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      1 /*
      2  * Copyright 2010, The Android Open Source Project
      3  *
      4  * Redistribution and use in source and binary forms, with or without
      5  * modification, are permitted provided that the following conditions
      6  * are met:
      7  *  * Redistributions of source code must retain the above copyright
      8  *    notice, this list of conditions and the following disclaimer.
      9  *  * Redistributions in binary form must reproduce the above copyright
     10  *    notice, this list of conditions and the following disclaimer in the
     11  *    documentation and/or other materials provided with the distribution.
     12  *
     13  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
     14  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     15  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
     16  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE COPYRIGHT OWNER OR
     17  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
     18  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
     19  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
     20  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
     21  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     22  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     23  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     24  */
     25 
     26 #ifndef RenderSkinMediaButton_h
     27 #define RenderSkinMediaButton_h
     28 
     29 #include "IntRect.h"
     30 
     31 class SkCanvas;
     32 
     33 namespace WebCore {
     34 
     35 class RenderSkinMediaButton {
     36 public:
     37     static void Decode();
     38 
     39     /**
     40      * Button types
     41      */
     42     typedef enum
     43     {
     44         PAUSE,
     45         PLAY,
     46         MUTE,
     47         REWIND,
     48         FORWARD,
     49         FULLSCREEN,
     50         SPINNER_OUTER,
     51         SPINNER_INNER,
     52         VIDEO,
     53         BACKGROUND_SLIDER,
     54         SLIDER_TRACK,
     55         SLIDER_THUMB
     56     } MediaButton;
     57 
     58     /**
     59      * Draw the skin to the canvas, using the rectangle for its bounds and the
     60      * State to determine which skin to use, i.e. focused or not focused.
     61      */
     62     static void Draw(SkCanvas* canvas, const IntRect& rect, MediaButton buttonType,
     63                      bool translucent = false, bool drawBackground = true,
     64                      const IntRect& thumb = IntRect());
     65 
     66     /**
     67      * Slider dimensions
     68      */
     69     static int sliderThumbWidth() { return 32; }
     70     static int sliderThumbHeight() { return 32; }
     71 
     72 };
     73 
     74 } // WebCore
     75 #endif // RenderSkinMediaButton_h
     76