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      1 /*
      2  * Copyright (C) 2007 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 package android.view;
     18 
     19 import android.os.Parcel;
     20 import android.os.Parcelable;
     21 import android.text.method.MetaKeyKeyListener;
     22 import android.util.AndroidRuntimeException;
     23 import android.util.SparseIntArray;
     24 import android.hardware.input.InputManager;
     25 
     26 import java.lang.Character;
     27 import java.text.Normalizer;
     28 
     29 /**
     30  * Describes the keys provided by a keyboard device and their associated labels.
     31  */
     32 public class KeyCharacterMap implements Parcelable {
     33     /**
     34      * The id of the device's primary built in keyboard is always 0.
     35      *
     36      * @deprecated This constant should no longer be used because there is no
     37      * guarantee that a device has a built-in keyboard that can be used for
     38      * typing text.  There might not be a built-in keyboard, the built-in keyboard
     39      * might be a {@link #NUMERIC} or {@link #SPECIAL_FUNCTION} keyboard, or there
     40      * might be multiple keyboards installed including external keyboards.
     41      * When interpreting key presses received from the framework, applications should
     42      * use the device id specified in the {@link KeyEvent} received.
     43      * When synthesizing key presses for delivery elsewhere or when translating key presses
     44      * from unknown keyboards, applications should use the special {@link #VIRTUAL_KEYBOARD}
     45      * device id.
     46      */
     47     @Deprecated
     48     public static final int BUILT_IN_KEYBOARD = 0;
     49 
     50     /**
     51      * The id of a generic virtual keyboard with a full layout that can be used to
     52      * synthesize key events.  Typically used with {@link #getEvents}.
     53      */
     54     public static final int VIRTUAL_KEYBOARD = -1;
     55 
     56     /**
     57      * A numeric (12-key) keyboard.
     58      * <p>
     59      * A numeric keyboard supports text entry using a multi-tap approach.
     60      * It may be necessary to tap a key multiple times to generate the desired letter
     61      * or symbol.
     62      * </p><p>
     63      * This type of keyboard is generally designed for thumb typing.
     64      * </p>
     65      */
     66     public static final int NUMERIC = 1;
     67 
     68     /**
     69      * A keyboard with all the letters, but with more than one letter per key.
     70      * <p>
     71      * This type of keyboard is generally designed for thumb typing.
     72      * </p>
     73      */
     74     public static final int PREDICTIVE = 2;
     75 
     76     /**
     77      * A keyboard with all the letters, and maybe some numbers.
     78      * <p>
     79      * An alphabetic keyboard supports text entry directly but may have a condensed
     80      * layout with a small form factor.  In contrast to a {@link #FULL full keyboard}, some
     81      * symbols may only be accessible using special on-screen character pickers.
     82      * In addition, to improve typing speed and accuracy, the framework provides
     83      * special affordances for alphabetic keyboards such as auto-capitalization
     84      * and toggled / locked shift and alt keys.
     85      * </p><p>
     86      * This type of keyboard is generally designed for thumb typing.
     87      * </p>
     88      */
     89     public static final int ALPHA = 3;
     90 
     91     /**
     92      * A full PC-style keyboard.
     93      * <p>
     94      * A full keyboard behaves like a PC keyboard.  All symbols are accessed directly
     95      * by pressing keys on the keyboard without on-screen support or affordances such
     96      * as auto-capitalization.
     97      * </p><p>
     98      * This type of keyboard is generally designed for full two hand typing.
     99      * </p>
    100      */
    101     public static final int FULL = 4;
    102 
    103     /**
    104      * A keyboard that is only used to control special functions rather than for typing.
    105      * <p>
    106      * A special function keyboard consists only of non-printing keys such as
    107      * HOME and POWER that are not actually used for typing.
    108      * </p>
    109      */
    110     public static final int SPECIAL_FUNCTION = 5;
    111 
    112     /**
    113      * This private-use character is used to trigger Unicode character
    114      * input by hex digits.
    115      */
    116     public static final char HEX_INPUT = '\uEF00';
    117 
    118     /**
    119      * This private-use character is used to bring up a character picker for
    120      * miscellaneous symbols.
