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     27 
     28 #ifndef V8_IA32_REGEXP_MACRO_ASSEMBLER_IA32_H_
     29 #define V8_IA32_REGEXP_MACRO_ASSEMBLER_IA32_H_
     30 
     31 #include "ia32/assembler-ia32.h"
     32 #include "ia32/assembler-ia32-inl.h"
     33 
     34 namespace v8 {
     35 namespace internal {
     36 
     37 #ifdef V8_INTERPRETED_REGEXP
     38 class RegExpMacroAssemblerIA32: public RegExpMacroAssembler {
     39  public:
     40   RegExpMacroAssemblerIA32() { }
     41   virtual ~RegExpMacroAssemblerIA32() { }
     42 };
     43 
     44 #else  // V8_INTERPRETED_REGEXP
     45 class RegExpMacroAssemblerIA32: public NativeRegExpMacroAssembler {
     46  public:
     47   RegExpMacroAssemblerIA32(Mode mode, int registers_to_save);
     48   virtual ~RegExpMacroAssemblerIA32();
     49   virtual int stack_limit_slack();
     50   virtual void AdvanceCurrentPosition(int by);
     51   virtual void AdvanceRegister(int reg, int by);
     52   virtual void Backtrack();
     53   virtual void Bind(Label* label);
     54   virtual void CheckAtStart(Label* on_at_start);
     55   virtual void CheckCharacter(uint32_t c, Label* on_equal);
     56   virtual void CheckCharacterAfterAnd(uint32_t c,
     57                                       uint32_t mask,
     58                                       Label* on_equal);
     59   virtual void CheckCharacterGT(uc16 limit, Label* on_greater);
     60   virtual void CheckCharacterLT(uc16 limit, Label* on_less);
     61   virtual void CheckCharacters(Vector<const uc16> str,
     62                                int cp_offset,
     63                                Label* on_failure,
     64                                bool check_end_of_string);
     65   // A "greedy loop" is a loop that is both greedy and with a simple
     66   // body. It has a particularly simple implementation.
     67   virtual void CheckGreedyLoop(Label* on_tos_equals_current_position);
     68   virtual void CheckNotAtStart(Label* on_not_at_start);
     69   virtual void CheckNotBackReference(int start_reg, Label* on_no_match);
     70   virtual void CheckNotBackReferenceIgnoreCase(int start_reg,
     71                                                Label* on_no_match);
     72   virtual void CheckNotRegistersEqual(int reg1, int reg2, Label* on_not_equal);
     73   virtual void CheckNotCharacter(uint32_t c, Label* on_not_equal);
     74   virtual void CheckNotCharacterAfterAnd(uint32_t c,
     75                                          uint32_t mask,
     76                                          Label* on_not_equal);
     77   virtual void CheckNotCharacterAfterMinusAnd(uc16 c,
     78                                               uc16 minus,
     79                                               uc16 mask,
     80                                               Label* on_not_equal);
     81   // Checks whether the given offset from the current position is before
     82   // the end of the string.
     83   virtual void CheckPosition(int cp_offset, Label* on_outside_input);
     84   virtual bool CheckSpecialCharacterClass(uc16 type, Label* on_no_match);
     85   virtual void Fail();
     86   virtual Handle<HeapObject> GetCode(Handle<String> source);
     87   virtual void GoTo(Label* label);
     88   virtual void IfRegisterGE(int reg, int comparand, Label* if_ge);
     89   virtual void IfRegisterLT(int reg, int comparand, Label* if_lt);
     90   virtual void IfRegisterEqPos(int reg, Label* if_eq);
     91   virtual IrregexpImplementation Implementation();
     92   virtual void LoadCurrentCharacter(int cp_offset,
     93                                     Label* on_end_of_input,
     94                                     bool check_bounds = true,
     95                                     int characters = 1);
     96   virtual void PopCurrentPosition();
     97   virtual void PopRegister(int register_index);
     98   virtual void PushBacktrack(Label* label);
     99   virtual void PushCurrentPosition();
    100   virtual void PushRegister(int register_index,
    101                             StackCheckFlag check_stack_limit);
    102   virtual void ReadCurrentPositionFromRegister(int reg);
    103   virtual void ReadStackPointerFromRegister(int reg);
    104   virtual void SetCurrentPositionFromEnd(int by);
    105   virtual void SetRegister(int register_index, int to);
    106   virtual void Succeed();
    107   virtual void WriteCurrentPositionToRegister(int reg, int cp_offset);
    108   virtual void ClearRegisters(int reg_from, int reg_to);
    109   virtual void WriteStackPointerToRegister(int reg);
    110 
    111   // Called from RegExp if the stack-guard is triggered.
    112   // If the code object is relocated, the return address is fixed before
    113   // returning.
