1 <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" 2 "http://www.w3.org/TR/html4/strict.dtd"> 3 <html> 4 <head> 5 <title>Static Analyzer Design Document: Memory Regions</title> 6 </head> 7 <body> 8 9 <h1>Static Analyzer Design Document: Memory Regions</h1> 10 11 <h3>Authors</h3> 12 13 <p>Ted Kremenek, <tt>kremenek at apple</tt><br> 14 Zhongxing Xu, <tt>xuzhongzhing at gmail</tt></p> 15 16 <h2 id="intro">Introduction</h2> 17 18 <p>The path-sensitive analysis engine in libAnalysis employs an extensible API 19 for abstractly modeling the memory of an analyzed program. This API employs the 20 concept of "memory regions" to abstractly model chunks of program memory such as 21 program variables and dynamically allocated memory such as those returned from 22 'malloc' and 'alloca'. Regions are hierarchical, with subregions modeling 23 subtyping relationships, field and array offsets into larger chunks of memory, 24 and so on.</p> 25 26 <p>The region API consists of two components:</p> 27 28 <ul> <li>A taxonomy and representation of regions themselves within the analyzer 29 engine. The primary definitions and interfaces are described in <tt><a 30 href="http://clang.llvm.org/doxygen/MemRegion_8h-source.html">MemRegion.h</a></tt>. 31 At the root of the region hierarchy is the class <tt>MemRegion</tt> with 32 specific subclasses refining the region concept for variables, heap allocated 33 memory, and so forth.</li> <li>The modeling of binding of values to regions. For 34 example, modeling the value stored to a local variable <tt>x</tt> consists of 35 recording the binding between the region for <tt>x</tt> (which represents the 36 raw memory associated with <tt>x</tt>) and the value stored to <tt>x</tt>. This 37 binding relationship is captured with the notion of "symbolic 38 stores."</li> </ul> 39 40 <p>Symbolic stores, which can be thought of as representing the relation 41 <tt>regions -> values</tt>, are implemented by subclasses of the 42 <tt>StoreManager</tt> class (<tt><a 43 href="http://clang.llvm.org/doxygen/Store_8h-source.html">Store.h</a></tt>). A 44 particular StoreManager implementation has complete flexibility concerning the 45 following: 46 47 <ul> 48 <li><em>How</em> to model the binding between regions and values</li> 49 <li><em>What</em> bindings are recorded 50 </ul> 51 52 <p>Together, both points allow different StoreManagers to tradeoff between 53 different levels of analysis precision and scalability concerning the reasoning 54 of program memory. Meanwhile, the core path-sensitive engine makes no 55 assumptions about either points, and queries a StoreManager about the bindings 56 to a memory region through a generic interface that all StoreManagers share. If 57 a particular StoreManager cannot reason about the potential bindings of a given 58 memory region (e.g., '<tt>BasicStoreManager</tt>' does not reason about fields 59 of structures) then the StoreManager can simply return 'unknown' (represented by 60 '<tt>UnknownVal</tt>') for a particular region-binding. This separation of 61 concerns not only isolates the core analysis engine from the details of 62 reasoning about program memory but also facilities the option of a client of the 63 path-sensitive engine to easily swap in different StoreManager implementations 64 that internally reason about program memory in very different ways.</p> 65 66 <p>The rest of this document is divided into two parts. We first discuss region 67 taxonomy and the semantics of regions. We then discuss the StoreManager 68 interface, and details of how the currently available StoreManager classes 69 implement region bindings.</p> 70 71 <h2 id="regions">Memory Regions and Region Taxonomy</h2> 72 73 <h3>Pointers</h3> 74 75 <p>Before talking about the memory regions, we would talk about the pointers 76 since memory regions are essentially used to represent pointer values.</p> 77 78 <p>The pointer is a type of values. Pointer values have two semantic aspects. 79 One is its physical value, which is an address or location. The other is the 80 type of the memory object residing in the address.</p> 81 82 <p>Memory regions are designed to abstract these two properties of the pointer. 83 The physical value of a pointer is represented by MemRegion pointers. The rvalue 84 type of the region corresponds to the type of the pointee object.</p> 85 86 <p>One complication is that we could have different view regions on the same 87 memory chunk. They represent the same memory location, but have different 88 abstract location, i.e., MemRegion pointers. Thus we need to canonicalize the 89 abstract locations to get a unique abstract location for one physical 90 location.</p> 91 92 <p>Furthermore, these different view regions may or may not represent memory 93 objects of different types. Some different types are semantically the same, 94 for example, 'struct s' and 'my_type' are the same type.</p> 95 96 <pre> 97 struct s; 98 typedef struct s my_type; 99 </pre> 100 101 <p>But <tt>char</tt> and <tt>int</tt> are not the same type in the code below:</p> 102 103 <pre> 104 void *p; 105 int *q = (int*) p; 106 char *r = (char*) p; 107 </pre> 108 109 <p>Thus we need to canonicalize the MemRegion which is used in binding and 110 retrieving.</p> 111 112 <h3>Regions</h3> 113 <p>Region is the entity used to model pointer values. A Region has the following 114 properties:</p> 115 116 <ul> 117 <li>Kind</li> 118 119 <li>ObjectType: the type of the object residing on the region.</li> 120 121 <li>LocationType: the type of the pointer value that the region corresponds to. 122 Usually this is the pointer to the ObjectType. But sometimes we want to cache 123 this type explicitly, for example, for a CodeTextRegion.</li> 124 125 <li>StartLocation</li> 126 127 <li>EndLocation</li> 128 </ul> 129 130 <h3>Symbolic Regions</h3> 131 132 <p>A symbolic region is a map of the concept of symbolic values into the domain 133 of regions. It is the way that we represent symbolic pointers. Whenever a 134 symbolic pointer value is needed, a symbolic region is created to represent 135 it.