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      1 // Copyright 2011 Google Inc. All Rights Reserved.
      2 //
      3 // This code is licensed under the same terms as WebM:
      4 //  Software License Agreement:  http://www.webmproject.org/license/software/
      5 //  Additional IP Rights Grant:  http://www.webmproject.org/license/additional/
      6 // -----------------------------------------------------------------------------
      7 //
      8 // Speed-critical encoding functions.
      9 //
     10 // Author: Skal (pascal.massimino (at) gmail.com)
     11 
     12 #include <stdlib.h>  // for abs()
     13 #include "./dsp.h"
     14 #include "../enc/vp8enci.h"
     15 
     16 #if defined(__cplusplus) || defined(c_plusplus)
     17 extern "C" {
     18 #endif
     19 
     20 //------------------------------------------------------------------------------
     21 // Compute susceptibility based on DCT-coeff histograms:
     22 // the higher, the "easier" the macroblock is to compress.
     23 
     24 static int ClipAlpha(int alpha) {
     25   return alpha < 0 ? 0 : alpha > 255 ? 255 : alpha;
     26 }
     27 
     28 int VP8GetAlpha(const int histo[MAX_COEFF_THRESH + 1]) {
     29   int num = 0, den = 0, val = 0;
     30   int k;
     31   int alpha;
     32   // note: changing this loop to avoid the numerous "k + 1" slows things down.
     33   for (k = 0; k < MAX_COEFF_THRESH; ++k) {
     34     if (histo[k + 1]) {
     35       val += histo[k + 1];
     36       num += val * (k + 1);
     37       den += (k + 1) * (k + 1);
     38     }
     39   }
     40   // we scale the value to a usable [0..255] range
     41   alpha = den ? 10 * num / den - 5 : 0;
     42   return ClipAlpha(alpha);
     43 }
     44 
     45 const int VP8DspScan[16 + 4 + 4] = {
     46   // Luma
     47   0 +  0 * BPS,  4 +  0 * BPS, 8 +  0 * BPS, 12 +  0 * BPS,
     48   0 +  4 * BPS,  4 +  4 * BPS, 8 +  4 * BPS, 12 +  4 * BPS,
     49   0 +  8 * BPS,  4 +  8 * BPS, 8 +  8 * BPS, 12 +  8 * BPS,
     50   0 + 12 * BPS,  4 + 12 * BPS, 8 + 12 * BPS, 12 + 12 * BPS,
     51 
     52   0 + 0 * BPS,   4 + 0 * BPS, 0 + 4 * BPS,  4 + 4 * BPS,    // U
     53   8 + 0 * BPS,  12 + 0 * BPS, 8 + 4 * BPS, 12 + 4 * BPS     // V
     54 };
     55 
     56 static int CollectHistogram(const uint8_t* ref, const uint8_t* pred,
     57                             int start_block, int end_block) {
     58   int histo[MAX_COEFF_THRESH + 1] = { 0 };
     59   int16_t out[16];
     60   int j, k;
     61   for (j = start_block; j < end_block; ++j) {
     62     VP8FTransform(ref + VP8DspScan[j], pred + VP8DspScan[j], out);
     63 
     64     // Convert coefficients to bin (within out[]).
     65     for (k = 0; k < 16; ++k) {
     66       const int v = abs(out[k]) >> 2;
     67       out[k] = (v > MAX_COEFF_THRESH) ? MAX_COEFF_THRESH : v;
     68     }
     69 
     70     // Use bin to update histogram.
