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      1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 // This file contains utility functions for dealing with the local
      6 // filesystem.
      7 
      8 #ifndef BASE_FILE_UTIL_H_
      9 #define BASE_FILE_UTIL_H_
     10 #pragma once
     11 
     12 #include "build/build_config.h"
     13 
     14 #if defined(OS_WIN)
     15 #include <windows.h>
     16 #if defined(UNIT_TEST)
     17 #include <aclapi.h>
     18 #endif
     19 #elif defined(OS_POSIX)
     20 #include <sys/stat.h>
     21 #endif
     22 
     23 #include <stdio.h>
     24 
     25 #include <stack>
     26 #include <string>
     27 #include <vector>
     28 
     29 #include "base/base_api.h"
     30 #include "base/basictypes.h"
     31 #include "base/file_path.h"
     32 #include "base/memory/scoped_ptr.h"
     33 #include "base/platform_file.h"
     34 #include "base/string16.h"
     35 
     36 #if defined(OS_POSIX)
     37 #include "base/eintr_wrapper.h"
     38 #include "base/file_descriptor_posix.h"
     39 #include "base/logging.h"
     40 #endif
     41 
     42 namespace base {
     43 class Time;
     44 }
     45 
     46 namespace file_util {
     47 
     48 //-----------------------------------------------------------------------------
     49 // Functions that operate purely on a path string w/o touching the filesystem:
     50 
     51 // Returns true if the given path ends with a path separator character.
     52 BASE_API bool EndsWithSeparator(const FilePath& path);
     53 
     54 // Makes sure that |path| ends with a separator IFF path is a directory that
     55 // exists. Returns true if |path| is an existing directory, false otherwise.
     56 BASE_API bool EnsureEndsWithSeparator(FilePath* path);
     57 
     58 // Convert provided relative path into an absolute path.  Returns false on
     59 // error. On POSIX, this function fails if the path does not exist.
     60 BASE_API bool AbsolutePath(FilePath* path);
     61 
     62 // Returns true if |parent| contains |child|. Both paths are converted to
     63 // absolute paths before doing the comparison.
     64 BASE_API bool ContainsPath(const FilePath& parent, const FilePath& child);
     65 
     66 //-----------------------------------------------------------------------------
     67 // Functions that involve filesystem access or modification:
     68 
     69 // Returns the number of files matching the current path that were
     70 // created on or after the given |file_time|.  Doesn't count ".." or ".".
     71 //
     72 // Note for POSIX environments: a file created before |file_time|
     73 // can be mis-detected as a newer file due to low precision of
     74 // timestmap of file creation time. If you need to avoid such
     75 // mis-detection perfectly, you should wait one second before
     76 // obtaining |file_time|.
     77 BASE_API int CountFilesCreatedAfter(const FilePath& path,
     78                                     const base::Time& file_time);
     79 
     80 // Returns the total number of bytes used by all the files under |root_path|.
     81 // If the path does not exist the function returns 0.
     82 //
     83 // This function is implemented using the FileEnumerator class so it is not
     84 // particularly speedy in any platform.
     85 BASE_API int64 ComputeDirectorySize(const FilePath& root_path);
     86 
     87 // Returns the total number of bytes used by all files matching the provided
     88 // |pattern|, on this |directory| (without recursion). If the path does not
     89 // exist the function returns 0.
     90 //
     91 // This function is implemented using the FileEnumerator class so it is not
     92 // particularly speedy in any platform.
     93 BASE_API int64 ComputeFilesSize(const FilePath& directory,
     94                                 const FilePath::StringType& pattern);
     95 
     96 // Deletes the given path, whether it's a file or a directory.
     97 // If it's a directory, it's perfectly happy to delete all of the
     98 // directory's contents.  Passing true to recursive deletes
     99 // subdirectories and their contents as well.
    100 // Returns true if successful, false otherwise.
    101 //
    102 // WARNING: USING THIS WITH recursive==true IS EQUIVALENT
    103 //          TO "rm -rf", SO USE WITH CAUTION.
    104 BASE_API bool Delete(const FilePath& path, bool recursive);
    105 
    106 #if defined(OS_WIN)
    107 // Schedules to delete the given path, whether it's a file or a directory, until
    108 // the operating system is restarted.
    109 // Note:
    110 // 1) The file/directory to be deleted should exist in a temp folder.
