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      1 page.title=Android 4.0 APIs
      2 sdk.platform.version=4.0
      3 sdk.platform.apiLevel=14
      4 @jd:body
      5 
      6 <div id="qv-wrapper">
      7 <div id="qv">
      8 
      9 <h2>In this document</h2>
     10 <ol>
     11   <li><a href="#api">API Overview</a></li>
     12   <li><a href="#Honeycomb">Previous APIs</a></li>
     13   <li><a href="#api-level">API Level</a></li>
     14 </ol>
     15 
     16 <h2>Reference</h2>
     17 <ol>
     18 <li><a
     19 href="{@docRoot}sdk/api_diff/14/changes.html">API
     20 Differences Report &raquo;</a> </li>
     21 </ol>
     22 
     23 </div>
     24 </div>
     25 
     26 
     27 <p><em>API Level:</em>&nbsp;<strong>{@sdkPlatformApiLevel}</strong></p>
     28 
     29 <p>Android 4.0 is a major platform release that adds a variety of new features for users and app
     30 developers. Besides all the new features and APIs discussed below, Android 4.0 is an important
     31 platform release because it brings the extensive set of APIs and Holographic themes from Android 3.x
     32 to smaller screens. As an app developer, you now have a single platform and unified API framework
     33 that enables you to develop and publish your application with a single APK that provides an
     34 optimized user experience for handsets, tablets, and more, when running the same version of
     35 Android&mdash;Android 4.0 (API level 14) or greater.</p>
     36 
     37 <p>For developers, the Android {@sdkPlatformVersion} platform is available as a
     38 downloadable component for the Android SDK. The downloadable platform includes
     39 an Android library and system image, as well as a set of emulator skins and
     40 more. To get started developing or testing against Android {@sdkPlatformVersion},
     41 use the Android SDK Manager to download the platform into your SDK.</p>
     42 
     43 <h2 id="api">API Overview</h2>
     44 
     45 <p>The sections below provide a technical overview of new APIs in Android 4.0.</p>
     46 
     47 <div class="toggle-content closed">
     48 
     49   <p><a href="#" onclick="return toggleContent(this)">
     50     <img src="{@docRoot}assets/images/triangle-closed.png"
     51 class="toggle-content-img" alt="" />
     52     <strong>Table of Contents</strong>
     53   </a></p>
     54 
     55   <div class="toggle-content-toggleme" style="padding-left:2em;">
     56     <ol class="toc" style="margin-left:-1em">
     57       <li><a href="#Contacts">Social APIs in Contacts Provider</a></li>
     58       <li><a href="#Calendar">Calendar Provider</a></li>
     59       <li><a href="#Voicemail">Voicemail Provider</a></li>
     60       <li><a href="#Multimedia">Multimedia</a></li>
     61       <li><a href="#Camera">Camera</a></li>
     62       <li><a href="#AndroidBeam">Android Beam (NDEF Push with NFC)</a></li>
     63       <li><a href="#WiFiDirect">Wi-Fi Direct</a></li>
     64       <li><a href="#Bluetooth">Bluetooth Health Devices</a></li>
     65       <li><a href="#A11y">Accessibility</a></li>
     66       <li><a href="#SpellChecker">Spell Checker Services</a></li>
     67       <li><a href="#TTS">Text-to-speech Engines</a></li>
     68       <li><a href="#NetworkUsage">Network Usage</a></li>
     69       <li><a href="#RenderScript">RenderScript</a></li>
     70       <li><a href="#Enterprise">Enterprise</a></li>
     71       <li><a href="#Sensors">Device Sensors</a></li>
     72       <li><a href="#ActionBar">Action Bar</a></li>
     73       <li><a href="#UI">User Interface and Views</a></li>
     74       <li><a href="#Input">Input Framework</a></li>
     75       <li><a href="#Properties">Properties</a></li>
     76       <li><a href="#HwAccel">Hardware Acceleration</a></li>
     77       <li><a href="#Jni">JNI Changes</a></li>
     78       <li><a href="#WebKit">WebKit</a></li>
     79       <li><a href="#Permissions">Permissions</a></li>
     80       <li><a href="#DeviceFeatures">Device Features</a></li>
     81     </ol>
     82   </div>
     83 </div>
     84 
     85 
     86 
     87 
     88 
     89 <h3 id="Contacts">Social APIs in Contacts Provider</h3>
     90 
     91 <p>The contact APIs defined by the {@link android.provider.ContactsContract} provider have been
     92 extended to support new social-oriented features such as a personal profile for the device owner and
     93 the ability for users to invite individual contacts to social networks that are installed on the
     94 device.</p>
     95 
     96 
     97 <h4>User Profile</h4>
     98 
     99 <p>Android now includes a personal profile that represents the device owner, as defined by the
    100 {@link android.provider.ContactsContract.Profile} table.  Social apps that maintain a user identity 
    101 can contribute to the user's profile data by creating a new {@link
    102 android.provider.ContactsContract.RawContacts} entry within the {@link
    103 android.provider.ContactsContract.Profile}. That is, raw contacts that represent the device user do
    104 not belong in the traditional raw contacts table defined by the {@link
    105 android.provider.ContactsContract.RawContacts} Uri; instead, you must add a profile raw contact in