     71     for (k = 0; k < 16; ++k) {
     72       histo[out[k]]++;
     73     }
     74   }
     75 
     76   return VP8GetAlpha(histo);
     77 }
     78 
     79 //------------------------------------------------------------------------------
     80 // run-time tables (~4k)
     81 
     82 static uint8_t clip1[255 + 510 + 1];    // clips [-255,510] to [0,255]
     83 
     84 // We declare this variable 'volatile' to prevent instruction reordering
     85 // and make sure it's set to true _last_ (so as to be thread-safe)
     86 static volatile int tables_ok = 0;
     87 
     88 static void InitTables(void) {
     89   if (!tables_ok) {
     90     int i;
     91     for (i = -255; i <= 255 + 255; ++i) {
     92       clip1[255 + i] = (i < 0) ? 0 : (i > 255) ? 255 : i;
     93     }
     94     tables_ok = 1;
     95   }
     96 }
     97 
     98 static WEBP_INLINE uint8_t clip_8b(int v) {
     99   return (!(v & ~0xff)) ? v : v < 0 ? 0 : 255;
    100 }
    101 
    102 //------------------------------------------------------------------------------
    103 // Transforms (Paragraph 14.4)
    104 
    105 #define STORE(x, y, v) \
    106   dst[(x) + (y) * BPS] = clip_8b(ref[(x) + (y) * BPS] + ((v) >> 3))
    107 
    108 static const int kC1 = 20091 + (1 << 16);
    109 static const int kC2 = 35468;
    110 #define MUL(a, b) (((a) * (b)) >> 16)
    111 
    112 static WEBP_INLINE void ITransformOne(const uint8_t* ref, const int16_t* in,
    113                                       uint8_t* dst) {
    114   int C[4 * 4], *tmp;
    115   int i;
    116   tmp = C;
    117   for (i = 0; i < 4; ++i) {    // vertical pass
    118     const int a = in[0] + in[8];
    119     const int b = in[0] - in[8];
    120     const int c = MUL(in[4], kC2) - MUL(in[12], kC1);
    121     const int d = MUL(in[4], kC1) + MUL(in[12], kC2);
    122     tmp[0] = a + d;
    123     tmp[1] = b + c;
    124     tmp[2] = b - c;
    125     tmp[3] = a - d;
    126     tmp += 4;
    127     in++;
    128   }
    129 
    130   tmp = C;
    131   for (i = 0; i < 4; ++i) {    // horizontal pass
    132     const int dc = tmp[0] + 4;
    133     const int a =  dc +  tmp[8];
    134     const int b =  dc -  tmp[8];
    135     const int c = MUL(tmp[4], kC2) - MUL(tmp[12], kC1);
    136     const int d = MUL(tmp[4], kC1) + MUL(tmp[12], kC2);
    137     STORE(0, i, a + d);
    138     STORE(1, i, b + c);
    139     STORE(2, i, b - c);
    140     STORE(3, i, a - d);
    141     tmp++;
    142   }
    143 }
    144 
    145 static void ITransform(const uint8_t* ref, const int16_t* in, uint8_t* dst,
    146                        int do_two) {
    147   ITransformOne(ref, in, dst);
    148   if (do_two) {
    149     ITransformOne(ref + 4, in + 16, dst + 4);
    150   }
    151 }
    152 
    153 static void FTransform(const uint8_t* src, const uint8_t* ref, int16_t* out) {
    154   int i;
    155   int tmp[16];
    156   for (i = 0; i < 4; ++i, src += BPS, ref += BPS) {
    157     const int d0 = src[0] - ref[0];
    158     const int d1 = src[1] - ref[1];
    159     const int d2 = src[2] - ref[2];
    160     const int d3 = src[3] - ref[3];
    161     const int a0 = (d0 + d3) << 3;
    162     const int a1 = (d1 + d2) << 3;
    163     const int a2 = (d1 - d2) << 3;
    164     const int a3 = (d0 - d3) << 3;
    165     tmp[0 + i * 4] = (a0 + a1);
    166     tmp[1 + i * 4] = (a2 * 2217 + a3 * 5352 + 14500) >> 12;
    167     tmp[2 + i * 4] = (a0 - a1);
    168     tmp[3 + i * 4] = (a3 * 2217 - a2 * 5352 +  7500) >> 12;
    169   }
    170   for (i = 0; i < 4; ++i) {
    171     const int a0 = (tmp[0 + i] + tmp[12 + i]);
    172     const int a1 = (tmp[4 + i] + tmp[ 8 + i]);
    173     const int a2 = (tmp[4 + i] - tmp[ 8 + i]);
    174     const int a3 = (tmp[0 + i] - tmp[12 + i]);
    175     out[0 + i] = (a0 + a1 + 7) >> 4;
    176     out[4 + i] = ((a2 * 2217 + a3 * 5352 + 12000) >> 16) + (a3 != 0);
    177     out[8 + i] = (a0 - a1 + 7) >> 4;
    178     out[12+ i] = ((a3 * 2217 - a2 * 5352 + 51000) >> 16);
    179   }
    180 }
    181 
    182 static void ITransformWHT(const int16_t* in, int16_t* out) {