    111 // 2) The directory to be deleted must be empty.
    112 BASE_API bool DeleteAfterReboot(const FilePath& path);
    113 #endif
    114 
    115 // Moves the given path, whether it's a file or a directory.
    116 // If a simple rename is not possible, such as in the case where the paths are
    117 // on different volumes, this will attempt to copy and delete. Returns
    118 // true for success.
    119 BASE_API bool Move(const FilePath& from_path, const FilePath& to_path);
    120 
    121 // Renames file |from_path| to |to_path|. Both paths must be on the same
    122 // volume, or the function will fail. Destination file will be created
    123 // if it doesn't exist. Prefer this function over Move when dealing with
    124 // temporary files. On Windows it preserves attributes of the target file.
    125 // Returns true on success.
    126 BASE_API bool ReplaceFile(const FilePath& from_path, const FilePath& to_path);
    127 
    128 // Copies a single file. Use CopyDirectory to copy directories.
    129 BASE_API bool CopyFile(const FilePath& from_path, const FilePath& to_path);
    130 
    131 // Copies the given path, and optionally all subdirectories and their contents
    132 // as well.
    133 // If there are files existing under to_path, always overwrite.
    134 // Returns true if successful, false otherwise.
    135 // Don't use wildcards on the names, it may stop working without notice.
    136 //
    137 // If you only need to copy a file use CopyFile, it's faster.
    138 BASE_API bool CopyDirectory(const FilePath& from_path, const FilePath& to_path,
    139                             bool recursive);
    140 
    141 // Returns true if the given path exists on the local filesystem,
    142 // false otherwise.
    143 BASE_API bool PathExists(const FilePath& path);
    144 
    145 // Returns true if the given path is writable by the user, false otherwise.
    146 BASE_API bool PathIsWritable(const FilePath& path);
    147 
    148 // Returns true if the given path exists and is a directory, false otherwise.
    149 BASE_API bool DirectoryExists(const FilePath& path);
    150 
    151 #if defined(OS_WIN)
    152 // Gets the creation time of the given file (expressed in the local timezone),
    153 // and returns it via the creation_time parameter.  Returns true if successful,
    154 // false otherwise.
    155 BASE_API bool GetFileCreationLocalTime(const std::wstring& filename,
    156                                        LPSYSTEMTIME creation_time);
    157 
    158 // Same as above, but takes a previously-opened file handle instead of a name.
    159 BASE_API bool GetFileCreationLocalTimeFromHandle(HANDLE file_handle,
    160                                                  LPSYSTEMTIME creation_time);
    161 #endif  // defined(OS_WIN)
    162 
    163 // Returns true if the contents of the two files given are equal, false
    164 // otherwise.  If either file can't be read, returns false.
    165 BASE_API bool ContentsEqual(const FilePath& filename1,
    166                             const FilePath& filename2);
    167 
    168 // Returns true if the contents of the two text files given are equal, false
    169 // otherwise.  This routine treats "\r\n" and "\n" as equivalent.
    170 BASE_API bool TextContentsEqual(const FilePath& filename1,
    171                                 const FilePath& filename2);
    172 
    173 // Read the file at |path| into |contents|, returning true on success.
    174 // |contents| may be NULL, in which case this function is useful for its
    175 // side effect of priming the disk cache.
    176 // Useful for unit tests.
    177 BASE_API bool ReadFileToString(const FilePath& path, std::string* contents);
    178 
    179 #if defined(OS_POSIX)
    180 // Read exactly |bytes| bytes from file descriptor |fd|, storing the result
    181 // in |buffer|. This function is protected against EINTR and partial reads.
    182 // Returns true iff |bytes| bytes have been successfuly read from |fd|.
    183 bool ReadFromFD(int fd, char* buffer, size_t bytes);
    184 
    185 // Creates a symbolic link at |symlink| pointing to |target|.  Returns
    186 // false on failure.
    187 bool CreateSymbolicLink(const FilePath& target, const FilePath& symlink);
    188 
    189 // Reads the given |symlink| and returns where it points to in |target|.
    190 // Returns false upon failure.