    106 the table at {@link android.provider.ContactsContract.Profile#CONTENT_RAW_CONTACTS_URI}. Raw
    107 contacts in this table are then aggregated into the single user-visible profile labeled "Me".</p>
    108 
    109 <p>Adding a new raw contact for the profile requires the {@link
    110 android.Manifest.permission#WRITE_PROFILE} permission. Likewise, in order to read from the profile
    111 table, you must request the {@link android.Manifest.permission#READ_PROFILE} permission. However,
    112 most apps should not need to read the user profile, even when contributing data to the
    113 profile. Reading the user profile is a sensitive permission and you should expect users to be
    114 skeptical of apps that request it.</p>
    115 
    116 
    117 <h4>Invite Intent</h4>
    118 
    119 <p>The {@link android.provider.ContactsContract.Intents#INVITE_CONTACT} intent action allows an app
    120 to invoke an action that indicates the user wants to add a contact to a social network. The app
    121 receiving the app uses it to invite the specified contact to that
    122 social network. Most apps will be on the receiving-end of this operation. For example, the
    123 built-in People app invokes the invite intent when the user selects "Add connection" for a specific
    124 social app that's listed in a person's contact details.</p> 
    125 
    126 <p>To make your app visible as in the "Add connection" list, your app must provide a sync adapter to
    127 sync contact information from your social network. You must then indicate to the system that your
    128 app responds to the {@link android.provider.ContactsContract.Intents#INVITE_CONTACT} intent by
    129 adding the {@code inviteContactActivity} attribute to your apps sync configuration file, with a
    130 fully-qualified name of the activity that the system should start when sending the invite intent.
    131 The activity that starts can then retrieve the URI for the contact in question from the intents
    132 data and perform the necessary work to invite that contact to the network or add the person to the
    133 users connections.</p>
    134 
    135 <p>See the <a href="{@docRoot}resources/samples/SampleSyncAdapter/index.html">Sample Sync
    136 Adapter</a> app for an example (specifically, see the <a
    137 href="{@docRoot}resources/samples/SampleSyncAdapter/res/xml-v14/contacts.html">contacts.xml</a>
    138 file).</p>
    139 
    140 
    141 <h4>Large photos</h4>
    142 
    143 <p>Android now supports high resolution photos for contacts. Now, when you push a photo into a
    144 contact record, the system processes it into both a 96x96 thumbnail (as it has previously) and a
    145 256x256 "display photo" that's stored in a new file-based photo store (the exact dimensions that the
    146 system chooses may vary in the future). You can add a large photo to a contact by putting a large
    147 photo in the usual {@link android.provider.ContactsContract.CommonDataKinds.Photo#PHOTO} column of a
    148 data row, which the system will then process into the appropriate thumbnail and display photo
    149 records.</p>
    150 
    151 
    152 <h4>Contact Usage Feedback</h4>
    153 
    154 <p>The new {@link android.provider.ContactsContract.DataUsageFeedback} APIs allow you to  help track
    155 how often the user uses particular methods of contacting people, such as how often the user uses
    156 each phone number or e-mail address. This information helps improve the ranking for each contact
    157 method associated with each person and provide better suggestions for contacting each person.</p>
    158 
    159 
    160 
    161 
    162 
    163 <h3 id="Calendar">Calendar Provider</h3>
    164 
    165 <p>The new calendar APIs allow you to read, add, modify and delete calendars, events, attendees,
    166 reminders and alerts, which are stored in the Calendar Provider.</p>
    167 
    168 <p>A variety of apps and widgets can use these APIs to read and modify calendar events. However,
    169 some of the most compelling use cases are sync adapters that synchronize the user's calendar from
    170 other calendar services with the Calendar Provider, in order to offer a unified location for all the
    171 user's events. Google Calendar events, for example, are synchronized with the Calendar Provider by
    172 the Google Calendar Sync Adapter, allowing these events to be viewed with Android's built-in
    173 Calendar app.</p>
    174 
    175 <p>The data model for calendars and event-related information in the Calendar Provider is
    176 defined by {@link android.provider.CalendarContract}. All the users calendar data is stored in a
    177 number of tables defined by various subclasses of {@link android.provider.CalendarContract}:</p>
    178 
    179 <ul>
    180 <li>The {@link android.provider.CalendarContract.Calendars} table holds the calendar-specific
    181 information. Each row in this table contains the details for a single calendar, such as the name,
    182 color, sync information, and so on.</li>
    183 
    184 <li>The {@link android.provider.CalendarContract.Events} table holds event-specific information.
