/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/objects/ |
ObjectHelper.java | 211 ((DirectionalLight)light).setDirection(axes[1].negate());//-Z is the direction axis of area lamp in blender
213 ((DirectionalLight)light).setDirection(axes[2].negate());
222 ((SpotLight)light).setDirection(axes[1].negate());//-Z is the direction axis of area lamp in blender
224 ((SpotLight)light).setDirection(axes[2].negate());
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/external/jmonkeyengine/engine/src/core/com/jme3/scene/control/ |
LightControl.java | 129 ((DirectionalLight) light).setDirection(vars.vect1.set(spatial.getWorldTranslation()).multLocal(-1.0f));
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/external/jmonkeyengine/engine/src/core/com/jme3/shadow/ |
BasicShadowRenderer.java | 115 public void setDirection(Vector3f direction) {
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/external/jmonkeyengine/engine/src/test/jme3test/bullet/ |
TestQ3.java | 83 dl.setDirection(new Vector3f(-1, -1, -1).normalize());
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/external/jmonkeyengine/engine/src/test/jme3test/collision/ |
TestMousePick.java | 149 sun.setDirection(new Vector3f(-0.1f, -0.7f, -1.0f).normalizeLocal());
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/external/jmonkeyengine/engine/src/test/jme3test/helloworld/ |
HelloCollision.java | 124 dl.setDirection(new Vector3f(2.8f, -2.8f, -2.8f).normalizeLocal());
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HelloMaterial.java | 109 sun.setDirection(new Vector3f(1,0,-2).normalizeLocal());
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/external/jmonkeyengine/engine/src/test/jme3test/light/ |
TestTangentGen.java | 81 dl.setDirection(new Vector3f(1, -1, -1).normalizeLocal());
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TestTangentGenBadModels.java | 84 dl.setDirection(new Vector3f(-0.8f, -0.6f, -0.08f).normalizeLocal());
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/external/jmonkeyengine/engine/src/test/jme3test/material/ |
TestParallax.java | 70 dl.setDirection(lightDir); 169 // bsr.setDirection(lightDir); 170 // dl.setDirection(lightDir);
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/external/jmonkeyengine/engine/src/test/jme3test/model/anim/ |
TestAnimBlendBug.java | 97 dl.setDirection(new Vector3f(-0.1f, -0.7f, 1).normalizeLocal());
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TestCustomAnim.java | 71 dl.setDirection(Vector3f.UNIT_XYZ.negate());
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TestOgreComplexAnim.java | 68 dl.setDirection(new Vector3f(-0.1f, -0.7f, -1).normalizeLocal());
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/external/jmonkeyengine/engine/src/test/jme3test/post/ |
TestBloom.java | 111 light.setDirection(new Vector3f(-1, -1, -1).normalizeLocal());
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TestCrossHatch.java | 111 light.setDirection(new Vector3f(-1, -1, -1).normalizeLocal());
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TestFog.java | 91 sun.setDirection(lightDir);
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TestMultiplesFilters.java | 88 sun.setDirection(new Vector3f(-0.4790551f, -0.39247334f, -0.7851566f));
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TestPosterization.java | 111 light.setDirection(new Vector3f(-1, -1, -1).normalizeLocal());
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TestDepthOfField.java | 53 sun.setDirection(lightDir); 58 l.setDirection(Vector3f.UNIT_Y.mult(-1));
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/external/jmonkeyengine/engine/src/test/jme3test/water/ |
TestSceneWater.java | 87 sun.setDirection(lightDir);
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/external/webkit/Source/WebCore/platform/animation/ |
Animation.h | 101 void setDirection(AnimationDirection d) { m_direction = d; m_directionSet = true; }
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/packages/apps/Launcher2/src/com/android/launcher2/ |
DragController.java | 475 mScrollRunnable.setDirection(SCROLL_RIGHT); 523 mScrollRunnable.setDirection(SCROLL_LEFT); 532 mScrollRunnable.setDirection(SCROLL_RIGHT); 803 void setDirection(int direction) {
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/external/jmonkeyengine/engine/src/core/com/jme3/math/ |
Ray.java | 84 setDirection(direction); 475 * <code>setDirection</code> sets the direction vector of the ray. 478 public void setDirection(Vector3f direction) {
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/external/jmonkeyengine/engine/src/test/jme3test/animation/ |
TestCinematic.java | 231 light.setDirection(new Vector3f(0, -1, -1).normalizeLocal());
241 pssm.setDirection(new Vector3f(0, -1, -1).normalizeLocal());
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/external/jmonkeyengine/engine/src/core-effects/com/jme3/water/ |
SimpleWaterProcessor.java | 191 ray.setDirection(sceneCam.getDirection()); 206 ray.setDirection(ray.getDirection().negateLocal());
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