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      1 /*
      2  * Copyright (C) 2012 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #ifndef ANDROID_AUDIO_STATE_QUEUE_H
     18 #define ANDROID_AUDIO_STATE_QUEUE_H
     19 
     20 namespace android {
     21 
     22 #ifdef STATE_QUEUE_DUMP
     23 // The StateQueueObserverDump and StateQueueMutatorDump keep
     24 // a cache of StateQueue statistics that can be logged by dumpsys.
     25 // Each individual native word-sized field is accessed atomically.  But the
     26 // overall structure is non-atomic, that is there may be an inconsistency between fields.
     27 // No barriers or locks are used for either writing or reading.
     28 // Only POD types are permitted, and the contents shouldn't be trusted (i.e. do range checks).
     29 // It has a different lifetime than the StateQueue, and so it can't be a member of StateQueue.
     30 
     31 struct StateQueueObserverDump {
     32     StateQueueObserverDump() : mStateChanges(0) { }
     33     /*virtual*/ ~StateQueueObserverDump() { }
     34     unsigned    mStateChanges;    // incremented each time poll() detects a state change
     35     void        dump(int fd);
     36 };
     37 
     38 struct StateQueueMutatorDump {
     39     StateQueueMutatorDump() : mPushDirty(0), mPushAck(0), mBlockedSequence(0) { }
     40     /*virtual*/ ~StateQueueMutatorDump() { }
     41     unsigned    mPushDirty;       // incremented each time push() is called with a dirty state
     42     unsigned    mPushAck;         // incremented each time push(BLOCK_UNTIL_ACKED) is called
     43     unsigned    mBlockedSequence; // incremented before and after each time that push()
     44                                   // blocks for more than one PUSH_BLOCK_ACK_NS;
     45                                   // if odd, then mutator is currently blocked inside push()
     46     void        dump(int fd);
     47 };
     48 #endif
     49 
     50 // manages a FIFO queue of states
     51 template<typename T> class StateQueue {
     52 
     53 public:
     54             StateQueue();
     55     virtual ~StateQueue();
     56 
     57     // Observer APIs
     58 
     59     // Poll for a state change.  Returns a pointer to a read-only state,
     60     // or NULL if the state has not been initialized yet.
     61     // If a new state has not pushed by mutator since the previous poll,
     62     // then the returned pointer will be unchanged.
     63     // The previous state pointer is guaranteed to still be valid;
     64     // this allows the observer to diff the previous and new states.
     65     const T* poll();
     66 
     67     // Mutator APIs
     68 
     69     // Begin a mutation.  Returns a pointer to a read/write state, except the
     70     // first time it is called the state is write-only and _must_ be initialized.
     71     // Mutations cannot be nested.
     72     // If the state is dirty and has not been pushed onto the state queue yet, then
     73     // this new mutation will be squashed together with the previous one.
     74     T*      begin();
     75 
     76     // End the current mutation and indicate whether caller modified the state.
     77     // If didModify is true, then the state is marked dirty (in need of pushing).
     78     // There is no rollback option because modifications are done in place.
     79     // Does not automatically push the new state onto the state queue.
     80     void    end(bool didModify = true);
     81 
     82     // Push a new state, if any, out to the observer via the state queue.
     83     // For BLOCK_NEVER, returns:
     84     //      true if not dirty, or dirty and pushed successfully
     85     //      false if dirty and not pushed because that would block; remains dirty
     86     // For BLOCK_UNTIL_PUSHED and BLOCK_UNTIL_ACKED, always returns true.
     87     // No-op if there are no pending modifications (not dirty), except
     88     //      for BLOCK_UNTIL_ACKED it will wait until a prior push has been acknowledged.
     89     // Must not be called in the middle of a mutation.
     90     enum block_t {
     91         BLOCK_NEVER,        // do not block
     92         BLOCK_UNTIL_PUSHED, // block until there's a slot available for the push
     93         BLOCK_UNTIL_ACKED,  // also block until the push is acknowledged by the observer
     94     };
     95     bool    push(block_t block = BLOCK_NEVER);
     96 
     97     // Return whether the current state is dirty (modified and not pushed).
     98     bool    isDirty() const { return mIsDirty; }
     99 
    100 #ifdef STATE_QUEUE_DUMP
    101     // Register location of observer dump area
    102     void    setObserverDump(StateQueueObserverDump *dump)
    103             { mObserverDump = dump != NULL ? dump : &mObserverDummyDump; }
    104 
    105     // Register location of mutator dump area
    106     void    setMutatorDump(StateQueueMutatorDump *dump)
    107             { mMutatorDump = dump != NULL ? dump : &mMutatorDummyDump; }
    108 #endif
    109 
    110 private:
    111     static const unsigned kN = 4;       // values != 4 are not supported by this code
    112     T                 mStates[kN];      // written by mutator, read by observer
    113 
    114     // "volatile" is meaningless with SMP, but here it indicates that we're using atomic ops
    115     volatile const T* mNext; // written by mutator to advance next, read by observer
    116     volatile const T* mAck;  // written by observer to acknowledge advance of next, read by mutator
    117 
    118     // only used by observer
    119     const T*          mCurrent;         // most recent value returned by poll()
    120 
    121     // only used by mutator
    122     T*                mMutating;        // where updates by mutator are done in place
    123     const T*          mExpecting;       // what the mutator expects mAck to be set to
    124     bool              mInMutation;      // whether we're currently in the middle of a mutation
    125     bool              mIsDirty;         // whether mutating state has been modified since last push
    126     bool              mIsInitialized;   // whether mutating state has been initialized yet
    127 
    128 #ifdef STATE_QUEUE_DUMP
    129     StateQueueObserverDump  mObserverDummyDump; // default area for observer dump if not set
    130     StateQueueObserverDump* mObserverDump;      // pointer to active observer dump, always non-NULL
    131     StateQueueMutatorDump   mMutatorDummyDump;  // default area for mutator dump if not set
    132     StateQueueMutatorDump*  mMutatorDump;       // pointer to active mutator dump, always non-NULL
    133 #endif
    134 
    135 };  // class StateQueue
    136 
    137 }   // namespace android
    138 
    139 #endif  // ANDROID_AUDIO_STATE_QUEUE_H
    140