    185 Each row in this table contains the information for a single event, such as the
    186 event title, location, start time, end time, and so on. The event can occur one time or recur
    187 multiple times. Attendees, reminders, and extended properties are stored in separate tables and
    188 use the events {@code _ID} to link them with the event.</li>
    189 
    190 <li>The {@link android.provider.CalendarContract.Instances} table holds the start and end time for
    191 occurrences of an event. Each row in this table represents a single occurrence. For one-time events
    192 there is a one-to-one mapping of instances to events. For recurring events, multiple rows are
    193 automatically generated to correspond to the multiple occurrences of that event.</li>
    194 
    195 <li>The {@link android.provider.CalendarContract.Attendees} table holds the event attendee or guest
    196 information. Each row represents a single guest of an event. It specifies the type of guest the
    197 person is and the persons response for the event.</li>
    198 
    199 <li>The {@link android.provider.CalendarContract.Reminders} table holds the alert/notification data.
    200 Each row represents a single alert for an event. An event can have multiple reminders. The number of
    201 reminders per event is specified in {@code MAX_REMINDERS}, which is set by the sync adapter that
    202 owns the given calendar. Reminders are specified in number-of-minutes before the event is
    203 scheduled and specify an alarm method such as to use an alert, email, or SMS to remind
    204 the user.</li>
    205 
    206 <li>The {@link android.provider.CalendarContract.ExtendedProperties} table hold opaque data fields
    207 used by the sync adapter. The provider takes no action with items in this table except to delete
    208 them when their related events are deleted.</li>
    209 </ul>
    210 
    211 <p>To access a users calendar data with the Calendar Provider, your application must request 
    212 the {@link android.Manifest.permission#READ_CALENDAR} permission (for read access) and
    213 {@link android.Manifest.permission#WRITE_CALENDAR} (for write access).</p>
    214 
    215 
    216 <h4>Event intent</h4>
    217 
    218 <p>If all you want to do is add an event to the users calendar, you can use an {@link
    219 android.content.Intent#ACTION_INSERT} intent with the data defined by {@link
    220 android.provider.CalendarContract.Events#CONTENT_URI Events.CONTENT_URI} in order to start an
    221 activity in the Calendar app that creates new events. Using the intent does not require any
    222 permission and you can specify event details with the following extras:</p>
    223 
    224 <ul>
    225   <li>{@link android.provider.CalendarContract.EventsColumns#TITLE Events.TITLE}: Name for the
    226 event</li>
    227   <li>{@link
    228 android.provider.CalendarContract#EXTRA_EVENT_BEGIN_TIME CalendarContract.EXTRA_EVENT_BEGIN_TIME}:
    229 Event begin time in milliseconds from the
    230 epoch</li>
    231   <li>{@link
    232 android.provider.CalendarContract#EXTRA_EVENT_END_TIME CalendarContract.EXTRA_EVENT_END_TIME}: Event
    233 end time in milliseconds from the epoch</li>
    234   <li>{@link android.provider.CalendarContract.EventsColumns#EVENT_LOCATION Events.EVENT_LOCATION}:
    235 Location of the event</li>
    236   <li>{@link android.provider.CalendarContract.EventsColumns#DESCRIPTION Events.DESCRIPTION}: Event
    237 description</li>
    238   <li>{@link android.content.Intent#EXTRA_EMAIL Intent.EXTRA_EMAIL}: Email addresses of those to
    239 invite</li>
    240   <li>{@link android.provider.CalendarContract.EventsColumns#RRULE Events.RRULE}: The recurrence
    241 rule for the event</li>
    242   <li>{@link android.provider.CalendarContract.EventsColumns#ACCESS_LEVEL Events.ACCESS_LEVEL}:
    243 Whether the event is private or public</li>
    244   <li>{@link android.provider.CalendarContract.EventsColumns#AVAILABILITY Events.AVAILABILITY}:
    245 Whether the time period of this event allows for other events to be scheduled at the same time</li>
    246 </ul>
    247 
    248 
    249 
    250 
    251 <h3 id="Voicemail">Voicemail Provider</h3>
    252 
    253 <p>The new Voicemail Provider allows applications to add voicemails to the
    254 device, in order to present all the user's voicemails in a single visual presentation. For instance,
    255 its possible that a user has multiple voicemail sources, such as
    256 one from the phones service provider and others from VoIP or other alternative voice
    257 services. These apps can use the Voicemail Provider APIs to add their voicemails to the device. The
    258 built-in Phone application then presents all voicemails to the user in a unified presentation.
