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      1 .. _atomics:
      2 
      3 ==============================================
      4 LLVM Atomic Instructions and Concurrency Guide
      5 ==============================================
      6 
      7 .. contents::
      8    :local:
      9 
     10 Introduction
     11 ============
     12 
     13 Historically, LLVM has not had very strong support for concurrency; some minimal
     14 intrinsics were provided, and ``volatile`` was used in some cases to achieve
     15 rough semantics in the presence of concurrency.  However, this is changing;
     16 there are now new instructions which are well-defined in the presence of threads
     17 and asynchronous signals, and the model for existing instructions has been
     18 clarified in the IR.
     19 
     20 The atomic instructions are designed specifically to provide readable IR and
     21 optimized code generation for the following:
     22 
     23 * The new C++0x ``<atomic>`` header.  (`C++0x draft available here
     24   <http://www.open-std.org/jtc1/sc22/wg21/>`_.) (`C1x draft available here
     25   <http://www.open-std.org/jtc1/sc22/wg14/>`_.)
     26 
     27 * Proper semantics for Java-style memory, for both ``volatile`` and regular
     28   shared variables. (`Java Specification
     29   <http://java.sun.com/docs/books/jls/third_edition/html/memory.html>`_)
     30 
     31 * gcc-compatible ``__sync_*`` builtins. (`Description
     32   <http://gcc.gnu.org/onlinedocs/gcc/Atomic-Builtins.html>`_)
     33 
     34 * Other scenarios with atomic semantics, including ``static`` variables with
     35   non-trivial constructors in C++.
     36 
     37 Atomic and volatile in the IR are orthogonal; "volatile" is the C/C++ volatile,
     38 which ensures that every volatile load and store happens and is performed in the
     39 stated order.  A couple examples: if a SequentiallyConsistent store is
     40 immediately followed by another SequentiallyConsistent store to the same
     41 address, the first store can be erased. This transformation is not allowed for a
     42 pair of volatile stores. On the other hand, a non-volatile non-atomic load can
     43 be moved across a volatile load freely, but not an Acquire load.
     44 
     45 This document is intended to provide a guide to anyone either writing a frontend
     46 for LLVM or working on optimization passes for LLVM with a guide for how to deal
     47 with instructions with special semantics in the presence of concurrency.  This
     48 is not intended to be a precise guide to the semantics; the details can get
     49 extremely complicated and unreadable, and are not usually necessary.
     50 
     51 .. _Optimization outside atomic:
     52 
     53 Optimization outside atomic
     54 ===========================
     55 
     56 The basic ``'load'`` and ``'store'`` allow a variety of optimizations, but can
     57 lead to undefined results in a concurrent environment; see `NotAtomic`_. This
     58 section specifically goes into the one optimizer restriction which applies in
     59 concurrent environments, which gets a bit more of an extended description
     60 because any optimization dealing with stores needs to be aware of it.
     61 
     62 From the optimizer's point of view, the rule is that if there are not any
     63 instructions with atomic ordering involved, concurrency does not matter, with
     64 one exception: if a variable might be visible to another thread or signal
     65 handler, a store cannot be inserted along a path where it might not execute
     66 otherwise.  Take the following example:
     67 
     68 .. code-block:: c
     69 
     70  /* C code, for readability; run through clang -O2 -S -emit-llvm to get
     71      equivalent IR */
     72   int x;
     73   void f(int* a) {
     74     for (int i = 0; i < 100; i++) {
     75       if (a[i])
     76         x += 1;
     77     }
     78   }
     79 
     80 The following is equivalent in non-concurrent situations:
     81 
     82 .. code-block:: c
     83 
     84   int x;
     85   void f(int* a) {
     86     int xtemp = x;
     87     for (int i = 0; i < 100; i++) {
     88       if (a[i])
     89         xtemp += 1;
     90     }
     91     x = xtemp;
     92   }
     93 
     94 However, LLVM is not allowed to transform the former to the latter: it could
     95 indirectly introduce undefined behavior if another thread can access ``x`` at
     96 the same time. (This example is particularly of interest because before the
     97 concurrency model was implemented, LLVM would perform this transformation.)
