1 /* 2 ********************************************************************** 3 * Copyright (C) 1999-2008, International Business Machines 4 * Corporation and others. All Rights Reserved. 5 ********************************************************************** 6 * Date Name Description 7 * 11/17/99 aliu Creation. 8 ********************************************************************** 9 */ 10 11 #include "unicode/utypes.h" 12 13 #if !UCONFIG_NO_TRANSLITERATION 14 15 #include "unicode/unistr.h" 16 #include "unicode/uniset.h" 17 #include "rbt_set.h" 18 #include "rbt_rule.h" 19 #include "cmemory.h" 20 #include "putilimp.h" 21 22 U_CDECL_BEGIN 23 static void U_CALLCONV _deleteRule(void *rule) { 24 delete (U_NAMESPACE_QUALIFIER TransliterationRule *)rule; 25 } 26 U_CDECL_END 27 28 //---------------------------------------------------------------------- 29 // BEGIN Debugging support 30 //---------------------------------------------------------------------- 31 32 // #define DEBUG_RBT 33 34 #ifdef DEBUG_RBT 35 #include <stdio.h> 36 #include "charstr.h" 37 38 /** 39 * @param appendTo result is appended to this param. 40 * @param input the string being transliterated 41 * @param pos the index struct 42 */ 43 static UnicodeString& _formatInput(UnicodeString &appendTo, 44 const UnicodeString& input, 45 const UTransPosition& pos) { 46 // Output a string of the form aaa{bbb|ccc|ddd}eee, where 47 // the {} indicate the context start and limit, and the || 48 // indicate the start and limit. 49 if (0 <= pos.contextStart && 50 pos.contextStart <= pos.start && 51 pos.start <= pos.limit && 52 pos.limit <= pos.contextLimit && 53 pos.contextLimit <= input.length()) { 54 55 UnicodeString a, b, c, d, e; 56 input.extractBetween(0, pos.contextStart, a); 57 input.extractBetween(pos.contextStart, pos.start, b); 58 input.extractBetween(pos.start, pos.limit, c); 59 input.extractBetween(pos.limit, pos.contextLimit, d); 60 input.extractBetween(pos.contextLimit, input.length(), e); 61 appendTo.append(a).append((UChar)123/*{*/).append(b). 62 append((UChar)124/*|*/).append(c).append((UChar)124/*|*/).append(d). 63 append((UChar)125/*}*/).append(e); 64 } else { 65 appendTo.append("INVALID UTransPosition"); 66 //appendTo.append((UnicodeString)"INVALID UTransPosition {cs=" + 67 // pos.contextStart + ", s=" + pos.start + ", l=" + 68 // pos.limit + ", cl=" + pos.contextLimit + "} on " + 69 // input); 70 } 71 return appendTo; 72 } 73 74 // Append a hex string to the target 75 UnicodeString& _appendHex(uint32_t number, 76 int32_t digits, 77 UnicodeString& target) { 78 static const UChar digitString[] = { 79 0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 80 0x41, 0x42, 0x43, 0x44, 0x45, 0x46, 0 81 }; 82 while (digits--) { 83 target += digitString[(number >> (digits*4)) & 0xF]; 84 } 85 return target; 86 } 87 88 // Replace nonprintable characters with unicode escapes 89 UnicodeString& _escape(const UnicodeString &source, 90 UnicodeString &target) { 91 for (int32_t i = 0; i < source.length(); ) { 92 UChar32 ch = source.char32At(i); 93 i += UTF_CHAR_LENGTH(ch); 94 if (ch < 0x09 || (ch > 0x0A && ch < 0x20)|| ch > 0x7E) { 95 if (ch <= 0xFFFF) { 96 target += "\\u"; 97 _appendHex(ch, 4, target); 98 } else { 99 target += "\\U"; 100 _appendHex(ch, 8, target); 101 } 102 } else { 103 target += ch; 104 } 105 } 106 return target; 107 } 108 109 inline void _debugOut(const char* msg, TransliterationRule* rule, 110 const Replaceable& theText, UTransPosition& pos) { 111 UnicodeString buf(msg, ""); 112 if (rule) { 113 UnicodeString r; 114 rule->toRule(r, TRUE); 115 buf.append((UChar)32).append(r); 116 } 117 buf.append(UnicodeString(" => ", "")); 118 UnicodeString* text = (UnicodeString*)&theText; 119 _formatInput(buf, *text, pos); 120 UnicodeString esc; 121 _escape(buf, esc); 122 CharString cbuf(esc); 123 printf("%s\n", (const char*) cbuf); 124 } 125 126 #else 127 #define _debugOut(msg, rule, theText, pos) 128 #endif 129 130 //---------------------------------------------------------------------- 131 // END Debugging support 132 //---------------------------------------------------------------------- 133 134 // Fill the precontext and postcontext with the patterns of the rules 135 // that are masking one another. 