    183   int tmp[16];
    184   int i;
    185   for (i = 0; i < 4; ++i) {
    186     const int a0 = in[0 + i] + in[12 + i];
    187     const int a1 = in[4 + i] + in[ 8 + i];
    188     const int a2 = in[4 + i] - in[ 8 + i];
    189     const int a3 = in[0 + i] - in[12 + i];
    190     tmp[0  + i] = a0 + a1;
    191     tmp[8  + i] = a0 - a1;
    192     tmp[4  + i] = a3 + a2;
    193     tmp[12 + i] = a3 - a2;
    194   }
    195   for (i = 0; i < 4; ++i) {
    196     const int dc = tmp[0 + i * 4] + 3;    // w/ rounder
    197     const int a0 = dc             + tmp[3 + i * 4];
    198     const int a1 = tmp[1 + i * 4] + tmp[2 + i * 4];
    199     const int a2 = tmp[1 + i * 4] - tmp[2 + i * 4];
    200     const int a3 = dc             - tmp[3 + i * 4];
    201     out[ 0] = (a0 + a1) >> 3;
    202     out[16] = (a3 + a2) >> 3;
    203     out[32] = (a0 - a1) >> 3;
    204     out[48] = (a3 - a2) >> 3;
    205     out += 64;
    206   }
    207 }
    208 
    209 static void FTransformWHT(const int16_t* in, int16_t* out) {
    210   int tmp[16];
    211   int i;
    212   for (i = 0; i < 4; ++i, in += 64) {
    213     const int a0 = (in[0 * 16] + in[2 * 16]) << 2;
    214     const int a1 = (in[1 * 16] + in[3 * 16]) << 2;
    215     const int a2 = (in[1 * 16] - in[3 * 16]) << 2;
    216     const int a3 = (in[0 * 16] - in[2 * 16]) << 2;
    217     tmp[0 + i * 4] = (a0 + a1) + (a0 != 0);
    218     tmp[1 + i * 4] = a3 + a2;
    219     tmp[2 + i * 4] = a3 - a2;
    220     tmp[3 + i * 4] = a0 - a1;
    221   }
    222   for (i = 0; i < 4; ++i) {
    223     const int a0 = (tmp[0 + i] + tmp[8 + i]);
    224     const int a1 = (tmp[4 + i] + tmp[12+ i]);
    225     const int a2 = (tmp[4 + i] - tmp[12+ i]);
    226     const int a3 = (tmp[0 + i] - tmp[8 + i]);
    227     const int b0 = a0 + a1;
    228     const int b1 = a3 + a2;
    229     const int b2 = a3 - a2;
    230     const int b3 = a0 - a1;
    231     out[ 0 + i] = (b0 + (b0 > 0) + 3) >> 3;
    232     out[ 4 + i] = (b1 + (b1 > 0) + 3) >> 3;
    233     out[ 8 + i] = (b2 + (b2 > 0) + 3) >> 3;
    234     out[12 + i] = (b3 + (b3 > 0) + 3) >> 3;
    235   }
    236 }
    237 
    238 #undef MUL
    239 #undef STORE
    240 
    241 //------------------------------------------------------------------------------
    242 // Intra predictions
    243 
    244 #define DST(x, y) dst[(x) + (y) * BPS]
    245 
    246 static WEBP_INLINE void Fill(uint8_t* dst, int value, int size) {
    247   int j;
    248   for (j = 0; j < size; ++j) {
    249     memset(dst + j * BPS, value, size);
    250   }
    251 }
    252 
    253 static WEBP_INLINE void VerticalPred(uint8_t* dst,
    254                                      const uint8_t* top, int size) {
    255   int j;
    256   if (top) {
    257     for (j = 0; j < size; ++j) memcpy(dst + j * BPS, top, size);
    258   } else {
    259     Fill(dst, 127, size);
    260   }
    261 }
    262 
    263 static WEBP_INLINE void HorizontalPred(uint8_t* dst,
    264                                        const uint8_t* left, int size) {
    265   if (left) {
    266     int j;
    267     for (j = 0; j < size; ++j) {
    268       memset(dst + j * BPS, left[j], size);
    269     }
    270   } else {
    271     Fill(dst, 129, size);
    272   }
    273 }
    274 
    275 static WEBP_INLINE void TrueMotion(uint8_t* dst, const uint8_t* left,
    276                                    const uint8_t* top, int size) {
    277   int y;
    278   if (left) {
    279     if (top) {
    280       const uint8_t* const clip = clip1 + 255 - left[-1];
    281       for (y = 0; y < size; ++y) {
    282         const uint8_t* const clip_table = clip + left[y];
    283         int x;
    284         for (x = 0; x < size; ++x) {
    285           dst[x] = clip_table[top[x]];
    286         }
    287         dst += BPS;
    288       }
    289     } else {
    290       HorizontalPred(dst, left, size);
    291     }
    292   } else {
    293     // true motion without left samples (hence: with default 129 value)
    294     // is equivalent to VE prediction where you just copy the top samples.
