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Searched
full:all_y
(Results
1 - 2
of
2
) sorted by null
/external/webp/src/dsp/
lossless.c
508
int
all_y
= tile_y_offset + y;
local
509
if (
all_y
>= height) {
512
ix =
all_y
* width + tile_x_offset;
719
int
all_y
;
local
724
for (
all_y
= tile_y_offset;
all_y
< all_y_max; ++
all_y
) {
726
int ix =
all_y
* xsize + tile_x_offset;
755
int
all_y
;
local
761
for (
all_y
= tile_y_offset; all_y < all_y_max; ++all_y)
874
int
all_y
= tile_y_offset + y;
local
[
all
...]
/external/skia/src/opts/
SkBitmapProcState_opts_SSSE3.cpp
214
// @param
all_y
vector of 16 bit components containing the constant sub_y
233
const __m128i&
all_y
,
241
scale_x,
all_y
);
407
const __m128i
all_y
= _mm_set1_epi16(sub_y);
local
410
const __m128i neg_y = _mm_sub_epi16(sixteen_16bit,
all_y
);
431
scale_x,
all_y
, neg_y, alpha);
439
scale_x,
all_y
, neg_y, alpha);
470
__m128i sum1 = ProcessOnePixel(row1[x0], row1[x1], scale_x,
all_y
);
Completed in 1815 milliseconds