1 /* 2 ********************************************************************** 3 * Copyright (C) 1999-2011, International Business Machines 4 * Corporation and others. All Rights Reserved. 5 ********************************************************************** 6 * Date Name Description 7 * 10/22/99 alan Creation. This is an internal header. 8 * It should not be exported. 9 ********************************************************************** 10 */ 11 12 #ifndef UVECTOR_H 13 #define UVECTOR_H 14 15 #include "unicode/utypes.h" 16 #include "unicode/uobject.h" 17 #include "uarrsort.h" 18 #include "uhash.h" 19 20 U_NAMESPACE_BEGIN 21 22 /** 23 * A token comparison function. 24 * @param tok1 A token (object or integer) 25 * @param tok2 A token (object or integer) 26 * @return 0 if the two tokens are equal, -1 if tok1 is < tok2, or 27 * +1 if tok1 is > tok2. 28 */ 29 typedef int8_t U_CALLCONV USortComparator(UHashTok tok1, 30 UHashTok tok2); 31 32 /** 33 * A token assignment function. It may copy an integer, copy 34 * a pointer, or clone a pointer, as appropriate. 35 * @param dst The token to be assigned to 36 * @param src The token to assign from 37 */ 38 typedef void U_CALLCONV UTokenAssigner(UHashTok *dst, 39 UHashTok *src); 40 41 /** 42 * <p>Ultralightweight C++ implementation of a <tt>void*</tt> vector 43 * that is (mostly) compatible with java.util.Vector. 44 * 45 * <p>This is a very simple implementation, written to satisfy an 46 * immediate porting need. As such, it is not completely fleshed out, 47 * and it aims for simplicity and conformity. Nonetheless, it serves 48 * its purpose (porting code from java that uses java.util.Vector) 49 * well, and it could be easily made into a more robust vector class. 50 * 51 * <p><b>Design notes</b> 52 * 53 * <p>There is index bounds checking, but little is done about it. If 54 * indices are out of bounds, either nothing happens, or zero is 55 * returned. We <em>do</em> avoid indexing off into the weeds. 56 * 57 * <p>There is detection of out of memory, but the handling is very 58 * coarse-grained -- similar to UnicodeString's protocol, but even 59 * coarser. The class contains <em>one static flag</em> that is set 60 * when any call to <tt>new</tt> returns zero. This allows the caller 61 * to use several vectors and make just one check at the end to see if 62 * a memory failure occurred. This is more efficient than making a 63 * check after each call on each vector when doing many operations on 64 * multiple vectors. The single static flag works best when memory 65 * failures are infrequent, and when recovery options are limited or 66 * nonexistent. 67 * 68 * <p>Since we don't have garbage collection, UVector was given the 69 * option to <em>own</em>its contents. To employ this, set a deleter 70 * function. The deleter is called on a void* pointer when that 71 * pointer is released by the vector, either when the vector itself is 72 * destructed, or when a call to setElementAt() overwrites an element, 73 * or when a call to remove() or one of its variants explicitly 74 * removes an element. If no deleter is set, or the deleter is set to 75 * zero, then it is assumed that the caller will delete elements as 76 * needed. 77 * 78 * <p>In order to implement methods such as contains() and indexOf(), 79 * UVector needs a way to compare objects for equality. To do so, it 80 * uses a comparison frunction, or "comparer." If the comparer is not 81 * set, or is set to zero, then all such methods will act as if the 82 * vector contains no element. That is, indexOf() will always return 83 * -1, contains() will always return FALSE, etc. 84 * 85 * <p><b>To do</b> 86 * 87 * <p>Improve the handling of index out of bounds errors. 88 * 89 * @author Alan Liu 90 */ 91 class U_COMMON_API UVector : public UObject { 92 // NOTE: UVector uses the UHashKey (union of void* and int32_t) as 93 // its basic storage type. It uses UKeyComparator as its 94 // comparison function. It uses UObjectDeleter as its deleter 95 // function. These are named for hashtables, but used here as-is 96 // rather than duplicating the type. This allows sharing of 97 // support functions. 98 99 private: 100 int32_t count; 101 102 int32_t capacity; 103 104 UHashTok* elements; 105 106 UObjectDeleter *deleter; 107 108 UKeyComparator *comparer; 109 110 public: 111 UVector(UErrorCode &status); 112 113 UVector(int32_t initialCapacity, UErrorCode &status); 114 115 UVector(UObjectDeleter *d, UKeyComparator *c, UErrorCode &status); 116 117 UVector(UObjectDeleter *d, UKeyComparator *c, int32_t initialCapacity, UErrorCode &status); 118 119 virtual ~UVector(); 120 121 /** 122 * Assign this object to another (make this a copy of 'other'). 