    191 bool ReadSymbolicLink(const FilePath& symlink, FilePath* target);
    192 #endif  // defined(OS_POSIX)
    193 
    194 #if defined(OS_WIN)
    195 // Resolve Windows shortcut (.LNK file)
    196 // This methods tries to resolve a shortcut .LNK file. If the |path| is valid
    197 // returns true and puts the target into the |path|, otherwise returns
    198 // false leaving the path as it is.
    199 BASE_API bool ResolveShortcut(FilePath* path);
    200 
    201 // Create a Windows shortcut (.LNK file)
    202 // This method creates a shortcut link using the information given. Ensure
    203 // you have initialized COM before calling into this function. 'source'
    204 // and 'destination' parameters are required, everything else can be NULL.
    205 // 'source' is the existing file, 'destination' is the new link file to be
    206 // created; for best results pass the filename with the .lnk extension.
    207 // The 'icon' can specify a dll or exe in which case the icon index is the
    208 // resource id. 'app_id' is the app model id for the shortcut on Win7.
    209 // Note that if the shortcut exists it will overwrite it.
    210 BASE_API bool CreateShortcutLink(const wchar_t *source,
    211                                  const wchar_t *destination,
    212                                  const wchar_t *working_dir,
    213                                  const wchar_t *arguments,
    214                                  const wchar_t *description,
    215                                  const wchar_t *icon,
    216                                  int icon_index,
    217                                  const wchar_t* app_id);
    218 
    219 // Update a Windows shortcut (.LNK file). This method assumes the shortcut
    220 // link already exists (otherwise false is returned). Ensure you have
    221 // initialized COM before calling into this function. Only 'destination'
    222 // parameter is required, everything else can be NULL (but if everything else
    223 // is NULL no changes are made to the shortcut). 'destination' is the link
    224 // file to be updated. 'app_id' is the app model id for the shortcut on Win7.
    225 // For best results pass the filename with the .lnk extension.
    226 BASE_API bool UpdateShortcutLink(const wchar_t *source,
    227                                  const wchar_t *destination,
    228                                  const wchar_t *working_dir,
    229                                  const wchar_t *arguments,
    230                                  const wchar_t *description,
    231                                  const wchar_t *icon,
    232                                  int icon_index,
    233                                  const wchar_t* app_id);
    234 
    235 // Pins a shortcut to the Windows 7 taskbar. The shortcut file must already
    236 // exist and be a shortcut that points to an executable.
    237 BASE_API bool TaskbarPinShortcutLink(const wchar_t* shortcut);
    238 
    239 // Unpins a shortcut from the Windows 7 taskbar. The shortcut must exist and
    240 // already be pinned to the taskbar.
    241 BASE_API bool TaskbarUnpinShortcutLink(const wchar_t* shortcut);
    242 
    243 // Copy from_path to to_path recursively and then delete from_path recursively.
    244 // Returns true if all operations succeed.
    245 // This function simulates Move(), but unlike Move() it works across volumes.
    246 // This fuction is not transactional.
    247 BASE_API bool CopyAndDeleteDirectory(const FilePath& from_path,
    248                                      const FilePath& to_path);
    249 #endif  // defined(OS_WIN)
    250 
    251 // Return true if the given directory is empty
    252 BASE_API bool IsDirectoryEmpty(const FilePath& dir_path);
    253 
    254 // Get the temporary directory provided by the system.
    255 // WARNING: DON'T USE THIS. If you want to create a temporary file, use one of
    256 // the functions below.
    257 BASE_API bool GetTempDir(FilePath* path);
    258 // Get a temporary directory for shared memory files.
    259 // Only useful on POSIX; redirects to GetTempDir() on Windows.
    260 BASE_API bool GetShmemTempDir(FilePath* path);
    261 
    262 // Get the home directory.  This is more complicated than just getenv("HOME")
    263 // as it knows to fall back on getpwent() etc.
    264 BASE_API FilePath GetHomeDir();
    265 
    266 // Creates a temporary file. The full path is placed in |path|, and the
    267 // function returns true if was successful in creating the file. The file will
    268 // be empty and all handles closed after this function returns.
    269 BASE_API bool CreateTemporaryFile(FilePath* path);
    270 
    271 // Same as CreateTemporaryFile but the file is created in |dir|.
    272 BASE_API bool CreateTemporaryFileInDir(const FilePath& dir,
    273                                        FilePath* temp_file);
    274 
    275 // Create and open a temporary file.  File is opened for read/write.