    121      */
    122     public static final char PICKER_DIALOG_INPUT = '\uEF01';
    123 
    124     /**
    125      * Modifier keys may be chorded with character keys.
    126      *
    127      * @see {#link #getModifierBehavior()} for more details.
    128      */
    129     public static final int MODIFIER_BEHAVIOR_CHORDED = 0;
    130 
    131     /**
    132      * Modifier keys may be chorded with character keys or they may toggle
    133      * into latched or locked states when pressed independently.
    134      *
    135      * @see {#link #getModifierBehavior()} for more details.
    136      */
    137     public static final int MODIFIER_BEHAVIOR_CHORDED_OR_TOGGLED = 1;
    138 
    139     /*
    140      * This bit will be set in the return value of {@link #get(int, int)} if the
    141      * key is a "dead key."
    142      */
    143     public static final int COMBINING_ACCENT = 0x80000000;
    144 
    145     /**
    146      * Mask the return value from {@link #get(int, int)} with this value to get
    147      * a printable representation of the accent character of a "dead key."
    148      */
    149     public static final int COMBINING_ACCENT_MASK = 0x7FFFFFFF;
    150 
    151     /* Characters used to display placeholders for dead keys. */
    152     private static final int ACCENT_ACUTE = '\u00B4';
    153     private static final int ACCENT_BREVE = '\u02D8';
    154     private static final int ACCENT_CARON = '\u02C7';
    155     private static final int ACCENT_CEDILLA = '\u00B8';
    156     private static final int ACCENT_CIRCUMFLEX = '\u02C6';
    157     private static final int ACCENT_COMMA_ABOVE = '\u1FBD';
    158     private static final int ACCENT_COMMA_ABOVE_RIGHT = '\u02BC';
    159     private static final int ACCENT_DOT_ABOVE = '\u02D9';
    160     private static final int ACCENT_DOT_BELOW = '.'; // approximate
    161     private static final int ACCENT_DOUBLE_ACUTE = '\u02DD';
    162     private static final int ACCENT_GRAVE = '\u02CB';
    163     private static final int ACCENT_HOOK_ABOVE = '\u02C0';
    164     private static final int ACCENT_HORN = '\''; // approximate
    165     private static final int ACCENT_MACRON = '\u00AF';
    166     private static final int ACCENT_MACRON_BELOW = '\u02CD';
    167     private static final int ACCENT_OGONEK = '\u02DB';
    168     private static final int ACCENT_REVERSED_COMMA_ABOVE = '\u02BD';
    169     private static final int ACCENT_RING_ABOVE = '\u02DA';
    170     private static final int ACCENT_STROKE = '-'; // approximate
    171     private static final int ACCENT_TILDE = '\u02DC';
    172     private static final int ACCENT_TURNED_COMMA_ABOVE = '\u02BB';
    173     private static final int ACCENT_UMLAUT = '\u00A8';
    174     private static final int ACCENT_VERTICAL_LINE_ABOVE = '\u02C8';
    175     private static final int ACCENT_VERTICAL_LINE_BELOW = '\u02CC';
    176 
    177     /* Legacy dead key display characters used in previous versions of the API.
    178      * We still support these characters by mapping them to their non-legacy version. */
    179     private static final int ACCENT_GRAVE_LEGACY = '`';
    180     private static final int ACCENT_CIRCUMFLEX_LEGACY = '^';
    181     private static final int ACCENT_TILDE_LEGACY = '~';
    182 
    183     /**
    184      * Maps Unicode combining diacritical to display-form dead key.