123 * Use the 'assign' function to assign each element. 124 */ 125 void assign(const UVector& other, UTokenAssigner *assign, UErrorCode &ec); 126 127 /** 128 * Compare this vector with another. They will be considered 129 * equal if they are of the same size and all elements are equal, 130 * as compared using this object's comparer. 131 */ 132 UBool operator==(const UVector& other); 133 134 /** 135 * Equivalent to !operator==() 136 */ 137 inline UBool operator!=(const UVector& other); 138 139 //------------------------------------------------------------ 140 // java.util.Vector API 141 //------------------------------------------------------------ 142 143 void addElement(void* obj, UErrorCode &status); 144 145 void addElement(int32_t elem, UErrorCode &status); 146 147 void setElementAt(void* obj, int32_t index); 148 149 void setElementAt(int32_t elem, int32_t index); 150 151 void insertElementAt(void* obj, int32_t index, UErrorCode &status); 152 153 void insertElementAt(int32_t elem, int32_t index, UErrorCode &status); 154 155 void* elementAt(int32_t index) const; 156 157 int32_t elementAti(int32_t index) const; 158 159 UBool equals(const UVector &other) const; 160 161 void* firstElement(void) const; 162 163 void* lastElement(void) const; 164 165 int32_t lastElementi(void) const; 166 167 int32_t indexOf(void* obj, int32_t startIndex = 0) const; 168 169 int32_t indexOf(int32_t obj, int32_t startIndex = 0) const; 170 171 UBool contains(void* obj) const; 172 173 UBool contains(int32_t obj) const; 174 175 UBool containsAll(const UVector& other) const; 176 177 UBool removeAll(const UVector& other); 178 179 UBool retainAll(const UVector& other); 180 181 void removeElementAt(int32_t index); 182 183 UBool removeElement(void* obj); 184 185 void removeAllElements(); 186 187 int32_t size(void) const; 188 189 UBool isEmpty(void) const; 190 191 UBool ensureCapacity(int32_t minimumCapacity, UErrorCode &status); 192 193 /** 194 * Change the size of this vector as follows: If newSize is 195 * smaller, then truncate the array, possibly deleting held 196 * elements for i >= newSize. If newSize is larger, grow the 197 * array, filling in new slots with NULL. 198 */ 199 void setSize(int32_t newSize, UErrorCode &status); 200 201 /** 202 * Fill in the given array with all elements of this vector. 203 */ 204 void** toArray(void** result) const; 205 206 //------------------------------------------------------------ 207 // New API 208 //------------------------------------------------------------ 209 210 UObjectDeleter *setDeleter(UObjectDeleter *d); 211 212 UKeyComparator *setComparer(UKeyComparator *c); 213 214 void* operator[](int32_t index) const; 215 216 /** 217 * Removes the element at the given index from this vector and 218 * transfer ownership of it to the caller. After this call, the 219 * caller owns the result and must delete it and the vector entry 220 * at 'index' is removed, shifting all subsequent entries back by 221 * one index and shortening the size of the vector by one. If the 222 * index is out of range or if there is no item at the given index 223 * then 0 is returned and the vector is unchanged. 224 */ 225 void* orphanElementAt(int32_t index); 226 227 /** 228 * Returns true if this vector contains none of the elements 229 * of the given vector. 230 * @param other vector to be checked for containment 231 * @return true if the test condition is met 232 */ 233 UBool containsNone(const UVector& other) const; 234 235 /** 236 * Insert the given object into this vector at its sorted position 237 * as defined by 'compare'. The current elements are assumed to 238 * be sorted already. 239 */ 240 void sortedInsert(void* obj, USortComparator *compare, UErrorCode& ec); 241 242 /** 243 * Insert the given integer into this vector at its sorted position 244 * as defined by 'compare'. The current elements are assumed to 245 * be sorted already. 