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      1 /*
      2  * Copyright (c) 2009-2010 jMonkeyEngine
      3  * All rights reserved.
      4  *
      5  * Redistribution and use in source and binary forms, with or without
      6  * modification, are permitted provided that the following conditions are
      7  * met:
      8  *
      9  * * Redistributions of source code must retain the above copyright
     10  *   notice, this list of conditions and the following disclaimer.
     11  *
     12  * * Redistributions in binary form must reproduce the above copyright
     13  *   notice, this list of conditions and the following disclaimer in the
     14  *   documentation and/or other materials provided with the distribution.
     15  *
     16  * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
     17  *   may be used to endorse or promote products derived from this software
     18  *   without specific prior written permission.
     19  *
     20  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     21  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
     22  * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
     23  * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
     24  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
     25  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
     26  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
     27  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
     28  * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
     29  * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
     30  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     31  */
     32 
     33 package com.jme3.texture.plugins;
     34 
     35 import com.jme3.texture.Image;
     36 import com.jme3.util.BufferUtils;
     37 import java.nio.ByteBuffer;
     38 
     39 /**
     40  * ImageFlipper is a utility class used to flip images across the Y axis.
     41  * Due to the standard of where the image origin is between OpenGL and
     42  * other software, this class is required.
     43  *
     44  * @author Kirill Vainer
     45  */
     46 public class ImageFlipper {
     47 
     48     public static void flipImage(Image img, int index){
     49         if (img.getFormat().isCompressed())
     50             throw new UnsupportedOperationException("Flipping compressed " +
     51                                                     "images is unsupported.");
     52 
     53         int w = img.getWidth();
     54         int h = img.getHeight();
     55         int halfH = h / 2;
     56 
     57         // bytes per pixel
     58         int bpp = img.getFormat().getBitsPerPixel() / 8;
     59         int scanline = w * bpp;
     60 
     61         ByteBuffer data = img.getData(index);
     62         ByteBuffer temp = BufferUtils.createByteBuffer(scanline);
     63 
     64         data.rewind();
     65         for (int y = 0; y < halfH; y++){
     66             int oppY = h - y - 1;
     67             // read in scanline
     68             data.position(y * scanline);
     69             data.limit(data.position() + scanline);
     70 
     71             temp.rewind();
     72             temp.put(data);
     73 
     74         }
     75     }
     76 
     77 }
     78