    185      */
    186     private static final SparseIntArray sCombiningToAccent = new SparseIntArray();
    187     private static final SparseIntArray sAccentToCombining = new SparseIntArray();
    188     static {
    189         addCombining('\u0300', ACCENT_GRAVE);
    190         addCombining('\u0301', ACCENT_ACUTE);
    191         addCombining('\u0302', ACCENT_CIRCUMFLEX);
    192         addCombining('\u0303', ACCENT_TILDE);
    193         addCombining('\u0304', ACCENT_MACRON);
    194         addCombining('\u0306', ACCENT_BREVE);
    195         addCombining('\u0307', ACCENT_DOT_ABOVE);
    196         addCombining('\u0308', ACCENT_UMLAUT);
    197         addCombining('\u0309', ACCENT_HOOK_ABOVE);
    198         addCombining('\u030A', ACCENT_RING_ABOVE);
    199         addCombining('\u030B', ACCENT_DOUBLE_ACUTE);
    200         addCombining('\u030C', ACCENT_CARON);
    201         addCombining('\u030D', ACCENT_VERTICAL_LINE_ABOVE);
    202         //addCombining('\u030E', ACCENT_DOUBLE_VERTICAL_LINE_ABOVE);
    203         //addCombining('\u030F', ACCENT_DOUBLE_GRAVE);
    204         //addCombining('\u0310', ACCENT_CANDRABINDU);
    205         //addCombining('\u0311', ACCENT_INVERTED_BREVE);
    206         addCombining('\u0312', ACCENT_TURNED_COMMA_ABOVE);
    207         addCombining('\u0313', ACCENT_COMMA_ABOVE);
    208         addCombining('\u0314', ACCENT_REVERSED_COMMA_ABOVE);
    209         addCombining('\u0315', ACCENT_COMMA_ABOVE_RIGHT);
    210         addCombining('\u031B', ACCENT_HORN);
    211         addCombining('\u0323', ACCENT_DOT_BELOW);
    212         //addCombining('\u0326', ACCENT_COMMA_BELOW);
    213         addCombining('\u0327', ACCENT_CEDILLA);
    214         addCombining('\u0328', ACCENT_OGONEK);
    215         addCombining('\u0329', ACCENT_VERTICAL_LINE_BELOW);
    216         addCombining('\u0331', ACCENT_MACRON_BELOW);
    217         addCombining('\u0335', ACCENT_STROKE);
    218         //addCombining('\u0342', ACCENT_PERISPOMENI);
    219         //addCombining('\u0344', ACCENT_DIALYTIKA_TONOS);
    220         //addCombining('\u0345', ACCENT_YPOGEGRAMMENI);
    221 
    222         // One-way mappings to equivalent preferred accents.
    223         sCombiningToAccent.append('\u0340', ACCENT_GRAVE);
    224         sCombiningToAccent.append('\u0341', ACCENT_ACUTE);
    225         sCombiningToAccent.append('\u0343', ACCENT_COMMA_ABOVE);
    226 
    227         // One-way legacy mappings to preserve compatibility with older applications.
    228         sAccentToCombining.append(ACCENT_GRAVE_LEGACY, '\u0300');
    229         sAccentToCombining.append(ACCENT_CIRCUMFLEX_LEGACY, '\u0302');
    230         sAccentToCombining.append(ACCENT_TILDE_LEGACY, '\u0303');
    231     }
    232 
    233     private static void addCombining(int combining, int accent) {
    234         sCombiningToAccent.append(combining, accent);
    235         sAccentToCombining.append(accent, combining);
    236     }
    237 
    238     /**
    239      * Maps combinations of (display-form) combining key and second character
    240      * to combined output character.
    241      * These mappings are derived from the Unicode NFC tables as needed.
    242      */
    243     private static final SparseIntArray sDeadKeyCache = new SparseIntArray();
    244     private static final StringBuilder sDeadKeyBuilder = new StringBuilder();
    245     static {
    246         // Non-standard decompositions.
    247         // Stroke modifier for Finnish multilingual keyboard and others.