     98 
     99 Note that speculative loads are allowed; a load which is part of a race returns
    100 ``undef``, but does not have undefined behavior.
    101 
    102 Atomic instructions
    103 ===================
    104 
    105 For cases where simple loads and stores are not sufficient, LLVM provides
    106 various atomic instructions. The exact guarantees provided depend on the
    107 ordering; see `Atomic orderings`_.
    108 
    109 ``load atomic`` and ``store atomic`` provide the same basic functionality as
    110 non-atomic loads and stores, but provide additional guarantees in situations
    111 where threads and signals are involved.
    112 
    113 ``cmpxchg`` and ``atomicrmw`` are essentially like an atomic load followed by an
    114 atomic store (where the store is conditional for ``cmpxchg``), but no other
    115 memory operation can happen on any thread between the load and store.  Note that
    116 LLVM's cmpxchg does not provide quite as many options as the C++0x version.
    117 
    118 A ``fence`` provides Acquire and/or Release ordering which is not part of
    119 another operation; it is normally used along with Monotonic memory operations.
    120 A Monotonic load followed by an Acquire fence is roughly equivalent to an
    121 Acquire load.
    122 
    123 Frontends generating atomic instructions generally need to be aware of the
    124 target to some degree; atomic instructions are guaranteed to be lock-free, and
    125 therefore an instruction which is wider than the target natively supports can be
    126 impossible to generate.
    127 
    128 .. _Atomic orderings:
    129 
    130 Atomic orderings
    131 ================
    132 
    133 In order to achieve a balance between performance and necessary guarantees,
    134 there are six levels of atomicity. They are listed in order of strength; each
    135 level includes all the guarantees of the previous level except for
    136 Acquire/Release. (See also `LangRef Ordering <LangRef.html#ordering>`_.)
    137 
    138 .. _NotAtomic:
    139 
    140 NotAtomic
    141 ---------
    142 
    143 NotAtomic is the obvious, a load or store which is not atomic. (This isn't
    144 really a level of atomicity, but is listed here for comparison.) This is
    145 essentially a regular load or store. If there is a race on a given memory
    146 location, loads from that location return undef.
    147 
    148 Relevant standard
    149   This is intended to match shared variables in C/C++, and to be used in any
    150   other context where memory access is necessary, and a race is impossible. (The
    151   precise definition is in `LangRef Memory Model <LangRef.html#memmodel>`_.)
    152 
    153 Notes for frontends
    154   The rule is essentially that all memory accessed with basic loads and stores
    155   by multiple threads should be protected by a lock or other synchronization;
    156   otherwise, you are likely to run into undefined behavior. If your frontend is
    157   for a "safe" language like Java, use Unordered to load and store any shared
    158   variable.  Note that NotAtomic volatile loads and stores are not properly
    159   atomic; do not try to use them as a substitute. (Per the C/C++ standards,
    160   volatile does provide some limited guarantees around asynchronous signals, but
    161   atomics are generally a better solution.)
    162 
    163 Notes for optimizers
    164   Introducing loads to shared variables along a codepath where they would not
    165   otherwise exist is allowed; introducing stores to shared variables is not. See
    166   `Optimization outside atomic`_.
    167 
    168 Notes for code generation
    169   The one interesting restriction here is that it is not allowed to write to
    170   bytes outside of the bytes relevant to a store.  This is mostly relevant to
    171   unaligned stores: it is not allowed in general to convert an unaligned store
    172   into two aligned stores of the same width as the unaligned store. Backends are
    173   also expected to generate an i8 store as an i8 store, and not an instruction
    174   which writes to surrounding bytes.  (If you are writing a backend for an
    175   architecture which cannot satisfy these restrictions and cares about
    176   concurrency, please send an email to llvmdev.)
    177 
    178 Unordered
    179 ---------
    180 
    181 Unordered is the lowest level of atomicity. It essentially guarantees that races
    182 produce somewhat sane results instead of having undefined behavior.  It also
    183 guarantees the operation to be lock-free, so it do not depend on the data being
    184 part of a special atomic structure or depend on a separate per-process global
    185 lock.  Note that code generation will fail for unsupported atomic operations; if
    186 you need such an operation, use explicit locking.