    259 Although the systems Phone application is the only application that can read all the voicemails,
    260 each application that provides voicemails can read those that it has added to the system (but cannot
    261 read voicemails from other services).</p>
    262 
    263 <p>Because the APIs currently do not allow third-party apps to read all the voicemails from the
    264 system, the only third-party apps that should use the voicemail APIs are those that have voicemail
    265 to deliver to the user.</p>
    266 
    267 <p>The {@link android.provider.VoicemailContract} class defines the content provider for the
    268 Voicemail Provder. The subclasses {@link android.provider.VoicemailContract.Voicemails} and {@link
    269 android.provider.VoicemailContract.Status} provide tables in which apps can
    270 insert voicemail data for storage on the device. For an example of a voicemail provider app, see the
    271 <a href="{@docRoot}resources/samples/VoicemailProviderDemo/index.html">Voicemail Provider
    272 Demo</a>.</p>
    273 
    274 
    275 
    276 
    277 
    278 <h3 id="Multimedia">Multimedia</h3>
    279 
    280 <p>Android 4.0 adds several new APIs for applications that interact with media such as photos,
    281 videos, and music.</p>
    282 
    283 
    284 <h4>Media Effects</h4>
    285 
    286 <p>A new media effects framework allows you to apply a variety of visual effects to images and
    287 videos. For example, image effects allow you to easily fix red-eye, convert an image to grayscale,
    288 adjust brightness, adjust saturation, rotate an image, apply a fisheye effect, and much more. The
    289 system performs all effects processing on the GPU to obtain maximum performance.</p>
    290 
    291 <p>For maximum performance, effects are applied directly to OpenGL textures, so your application
    292 must have a valid OpenGL context before it can use the effects APIs. The textures to which you apply
    293 effects may be from bitmaps, videos or even the camera. However, there are certain restrictions that
    294 textures must meet:</p>
    295 <ol>
    296 <li>They must be bound to a {@link android.opengl.GLES20#GL_TEXTURE_2D} texture image</li>
    297 <li>They must contain at least one mipmap level</li>
    298 </ol>
    299 
    300 <p>An {@link android.media.effect.Effect} object defines a single media effect that you can apply to
    301 an image frame. The basic workflow to create an {@link android.media.effect.Effect} is:</p>
    302 
    303 <ol>
    304 <li>Call {@link android.media.effect.EffectContext#createWithCurrentGlContext
    305 EffectContext.createWithCurrentGlContext()} from your OpenGL ES 2.0 context.</li>
    306 <li>Use the returned {@link android.media.effect.EffectContext} to call {@link
    307 android.media.effect.EffectContext#getFactory EffectContext.getFactory()}, which returns an instance
    308 of {@link android.media.effect.EffectFactory}.</li>
    309 <li>Call {@link android.media.effect.EffectFactory#createEffect createEffect()}, passing it an
    310 effect name from @link android.media.effect.EffectFactory}, such as {@link
    311 android.media.effect.EffectFactory#EFFECT_FISHEYE} or {@link
    312 android.media.effect.EffectFactory#EFFECT_VIGNETTE}.</li>
    313 </ol>
    314 
    315 <p>You can adjust an effects parameters by calling {@link android.media.effect.Effect#setParameter
    316 setParameter()} and passing a parameter name and parameter value. Each type of effect accepts
    317 different parameters, which are documented with the effect name. For example, {@link
    318 android.media.effect.EffectFactory#EFFECT_FISHEYE} has one parameter for the {@code scale} of the
    319 distortion.</p>
    320 
    321 <p>To apply an effect on a texture, call {@link android.media.effect.Effect#apply apply()} on the
    322 {@link
    323 android.media.effect.Effect} and pass in the input texture, its width and height, and the output
    324 texture. The input texture  must be bound to a {@link android.opengl.GLES20#GL_TEXTURE_2D} texture
    325 image (usually done by calling the {@link android.opengl.GLES20#glTexImage2D glTexImage2D()}
    326 function). You may provide multiple mipmap levels. If the output texture has not been bound to a
    327 texture image, it will be automatically bound by the effect as a {@link
    328 android.opengl.GLES20#GL_TEXTURE_2D} and with one mipmap level (0), which will have the same
    329 size as the input.</p> 
    330 
    331 <p>All effects listed in {@link android.media.effect.EffectFactory} are guaranteed to be supported.