    248         addDeadKey(ACCENT_STROKE, 'D', '\u0110');
    249         addDeadKey(ACCENT_STROKE, 'G', '\u01e4');
    250         addDeadKey(ACCENT_STROKE, 'H', '\u0126');
    251         addDeadKey(ACCENT_STROKE, 'I', '\u0197');
    252         addDeadKey(ACCENT_STROKE, 'L', '\u0141');
    253         addDeadKey(ACCENT_STROKE, 'O', '\u00d8');
    254         addDeadKey(ACCENT_STROKE, 'T', '\u0166');
    255         addDeadKey(ACCENT_STROKE, 'd', '\u0111');
    256         addDeadKey(ACCENT_STROKE, 'g', '\u01e5');
    257         addDeadKey(ACCENT_STROKE, 'h', '\u0127');
    258         addDeadKey(ACCENT_STROKE, 'i', '\u0268');
    259         addDeadKey(ACCENT_STROKE, 'l', '\u0142');
    260         addDeadKey(ACCENT_STROKE, 'o', '\u00f8');
    261         addDeadKey(ACCENT_STROKE, 't', '\u0167');
    262     }
    263 
    264     private static void addDeadKey(int accent, int c, int result) {
    265         final int combining = sAccentToCombining.get(accent);
    266         if (combining == 0) {
    267             throw new IllegalStateException("Invalid dead key declaration.");
    268         }
    269         final int combination = (combining << 16) | c;
    270         sDeadKeyCache.put(combination, result);
    271     }
    272 
    273     public static final Parcelable.Creator<KeyCharacterMap> CREATOR =
    274             new Parcelable.Creator<KeyCharacterMap>() {
    275         public KeyCharacterMap createFromParcel(Parcel in) {
    276             return new KeyCharacterMap(in);
    277         }
    278         public KeyCharacterMap[] newArray(int size) {
    279             return new KeyCharacterMap[size];
    280         }
    281     };
    282 
    283     private int mPtr;
    284 
    285     private static native int nativeReadFromParcel(Parcel in);
    286     private static native void nativeWriteToParcel(int ptr, Parcel out);
    287     private static native void nativeDispose(int ptr);
    288 
    289     private static native char nativeGetCharacter(int ptr, int keyCode, int metaState);
    290     private static native boolean nativeGetFallbackAction(int ptr, int keyCode, int metaState,
    291             FallbackAction outFallbackAction);
    292     private static native char nativeGetNumber(int ptr, int keyCode);
    293     private static native char nativeGetMatch(int ptr, int keyCode, char[] chars, int metaState);
    294     private static native char nativeGetDisplayLabel(int ptr, int keyCode);
    295     private static native int nativeGetKeyboardType(int ptr);
    296     private static native KeyEvent[] nativeGetEvents(int ptr, char[] chars);
    297 
    298     private KeyCharacterMap(Parcel in) {
    299         if (in == null) {
    300             throw new IllegalArgumentException("parcel must not be null");
    301         }
    302         mPtr = nativeReadFromParcel(in);
    303         if (mPtr == 0) {
    304             throw new RuntimeException("Could not read KeyCharacterMap from parcel.");
    305         }
    306     }
    307 
    308     // Called from native
    309     private KeyCharacterMap(int ptr) {
    310         mPtr = ptr;
    311     }
    312 
    313     @Override
    314     protected void finalize() throws Throwable {
    315         if (mPtr != 0) {
    316             nativeDispose(mPtr);
    317             mPtr = 0;
    318         }
    319     }
    320 
    321     /**
    322      * Loads the key character maps for the keyboard with the specified device id.
    323      *
    324      * @param deviceId The device id of the keyboard.
    325      * @return The associated key character map.
    326      * @throws {@link UnavailableException} if the key character map
    327      * could not be loaded because it was malformed or the default key character map
    328      * is missing from the system.
    329      */
    330     public static KeyCharacterMap load(int deviceId) {
    331         final InputManager im = InputManager.getInstance();
    332         InputDevice inputDevice = im.getInputDevice(deviceId);
    333         if (inputDevice == null) {
    334             inputDevice = im.getInputDevice(VIRTUAL_KEYBOARD);
    335             if (inputDevice == null) {
    336                 throw new UnavailableException(
    337                         "Could not load key character map for device " + deviceId);
    338             }
    339         }
    340         return inputDevice.getKeyCharacterMap();
    341     }
    342 
    343     /**
    344      * Gets the Unicode character generated by the specified key and meta
    345      * key state combination.
    346      * <p>
    347      * Returns the Unicode character that the specified key would produce
    348      * when the specified meta bits (see {@link MetaKeyKeyListener})
    349      * were active.
    350      * </p><p>
    351      * Returns 0 if the key is not one that is used to type Unicode
    352      * characters.
    353      * </p><p>
    354      * If the return value has bit {@link #COMBINING_ACCENT} set, the
    355      * key is a "dead key" that should be combined with another to
    356      * actually produce a character -- see {@link #getDeadChar} --
    357      * after masking with {@link #COMBINING_ACCENT_MASK}.
