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      1 ; RUN: llc < %s -mtriple=i686-pc-win32 | FileCheck %s -check-prefix=WIN_X32
      2 ; RUN: llc < %s -mtriple=x86_64-pc-win32 | FileCheck %s -check-prefix=WIN_X64
      3 ; RUN: llc < %s -mtriple=i686-pc-mingw32 | FileCheck %s -check-prefix=MINGW_X32
      4 ; RUN: llc < %s -mtriple=x86_64-pc-mingw32 | FileCheck %s -check-prefix=MINGW_X64
      5 ; RUN: llc < %s -mtriple=i386-pc-linux | FileCheck %s -check-prefix=LINUX
      6 ; RUN: llc < %s -mtriple=x86_64-pc-win32-macho | FileCheck %s -check-prefix=LINUX
      7 
      8 ; Windows and mingw require a prologue helper routine if more than 4096 bytes area
      9 ; allocated on the stack.  Windows uses __chkstk and mingw uses __alloca.  __alloca
     10 ; and the 32-bit version of __chkstk will probe the stack and adjust the stack pointer.
     11 ; The 64-bit version of __chkstk is only responsible for probing the stack.  The 64-bit
     12 ; prologue is responsible for adjusting the stack pointer.
     13 
     14 ; Stack allocation >= 4096 bytes will require call to __chkstk in the Windows ABI.
     15 define i32 @main4k() nounwind {
     16 entry:
     17 ; WIN_X32:    calll __chkstk
     18 ; WIN_X64:    callq __chkstk
     19 ; MINGW_X32:  calll __alloca
     20 ; MINGW_X64:  callq ___chkstk
     21 ; LINUX-NOT:  call __chkstk
     22   %array4096 = alloca [4096 x i8], align 16       ; <[4096 x i8]*> [#uses=0]
     23   ret i32 0
     24 }
     25 
     26 ; Make sure we don't call __chkstk or __alloca when we have less than a 4096 stack
     27 ; allocation.
     28 define i32 @main128() nounwind {
     29 entry:
     30 ; WIN_X32:       # BB#0:
     31 ; WIN_X32-NOT:   calll __chkstk
     32 ; WIN_X32:       ret
     33 
     34 ; WIN_X64:       # BB#0:
     35 ; WIN_X64-NOT:   callq __chkstk
     36 ; WIN_X64:       ret
     37 
     38 ; MINGW_X64:     # BB#0:
     39 ; MINGW_X64-NOT: callq _alloca
     40 ; MINGW_X64:     ret
     41 
     42 ; LINUX:         # BB#0:
     43 ; LINUX-NOT:     call __chkstk
     44 ; LINUX:         ret
     45   %array128 = alloca [128 x i8], align 16         ; <[128 x i8]*> [#uses=0]
     46   ret i32 0
     47 }
     48