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  /external/webp/src/dsp/
lossless.c 508 int all_y = tile_y_offset + y; local
509 if (all_y >= height) {
512 ix = all_y * width + tile_x_offset;
719 int all_y; local
724 for (all_y = tile_y_offset; all_y < all_y_max; ++all_y) {
726 int ix = all_y * xsize + tile_x_offset;
755 int all_y; local
761 for (all_y = tile_y_offset; all_y < all_y_max; ++all_y)
874 int all_y = tile_y_offset + y; local
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  /external/skia/src/opts/
SkBitmapProcState_opts_SSSE3.cpp 214 // @param all_y vector of 16 bit components containing the constant sub_y
233 const __m128i& all_y,
241 scale_x, all_y);
407 const __m128i all_y = _mm_set1_epi16(sub_y); local
410 const __m128i neg_y = _mm_sub_epi16(sixteen_16bit, all_y);
431 scale_x, all_y, neg_y, alpha);
439 scale_x, all_y, neg_y, alpha);
470 __m128i sum1 = ProcessOnePixel(row1[x0], row1[x1], scale_x, all_y);

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