    358      * </p>
    359      *
    360      * @param keyCode The key code.
    361      * @param metaState The meta key modifier state.
    362      * @return The associated character or combining accent, or 0 if none.
    363      */
    364     public int get(int keyCode, int metaState) {
    365         metaState = KeyEvent.normalizeMetaState(metaState);
    366         char ch = nativeGetCharacter(mPtr, keyCode, metaState);
    367 
    368         int map = sCombiningToAccent.get(ch);
    369         if (map != 0) {
    370             return map | COMBINING_ACCENT;
    371         } else {
    372             return ch;
    373         }
    374     }
    375 
    376     /**
    377      * Gets the fallback action to perform if the application does not
    378      * handle the specified key.
    379      * <p>
    380      * When an application does not handle a particular key, the system may
    381      * translate the key to an alternate fallback key (specified in the
    382      * fallback action) and dispatch it to the application.
    383      * The event containing the fallback key is flagged
    384      * with {@link KeyEvent#FLAG_FALLBACK}.
    385      * </p>
    386      *
    387      * @param keyCode The key code.
    388      * @param metaState The meta key modifier state.
    389      * @return The fallback action, or null if none.  Remember to recycle the fallback action.
    390      *
    391      * @hide
    392      */
    393     public FallbackAction getFallbackAction(int keyCode, int metaState) {
    394         FallbackAction action = FallbackAction.obtain();
    395         metaState = KeyEvent.normalizeMetaState(metaState);
    396         if (nativeGetFallbackAction(mPtr, keyCode, metaState, action)) {
    397             action.metaState = KeyEvent.normalizeMetaState(action.metaState);
    398             return action;
    399         }
    400         action.recycle();
    401         return null;
    402     }
    403 
    404     /**
    405      * Gets the number or symbol associated with the key.
    406      * <p>
    407      * The character value is returned, not the numeric value.
    408      * If the key is not a number, but is a symbol, the symbol is retuned.
    409      * </p><p>
    410      * This method is intended to to support dial pads and other numeric or
    411      * symbolic entry on keyboards where certain keys serve dual function
    412      * as alphabetic and symbolic keys.  This method returns the number
    413      * or symbol associated with the key independent of whether the user
    414      * has pressed the required modifier.
    415      * </p><p>
    416      * For example, on one particular keyboard the keys on the top QWERTY row generate
    417      * numbers when ALT is pressed such that ALT-Q maps to '1'.  So for that keyboard
    418      * when {@link #getNumber} is called with {@link KeyEvent#KEYCODE_Q} it returns '1'
    419      * so that the user can type numbers without pressing ALT when it makes sense.
    420      * </p>
    421      *
    422      * @param keyCode The key code.
    423      * @return The associated numeric or symbolic character, or 0 if none.
    424      */
    425     public char getNumber(int keyCode) {
    426         return nativeGetNumber(mPtr, keyCode);
    427     }
    428 
    429     /**
    430      * Gets the first character in the character array that can be generated
    431      * by the specified key code.
    432      * <p>
    433      * This is a convenience function that returns the same value as
    434      * {@link #getMatch(int,char[],int) getMatch(keyCode, chars, 0)}.
    435      * </p>
    436      *
    437      * @param keyCode The keycode.
    438      * @param chars The array of matching characters to consider.
    439      * @return The matching associated character, or 0 if none.
    440      */
    441     public char getMatch(int keyCode, char[] chars) {
    442         return getMatch(keyCode, chars, 0);
    443     }
    444 
    445     /**
    446      * Gets the first character in the character array that can be generated
    447      * by the specified key code.  If there are multiple choices, prefers
    448      * the one that would be generated with the specified meta key modifier state.
    449      *
    450      * @param keyCode The key code.
    451      * @param chars The array of matching characters to consider.
    452      * @param metaState The preferred meta key modifier state.
    453      * @return The matching associated character, or 0 if none.
    454      */
    455     public char getMatch(int keyCode, char[] chars, int metaState) {
    456         if (chars == null) {
    457             throw new IllegalArgumentException("chars must not be null.");
    458         }
    459 
    460         metaState = KeyEvent.normalizeMetaState(metaState);
    461         return nativeGetMatch(mPtr, keyCode, chars, metaState);
    462     }
    463 
    464     /**
    465      * Gets the primary character for this key.