    295     // Note that if top samples are not available, the default value is
    296     // then 129, and not 127 as in the VerticalPred case.
    297     if (top) {
    298       VerticalPred(dst, top, size);
    299     } else {
    300       Fill(dst, 129, size);
    301     }
    302   }
    303 }
    304 
    305 static WEBP_INLINE void DCMode(uint8_t* dst, const uint8_t* left,
    306                                const uint8_t* top,
    307                                int size, int round, int shift) {
    308   int DC = 0;
    309   int j;
    310   if (top) {
    311     for (j = 0; j < size; ++j) DC += top[j];
    312     if (left) {   // top and left present
    313       for (j = 0; j < size; ++j) DC += left[j];
    314     } else {      // top, but no left
    315       DC += DC;
    316     }
    317     DC = (DC + round) >> shift;
    318   } else if (left) {   // left but no top
    319     for (j = 0; j < size; ++j) DC += left[j];
    320     DC += DC;
    321     DC = (DC + round) >> shift;
    322   } else {   // no top, no left, nothing.
    323     DC = 0x80;
    324   }
    325   Fill(dst, DC, size);
    326 }
    327 
    328 //------------------------------------------------------------------------------
    329 // Chroma 8x8 prediction (paragraph 12.2)
    330 
    331 static void IntraChromaPreds(uint8_t* dst, const uint8_t* left,
    332                              const uint8_t* top) {
    333   // U block
    334   DCMode(C8DC8 + dst, left, top, 8, 8, 4);
    335   VerticalPred(C8VE8 + dst, top, 8);
    336   HorizontalPred(C8HE8 + dst, left, 8);
    337   TrueMotion(C8TM8 + dst, left, top, 8);
    338   // V block
    339   dst += 8;
    340   if (top) top += 8;
    341   if (left) left += 16;
    342   DCMode(C8DC8 + dst, left, top, 8, 8, 4);
    343   VerticalPred(C8VE8 + dst, top, 8);
    344   HorizontalPred(C8HE8 + dst, left, 8);
    345   TrueMotion(C8TM8 + dst, left, top, 8);
    346 }
    347 
    348 //------------------------------------------------------------------------------
    349 // luma 16x16 prediction (paragraph 12.3)
    350 
    351 static void Intra16Preds(uint8_t* dst,
    352                          const uint8_t* left, const uint8_t* top) {
    353   DCMode(I16DC16 + dst, left, top, 16, 16, 5);
    354   VerticalPred(I16VE16 + dst, top, 16);
    355   HorizontalPred(I16HE16 + dst, left, 16);
    356   TrueMotion(I16TM16 + dst, left, top, 16);
    357 }
    358 
    359 //------------------------------------------------------------------------------
    360 // luma 4x4 prediction
    361 
    362 #define AVG3(a, b, c) (((a) + 2 * (b) + (c) + 2) >> 2)
    363 #define AVG2(a, b) (((a) + (b) + 1) >> 1)
    364 
    365 static void VE4(uint8_t* dst, const uint8_t* top) {    // vertical
    366   const uint8_t vals[4] = {
    367     AVG3(top[-1], top[0], top[1]),
    368     AVG3(top[ 0], top[1], top[2]),
    369     AVG3(top[ 1], top[2], top[3]),
    370     AVG3(top[ 2], top[3], top[4])
    371   };
    372   int i;
    373   for (i = 0; i < 4; ++i) {
    374     memcpy(dst + i * BPS, vals, 4);
    375   }
    376 }
    377 
    378 static void HE4(uint8_t* dst, const uint8_t* top) {    // horizontal
    379   const int X = top[-1];
    380   const int I = top[-2];
    381   const int J = top[-3];
    382   const int K = top[-4];