    332 However, some additional effects available from external libraries are not supported by all devices,
    333 so you must first check if the desired effect from the external library is supported by calling
    334 {@link android.media.effect.EffectFactory#isEffectSupported isEffectSupported()}.</p>
    335 
    336 
    337 <h4>Remote control client</h4>
    338 
    339 <p>The new {@link android.media.RemoteControlClient} allows media players to enable playback
    340 controls from remote control clients such as the device lock screen. Media players can also expose
    341 information about the media currently playing for display on the remote control, such as track
    342 information and album art.</p>
    343 
    344 <p>To enable remote control clients for your media player, instantiate a {@link
    345 android.media.RemoteControlClient} with its constructor, passing it a {@link
    346 android.app.PendingIntent} that broadcasts {@link
    347 android.content.Intent#ACTION_MEDIA_BUTTON}. The intent must also declare the explicit {@link
    348 android.content.BroadcastReceiver} component in your app that handles the {@link
    349 android.content.Intent#ACTION_MEDIA_BUTTON} event.</p>
    350 
    351 <p>To declare which media control inputs your player can handle, you must call {@link
    352 android.media.RemoteControlClient#setTransportControlFlags setTransportControlFlags()} on your
    353 {@link android.media.RemoteControlClient}, passing a set of {@code FLAG_KEY_MEDIA_*} flags, such as
    354 {@link android.media.RemoteControlClient#FLAG_KEY_MEDIA_PREVIOUS} and {@link
    355 android.media.RemoteControlClient#FLAG_KEY_MEDIA_NEXT}.</p>
    356 
    357 <p>You must then register your {@link android.media.RemoteControlClient} by passing it to {@link
    358 android.media.AudioManager#registerRemoteControlClient MediaManager.registerRemoteControlClient()}.
    359 Once registered, the broadcast receiver you declared when you instantiated the {@link
    360 android.media.RemoteControlClient} will receive {@link android.content.Intent#ACTION_MEDIA_BUTTON}
    361 events when a button is pressed from a remote control. The intent you receive includes the {@link
    362 android.view.KeyEvent} for the media key pressed, which you can retrieve from the intent with {@link
    363 android.content.Intent#getParcelableExtra getParcelableExtra(Intent.EXTRA_KEY_EVENT)}.</p>
    364 
    365 <p>To display information on the remote control about the media playing, call {@link
    366 android.media.RemoteControlClient#editMetadata editMetaData()} and add metadata to the returned
    367 {@link android.media.RemoteControlClient.MetadataEditor}. You can supply a bitmap for media artwork,
    368 numerical information such as elapsed time, and text information such as the track title. For
    369 information on available keys see the {@code METADATA_KEY_*} flags in {@link
    370 android.media.MediaMetadataRetriever}.</p>
    371 
    372 <p>For a sample implementation, see the <a
    373 href="{@docRoot}resources/samples/RandomMusicPlayer/index.html">Random Music Player</a>, which
    374 provides compatibility logic such that it enables the remote control client on Android 4.0
    375 devices while continuing to support devices back to Android 2.1.</p>
    376 
    377 
    378 <h4>Media player</h4>
    379 
    380 <ul>
    381 <li>Streaming online media from {@link android.media.MediaPlayer} now requires the {@link
    382 android.Manifest.permission#INTERNET} permission. If you use {@link android.media.MediaPlayer} to
    383 play content from the Internet, be sure to add the {@link android.Manifest.permission#INTERNET}
    384 permission to your manifest or else your media playback will not work beginning with Android
    385 4.0.</li>
    386 
    387 <li>{@link android.media.MediaPlayer#setSurface(Surface) setSurface()} allows you define a {@link
    388 android.view.Surface} to behave as the video sink.</li>
    389 
    390 <li>{@link android.media.MediaPlayer#setDataSource(Context,Uri,Map) setDataSource()} allows you to
    391 send additional HTTP headers with your request, which can be useful for HTTP(S) live streaming</li>
    392 
    393 <li>HTTP(S) live streaming now respects HTTP cookies across requests</li>
    394 </ul>
    395 
    396 
    397 <h4>Media types</h4>
    398 
    399 <p>Android 4.0 adds support for:</p>
    400 <ul>
    401 <li>HTTP/HTTPS live streaming protocol version 3 </li>
    402 <li>ADTS raw AAC audio encoding</li>
    403 <li>WEBP images</li>
    404 <li>Matroska video</li>
    405 </ul>
    406 <p>For more info, see <a href="{@docRoot}guide/appendix/media-formats.html">Supported Media
    407 Formats</a>.</p>
    408 
    409 
    410 
    411 
    412 
    413 <h3 id="Camera">Camera</h3>
    414 
    415 <p>The {@link android.hardware.Camera} class now includes APIs for detecting faces and controlling
    416 focus and metering areas.</p>
    417 
    418 
    419 <h4>Face detection</h4>
    420 
    421 <p>Camera apps can now enhance their abilities with Androids face detection APIs, which not
    422 only detect the face of a subject, but also specific facial features, such as the eyes and mouth.