    466      * In other words, the label that is physically printed on it.
    467      *
    468      * @param keyCode The key code.
    469      * @return The display label character, or 0 if none (eg. for non-printing keys).
    470      */
    471     public char getDisplayLabel(int keyCode) {
    472         return nativeGetDisplayLabel(mPtr, keyCode);
    473     }
    474 
    475     /**
    476      * Get the character that is produced by putting accent on the character c.
    477      * For example, getDeadChar('`', 'e') returns &egrave;.
    478      *
    479      * @param accent The accent character.  eg. '`'
    480      * @param c The basic character.
    481      * @return The combined character, or 0 if the characters cannot be combined.
    482      */
    483     public static int getDeadChar(int accent, int c) {
    484         int combining = sAccentToCombining.get(accent);
    485         if (combining == 0) {
    486             return 0;
    487         }
    488 
    489         final int combination = (combining << 16) | c;
    490         int combined;
    491         synchronized (sDeadKeyCache) {
    492             combined = sDeadKeyCache.get(combination, -1);
    493             if (combined == -1) {
    494                 sDeadKeyBuilder.setLength(0);
    495                 sDeadKeyBuilder.append((char)c);
    496                 sDeadKeyBuilder.append((char)combining);
    497                 String result = Normalizer.normalize(sDeadKeyBuilder, Normalizer.Form.NFC);
    498                 combined = result.length() == 1 ? result.charAt(0) : 0;
    499                 sDeadKeyCache.put(combination, combined);
    500             }
    501         }
    502         return combined;
    503     }
    504 
    505     /**
    506      * Describes the character mappings associated with a key.
    507      *
    508      * @deprecated instead use {@link KeyCharacterMap#getDisplayLabel(int)},
    509      * {@link KeyCharacterMap#getNumber(int)} and {@link KeyCharacterMap#get(int, int)}.
    510      */
    511     @Deprecated
    512     public static class KeyData {
    513         public static final int META_LENGTH = 4;
    514 
    515         /**
    516          * The display label (see {@link #getDisplayLabel}).
    517          */
    518         public char displayLabel;
    519         /**
    520          * The "number" value (see {@link #getNumber}).
    521          */
    522         public char number;
    523         /**
    524          * The character that will be generated in various meta states
    525          * (the same ones used for {@link #get} and defined as
    526          * {@link KeyEvent#META_SHIFT_ON} and {@link KeyEvent#META_ALT_ON}).
    527          *      <table>
    528          *          <tr><th>Index</th><th align="left">Value</th></tr>
    529          *          <tr><td>0</td><td>no modifiers</td></tr>
    530          *          <tr><td>1</td><td>caps</td></tr>
    531          *          <tr><td>2</td><td>alt</td></tr>
    532          *          <tr><td>3</td><td>caps + alt</td></tr>
    533          *      </table>
    534          */
    535         public char[] meta = new char[META_LENGTH];
    536     }
    537 
    538     /**
    539      * Get the character conversion data for a given key code.
    540      *
    541      * @param keyCode The keyCode to query.
    542      * @param results A {@link KeyData} instance that will be filled with the results.
    543      * @return True if the key was mapped.  If the key was not mapped, results is not modified.
    544      *
    545      * @deprecated instead use {@link KeyCharacterMap#getDisplayLabel(int)},
    546      * {@link KeyCharacterMap#getNumber(int)} or {@link KeyCharacterMap#get(int, int)}.
    547      */
    548     @Deprecated
    549     public boolean getKeyData(int keyCode, KeyData results) {
    550         if (results.meta.length < KeyData.META_LENGTH) {
    551             throw new IndexOutOfBoundsException(
    552                     "results.meta.length must be >= " + KeyData.META_LENGTH);
    553         }
    554 
    555         char displayLabel = nativeGetDisplayLabel(mPtr, keyCode);
    556         if (displayLabel == 0) {
    557             return false;
    558         }
    559 
    560         results.displayLabel = displayLabel;
    561         results.number = nativeGetNumber(mPtr, keyCode);
    562         results.meta[0] = nativeGetCharacter(mPtr, keyCode, 0);
    563         results.meta[1] = nativeGetCharacter(mPtr, keyCode, KeyEvent.META_SHIFT_ON);
    564         results.meta[2] = nativeGetCharacter(mPtr, keyCode, KeyEvent.META_ALT_ON);
    565         results.meta[3] = nativeGetCharacter(mPtr, keyCode,
    566                 KeyEvent.META_ALT_ON | KeyEvent.META_SHIFT_ON);
    567         return true;
    568     }
    569 
    570     /**
    571      * Get an array of KeyEvent objects that if put into the input stream
    572      * could plausibly generate the provided sequence of characters.  It is
    573      * not guaranteed that the sequence is the only way to generate these
    574      * events or that it is optimal.