246 */ 247 void sortedInsert(int32_t obj, USortComparator *compare, UErrorCode& ec); 248 249 /** 250 * Sort the contents of the vector, assuming that the contents of the 251 * vector are of type int32_t. 252 */ 253 void sorti(UErrorCode &ec); 254 255 /** 256 * Sort the contents of this vector, using a caller-supplied function 257 * to do the comparisons. (It's confusing that 258 * UVector's USortComparator function is different from the 259 * UComparator function type defined in uarrsort.h) 260 */ 261 void sort(USortComparator *compare, UErrorCode &ec); 262 263 /** 264 * Sort the contents of this vector using a caller-supplied function 265 * of type UComparator to do the comparison. Provides more flexibility 266 * than uvector::sort() because an additional user-parameter can be passed to 267 * the comparison function. 268 */ 269 void sortWithUComparator(UComparator *compare, const void *context, UErrorCode &ec); 270 271 /** 272 * ICU "poor man's RTTI", returns a UClassID for this class. 273 */ 274 static UClassID U_EXPORT2 getStaticClassID(); 275 276 /** 277 * ICU "poor man's RTTI", returns a UClassID for the actual class. 278 */ 279 virtual UClassID getDynamicClassID() const; 280 281 private: 282 void _init(int32_t initialCapacity, UErrorCode &status); 283 284 int32_t indexOf(UHashTok key, int32_t startIndex = 0, int8_t hint = 0) const; 285 286 void sortedInsert(UHashTok tok, USortComparator *compare, UErrorCode& ec); 287 288 // Disallow 289 UVector(const UVector&); 290 291 // Disallow 292 UVector& operator=(const UVector&); 293 294 }; 295 296 297 /** 298 * <p>Ultralightweight C++ implementation of a <tt>void*</tt> stack 299 * that is (mostly) compatible with java.util.Stack. As in java, this 300 * is merely a paper thin layer around UVector. See the UVector 301 * documentation for further information. 302 * 303 * <p><b>Design notes</b> 304 * 305 * <p>The element at index <tt>n-1</tt> is (of course) the top of the 306 * stack. 307 * 308 * <p>The poorly named <tt>empty()</tt> method doesn't empty the 309 * stack; it determines if the stack is empty. 310 * 311 * @author Alan Liu 312 */ 313 class U_COMMON_API UStack : public UVector { 314 public: 315 UStack(UErrorCode &status); 316 317 UStack(int32_t initialCapacity, UErrorCode &status); 318 319 UStack(UObjectDeleter *d, UKeyComparator *c, UErrorCode &status); 320 321 UStack(UObjectDeleter *d, UKeyComparator *c, int32_t initialCapacity, UErrorCode &status); 322 323 virtual ~UStack(); 324 325 // It's okay not to have a virtual destructor (in UVector) 326 // because UStack has no special cleanup to do. 327 328 UBool empty(void) const; 329 330 void* peek(void) const; 331 332 int32_t peeki(void) const; 333 334 void* pop(void); 335 336 int32_t popi(void); 337 338 void* push(void* obj, UErrorCode &status); 339 340 int32_t push(int32_t i, UErrorCode &status); 341 342 /* 343 If the object o occurs as an item in this stack, 344 this method returns the 1-based distance from the top of the stack. 345 */ 346 int32_t search(void* obj) const; 347 348 /** 349 * ICU "poor man's RTTI", returns a UClassID for this class. 350 */ 351 static UClassID U_EXPORT2 getStaticClassID(); 352 353 /** 354 * ICU "poor man's RTTI", returns a UClassID for the actual class. 355 */ 356 virtual UClassID getDynamicClassID() const; 357 358 private: 359 // Disallow 360 UStack(const UStack&); 361 362 // Disallow 363 UStack& operator=(const UStack&); 364 }; 365 366 367 // UVector inlines 368 369 inline int32_t UVector::size(void) const { 370 return count; 371 } 372 373 inline UBool UVector::isEmpty(void) const { 374 return count == 0; 375 } 376 377 inline UBool UVector::contains(void* obj) const { 378 return indexOf(obj) >= 0; 379 } 380 381 inline UBool UVector::contains(int32_t obj) const { 382 return indexOf(obj) >= 0; 383 } 384 385 inline void* UVector::firstElement(void) const { 386 return elementAt(0); 387 } 388 389 inline void* UVector::lastElement(void) const { 390 return elementAt(count-1); 391 } 392 393 inline int32_t UVector::lastElementi(void) const { 394 return elementAti(count-1); 395 } 396 397 inline void* UVector::operator[](int32_t index) const { 398 return elementAt(index); 399 } 400 401 inline UBool UVector::operator!=(const UVector& other) { 402 return !operator==(other); 403 } 404 405 // UStack inlines 406 407 inline UBool UStack::empty(void) const { 408 return isEmpty(); 409 } 410 411 inline void* UStack::peek(void) const { 412 return lastElement(); 413 } 414 415 inline int32_t UStack::peeki(void) const { 416 return lastElementi(); 417 } 418 419 inline void* UStack::push(void* obj, UErrorCode &status) { 420 addElement(obj, status); 421 return obj; 422 } 423 424 inline int32_t UStack::push(int32_t i, UErrorCode &status) { 425 addElement(i, status); 426 return i; 427 } 428 429 U_NAMESPACE_END 430 431 #endif 432