    423 </p>
    424 
    425 <p>To detect faces in your camera application, you must register a {@link
    426 android.hardware.Camera.FaceDetectionListener} by calling {@link
    427 android.hardware.Camera#setFaceDetectionListener setFaceDetectionListener()}. You can then start
    428 your camera surface and start  detecting faces by calling {@link
    429 android.hardware.Camera#startFaceDetection}.</p>
    430 
    431 <p>When the system detects one or more faces in the camera scene, it calls the {@link
    432 android.hardware.Camera.FaceDetectionListener#onFaceDetection onFaceDetection()} callback in your
    433 implementation of {@link android.hardware.Camera.FaceDetectionListener}, including an array of
    434 {@link android.hardware.Camera.Face} objects.</p>
    435 
    436 <p>An instance of the {@link android.hardware.Camera.Face} class provides various information about
    437 the face detected, including:</p>
    438 <ul>
    439 <li>A {@link android.graphics.Rect} that specifies the bounds of the face, relative to the camera's
    440 current field of view</li>
    441 <li>An integer betwen 1 and 100 that indicates how confident the system is that the object is a
    442 human face</li>
    443 <li>A unique ID so you can track multiple faces</li>
    444 <li>Several {@link android.graphics.Point} objects that indicate where the eyes and mouth are
    445 located</li>
    446 </ul>
    447 
    448 <p class="note"><strong>Note:</strong> Face detection may not be supported on some
    449 devices, so you should check by calling {@link
    450 android.hardware.Camera.Parameters#getMaxNumDetectedFaces()} and ensure the return
    451 value is greater than zero. Also, some devices may not support identification of eyes and mouth,
    452 in which case, those fields in the {@link android.hardware.Camera.Face} object will be null.</p>
    453 
    454   
    455 <h4>Focus and metering areas</h4>
    456 
    457 <p>Camera apps can now control the areas that the camera uses for focus and for metering white
    458 balance
    459 and auto-exposure. Both features use the new {@link android.hardware.Camera.Area} class to specify
    460 the region of the cameras current view that should be focused or metered. An instance of the {@link
    461 android.hardware.Camera.Area} class defines the bounds of the area with a {@link
    462 android.graphics.Rect} and the area's weight&mdash;representing the level of importance of that
    463 area, relative to other areas in consideration&mdash;with an integer.</p>
    464 
    465 <p>Before setting either a focus area or metering area, you should first call {@link
    466 android.hardware.Camera.Parameters#getMaxNumFocusAreas} or {@link
    467 android.hardware.Camera.Parameters#getMaxNumMeteringAreas}, respectively. If these return zero, then
    468 the device does not support the corresponding feature.</p>
    469 
    470 <p>To specify the focus or metering areas to use, simply call {@link
    471 android.hardware.Camera.Parameters#setFocusAreas setFocusAreas()} or {@link
    472 android.hardware.Camera.Parameters#setMeteringAreas setMeteringAreas()}. Each take a {@link
    473 java.util.List} of {@link android.hardware.Camera.Area} objects that indicate the areas to consider
    474 for focus or metering. For example, you might implement a feature that allows the user to set the
    475 focus area by touching an area of the preview, which you then translate to an {@link
    476 android.hardware.Camera.Area} object and request that the camera focus on that area of the scene.
    477 The focus or exposure in that area will continually update as the scene in the area changes.</p>
    478 
    479 
    480 <h4>Continuous auto focus for photos</h4>
    481 
    482 <p>You can now enable continuous auto focusing (CAF) when taking photos. To enable CAF in your
    483 camera app, pass {@link android.hardware.Camera.Parameters#FOCUS_MODE_CONTINUOUS_PICTURE}
    484 to {@link android.hardware.Camera.Parameters#setFocusMode setFocusMode()}. When ready to capture
    485 a photo, call {@link android.hardware.Camera#autoFocus autoFocus()}. Your {@link
    486 android.hardware.Camera.AutoFocusCallback} immediately receives a callback to indicate whether
    487 focus was achieved. To resume CAF after receiving the callback, you must call {@link
    488 android.hardware.Camera#cancelAutoFocus()}.</p>
    489 
    490 <p class="note"><strong>Note:</strong> Continuous auto focus is also supported when capturing
    491 video, using {@link android.hardware.Camera.Parameters#FOCUS_MODE_CONTINUOUS_VIDEO}, which was
    492 added in API level 9.</p>
    493 
    494 
    495 <h4>Other camera features</h4>
    496 
    497 <ul>  
    498 <li>While recording video, you can now call {@link android.hardware.Camera#takePicture
    499 takePicture()} to save a photo without interrupting the video session. Before doing so, you should
    500 call {@link android.hardware.Camera.Parameters#isVideoSnapshotSupported} to be sure the hardware
    501 supports it.</li>
    502 
    503 <li>You can now lock auto exposure and white balance with {@link
    504 android.hardware.Camera.Parameters#setAutoExposureLock setAutoExposureLock()} and {@link
    505 android.hardware.Camera.Parameters#setAutoWhiteBalanceLock setAutoWhiteBalanceLock()} to prevent