    575      * <p>
    576      * This function is primarily offered for instrumentation and testing purposes.
    577      * It may fail to map characters to key codes.  In particular, the key character
    578      * map for the {@link #BUILT_IN_KEYBOARD built-in keyboard} device id may be empty.
    579      * Consider using the key character map associated with the
    580      * {@link #VIRTUAL_KEYBOARD virtual keyboard} device id instead.
    581      * </p><p>
    582      * For robust text entry, do not use this function.  Instead construct a
    583      * {@link KeyEvent} with action code {@link KeyEvent#ACTION_MULTIPLE} that contains
    584      * the desired string using {@link KeyEvent#KeyEvent(long, String, int, int)}.
    585      * </p>
    586      *
    587      * @param chars The sequence of characters to generate.
    588      * @return An array of {@link KeyEvent} objects, or null if the given char array
    589      *         can not be generated using the current key character map.
    590      */
    591     public KeyEvent[] getEvents(char[] chars) {
    592         if (chars == null) {
    593             throw new IllegalArgumentException("chars must not be null.");
    594         }
    595         return nativeGetEvents(mPtr, chars);
    596     }
    597 
    598     /**
    599      * Returns true if the specified key produces a glyph.
    600      *
    601      * @param keyCode The key code.
    602      * @return True if the key is a printing key.
    603      */
    604     public boolean isPrintingKey(int keyCode) {
    605         int type = Character.getType(nativeGetDisplayLabel(mPtr, keyCode));
    606 
    607         switch (type)
    608         {
    609             case Character.SPACE_SEPARATOR:
    610             case Character.LINE_SEPARATOR:
    611             case Character.PARAGRAPH_SEPARATOR:
    612             case Character.CONTROL:
    613             case Character.FORMAT:
    614                 return false;
    615             default:
    616                 return true;
    617         }
    618     }
    619 
    620     /**
    621      * Gets the keyboard type.
    622      * Returns {@link #NUMERIC}, {@link #PREDICTIVE}, {@link #ALPHA}, {@link #FULL}
    623      * or {@link #SPECIAL_FUNCTION}.
    624      * <p>
    625      * Different keyboard types have different semantics.  Refer to the documentation
    626      * associated with the keyboard type constants for details.
    627      * </p>
    628      *
    629      * @return The keyboard type.
    630      */
    631     public int getKeyboardType() {
    632         return nativeGetKeyboardType(mPtr);
    633     }
    634 
    635     /**
    636      * Gets a constant that describes the behavior of this keyboard's modifier keys
    637      * such as {@link KeyEvent#KEYCODE_SHIFT_LEFT}.
    638      * <p>
    639      * Currently there are two behaviors that may be combined:
    640      * </p>
    641      * <ul>
    642      * <li>Chorded behavior: When the modifier key is pressed together with one or more
    643      * character keys, the keyboard inserts the modified keys and
    644      * then resets the modifier state when the modifier key is released.</li>
    645      * <li>Toggled behavior: When the modifier key is pressed and released on its own
    646      * it first toggles into a latched state.  When latched, the modifier will apply
    647      * to next character key that is pressed and will then reset itself to the initial state.
    648      * If the modifier is already latched and the modifier key is pressed and release on
    649      * its own again, then it toggles into a locked state.  When locked, the modifier will
    650      * apply to all subsequent character keys that are pressed until unlocked by pressing
    651      * the modifier key on its own one more time to reset it to the initial state.
    652      * Toggled behavior is useful for small profile keyboards designed for thumb typing.