    187 
    188 Relevant standard
    189   This is intended to match the Java memory model for shared variables.
    190 
    191 Notes for frontends
    192   This cannot be used for synchronization, but is useful for Java and other
    193   "safe" languages which need to guarantee that the generated code never
    194   exhibits undefined behavior. Note that this guarantee is cheap on common
    195   platforms for loads of a native width, but can be expensive or unavailable for
    196   wider loads, like a 64-bit store on ARM. (A frontend for Java or other "safe"
    197   languages would normally split a 64-bit store on ARM into two 32-bit unordered
    198   stores.)
    199 
    200 Notes for optimizers
    201   In terms of the optimizer, this prohibits any transformation that transforms a
    202   single load into multiple loads, transforms a store into multiple stores,
    203   narrows a store, or stores a value which would not be stored otherwise.  Some
    204   examples of unsafe optimizations are narrowing an assignment into a bitfield,
    205   rematerializing a load, and turning loads and stores into a memcpy
    206   call. Reordering unordered operations is safe, though, and optimizers should
    207   take advantage of that because unordered operations are common in languages
    208   that need them.
    209 
    210 Notes for code generation
    211   These operations are required to be atomic in the sense that if you use
    212   unordered loads and unordered stores, a load cannot see a value which was
    213   never stored.  A normal load or store instruction is usually sufficient, but
    214   note that an unordered load or store cannot be split into multiple
    215   instructions (or an instruction which does multiple memory operations, like
    216   ``LDRD`` on ARM).
    217 
    218 Monotonic
    219 ---------
    220 
    221 Monotonic is the weakest level of atomicity that can be used in synchronization
    222 primitives, although it does not provide any general synchronization. It
    223 essentially guarantees that if you take all the operations affecting a specific
    224 address, a consistent ordering exists.
    225 
    226 Relevant standard
    227   This corresponds to the C++0x/C1x ``memory_order_relaxed``; see those
    228   standards for the exact definition.
    229 
    230 Notes for frontends
    231   If you are writing a frontend which uses this directly, use with caution.  The
    232   guarantees in terms of synchronization are very weak, so make sure these are
    233   only used in a pattern which you know is correct.  Generally, these would
    234   either be used for atomic operations which do not protect other memory (like
    235   an atomic counter), or along with a ``fence``.
    236 
    237 Notes for optimizers
    238   In terms of the optimizer, this can be treated as a read+write on the relevant
    239   memory location (and alias analysis will take advantage of that). In addition,
    240   it is legal to reorder non-atomic and Unordered loads around Monotonic
    241   loads. CSE/DSE and a few other optimizations are allowed, but Monotonic
    242   operations are unlikely to be used in ways which would make those
    243   optimizations useful.
    244 
    245 Notes for code generation
    246   Code generation is essentially the same as that for unordered for loads and
    247   stores.  No fences are required.  ``cmpxchg`` and ``atomicrmw`` are required
    248   to appear as a single operation.
    249 
    250 Acquire
    251 -------
    252 
    253 Acquire provides a barrier of the sort necessary to acquire a lock to access
    254 other memory with normal loads and stores.
    255 
    256 Relevant standard
    257   This corresponds to the C++0x/C1x ``memory_order_acquire``. It should also be
    258   used for C++0x/C1x ``memory_order_consume``.
    259 
    260 Notes for frontends
    261   If you are writing a frontend which uses this directly, use with caution.
    262   Acquire only provides a semantic guarantee when paired with a Release
    263   operation.
    264 
    265 Notes for optimizers
    266   Optimizers not aware of atomics can treat this like a nothrow call.  It is
    267   also possible to move stores from before an Acquire load or read-modify-write
    268   operation to after it, and move non-Acquire loads from before an Acquire
    269   operation to after it.