    276 // The full path is placed in |path|.
    277 // Returns a handle to the opened file or NULL if an error occured.
    278 BASE_API FILE* CreateAndOpenTemporaryFile(FilePath* path);
    279 // Like above but for shmem files.  Only useful for POSIX.
    280 BASE_API FILE* CreateAndOpenTemporaryShmemFile(FilePath* path);
    281 // Similar to CreateAndOpenTemporaryFile, but the file is created in |dir|.
    282 BASE_API FILE* CreateAndOpenTemporaryFileInDir(const FilePath& dir,
    283                                                FilePath* path);
    284 
    285 // Create a new directory. If prefix is provided, the new directory name is in
    286 // the format of prefixyyyy.
    287 // NOTE: prefix is ignored in the POSIX implementation.
    288 // If success, return true and output the full path of the directory created.
    289 BASE_API bool CreateNewTempDirectory(const FilePath::StringType& prefix,
    290                                      FilePath* new_temp_path);
    291 
    292 // Create a directory within another directory.
    293 // Extra characters will be appended to |prefix| to ensure that the
    294 // new directory does not have the same name as an existing directory.
    295 BASE_API bool CreateTemporaryDirInDir(const FilePath& base_dir,
    296                                       const FilePath::StringType& prefix,
    297                                       FilePath* new_dir);
    298 
    299 // Creates a directory, as well as creating any parent directories, if they
    300 // don't exist. Returns 'true' on successful creation, or if the directory
    301 // already exists.  The directory is only readable by the current user.
    302 BASE_API bool CreateDirectory(const FilePath& full_path);
    303 
    304 // Returns the file size. Returns true on success.
    305 BASE_API bool GetFileSize(const FilePath& file_path, int64* file_size);
    306 
    307 // Returns true if the given path's base name is ".".
    308 BASE_API bool IsDot(const FilePath& path);
    309 
    310 // Returns true if the given path's base name is "..".
    311 BASE_API bool IsDotDot(const FilePath& path);
    312 
    313 // Sets |real_path| to |path| with symbolic links and junctions expanded.
    314 // On windows, make sure the path starts with a lettered drive.
    315 // |path| must reference a file.  Function will fail if |path| points to
    316 // a directory or to a nonexistent path.  On windows, this function will
    317 // fail if |path| is a junction or symlink that points to an empty file,
    318 // or if |real_path| would be longer than MAX_PATH characters.
    319 BASE_API bool NormalizeFilePath(const FilePath& path, FilePath* real_path);
    320 
    321 #if defined(OS_WIN)
    322 // Given an existing file in |path|, it returns in |real_path| the path
    323 // in the native NT format, of the form "\Device\HarddiskVolumeXX\..".
    324 // Returns false it it fails. Empty files cannot be resolved with this
    325 // function.
    326 BASE_API bool NormalizeToNativeFilePath(const FilePath& path,
    327                                         FilePath* nt_path);
    328 #endif
    329 
    330 // Returns information about the given file path.
    331 BASE_API bool GetFileInfo(const FilePath& file_path,
    332                           base::PlatformFileInfo* info);
    333 
    334 // Sets the time of the last access and the time of the last modification.
    335 BASE_API bool TouchFile(const FilePath& path,
    336                         const base::Time& last_accessed,
    337                         const base::Time& last_modified);
    338 
    339 // Set the time of the last modification. Useful for unit tests.
    340 BASE_API bool SetLastModifiedTime(const FilePath& path,
    341                                   const base::Time& last_modified);
    342 
    343 #if defined(OS_POSIX)
    344 // Store inode number of |path| in |inode|. Return true on success.
    345 bool GetInode(const FilePath& path, ino_t* inode);
    346 #endif
    347 
    348 // Wrapper for fopen-like calls. Returns non-NULL FILE* on success.
    349 BASE_API FILE* OpenFile(const FilePath& filename, const char* mode);
    350 
    351 // Closes file opened by OpenFile. Returns true on success.
    352 BASE_API bool CloseFile(FILE* file);
    353 
    354 // Truncates an open file to end at the location of the current file pointer.
    355 // This is a cross-platform analog to Windows' SetEndOfFile() function.
    356 BASE_API bool TruncateFile(FILE* file);
    357 
    358 // Reads the given number of bytes from the file into the buffer.  Returns
    359 // the number of read bytes, or -1 on error.