    653      * </ul>
    654      * <p>
    655      * This function currently returns {@link #MODIFIER_BEHAVIOR_CHORDED} when the
    656      * {@link #getKeyboardType() keyboard type} is {@link #FULL} or {@link #SPECIAL_FUNCTION} and
    657      * {@link #MODIFIER_BEHAVIOR_CHORDED_OR_TOGGLED} otherwise.
    658      * In the future, the function may also take into account global keyboard
    659      * accessibility settings, other user preferences, or new device capabilities.
    660      * </p>
    661      *
    662      * @return The modifier behavior for this keyboard.
    663      *
    664      * @see {@link #MODIFIER_BEHAVIOR_CHORDED}
    665      * @see {@link #MODIFIER_BEHAVIOR_CHORDED_OR_TOGGLED}
    666      */
    667     public int getModifierBehavior() {
    668         switch (getKeyboardType()) {
    669             case FULL:
    670             case SPECIAL_FUNCTION:
    671                 return MODIFIER_BEHAVIOR_CHORDED;
    672             default:
    673                 return MODIFIER_BEHAVIOR_CHORDED_OR_TOGGLED;
    674         }
    675     }
    676 
    677     /**
    678      * Queries the framework about whether any physical keys exist on the
    679      * any keyboard attached to the device that are capable of producing the given key code.
    680      *
    681      * @param keyCode The key code to query.
    682      * @return True if at least one attached keyboard supports the specified key code.
    683      */
    684     public static boolean deviceHasKey(int keyCode) {
    685         return InputManager.getInstance().deviceHasKeys(new int[] { keyCode })[0];
    686     }
    687 
    688     /**
    689      * Queries the framework about whether any physical keys exist on the
    690      * any keyboard attached to the device that are capable of producing the given
    691      * array of key codes.
    692      *
    693      * @param keyCodes The array of key codes to query.
    694      * @return A new array of the same size as the key codes array whose elements
    695      * are set to true if at least one attached keyboard supports the corresponding key code
    696      * at the same index in the key codes array.
    697      */
    698     public static boolean[] deviceHasKeys(int[] keyCodes) {
    699         return InputManager.getInstance().deviceHasKeys(keyCodes);
    700     }
    701 
    702     @Override
    703     public void writeToParcel(Parcel out, int flags) {
    704         if (out == null) {
    705             throw new IllegalArgumentException("parcel must not be null");
    706         }
    707         nativeWriteToParcel(mPtr, out);
    708     }
    709 
    710     @Override
    711     public int describeContents() {
    712         return 0;
    713     }
    714 
    715     /**
    716      * Thrown by {@link KeyCharacterMap#load} when a key character map could not be loaded.
    717      */
    718     public static class UnavailableException extends AndroidRuntimeException {
    719         public UnavailableException(String msg) {
    720             super(msg);
    721         }
    722     }
    723 
    724     /**
    725      * Specifies a substitute key code and meta state as a fallback action
    726      * for an unhandled key.
    727      * @hide
    728      */
    729     public static final class FallbackAction {
    730         private static final int MAX_RECYCLED = 10;
    731         private static final Object sRecycleLock = new Object();
    732         private static FallbackAction sRecycleBin;
    733         private static int sRecycledCount;
    734 
    735         private FallbackAction next;
    736 
    737         public int keyCode;
    738         public int metaState;
    739 
    740         private FallbackAction() {
    741         }
    742 
    743         public static FallbackAction obtain() {
    744             final FallbackAction target;
    745             synchronized (sRecycleLock) {
    746                 if (sRecycleBin == null) {
    747                     target = new FallbackAction();
    748                 } else {
    749                     target = sRecycleBin;
    750                     sRecycleBin = target.next;
    751                     sRecycledCount--;
    752                     target.next = null;
    753                 }
    754             }
    755             return target;
    756         }
    757 
    758         public void recycle() {
    759             synchronized (sRecycleLock) {
    760                 if (sRecycledCount < MAX_RECYCLED) {
    761                     next = sRecycleBin;
    762                     sRecycleBin = this;
    763                     sRecycledCount += 1;
    764                 } else {
    765                     next = null;
    766                 }
    767             }
    768         }
    769     }
    770 }
    771