    383   const int L = top[-5];
    384   *(uint32_t*)(dst + 0 * BPS) = 0x01010101U * AVG3(X, I, J);
    385   *(uint32_t*)(dst + 1 * BPS) = 0x01010101U * AVG3(I, J, K);
    386   *(uint32_t*)(dst + 2 * BPS) = 0x01010101U * AVG3(J, K, L);
    387   *(uint32_t*)(dst + 3 * BPS) = 0x01010101U * AVG3(K, L, L);
    388 }
    389 
    390 static void DC4(uint8_t* dst, const uint8_t* top) {
    391   uint32_t dc = 4;
    392   int i;
    393   for (i = 0; i < 4; ++i) dc += top[i] + top[-5 + i];
    394   Fill(dst, dc >> 3, 4);
    395 }
    396 
    397 static void RD4(uint8_t* dst, const uint8_t* top) {
    398   const int X = top[-1];
    399   const int I = top[-2];
    400   const int J = top[-3];
    401   const int K = top[-4];
    402   const int L = top[-5];
    403   const int A = top[0];
    404   const int B = top[1];
    405   const int C = top[2];
    406   const int D = top[3];
    407   DST(0, 3)                                     = AVG3(J, K, L);
    408   DST(0, 2) = DST(1, 3)                         = AVG3(I, J, K);
    409   DST(0, 1) = DST(1, 2) = DST(2, 3)             = AVG3(X, I, J);
    410   DST(0, 0) = DST(1, 1) = DST(2, 2) = DST(3, 3) = AVG3(A, X, I);
    411   DST(1, 0) = DST(2, 1) = DST(3, 2)             = AVG3(B, A, X);
    412   DST(2, 0) = DST(3, 1)                         = AVG3(C, B, A);
    413   DST(3, 0)                                     = AVG3(D, C, B);
    414 }
    415 
    416 static void LD4(uint8_t* dst, const uint8_t* top) {
    417   const int A = top[0];
    418   const int B = top[1];
    419   const int C = top[2];
    420   const int D = top[3];
    421   const int E = top[4];
    422   const int F = top[5];
    423   const int G = top[6];
    424   const int H = top[7];
    425   DST(0, 0)                                     = AVG3(A, B, C);
    426   DST(1, 0) = DST(0, 1)                         = AVG3(B, C, D);
    427   DST(2, 0) = DST(1, 1) = DST(0, 2)             = AVG3(C, D, E);
    428   DST(3, 0) = DST(2, 1) = DST(1, 2) = DST(0, 3) = AVG3(D, E, F);
    429   DST(3, 1) = DST(2, 2) = DST(1, 3)             = AVG3(E, F, G);
    430   DST(3, 2) = DST(2, 3)                         = AVG3(F, G, H);
    431   DST(3, 3)                                     = AVG3(G, H, H);
    432 }
    433 
    434 static void VR4(uint8_t* dst, const uint8_t* top) {
    435   const int X = top[-1];
    436   const int I = top[-2];
    437   const int J = top[-3];
    438   const int K = top[-4];
    439   const int A = top[0];
    440   const int B = top[1];
    441   const int C = top[2];
    442   const int D = top[3];
    443   DST(0, 0) = DST(1, 2) = AVG2(X, A);
    444   DST(1, 0) = DST(2, 2) = AVG2(A, B);
    445   DST(2, 0) = DST(3, 2) = AVG2(B, C);
    446   DST(3, 0)             = AVG2(C, D);
    447 
    448   DST(0, 3) =             AVG3(K, J, I);
    449   DST(0, 2) =             AVG3(J, I, X);
    450   DST(0, 1) = DST(1, 3) = AVG3(I, X, A);
    451   DST(1, 1) = DST(2, 3) = AVG3(X, A, B);
    452   DST(2, 1) = DST(3, 3) = AVG3(A, B, C);
    453   DST(3, 1) =             AVG3(B, C, D);
    454 }
    455 
    456 static void VL4(uint8_t* dst, const uint8_t* top) {
    457   const int A = top[0];
    458   const int B = top[1];
    459   const int C = top[2];
    460   const int D = top[3];
    461   const int E = top[4];
    462   const int F = top[5];
