Home | History | Annotate | Download | only in ARM
      1 ; RUN: llc < %s -mcpu=cortex-a9 | FileCheck %s
      2 target datalayout = "e-p:32:32:32-i1:8:32-i8:8:32-i16:16:32-i32:32:32-i64:32:64-f32:32:32-f64:32:64-v64:32:64-v128:32:128-a0:0:32-n32-S32"
      3 target triple = "thumbv7-apple-ios0.0.0"
      4 
      5 ; CHECK: f
      6 ; The vld2 and vst2 are not aligned wrt each other, the second Q loaded is the
      7 ; first one stored.
      8 ; The coalescer must find a super-register larger than QQ to eliminate the copy
      9 ; setting up the vst2 data.
     10 ; CHECK: vld2
     11 ; CHECK-NOT: vorr
     12 ; CHECK-NOT: vmov
     13 ; CHECK: vst2
     14 define void @f(float* %p, i32 %c) nounwind ssp {
     15 entry:
     16   %0 = bitcast float* %p to i8*
     17   %vld2 = tail call { <4 x float>, <4 x float> } @llvm.arm.neon.vld2.v4f32(i8* %0, i32 4)
     18   %vld221 = extractvalue { <4 x float>, <4 x float> } %vld2, 1
     19   %add.ptr = getelementptr inbounds float* %p, i32 8
     20   %1 = bitcast float* %add.ptr to i8*
     21   tail call void @llvm.arm.neon.vst2.v4f32(i8* %1, <4 x float> %vld221, <4 x float> undef, i32 4)
     22   ret void
     23 }
     24 
     25 ; CHECK: f1
     26 ; FIXME: This function still has copies.
     27 define void @f1(float* %p, i32 %c) nounwind ssp {
     28 entry:
     29   %0 = bitcast float* %p to i8*
     30   %vld2 = tail call { <4 x float>, <4 x float> } @llvm.arm.neon.vld2.v4f32(i8* %0, i32 4)
     31   %vld221 = extractvalue { <4 x float>, <4 x float> } %vld2, 1
     32   %add.ptr = getelementptr inbounds float* %p, i32 8
     33   %1 = bitcast float* %add.ptr to i8*
     34   %vld22 = tail call { <4 x float>, <4 x float> } @llvm.arm.neon.vld2.v4f32(i8* %1, i32 4)
     35   %vld2215 = extractvalue { <4 x float>, <4 x float> } %vld22, 0
     36   tail call void @llvm.arm.neon.vst2.v4f32(i8* %1, <4 x float> %vld221, <4 x float> %vld2215, i32 4)
     37   ret void
     38 }
     39 
     40 ; CHECK: f2
     41 ; FIXME: This function still has copies.
     42 define void @f2(float* %p, i32 %c) nounwind ssp {
     43 entry:
     44   %0 = bitcast float* %p to i8*
     45   %vld2 = tail call { <4 x float>, <4 x float> } @llvm.arm.neon.vld2.v4f32(i8* %0, i32 4)
     46   %vld224 = extractvalue { <4 x float>, <4 x float> } %vld2, 1
     47   br label %do.body
     48 
     49 do.body:                                          ; preds = %do.body, %entry
     50   %qq0.0.1.0 = phi <4 x float> [ %vld224, %entry ], [ %vld2216, %do.body ]
     51   %c.addr.0 = phi i32 [ %c, %entry ], [ %dec, %do.body ]
     52   %p.addr.0 = phi float* [ %p, %entry ], [ %add.ptr, %do.body ]
     53   %add.ptr = getelementptr inbounds float* %p.addr.0, i32 8
     54   %1 = bitcast float* %add.ptr to i8*
     55   %vld22 = tail call { <4 x float>, <4 x float> } @llvm.arm.neon.vld2.v4f32(i8* %1, i32 4)
     56   %vld2215 = extractvalue { <4 x float>, <4 x float> } %vld22, 0
     57   %vld2216 = extractvalue { <4 x float>, <4 x float> } %vld22, 1
     58   tail call void @llvm.arm.neon.vst2.v4f32(i8* %1, <4 x float> %qq0.0.1.0, <4 x float> %vld2215, i32 4)
     59   %dec = add nsw i32 %c.addr.0, -1
     60   %tobool = icmp eq i32 %dec, 0
     61   br i1 %tobool, label %do.end, label %do.body
     62 
     63 do.end:                                           ; preds = %do.body
     64   ret void
     65 }
     66 
     67 declare { <4 x float>, <4 x float> } @llvm.arm.neon.vld2.v4f32(i8*, i32) nounwind readonly
     68 declare void @llvm.arm.neon.vst2.v4f32(i8*, <4 x float>, <4 x float>, i32) nounwind
     69