    270 
    271 Notes for code generation
    272   Architectures with weak memory ordering (essentially everything relevant today
    273   except x86 and SPARC) require some sort of fence to maintain the Acquire
    274   semantics.  The precise fences required varies widely by architecture, but for
    275   a simple implementation, most architectures provide a barrier which is strong
    276   enough for everything (``dmb`` on ARM, ``sync`` on PowerPC, etc.).  Putting
    277   such a fence after the equivalent Monotonic operation is sufficient to
    278   maintain Acquire semantics for a memory operation.
    279 
    280 Release
    281 -------
    282 
    283 Release is similar to Acquire, but with a barrier of the sort necessary to
    284 release a lock.
    285 
    286 Relevant standard
    287   This corresponds to the C++0x/C1x ``memory_order_release``.
    288 
    289 Notes for frontends
    290   If you are writing a frontend which uses this directly, use with caution.
    291   Release only provides a semantic guarantee when paired with a Acquire
    292   operation.
    293 
    294 Notes for optimizers
    295   Optimizers not aware of atomics can treat this like a nothrow call.  It is
    296   also possible to move loads from after a Release store or read-modify-write
    297   operation to before it, and move non-Release stores from after an Release
    298   operation to before it.
    299 
    300 Notes for code generation
    301   See the section on Acquire; a fence before the relevant operation is usually
    302   sufficient for Release. Note that a store-store fence is not sufficient to
    303   implement Release semantics; store-store fences are generally not exposed to
    304   IR because they are extremely difficult to use correctly.
    305 
    306 AcquireRelease
    307 --------------
    308 
    309 AcquireRelease (``acq_rel`` in IR) provides both an Acquire and a Release
    310 barrier (for fences and operations which both read and write memory).
    311 
    312 Relevant standard
    313   This corresponds to the C++0x/C1x ``memory_order_acq_rel``.
    314 
    315 Notes for frontends
    316   If you are writing a frontend which uses this directly, use with caution.
    317   Acquire only provides a semantic guarantee when paired with a Release
    318   operation, and vice versa.
    319 
    320 Notes for optimizers
    321   In general, optimizers should treat this like a nothrow call; the possible
    322   optimizations are usually not interesting.
    323 
    324 Notes for code generation
    325   This operation has Acquire and Release semantics; see the sections on Acquire
    326   and Release.
    327 
    328 SequentiallyConsistent
    329 ----------------------
    330 
    331 SequentiallyConsistent (``seq_cst`` in IR) provides Acquire semantics for loads
    332 and Release semantics for stores. Additionally, it guarantees that a total
    333 ordering exists between all SequentiallyConsistent operations.
    334 
    335 Relevant standard
    336   This corresponds to the C++0x/C1x ``memory_order_seq_cst``, Java volatile, and
    337   the gcc-compatible ``__sync_*`` builtins which do not specify otherwise.
    338 
    339 Notes for frontends
    340   If a frontend is exposing atomic operations, these are much easier to reason
    341   about for the programmer than other kinds of operations, and using them is
    342   generally a practical performance tradeoff.
    343 
    344 Notes for optimizers
    345   Optimizers not aware of atomics can treat this like a nothrow call.  For
    346   SequentiallyConsistent loads and stores, the same reorderings are allowed as
    347   for Acquire loads and Release stores, except that SequentiallyConsistent
    348   operations may not be reordered.
    349 
    350 Notes for code generation
    351   SequentiallyConsistent loads minimally require the same barriers as Acquire
    352   operations and SequentiallyConsistent stores require Release
    353   barriers. Additionally, the code generator must enforce ordering between
    354   SequentiallyConsistent stores followed by SequentiallyConsistent loads. This
    355   is usually done by emitting either a full fence before the loads or a full
    356   fence after the stores; which is preferred varies by architecture.
    357 
    358 Atomics and IR optimization
    359 ===========================
    360 
    361 Predicates for optimizer writers to query:
    362 
    363 * ``isSimple()``: A load or store which is not volatile or atomic.  This is
    364   what, for example, memcpyopt would check for operations it might transform.
    365 
    366 * ``isUnordered()``: A load or store which is not volatile and at most
    367   Unordered. This would be checked, for example, by LICM before hoisting an
    368   operation.