    463   const int G = top[6];
    464   const int H = top[7];
    465   DST(0, 0) =             AVG2(A, B);
    466   DST(1, 0) = DST(0, 2) = AVG2(B, C);
    467   DST(2, 0) = DST(1, 2) = AVG2(C, D);
    468   DST(3, 0) = DST(2, 2) = AVG2(D, E);
    469 
    470   DST(0, 1) =             AVG3(A, B, C);
    471   DST(1, 1) = DST(0, 3) = AVG3(B, C, D);
    472   DST(2, 1) = DST(1, 3) = AVG3(C, D, E);
    473   DST(3, 1) = DST(2, 3) = AVG3(D, E, F);
    474               DST(3, 2) = AVG3(E, F, G);
    475               DST(3, 3) = AVG3(F, G, H);
    476 }
    477 
    478 static void HU4(uint8_t* dst, const uint8_t* top) {
    479   const int I = top[-2];
    480   const int J = top[-3];
    481   const int K = top[-4];
    482   const int L = top[-5];
    483   DST(0, 0) =             AVG2(I, J);
    484   DST(2, 0) = DST(0, 1) = AVG2(J, K);
    485   DST(2, 1) = DST(0, 2) = AVG2(K, L);
    486   DST(1, 0) =             AVG3(I, J, K);
    487   DST(3, 0) = DST(1, 1) = AVG3(J, K, L);
    488   DST(3, 1) = DST(1, 2) = AVG3(K, L, L);
    489   DST(3, 2) = DST(2, 2) =
    490   DST(0, 3) = DST(1, 3) = DST(2, 3) = DST(3, 3) = L;
    491 }
    492 
    493 static void HD4(uint8_t* dst, const uint8_t* top) {
    494   const int X = top[-1];
    495   const int I = top[-2];
    496   const int J = top[-3];
    497   const int K = top[-4];
    498   const int L = top[-5];
    499   const int A = top[0];
    500   const int B = top[1];
    501   const int C = top[2];
    502 
    503   DST(0, 0) = DST(2, 1) = AVG2(I, X);
    504   DST(0, 1) = DST(2, 2) = AVG2(J, I);
    505   DST(0, 2) = DST(2, 3) = AVG2(K, J);
    506   DST(0, 3)             = AVG2(L, K);
    507 
    508   DST(3, 0)             = AVG3(A, B, C);
    509   DST(2, 0)             = AVG3(X, A, B);
    510   DST(1, 0) = DST(3, 1) = AVG3(I, X, A);
    511   DST(1, 1) = DST(3, 2) = AVG3(J, I, X);
    512   DST(1, 2) = DST(3, 3) = AVG3(K, J, I);
    513   DST(1, 3)             = AVG3(L, K, J);
    514 }
    515 
    516 static void TM4(uint8_t* dst, const uint8_t* top) {
    517   int x, y;
    518   const uint8_t* const clip = clip1 + 255 - top[-1];
    519   for (y = 0; y < 4; ++y) {
    520     const uint8_t* const clip_table = clip + top[-2 - y];
    521     for (x = 0; x < 4; ++x) {
    522       dst[x] = clip_table[top[x]];
    523     }
    524     dst += BPS;
    525   }
    526 }
    527 
    528 #undef DST
    529 #undef AVG3
    530 #undef AVG2
    531 
    532 // Left samples are top[-5 .. -2], top_left is top[-1], top are
    533 // located at top[0..3], and top right is top[4..7]
    534 static void Intra4Preds(uint8_t* dst, const uint8_t* top) {
    535   DC4(I4DC4 + dst, top);
    536   TM4(I4TM4 + dst, top);
    537   VE4(I4VE4 + dst, top);
    538   HE4(I4HE4 + dst, top);
    539   RD4(I4RD4 + dst, top);
    540   VR4(I4VR4 + dst, top);
    541   LD4(I4LD4 + dst, top);
    542   VL4(I4VL4 + dst, top);
    543   HD4(I4HD4 + dst, top);
    544   HU4(I4HU4 + dst, top);
    545 }
    546 
    547 //------------------------------------------------------------------------------
    548 // Metric
    549 
    550 static WEBP_INLINE int GetSSE(const uint8_t* a, const uint8_t* b,
    551                               int w, int h) {
    552   int count = 0;
    553   int y, x;
    554   for (y = 0; y < h; ++y) {