136 static void maskingError(const U_NAMESPACE_QUALIFIER TransliterationRule& rule1, 137 const U_NAMESPACE_QUALIFIER TransliterationRule& rule2, 138 UParseError& parseError) { 139 U_NAMESPACE_QUALIFIER UnicodeString r; 140 int32_t len; 141 142 parseError.line = parseError.offset = -1; 143 144 // for pre-context 145 rule1.toRule(r, FALSE); 146 len = uprv_min(r.length(), U_PARSE_CONTEXT_LEN-1); 147 r.extract(0, len, parseError.preContext); 148 parseError.preContext[len] = 0; 149 150 //for post-context 151 r.truncate(0); 152 rule2.toRule(r, FALSE); 153 len = uprv_min(r.length(), U_PARSE_CONTEXT_LEN-1); 154 r.extract(0, len, parseError.postContext); 155 parseError.postContext[len] = 0; 156 } 157 158 U_NAMESPACE_BEGIN 159 160 /** 161 * Construct a new empty rule set. 162 */ 163 TransliterationRuleSet::TransliterationRuleSet(UErrorCode& status) : UMemory() { 164 ruleVector = new UVector(&_deleteRule, NULL, status); 165 if (U_FAILURE(status)) { 166 return; 167 } 168 if (ruleVector == NULL) { 169 status = U_MEMORY_ALLOCATION_ERROR; 170 } 171 rules = NULL; 172 maxContextLength = 0; 173 } 174 175 /** 176 * Copy constructor. 177 */ 178 TransliterationRuleSet::TransliterationRuleSet(const TransliterationRuleSet& other) : 179 UMemory(other), 180 ruleVector(0), 181 rules(0), 182 maxContextLength(other.maxContextLength) { 183 184 int32_t i, len; 185 uprv_memcpy(index, other.index, sizeof(index)); 186 UErrorCode status = U_ZERO_ERROR; 187 ruleVector = new UVector(&_deleteRule, NULL, status); 188 if (other.ruleVector != 0 && ruleVector != 0 && U_SUCCESS(status)) { 189 len = other.ruleVector->size(); 190 for (i=0; i<len && U_SUCCESS(status); ++i) { 191 TransliterationRule *tempTranslitRule = new TransliterationRule(*(TransliterationRule*)other.ruleVector->elementAt(i)); 192 // Null pointer test 193 if (tempTranslitRule == NULL) { 194 status = U_MEMORY_ALLOCATION_ERROR; 195 break; 196 } 197 ruleVector->addElement(tempTranslitRule, status); 198 if (U_FAILURE(status)) { 199 break; 200 } 201 } 202 } 203 if (other.rules != 0 && U_SUCCESS(status)) { 204 UParseError p; 205 freeze(p, status); 206 } 207 } 208 209 /** 210 * Destructor. 211 */ 212 TransliterationRuleSet::~TransliterationRuleSet() { 213 delete ruleVector; // This deletes the contained rules 214 uprv_free(rules); 215 } 216 217 void TransliterationRuleSet::setData(const TransliterationRuleData* d) { 218 /** 219 * We assume that the ruleset has already been frozen. 220 */ 221 int32_t len = index[256]; // see freeze() 222 for (int32_t i=0; i<len; ++i) { 223 rules[i]->setData(d); 224 } 225 } 226 227 /** 228 * Return the maximum context length. 229 * @return the length of the longest preceding context. 230 */ 231 int32_t TransliterationRuleSet::getMaximumContextLength(void) const { 232 return maxContextLength; 233 } 234 235 /** 236 * Add a rule to this set. Rules are added in order, and order is 237 * significant. The last call to this method must be followed by 238 * a call to <code>freeze()</code> before the rule set is used. 239 * 240 * <p>If freeze() has already been called, calling addRule() 241 * unfreezes the rules, and freeze() must be called again. 