    114   static int CheckStackGuardState(Address* return_address,
    115                                   Code* re_code,
    116                                   Address re_frame);
    117 
    118  private:
    119   // Offsets from ebp of function parameters and stored registers.
    120   static const int kFramePointer = 0;
    121   // Above the frame pointer - function parameters and return address.
    122   static const int kReturn_eip = kFramePointer + kPointerSize;
    123   static const int kFrameAlign = kReturn_eip + kPointerSize;
    124   // Parameters.
    125   static const int kInputString = kFrameAlign;
    126   static const int kStartIndex = kInputString + kPointerSize;
    127   static const int kInputStart = kStartIndex + kPointerSize;
    128   static const int kInputEnd = kInputStart + kPointerSize;
    129   static const int kRegisterOutput = kInputEnd + kPointerSize;
    130   static const int kStackHighEnd = kRegisterOutput + kPointerSize;
    131   static const int kDirectCall = kStackHighEnd + kPointerSize;
    132   static const int kIsolate = kDirectCall + kPointerSize;
    133   // Below the frame pointer - local stack variables.
    134   // When adding local variables remember to push space for them in
    135   // the frame in GetCode.
    136   static const int kBackup_esi = kFramePointer - kPointerSize;
    137   static const int kBackup_edi = kBackup_esi - kPointerSize;
    138   static const int kBackup_ebx = kBackup_edi - kPointerSize;
    139   static const int kInputStartMinusOne = kBackup_ebx - kPointerSize;
    140   // First register address. Following registers are below it on the stack.
    141   static const int kRegisterZero = kInputStartMinusOne - kPointerSize;
    142 
    143   // Initial size of code buffer.
    144   static const size_t kRegExpCodeSize = 1024;
    145 
    146   // Load a number of characters at the given offset from the
    147   // current position, into the current-character register.
    148   void LoadCurrentCharacterUnchecked(int cp_offset, int character_count);
    149 
    150   // Check whether preemption has been requested.
    151   void CheckPreemption();
    152 
    153   // Check whether we are exceeding the stack limit on the backtrack stack.
    154   void CheckStackLimit();
    155 
    156   // Generate a call to CheckStackGuardState.
    157   void CallCheckStackGuardState(Register scratch);
    158 
    159   // The ebp-relative location of a regexp register.
    160   Operand register_location(int register_index);
    161 
    162   // The register containing the current character after LoadCurrentCharacter.
    163   inline Register current_character() { return edx; }
    164 
    165   // The register containing the backtrack stack top. Provides a meaningful
    166   // name to the register.
    167   inline Register backtrack_stackpointer() { return ecx; }
    168 
    169   // Byte size of chars in the string to match (decided by the Mode argument)
    170   inline int char_size() { return static_cast<int>(mode_); }
    171 
    172   // Equivalent to a conditional branch to the label, unless the label
    173   // is NULL, in which case it is a conditional Backtrack.
    174   void BranchOrBacktrack(Condition condition, Label* to);
    175 
    176   // Call and return internally in the generated code in a way that
    177   // is GC-safe (i.e., doesn't leave absolute code addresses on the stack)
    178   inline void SafeCall(Label* to);
    179   inline void SafeReturn();
    180   inline void SafeCallTarget(Label* name);
    181 
    182   // Pushes the value of a register on the backtrack stack. Decrements the
    183   // stack pointer (ecx) by a word size and stores the register's value there.
    184   inline void Push(Register source);
    185 
    186   // Pushes a value on the backtrack stack. Decrements the stack pointer (ecx)
    187   // by a word size and stores the value there.
    188   inline void Push(Immediate value);
    189 
    190   // Pops a value from the backtrack stack. Reads the word at the stack pointer
    191   // (ecx) and increments it by a word size.
    192   inline void Pop(Register target);
    193 
    194   MacroAssembler* masm_;
    195 
    196   // Which mode to generate code for (ASCII or UC16).
    197   Mode mode_;
    198 
    199   // One greater than maximal register index actually used.
    200   int num_registers_;
    201 
    202   // Number of registers to output at the end (the saved registers
    203   // are always 0..num_saved_registers_-1)
    204   int num_saved_registers_;
    205 
    206   // Labels used internally.
    207   Label entry_label_;
    208   Label start_label_;
    209   Label success_label_;
    210   Label backtrack_label_;
    211   Label exit_label_;
    212   Label check_preempt_label_;
    213   Label stack_overflow_label_;
    214 };
    215 #endif  // V8_INTERPRETED_REGEXP
    216 
    217 }}  // namespace v8::internal
    218 
    219 #endif  // V8_IA32_REGEXP_MACRO_ASSEMBLER_IA32_H_
    220