    360 BASE_API int ReadFile(const FilePath& filename, char* data, int size);
    361 
    362 // Writes the given buffer into the file, overwriting any data that was
    363 // previously there.  Returns the number of bytes written, or -1 on error.
    364 BASE_API int WriteFile(const FilePath& filename, const char* data, int size);
    365 #if defined(OS_POSIX)
    366 // Append the data to |fd|. Does not close |fd| when done.
    367 int WriteFileDescriptor(const int fd, const char* data, int size);
    368 #endif
    369 
    370 // Gets the current working directory for the process.
    371 BASE_API bool GetCurrentDirectory(FilePath* path);
    372 
    373 // Sets the current working directory for the process.
    374 BASE_API bool SetCurrentDirectory(const FilePath& path);
    375 
    376 // A class to handle auto-closing of FILE*'s.
    377 class ScopedFILEClose {
    378  public:
    379   inline void operator()(FILE* x) const {
    380     if (x) {
    381       fclose(x);
    382     }
    383   }
    384 };
    385 
    386 typedef scoped_ptr_malloc<FILE, ScopedFILEClose> ScopedFILE;
    387 
    388 #if defined(OS_POSIX)
    389 // A class to handle auto-closing of FDs.
    390 class ScopedFDClose {
    391  public:
    392   inline void operator()(int* x) const {
    393     if (x && *x >= 0) {
    394       if (HANDLE_EINTR(close(*x)) < 0)
    395         PLOG(ERROR) << "close";
    396     }
    397   }
    398 };
    399 
    400 typedef scoped_ptr_malloc<int, ScopedFDClose> ScopedFD;
    401 #endif  // OS_POSIX
    402 
    403 // A class for enumerating the files in a provided path. The order of the
    404 // results is not guaranteed.
    405 //
    406 // DO NOT USE FROM THE MAIN THREAD of your application unless it is a test
    407 // program where latency does not matter. This class is blocking.
    408 class BASE_API FileEnumerator {
    409  public:
    410 #if defined(OS_WIN)
    411   typedef WIN32_FIND_DATA FindInfo;
    412 #elif defined(OS_POSIX)
    413   typedef struct {
    414     struct stat stat;
    415     std::string filename;
    416   } FindInfo;
    417 #endif
    418 
    419   enum FILE_TYPE {
    420     FILES                 = 1 << 0,
    421     DIRECTORIES           = 1 << 1,
    422     INCLUDE_DOT_DOT       = 1 << 2,
    423 #if defined(OS_POSIX)
    424     SHOW_SYM_LINKS        = 1 << 4,
    425 #endif
    426   };
    427 
    428   // |root_path| is the starting directory to search for. It may or may not end
    429   // in a slash.
    430   //
    431   // If |recursive| is true, this will enumerate all matches in any
    432   // subdirectories matched as well. It does a breadth-first search, so all
    433   // files in one directory will be returned before any files in a
    434   // subdirectory.
    435   //
    436   // |file_type| specifies whether the enumerator should match files,
    437   // directories, or both.
    438   //
    439   // |pattern| is an optional pattern for which files to match. This
    440   // works like shell globbing. For example, "*.txt" or "Foo???.doc".
    441   // However, be careful in specifying patterns that aren't cross platform
    442   // since the underlying code uses OS-specific matching routines.  In general,
    443   // Windows matching is less featureful than others, so test there first.
    444   // If unspecified, this will match all files.
    445   // NOTE: the pattern only matches the contents of root_path, not files in
    446   // recursive subdirectories.
    447   // TODO(erikkay): Fix the pattern matching to work at all levels.
    448   FileEnumerator(const FilePath& root_path,
    449                  bool recursive,
    450                  FileEnumerator::FILE_TYPE file_type);
    451   FileEnumerator(const FilePath& root_path,
    452                  bool recursive,
    453                  FileEnumerator::FILE_TYPE file_type,
    454                  const FilePath::StringType& pattern);
    455   ~FileEnumerator();
    456 
    457   // Returns an empty string if there are no more results.
    458   FilePath Next();
    459 
    460   // Write the file info into |info|.
    461   void GetFindInfo(FindInfo* info);
    462 
    463   // Looks inside a FindInfo and determines if it's a directory.