242 * 243 * @param adoptedRule the rule to add 244 */ 245 void TransliterationRuleSet::addRule(TransliterationRule* adoptedRule, 246 UErrorCode& status) { 247 if (U_FAILURE(status)) { 248 delete adoptedRule; 249 return; 250 } 251 ruleVector->addElement(adoptedRule, status); 252 253 int32_t len; 254 if ((len = adoptedRule->getContextLength()) > maxContextLength) { 255 maxContextLength = len; 256 } 257 258 uprv_free(rules); 259 rules = 0; 260 } 261 262 /** 263 * Check this for masked rules and index it to optimize performance. 264 * The sequence of operations is: (1) add rules to a set using 265 * <code>addRule()</code>; (2) freeze the set using 266 * <code>freeze()</code>; (3) use the rule set. If 267 * <code>addRule()</code> is called after calling this method, it 268 * invalidates this object, and this method must be called again. 269 * That is, <code>freeze()</code> may be called multiple times, 270 * although for optimal performance it shouldn't be. 271 */ 272 void TransliterationRuleSet::freeze(UParseError& parseError,UErrorCode& status) { 273 /* Construct the rule array and index table. We reorder the 274 * rules by sorting them into 256 bins. Each bin contains all 275 * rules matching the index value for that bin. A rule 276 * matches an index value if string whose first key character 277 * has a low byte equal to the index value can match the rule. 278 * 279 * Each bin contains zero or more rules, in the same order 280 * they were found originally. However, the total rules in 281 * the bins may exceed the number in the original vector, 282 * since rules that have a variable as their first key 283 * character will generally fall into more than one bin. 284 * 285 * That is, each bin contains all rules that either have that 286 * first index value as their first key character, or have 287 * a set containing the index value as their first character. 288 */ 289 int32_t n = ruleVector->size(); 290 int32_t j; 291 int16_t x; 292 UVector v(2*n, status); // heuristic; adjust as needed 293 294 if (U_FAILURE(status)) { 295 return; 296 } 297 298 /* Precompute the index values. This saves a LOT of time. 299 * Be careful not to call malloc(0). 300 */ 301 int16_t* indexValue = (int16_t*) uprv_malloc( sizeof(int16_t) * (n > 0 ? n : 1) ); 302 /* test for NULL */ 303 if (indexValue == 0) { 304 status = U_MEMORY_ALLOCATION_ERROR; 305 return; 306 } 307 for (j=0; j<n; ++j) { 308 TransliterationRule* r = (TransliterationRule*) ruleVector->elementAt(j); 309 indexValue[j] = r->getIndexValue(); 310 } 311 for (x=0; x<256; ++x) { 312 index[x] = v.size(); 313 for (j=0; j<n; ++j) { 314 if (indexValue[j] >= 0) { 315 if (indexValue[j] == x) { 316 v.addElement(ruleVector->elementAt(j), status); 317 } 318 } else { 319 // If the indexValue is < 0, then the first key character is 320 // a set, and we must use the more time-consuming 321 // matchesIndexValue check. In practice this happens 322 // rarely, so we seldom tread this code path. 323 TransliterationRule* r = (TransliterationRule*) ruleVector->elementAt(j); 324 if (r->matchesIndexValue((uint8_t)x)) { 325 v.addElement(r, status); 326 } 327 } 328 } 329 } 330 uprv_free(indexValue); 331 index[256] = v.size(); 332 333 /* Freeze things into an array. 334 */ 335 uprv_free(rules); // Contains alias pointers 336 337 /* You can't do malloc(0)! */ 338 if (v.size() == 0) { 339 rules = NULL; 340 return; 341 } 342 rules = (TransliterationRule **)uprv_malloc(v.size() * sizeof(TransliterationRule *)); 343 /* test for NULL */ 344 if (rules == 0) { 345 status = U_MEMORY_ALLOCATION_ERROR; 346 return; 347 } 348 for (j=0; j<v.size(); ++j) { 349 rules[j] = (TransliterationRule*) v.elementAt(j); 350 } 351 352 // TODO Add error reporting that indicates the rules that 353 // are being masked. 