
48 public static Material getPlaceholderMaterial(AssetManager assetManager){
49 Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
54 public static Spatial getPlaceholderModel(AssetManager assetManager){
59 geom.setMaterial(getPlaceholderMaterial(assetManager));
  /external/jmonkeyengine/engine/src/android/jme3test/android/
SimpleSoundTest.java 17 gun = new AudioNode(assetManager, "Sound/Effects/Gun.wav");
23 nature = new AudioNode(assetManager, "Sound/Environment/Nature.ogg", true);
SimpleTexturedTest.java 54 Texture texture = assetManager.loadTexture(new TextureKey("Interface/Logo/Monkey.jpg"));
55 Texture textureMonkey = assetManager.loadTexture(new TextureKey("Interface/Logo/Monkey.jpg"));
62 material = new Material(assetManager, "Common/MatDefs/Light/Lighting.j3md");
68 materialMonkey = new Material(assetManager, "Common/MatDefs/Light/Lighting.j3md");
75 material = new Material(assetManager, "Common/MatDefs/Misc/SimpleTextured.j3md");
78 materialMonkey = new Material(assetManager, "Common/MatDefs/Misc/SimpleTextured.j3md");
82 material = new Material(assetManager, "Common/MatDefs/Misc/SolidColor.j3md");
84 materialMonkey = new Material(assetManager, "Common/MatDefs/Misc/SolidColor.j3md");
TestAmbient.java 61 footsteps = new AudioNode(audioRenderer, assetManager, "Sound/Effects/Foot steps.ogg", true);
69 beep = new AudioNode(audioRenderer, assetManager, "Sound/Effects/Beep.ogg", true);
77 waves = new AudioNode(assetManager, "Sound/Environment/Ocean Waves.ogg", true);
80 nature = new AudioNode(assetManager, "Sound/Environment/Nature.ogg", true);
  /external/jmonkeyengine/engine/src/test/jme3test/audio/
TestOgg.java 51 audioSource = new AudioNode(assetManager, "Sound/Effects/Foot steps.ogg", true);
61 audioSource = new AudioNode(assetManager, "Sound/Effects/Foot steps.ogg", true);
  /external/jmonkeyengine/engine/src/test/jme3test/model/shape/
TestBox.java 52 Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
53 mat.setTexture("ColorMap", assetManager.loadTexture("Interface/Logo/Monkey.jpg"));
TestCylinder.java 54 Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
57 Texture tex = assetManager.loadTexture(key);
  /external/jmonkeyengine/engine/src/android/com/jme3/asset/plugins/
AndroidLocator.java 13 private android.content.res.AssetManager androidManager;
21 public AndroidAssetInfo(com.jme3.asset.AssetManager assetManager, AssetKey<?> key, String assetPath, InputStream in) {
22 super(assetManager, key);
45 private AndroidAssetInfo create(AssetManager assetManager, AssetKey key, String assetPath) throws IOException {
51 return new AndroidAssetInfo(assetManager, key, assetPath, in);
70 public AssetInfo locate(com.jme3.asset.AssetManager manager, AssetKey key) {

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