    369 
    370 * ``mayReadFromMemory()``/``mayWriteToMemory()``: Existing predicate, but note
    371   that they return true for any operation which is volatile or at least
    372   Monotonic.
    373 
    374 * Alias analysis: Note that AA will return ModRef for anything Acquire or
    375   Release, and for the address accessed by any Monotonic operation.
    376 
    377 To support optimizing around atomic operations, make sure you are using the
    378 right predicates; everything should work if that is done.  If your pass should
    379 optimize some atomic operations (Unordered operations in particular), make sure
    380 it doesn't replace an atomic load or store with a non-atomic operation.
    381 
    382 Some examples of how optimizations interact with various kinds of atomic
    383 operations:
    384 
    385 * ``memcpyopt``: An atomic operation cannot be optimized into part of a
    386   memcpy/memset, including unordered loads/stores.  It can pull operations
    387   across some atomic operations.
    388 
    389 * LICM: Unordered loads/stores can be moved out of a loop.  It just treats
    390   monotonic operations like a read+write to a memory location, and anything
    391   stricter than that like a nothrow call.
    392 
    393 * DSE: Unordered stores can be DSE'ed like normal stores.  Monotonic stores can
    394   be DSE'ed in some cases, but it's tricky to reason about, and not especially
    395   important.
    396 
    397 * Folding a load: Any atomic load from a constant global can be constant-folded,
    398   because it cannot be observed.  Similar reasoning allows scalarrepl with
    399   atomic loads and stores.
    400 
    401 Atomics and Codegen
    402 ===================
    403 
    404 Atomic operations are represented in the SelectionDAG with ``ATOMIC_*`` opcodes.
    405 On architectures which use barrier instructions for all atomic ordering (like
    406 ARM), appropriate fences are split out as the DAG is built.
    407 
    408 The MachineMemOperand for all atomic operations is currently marked as volatile;
    409 this is not correct in the IR sense of volatile, but CodeGen handles anything
    410 marked volatile very conservatively.  This should get fixed at some point.
    411 
    412 Common architectures have some way of representing at least a pointer-sized
    413 lock-free ``cmpxchg``; such an operation can be used to implement all the other
    414 atomic operations which can be represented in IR up to that size.  Backends are
    415 expected to implement all those operations, but not operations which cannot be
    416 implemented in a lock-free manner.  It is expected that backends will give an
    417 error when given an operation which cannot be implemented.  (The LLVM code
    418 generator is not very helpful here at the moment, but hopefully that will
    419 change.)
    420 
    421 The implementation of atomics on LL/SC architectures (like ARM) is currently a
    422 bit of a mess; there is a lot of copy-pasted code across targets, and the
    423 representation is relatively unsuited to optimization (it would be nice to be
    424 able to optimize loops involving cmpxchg etc.).
    425 
    426 On x86, all atomic loads generate a ``MOV``. SequentiallyConsistent stores
    427 generate an ``XCHG``, other stores generate a ``MOV``. SequentiallyConsistent
    428 fences generate an ``MFENCE``, other fences do not cause any code to be
    429 generated.  cmpxchg uses the ``LOCK CMPXCHG`` instruction.  ``atomicrmw xchg``
    430 uses ``XCHG``, ``atomicrmw add`` and ``atomicrmw sub`` use ``XADD``, and all
    431 other ``atomicrmw`` operations generate a loop with ``LOCK CMPXCHG``.  Depending
    432 on the users of the result, some ``atomicrmw`` operations can be translated into
    433 operations like ``LOCK AND``, but that does not work in general.
    434 
    435 On ARM, MIPS, and many other RISC architectures, Acquire, Release, and
    436 SequentiallyConsistent semantics require barrier instructions for every such
    437 operation. Loads and stores generate normal instructions.  ``cmpxchg`` and
    438 ``atomicrmw`` can be represented using a loop with LL/SC-style instructions
    439 which take some sort of exclusive lock on a cache line (``LDREX`` and ``STREX``
    440 on ARM, etc.). At the moment, the IR does not provide any way to represent a
    441 weak ``cmpxchg`` which would not require a loop.
    442