354 //UnicodeString errors; 355 356 /* Check for masking. This is MUCH faster than our old check, 357 * which was each rule against each following rule, since we 358 * only have to check for masking within each bin now. It's 359 * 256*O(n2^2) instead of O(n1^2), where n1 is the total rule 360 * count, and n2 is the per-bin rule count. But n2<<n1, so 361 * it's a big win. 362 */ 363 for (x=0; x<256; ++x) { 364 for (j=index[x]; j<index[x+1]-1; ++j) { 365 TransliterationRule* r1 = rules[j]; 366 for (int32_t k=j+1; k<index[x+1]; ++k) { 367 TransliterationRule* r2 = rules[k]; 368 if (r1->masks(*r2)) { 369 //| if (errors == null) { 370 //| errors = new StringBuffer(); 371 //| } else { 372 //| errors.append("\n"); 373 //| } 374 //| errors.append("Rule " + r1 + " masks " + r2); 375 status = U_RULE_MASK_ERROR; 376 maskingError(*r1, *r2, parseError); 377 return; 378 } 379 } 380 } 381 } 382 383 //if (errors != null) { 384 // throw new IllegalArgumentException(errors.toString()); 385 //} 386 } 387 388 /** 389 * Transliterate the given text with the given UTransPosition 390 * indices. Return TRUE if the transliteration should continue 391 * or FALSE if it should halt (because of a U_PARTIAL_MATCH match). 392 * Note that FALSE is only ever returned if isIncremental is TRUE. 393 * @param text the text to be transliterated 394 * @param pos the position indices, which will be updated 395 * @param incremental if TRUE, assume new text may be inserted 396 * at index.limit, and return FALSE if thre is a partial match. 397 * @return TRUE unless a U_PARTIAL_MATCH has been obtained, 398 * indicating that transliteration should stop until more text 399 * arrives. 400 */ 401 UBool TransliterationRuleSet::transliterate(Replaceable& text, 402 UTransPosition& pos, 403 UBool incremental) { 404 int16_t indexByte = (int16_t) (text.char32At(pos.start) & 0xFF); 405 for (int32_t i=index[indexByte]; i<index[indexByte+1]; ++i) { 406 UMatchDegree m = rules[i]->matchAndReplace(text, pos, incremental); 407 switch (m) { 408 case U_MATCH: 409 _debugOut("match", rules[i], text, pos); 410 return TRUE; 411 case U_PARTIAL_MATCH: 412 _debugOut("partial match", rules[i], text, pos); 413 return FALSE; 414 default: /* Ram: added default to make GCC happy */ 415 break; 416 } 417 } 418 // No match or partial match from any rule 419 pos.start += UTF_CHAR_LENGTH(text.char32At(pos.start)); 420 _debugOut("no match", NULL, text, pos); 421 return TRUE; 422 } 423 424 /** 425 * Create rule strings that represents this rule set. 426 */ 427 UnicodeString& TransliterationRuleSet::toRules(UnicodeString& ruleSource, 428 UBool escapeUnprintable) const { 429 int32_t i; 430 int32_t count = ruleVector->size(); 431 ruleSource.truncate(0); 432 for (i=0; i<count; ++i) { 433 if (i != 0) { 434 ruleSource.append((UChar) 0x000A /*\n*/); 435 } 436 TransliterationRule *r = 437 (TransliterationRule*) ruleVector->elementAt(i); 438 r->toRule(ruleSource, escapeUnprintable); 439 } 440 return ruleSource; 441 } 442 443 /** 444 * Return the set of all characters that may be modified 445 * (getTarget=false) or emitted (getTarget=true) by this set. 446 */ 447 UnicodeSet& TransliterationRuleSet::getSourceTargetSet(UnicodeSet& result, 448 UBool getTarget) const 449 { 450 result.clear(); 451 int32_t count = ruleVector->size(); 452 for (int32_t i=0; i<count; ++i) { 453 TransliterationRule* r = 454 (TransliterationRule*) ruleVector->elementAt(i); 455 if (getTarget) { 456 r->addTargetSetTo(result); 457 } else { 458 r->addSourceSetTo(result); 459 } 460 } 461 return result; 462 } 463 464 U_NAMESPACE_END 465 466 #endif /* #if !UCONFIG_NO_TRANSLITERATION */ 467