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      1 /*
      2  * Copyright (C) 2010 Nokia Inc. All rights reserved.
      3  * Copyright (C) 2009 Apple Inc. All rights reserved.
      4  * Copyright (C) 2009 Google Inc.  All rights reserved.
      5  *
      6  * Redistribution and use in source and binary forms, with or without
      7  * modification, are permitted provided that the following conditions are
      8  * met:
      9  *
     10  *     * Redistributions of source code must retain the above copyright
     11  * notice, this list of conditions and the following disclaimer.
     12  *     * Redistributions in binary form must reproduce the above
     13  * copyright notice, this list of conditions and the following disclaimer
     14  * in the documentation and/or other materials provided with the
     15  * distribution.
     16  *     * Neither the name of Google Inc. nor the names of its
     17  * contributors may be used to endorse or promote products derived from
     18  * this software without specific prior written permission.
     19  *
     20  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     21  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     22  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
     23  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     24  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     25  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     26  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     27  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     28  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     29  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     30  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     31  */
     32 
     33 #ifndef SocketStreamHandle_h
     34 #define SocketStreamHandle_h
     35 
     36 #include "SocketStreamHandleBase.h"
     37 
     38 #include <wtf/PassRefPtr.h>
     39 #include <wtf/RefCounted.h>
     40 
     41 #if !PLATFORM(QT)
     42 #error This should only be built on Qt
     43 #endif
     44 
     45 namespace WebCore {
     46 
     47     class AuthenticationChallenge;
     48     class Credential;
     49     class SocketStreamHandleClient;
     50     class SocketStreamHandlePrivate;
     51 
     52     class SocketStreamHandle : public RefCounted<SocketStreamHandle>, public SocketStreamHandleBase {
     53     public:
     54         static PassRefPtr<SocketStreamHandle> create(const KURL& url, SocketStreamHandleClient* client) { return adoptRef(new SocketStreamHandle(url, client)); }
     55 
     56         virtual ~SocketStreamHandle();
     57 
     58     protected:
     59         virtual int platformSend(const char* data, int length);
     60         virtual void platformClose();
     61 
     62     private:
     63         SocketStreamHandle(const KURL&, SocketStreamHandleClient*);
     64 
     65         // No authentication for streams per se, but proxy may ask for credentials.
     66         void didReceiveAuthenticationChallenge(const AuthenticationChallenge&);
     67         void receivedCredential(const AuthenticationChallenge&, const Credential&);
     68         void receivedRequestToContinueWithoutCredential(const AuthenticationChallenge&);
     69         void receivedCancellation(const AuthenticationChallenge&);
     70         SocketStreamHandlePrivate* m_p;
     71         friend class SocketStreamHandlePrivate;
     72     };
     73 
     74 }  // namespace WebCore
     75 
     76 #endif  // SocketStreamHandle_h
     77