    555     for (x = 0; x < w; ++x) {
    556       const int diff = (int)a[x] - b[x];
    557       count += diff * diff;
    558     }
    559     a += BPS;
    560     b += BPS;
    561   }
    562   return count;
    563 }
    564 
    565 static int SSE16x16(const uint8_t* a, const uint8_t* b) {
    566   return GetSSE(a, b, 16, 16);
    567 }
    568 static int SSE16x8(const uint8_t* a, const uint8_t* b) {
    569   return GetSSE(a, b, 16, 8);
    570 }
    571 static int SSE8x8(const uint8_t* a, const uint8_t* b) {
    572   return GetSSE(a, b, 8, 8);
    573 }
    574 static int SSE4x4(const uint8_t* a, const uint8_t* b) {
    575   return GetSSE(a, b, 4, 4);
    576 }
    577 
    578 //------------------------------------------------------------------------------
    579 // Texture distortion
    580 //
    581 // We try to match the spectral content (weighted) between source and
    582 // reconstructed samples.
    583 
    584 // Hadamard transform
    585 // Returns the weighted sum of the absolute value of transformed coefficients.
    586 static int TTransform(const uint8_t* in, const uint16_t* w) {
    587   int sum = 0;
    588   int tmp[16];
    589   int i;
    590   // horizontal pass
    591   for (i = 0; i < 4; ++i, in += BPS) {
    592     const int a0 = (in[0] + in[2]) << 2;
    593     const int a1 = (in[1] + in[3]) << 2;
    594     const int a2 = (in[1] - in[3]) << 2;
    595     const int a3 = (in[0] - in[2]) << 2;
    596     tmp[0 + i * 4] = a0 + a1 + (a0 != 0);
    597     tmp[1 + i * 4] = a3 + a2;
    598     tmp[2 + i * 4] = a3 - a2;
    599     tmp[3 + i * 4] = a0 - a1;
    600   }
    601   // vertical pass
    602   for (i = 0; i < 4; ++i, ++w) {
    603     const int a0 = (tmp[0 + i] + tmp[8 + i]);
    604     const int a1 = (tmp[4 + i] + tmp[12+ i]);
    605     const int a2 = (tmp[4 + i] - tmp[12+ i]);
    606     const int a3 = (tmp[0 + i] - tmp[8 + i]);
    607     const int b0 = a0 + a1;
    608     const int b1 = a3 + a2;
    609     const int b2 = a3 - a2;
    610     const int b3 = a0 - a1;
    611     // abs((b + (b<0) + 3) >> 3) = (abs(b) + 3) >> 3
    612     sum += w[ 0] * ((abs(b0) + 3) >> 3);
    613     sum += w[ 4] * ((abs(b1) + 3) >> 3);
    614     sum += w[ 8] * ((abs(b2) + 3) >> 3);
    615     sum += w[12] * ((abs(b3) + 3) >> 3);
    616   }
    617   return sum;
    618 }
    619 
    620 static int Disto4x4(const uint8_t* const a, const uint8_t* const b,
    621                     const uint16_t* const w) {
    622   const int sum1 = TTransform(a, w);
    623   const int sum2 = TTransform(b, w);
    624   return (abs(sum2 - sum1) + 8) >> 4;
    625 }
    626 
    627 static int Disto16x16(const uint8_t* const a, const uint8_t* const b,
    628                       const uint16_t* const w) {
    629   int D = 0;
    630   int x, y;
    631   for (y = 0; y < 16 * BPS; y += 4 * BPS) {
    632     for (x = 0; x < 16; x += 4) {
    633       D += Disto4x4(a + x + y, b + x + y, w);
    634     }
    635   }
    636   return D;
    637 }
    638 
    639 //------------------------------------------------------------------------------
    640 // Quantization
    641 //
    642 
    643 static const uint8_t kZigzag[16] = {
    644   0, 1, 4, 8, 5, 2, 3, 6, 9, 12, 13, 10, 7, 11, 14, 15
    645 };
    646 
    647 // Simple quantization