    506 these properties from changing.</li>
    507 
    508 <li>You can now call {@link android.hardware.Camera#setDisplayOrientation
    509 setDisplayOrientation()} while the camera preview is running. Previously, you could call this
    510 only before beginning the preview, but you can now change the orientation at any time.</li>
    511 </ul>
    512 
    513 
    514 <h4>Camera broadcast intents</h4>
    515 
    516 <ul>
    517 <li>{@link android.hardware.Camera#ACTION_NEW_PICTURE Camera.ACTION_NEW_PICTURE}:
    518 This indicates that the user has captured a new photo. The built-in Camera app invokes this
    519 broadcast after a photo is captured and third-party camera apps should also broadcast this intent
    520 after capturing a photo.</li>
    521 <li>{@link android.hardware.Camera#ACTION_NEW_VIDEO Camera.ACTION_NEW_VIDEO}:
    522 This indicates that the user has captured a new video. The built-in Camera app invokes this
    523 broadcast after a video is recorded and third-party camera apps should also broadcast this intent
    524 after capturing a video.</li>
    525 </ul>
    526 
    527 
    528 
    529 
    530 
    531 <h3 id="AndroidBeam">Android Beam (NDEF Push with NFC)</h3>
    532 
    533 <p>Android Beam is a new NFC feature that allows you to send NDEF messages from one device to
    534 another (a process also known as NDEF Push"). The data transfer is initiated when two
    535 Android-powered devices that support Android Beam are in close proximity (about 4 cm), usually with
    536 their backs touching. The data inside the NDEF message can contain any data that you wish to share
    537 between devices. For example, the People app shares contacts, YouTube shares videos, and Browser
    538 shares URLs using Android Beam.</p>
    539 
    540 <p>To transmit data between devices using Android Beam, you need to create an {@link
    541 android.nfc.NdefMessage} that contains the information you want to share while your activity is in
    542 the foreground. You must then pass the {@link android.nfc.NdefMessage} to the system in one of two
    543 ways:</p>
    544 
    545 <ul>
    546 <li>Define a single {@link android.nfc.NdefMessage} to push while in the activity:
    547 <p>Call {@link android.nfc.NfcAdapter#setNdefPushMessage setNdefPushMessage()} at any time to set
    548 the message you want to send. For instance, you might call this method and pass it your {@link
    549 android.nfc.NdefMessage} during your activitys {@link android.app.Activity#onCreate onCreate()}
    550 method. Then, whenever Android Beam is activated with another device while the activity is in the
    551 foreground, the system sends the {@link android.nfc.NdefMessage} to the other device.</p></li>
    552 
    553 <li>Define the {@link android.nfc.NdefMessage} to push at the time that Android Beam is initiated:
    554 <p>Implement {@link android.nfc.NfcAdapter.CreateNdefMessageCallback}, in which your
    555 implementation of the {@link
    556 android.nfc.NfcAdapter.CreateNdefMessageCallback#createNdefMessage createNdefMessage()}
    557 method returns the {@link android.nfc.NdefMessage} you want to send. Then pass the {@link
    558 android.nfc.NfcAdapter.CreateNdefMessageCallback} implementation to {@link
    559 android.nfc.NfcAdapter#setNdefPushMessageCallback setNdefPushMessageCallback()}.</p>
    560 <p>In this case, when Android Beam is activated with another device while your activity is in the
    561 foreground, the system calls {@link
    562 android.nfc.NfcAdapter.CreateNdefMessageCallback#createNdefMessage createNdefMessage()} to retrieve
    563 the {@link android.nfc.NdefMessage} you want to send. This allows you to define the {@link
    564 android.nfc.NdefMessage} to deliver only once Android Beam is initiated, in case the contents
    565 of the message might vary throughout the life of the activity.</p></li>
    566 </ul>
    567 
    568 <p>In case you want to run some specific code once the system has successfully delivered your NDEF
    569 message to the other device, you can implement {@link
    570 android.nfc.NfcAdapter.OnNdefPushCompleteCallback} and set it with {@link
    571 android.nfc.NfcAdapter#setOnNdefPushCompleteCallback setNdefPushCompleteCallback()}. The system will
    572 then call {@link android.nfc.NfcAdapter.OnNdefPushCompleteCallback#onNdefPushComplete
    573 onNdefPushComplete()} when the message is delivered.</p>
    574 
    575 <p>On the receiving device, the system dispatches NDEF Push messages in a similar way to regular NFC
    576 tags. The system invokes an intent with the {@link android.nfc.NfcAdapter#ACTION_NDEF_DISCOVERED}
    577 action to start an activity, with either a URL or a MIME type set according to the first {@link
    578 android.nfc.NdefRecord} in the {@link android.nfc.NdefMessage}. For the activity you want to
    579 respond, you can declare intent filters for the URLs or MIME types your app cares about. For more
    580 information about Tag Dispatch see the <a
    581 href="{@docRoot}guide/topics/connectivity/nfc/index.html#dispatch">NFC</a> developer guide.</p>
    582 
    583 <p>If you want your {@link android.nfc.NdefMessage} to carry a URI, you can now use the convenience
    584 method {@link android.nfc.NdefRecord#createUri createUri} to construct a new {@link