</p> 136 137 <p>A symbolic region has no type. It wraps a SymbolData. But sometimes we have 138 type information associated with a symbolic region. For this case, a 139 TypedViewRegion is created to layer the type information on top of the symbolic 140 region. The reason we do not carry type information with the symbolic region is 141 that the symbolic regions can have no type. To be consistent, we don't let them 142 to carry type information.</p> 143 144 <p>Like a symbolic pointer, a symbolic region may be NULL, has unknown extent, 145 and represents a generic chunk of memory.</p> 146 147 <p><em><b>NOTE</b>: We plan not to use loc::SymbolVal in RegionStore and remove it 148 gradually.</em></p> 149 150 <p>Symbolic regions get their rvalue types through the following ways:</p> 151 152 <ul> 153 <li>Through the parameter or global variable that points to it, e.g.: 154 <pre> 155 void f(struct s* p) { 156 ... 157 } 158 </pre> 159 160 <p>The symbolic region pointed to by <tt>p</tt> has type <tt>struct 161 s</tt>.</p></li> 162 163 <li>Through explicit or implicit casts, e.g.: 164 <pre> 165 void f(void* p) { 166 struct s* q = (struct s*) p; 167 ... 168 } 169 </pre> 170 </li> 171 </ul> 172 173 <p>We attach the type information to the symbolic region lazily. For the first 174 case above, we create the <tt>TypedViewRegion</tt> only when the pointer is 175 actually used to access the pointee memory object, that is when the element or 176 field region is created. For the cast case, the <tt>TypedViewRegion</tt> is 177 created when visiting the <tt>CastExpr</tt>.</p> 178 179 <p>The reason for doing lazy typing is that symbolic regions are sometimes only 180 used to do location comparison.</p> 181 182 <h3>Pointer Casts</h3> 183 184 <p>Pointer casts allow people to impose different 'views' onto a chunk of 185 memory.</p> 186 187 <p>Usually we have two kinds of casts. One kind of casts cast down with in the 188 type hierarchy. It imposes more specific views onto more generic memory regions. 189 The other kind of casts cast up with in the type hierarchy. It strips away more 190 specific views on top of the more generic memory regions.</p> 191 192 <p>We simulate the down casts by layering another <tt>TypedViewRegion</tt> on 193 top of the original region. We simulate the up casts by striping away the top 194 <tt>TypedViewRegion</tt>. Down casts is usually simple. For up casts, if the 195 there is no <tt>TypedViewRegion</tt> to be stripped, we return the original 196 region. If the underlying region is of the different type than the cast-to type, 197 we flag an error state.</p> 198 199 <p>For toll-free bridging casts, we return the original region.</p> 200 201 <p>We can set up a partial order for pointer types, with the most general type 202 <tt>void*</tt> at the top. The partial order forms a tree with <tt>void*</tt> as 203 its root node.</p> 204 205 <p>Every <tt>MemRegion</tt> has a root position in the type tree. For example, 206 the pointee region of <tt>void *p</tt> has its root position at the root node of 207 the tree. <tt>VarRegion</tt> of <tt>int x</tt> has its root position at the 'int 208 type' node.</p> 209 210 <p><tt>TypedViewRegion</tt> is used to move the region down or up in the tree. 211 Moving down in the tree adds a <tt>TypedViewRegion</tt>. Moving up in the tree 212 removes a <Tt>TypedViewRegion</tt>.</p> 213 214 <p>Do we want to allow moving up beyond the root position? This happens 215 when:</p> <pre> int x; void *p = &x; </pre> 216 217 <p>The region of <tt>x</tt> has its root position at 'int*' node. the cast to 218 void* moves that region up to the 'void*' node. I propose to not allow such 219 casts, and assign the region of <tt>x</tt> for <tt>p</tt>.</p> 220 221 <p>Another non-ideal case is that people might cast to a non-generic pointer 222 from another non-generic pointer instead of first casting it back to the generic 223 pointer. Direct handling of this case would result in multiple layers of 224 TypedViewRegions. This enforces an incorrect semantic view to the region, 225 because we can only have one typed view on a region at a time. To avoid this 226 inconsistency, before casting the region, we strip the TypedViewRegion, then do 227 the cast. In summary, we only allow one layer of TypedViewRegion.</p> 228 229 <h3>Region Bindings</h3> 230 231 <p>The following region kinds are boundable: VarRegion, CompoundLiteralRegion, 232 StringRegion, ElementRegion, FieldRegion, and ObjCIvarRegion.</p> 233 234 <p>When binding regions, we perform canonicalization on element regions and field 235 regions. This is because we can have different views on the same region, some 236 of which are essentially the same view with different sugar type names.</p> 237 238 <p>To canonicalize a region, we get the canonical types for all TypedViewRegions 239 along the way up to the root region, and make new TypedViewRegions with those 240 canonical types.</p> 241 242 <p>For Objective-C and C++, perhaps another canonicalization rule should be 243 added: for FieldRegion, the least derived class that has the field is used as 244 the type of the super region of the FieldRegion.</p> 245 246 <p>All bindings and retrievings are done on the canonicalized regions.</p> 247 248 <p>Canonicalization is transparent outside the region store manager, and more 249 specifically, unaware outside the Bind() and Retrieve() method. We don't need to 250 consider region canonicalization when doing pointer cast.</p> 251 252 <h3>Constraint Manager</h3> 253 254 <p>The constraint manager reasons about the abstract location of memory objects. 255 We can have different views on a region, but none of these views changes the 256 location of that object. Thus we should get the same abstract location for those 257 regions.</p> 258 259 </body> 260 </html> 261