    648 static int QuantizeBlock(int16_t in[16], int16_t out[16],
    649                          int n, const VP8Matrix* const mtx) {
    650   int last = -1;
    651   for (; n < 16; ++n) {
    652     const int j = kZigzag[n];
    653     const int sign = (in[j] < 0);
    654     int coeff = (sign ? -in[j] : in[j]) + mtx->sharpen_[j];
    655     if (coeff > 2047) coeff = 2047;
    656     if (coeff > mtx->zthresh_[j]) {
    657       const int Q = mtx->q_[j];
    658       const int iQ = mtx->iq_[j];
    659       const int B = mtx->bias_[j];
    660       out[n] = QUANTDIV(coeff, iQ, B);
    661       if (sign) out[n] = -out[n];
    662       in[j] = out[n] * Q;
    663       if (out[n]) last = n;
    664     } else {
    665       out[n] = 0;
    666       in[j] = 0;
    667     }
    668   }
    669   return (last >= 0);
    670 }
    671 
    672 //------------------------------------------------------------------------------
    673 // Block copy
    674 
    675 static WEBP_INLINE void Copy(const uint8_t* src, uint8_t* dst, int size) {
    676   int y;
    677   for (y = 0; y < size; ++y) {
    678     memcpy(dst, src, size);
    679     src += BPS;
    680     dst += BPS;
    681   }
    682 }
    683 
    684 static void Copy4x4(const uint8_t* src, uint8_t* dst) { Copy(src, dst, 4); }
    685 
    686 //------------------------------------------------------------------------------
    687 // Initialization
    688 
    689 // Speed-critical function pointers. We have to initialize them to the default
    690 // implementations within VP8EncDspInit().
    691 VP8CHisto VP8CollectHistogram;
    692 VP8Idct VP8ITransform;
    693 VP8Fdct VP8FTransform;
    694 VP8WHT VP8ITransformWHT;
    695 VP8WHT VP8FTransformWHT;
    696 VP8Intra4Preds VP8EncPredLuma4;
    697 VP8IntraPreds VP8EncPredLuma16;
    698 VP8IntraPreds VP8EncPredChroma8;
    699 VP8Metric VP8SSE16x16;
    700 VP8Metric VP8SSE8x8;
    701 VP8Metric VP8SSE16x8;
    702 VP8Metric VP8SSE4x4;
    703 VP8WMetric VP8TDisto4x4;
    704 VP8WMetric VP8TDisto16x16;
    705 VP8QuantizeBlock VP8EncQuantizeBlock;
    706 VP8BlockCopy VP8Copy4x4;
    707 
    708 extern void VP8EncDspInitSSE2(void);
    709 
    710 void VP8EncDspInit(void) {
    711   InitTables();
    712 
    713   // default C implementations
    714   VP8CollectHistogram = CollectHistogram;
    715   VP8ITransform = ITransform;
    716   VP8FTransform = FTransform;
    717   VP8ITransformWHT = ITransformWHT;
    718   VP8FTransformWHT = FTransformWHT;
    719   VP8EncPredLuma4 = Intra4Preds;
    720   VP8EncPredLuma16 = Intra16Preds;
    721   VP8EncPredChroma8 = IntraChromaPreds;
    722   VP8SSE16x16 = SSE16x16;
    723   VP8SSE8x8 = SSE8x8;
    724   VP8SSE16x8 = SSE16x8;
    725   VP8SSE4x4 = SSE4x4;
    726   VP8TDisto4x4 = Disto4x4;
    727   VP8TDisto16x16 = Disto16x16;
    728   VP8EncQuantizeBlock = QuantizeBlock;
    729   VP8Copy4x4 = Copy4x4;
    730 
    731   // If defined, use CPUInfo() to overwrite some pointers with faster versions.
    732   if (VP8GetCPUInfo) {
    733 #if defined(WEBP_USE_SSE2)
    734     if (VP8GetCPUInfo(kSSE2)) {
    735       VP8EncDspInitSSE2();
    736     }
    737 #endif
    738   }
    739 }
    740 
    741 #if defined(__cplusplus) || defined(c_plusplus)
    742 }    // extern "C"
    743 #endif
    744