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      1 /*
      2  * Copyright (C) 2012 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #ifndef ANDROID_AUDIO_STREAM_IN_SOURCE_H
     18 #define ANDROID_AUDIO_STREAM_IN_SOURCE_H
     19 
     20 #include <hardware/audio.h>
     21 #include "NBAIO.h"
     22 
     23 namespace android {
     24 
     25 // not multi-thread safe
     26 class AudioStreamInSource : public NBAIO_Source {
     27 
     28 public:
     29     AudioStreamInSource(audio_stream_in *stream);
     30     virtual ~AudioStreamInSource();
     31 
     32     // NBAIO_Port interface
     33 
     34     virtual ssize_t negotiate(const NBAIO_Format offers[], size_t numOffers,
     35                               NBAIO_Format counterOffers[], size_t& numCounterOffers);
     36     //virtual NBAIO_Format format() const;
     37 
     38     // NBAIO_Sink interface
     39 
     40     //virtual size_t framesRead() const;
     41     virtual size_t framesOverrun();
     42     virtual size_t overruns() { (void) framesOverrun(); return mOverruns; }
     43 
     44     // This is an over-estimate, and could dupe the caller into making a blocking read()
     45     // FIXME Use an audio HAL API to query the buffer filling status when it's available.
     46     virtual ssize_t availableToRead() { return mStreamBufferSizeBytes >> mBitShift; }
     47 
     48     virtual ssize_t read(void *buffer, size_t count);
     49 
     50     // NBAIO_Sink end
     51 
     52 #if 0   // until necessary
     53     audio_stream_in *stream() const { return mStream; }
     54 #endif
     55 
     56 private:
     57     audio_stream_in * const mStream;
     58     size_t              mStreamBufferSizeBytes; // as reported by get_buffer_size()
     59     size_t              mFramesOverrun;
     60     size_t              mOverruns;
     61 };
     62 
     63 }   // namespace android
     64 
     65 #endif  // ANDROID_AUDIO_STREAM_IN_SOURCE_H
     66