    464   static bool IsDirectory(const FindInfo& info);
    465 
    466   static FilePath GetFilename(const FindInfo& find_info);
    467 
    468  private:
    469   // Returns true if the given path should be skipped in enumeration.
    470   bool ShouldSkip(const FilePath& path);
    471 
    472 
    473 #if defined(OS_WIN)
    474   // True when find_data_ is valid.
    475   bool has_find_data_;
    476   WIN32_FIND_DATA find_data_;
    477   HANDLE find_handle_;
    478 #elif defined(OS_POSIX)
    479   struct DirectoryEntryInfo {
    480     FilePath filename;
    481     struct stat stat;
    482   };
    483 
    484   // Read the filenames in source into the vector of DirectoryEntryInfo's
    485   static bool ReadDirectory(std::vector<DirectoryEntryInfo>* entries,
    486                             const FilePath& source, bool show_links);
    487 
    488   // The files in the current directory
    489   std::vector<DirectoryEntryInfo> directory_entries_;
    490 
    491   // The next entry to use from the directory_entries_ vector
    492   size_t current_directory_entry_;
    493 #endif
    494 
    495   FilePath root_path_;
    496   bool recursive_;
    497   FILE_TYPE file_type_;
    498   FilePath::StringType pattern_;  // Empty when we want to find everything.
    499 
    500   // A stack that keeps track of which subdirectories we still need to
    501   // enumerate in the breadth-first search.
    502   std::stack<FilePath> pending_paths_;
    503 
    504   DISALLOW_COPY_AND_ASSIGN(FileEnumerator);
    505 };
    506 
    507 class BASE_API MemoryMappedFile {
    508  public:
    509   // The default constructor sets all members to invalid/null values.
    510   MemoryMappedFile();
    511   ~MemoryMappedFile();
    512 
    513   // Opens an existing file and maps it into memory. Access is restricted to
    514   // read only. If this object already points to a valid memory mapped file
    515   // then this method will fail and return false. If it cannot open the file,
    516   // the file does not exist, or the memory mapping fails, it will return false.
    517   // Later we may want to allow the user to specify access.
    518   bool Initialize(const FilePath& file_name);
    519   // As above, but works with an already-opened file. MemoryMappedFile will take
    520   // ownership of |file| and close it when done.
    521   bool Initialize(base::PlatformFile file);
    522 
    523 #if defined(OS_WIN)
    524   // Opens an existing file and maps it as an image section. Please refer to
    525   // the Initialize function above for additional information.
    526   bool InitializeAsImageSection(const FilePath& file_name);
    527 #endif  // OS_WIN
    528 
    529   const uint8* data() const { return data_; }
    530   size_t length() const { return length_; }
    531 
    532   // Is file_ a valid file handle that points to an open, memory mapped file?
    533   bool IsValid() const;
    534 
    535  private:
    536   // Open the given file and pass it to MapFileToMemoryInternal().
    537   bool MapFileToMemory(const FilePath& file_name);
    538 
    539   // Map the file to memory, set data_ to that memory address. Return true on
    540   // success, false on any kind of failure. This is a helper for Initialize().
    541   bool MapFileToMemoryInternal();
    542 
    543   // Closes all open handles. Later we may want to make this public.
    544   void CloseHandles();
    545 
    546 #if defined(OS_WIN)
    547   // MapFileToMemoryInternal calls this function. It provides the ability to
    548   // pass in flags which control the mapped section.
    549   bool MapFileToMemoryInternalEx(int flags);
    550 
    551   HANDLE file_mapping_;
    552 #endif
    553   base::PlatformFile file_;
    554   uint8* data_;
    555   size_t length_;
    556 
    557   DISALLOW_COPY_AND_ASSIGN(MemoryMappedFile);
    558 };
    559 
    560 // Renames a file using the SHFileOperation API to ensure that the target file
    561 // gets the correct default security descriptor in the new path.
    562 BASE_API bool RenameFileAndResetSecurityDescriptor(
    563     const FilePath& source_file_path,
    564     const FilePath& target_file_path);
    565 
    566 // Returns whether the file has been modified since a particular date.
    567 BASE_API bool HasFileBeenModifiedSince(
    568     const FileEnumerator::FindInfo& find_info,
    569     const base::Time& cutoff_time);
    570 
    571 #ifdef UNIT_TEST
    572 
    573 inline bool MakeFileUnreadable(const FilePath& path) {
    574 #if defined(OS_POSIX)
    575   struct stat stat_buf;
    576   if (stat(path.value().c_str(), &stat_buf) != 0)
    577     return false;
    578   stat_buf.st_mode &= ~(S_IRUSR | S_IRGRP | S_IROTH);
    579 
    580   return chmod(path.value().c_str(), stat_buf.st_mode) == 0;
    581 
    582 #elif defined(OS_WIN)
    583   PACL old_dacl;
    584   PSECURITY_DESCRIPTOR security_descriptor;
    585   if (GetNamedSecurityInfo(const_cast<wchar_t*>(path.value().c_str()),
    586                            SE_FILE_OBJECT,
    587                            DACL_SECURITY_INFORMATION, NULL, NULL, &old_dacl,
    588                            NULL, &security_descriptor) != ERROR_SUCCESS)
    589     return false;
    590 
    591   // Deny Read access for the current user.
    592   EXPLICIT_ACCESS change;
    593   change.grfAccessPermissions = GENERIC_READ;
    594   change.grfAccessMode = DENY_ACCESS;
    595   change.grfInheritance = 0;
    596   change.Trustee.pMultipleTrustee = NULL;
    597   change.Trustee.MultipleTrusteeOperation = NO_MULTIPLE_TRUSTEE;
    598   change.Trustee.TrusteeForm = TRUSTEE_IS_NAME;
    599   change.Trustee.TrusteeType = TRUSTEE_IS_USER;
    600   change.Trustee.ptstrName = L"CURRENT_USER";
    601 
    602   PACL new_dacl;
    603   if (SetEntriesInAcl(1, &change, old_dacl, &new_dacl) != ERROR_SUCCESS) {
    604     LocalFree(security_descriptor);
    605     return false;
    606   }
    607 
    608   DWORD rc = SetNamedSecurityInfo(const_cast<wchar_t*>(path.value().c_str()),
    609                                   SE_FILE_OBJECT, DACL_SECURITY_INFORMATION,
    610                                   NULL, NULL, new_dacl, NULL);
    611   LocalFree(security_descriptor);
    612   LocalFree(new_dacl);
    613 
    614   return rc == ERROR_SUCCESS;
    615 #else
    616   NOTIMPLEMENTED();
    617   return false;
    618 #endif
    619 }
    620 
    621 #endif  // UNIT_TEST
    622 
    623 #if defined(OS_WIN)
    624   // Loads the file passed in as an image section and touches pages to avoid
    625   // subsequent hard page faults during LoadLibrary. The size to be pre read
    626   // is passed in. If it is 0 then the whole file is paged in. The step size
    627   // which indicates the number of bytes to skip after every page touched is
    628   // also passed in.
    629 bool BASE_API PreReadImage(const wchar_t* file_path, size_t size_to_read,
    630                            size_t step_size);
    631 #endif  // OS_WIN
    632 
    633 #if defined(OS_LINUX)
    634 // Broad categories of file systems as returned by statfs() on Linux.
    635 enum FileSystemType {
    636   FILE_SYSTEM_UNKNOWN,  // statfs failed.
    637   FILE_SYSTEM_0,        // statfs.f_type == 0 means unknown, may indicate AFS.
    638   FILE_SYSTEM_ORDINARY,       // on-disk filesystem like ext2
    639   FILE_SYSTEM_NFS,
    640   FILE_SYSTEM_SMB,
    641   FILE_SYSTEM_CODA,
    642   FILE_SYSTEM_MEMORY,         // in-memory file system
    643   FILE_SYSTEM_CGROUP,         // cgroup control.
    644   FILE_SYSTEM_OTHER,          // any other value.
    645   FILE_SYSTEM_TYPE_COUNT
    646 };
    647 
    648 // Attempts determine the FileSystemType for |path|.
    649 // Returns false if |path| doesn't exist.
    650 bool GetFileSystemType(const FilePath& path, FileSystemType* type);
    651 #endif
    652 
    653 }  // namespace file_util
    654 
    655 // Deprecated functions have been moved to this separate header file,
    656 // which must be included last after all the above definitions.
    657 #include "base/file_util_deprecated.h"
    658 
    659 #endif  // BASE_FILE_UTIL_H_
    660