    585 android.nfc.NdefRecord} based on either a string or a {@link android.net.Uri} object. If the URI is
    586 a special format that you want your application to also receive during an Android Beam event, you
    587 should create an intent filter for your activity using the same URI scheme in order to receive the
    588 incoming NDEF message.</p>
    589 
    590 <p>You should also pass an Android application record" with your {@link android.nfc.NdefMessage} in
    591 order to guarantee that your application handles the incoming NDEF message, even if other
    592 applications filter for the same intent action. You can create an Android application record by
    593 calling {@link android.nfc.NdefRecord#createApplicationRecord createApplicationRecord()}, passing it
    594 your applications package name. When the other device receives the NDEF message with the
    595 application record and multiple applications contain activities that handle the specified intent,
    596 the system always delivers the message to the activity in your application (based on the matching
    597 application record). If the target device does not currently have your application installed, the
    598 system uses the Android application record to launch Google Play and take the user to the
    599 application in order to install it.</p>
    600 
    601 <p>If your application doesnt use NFC APIs to perform NDEF Push messaging, then Android provides a
    602 default behavior: When your application is in the foreground on one device and Android Beam is
    603 invoked with another Android-powered device, then the other device receives an NDEF message with an
    604 Android application record that identifies your application. If the receiving device has the
    605 application installed, the system launches it; if its not installed, Google Play opens and takes
    606 the user to your application in order to install it.</p>
    607 
    608 <p>You can read more about Android Beam and other NFC features in the <a
    609 href="{@docRoot}guide/topics/connectivity/nfc/nfc.html">NFC Basics</a> developer guide. For some example code
    610 using Android Beam, see the <a
    611 href="{@docRoot}resources/samples/AndroidBeamDemo/src/com/example/android/beam/Beam.html">Android
    612 Beam Demo</a>.</p>
    613 
    614 
    615 
    616 
    617 
    618 <h3 id="WiFiDirect">Wi-Fi Direct</h3>
    619 
    620 <p>Android now supports Wi-Fi Direct for peer-to-peer (P2P) connections between Android-powered
    621 devices and other device types without a hotspot or Internet connection. The Android framework
    622 provides a set of Wi-Fi P2P APIs that allow you to discover and connect to other devices when each
    623 device supports Wi-Fi Direct, then communicate over a speedy connection across distances much longer
    624 than a Bluetooth connection.</p>
    625 
    626 <p>A new package, {@link android.net.wifi.p2p}, contains all the APIs for performing peer-to-peer
    627 connections with Wi-Fi. The primary class you need to work with is {@link
    628 android.net.wifi.p2p.WifiP2pManager}, which you can acquire by calling {@link
    629 android.app.Activity#getSystemService getSystemService(WIFI_P2P_SERVICE)}. The {@link
    630 android.net.wifi.p2p.WifiP2pManager} includes APIs that allow you to:</p>
    631 <ul>
    632 <li>Initialize your application for P2P connections by calling {@link
    633 android.net.wifi.p2p.WifiP2pManager#initialize initialize()}</li>
    634 
    635 <li>Discover nearby devices by calling {@link android.net.wifi.p2p.WifiP2pManager#discoverPeers
    636 discoverPeers()}</li>
    637 
    638 <li>Start a P2P connection by calling {@link android.net.wifi.p2p.WifiP2pManager#connect
    639 connect()}</li>
    640 <li>And more</li>
    641 </ul>
    642 
    643 <p>Several other interfaces and classes are necessary as well, such as:</p>
    644 <ul>
    645 <li>The {@link android.net.wifi.p2p.WifiP2pManager.ActionListener} interface allows you to receive
    646 callbacks when an operation such as discovering peers or connecting to them succeeds or fails.</li>
    647 
    648 <li>{@link android.net.wifi.p2p.WifiP2pManager.PeerListListener} interface allows you to receive
    649 information about discovered peers. The callback provides a {@link
    650 android.net.wifi.p2p.WifiP2pDeviceList}, from which you can retrieve a {@link
    651 android.net.wifi.p2p.WifiP2pDevice} object for each device within range and get information such as
    652 the device name, address, device type, the WPS configurations the device supports, and more.</li>
    653 
    654 <li>The {@link android.net.wifi.p2p.WifiP2pManager.GroupInfoListener} interface allows you to
    655 receive information about a P2P group. The callback provides a {@link
    656 android.net.wifi.p2p.WifiP2pGroup} object, which provides group information such as the owner, the
    657 network name, and passphrase.</li>
    658 
    659 <li>{@link android.net.wifi.p2p.WifiP2pManager.ConnectionInfoListener} interface allows you to
    660 receive information about the current connection. The callback provides a {@link
    661 android.net.wifi.p2p.WifiP2pInfo} object, which has information such as whether a group has been
    662 formed and who is the group owner.</li>
    663 </ul>
    664 
    665 <p>In order to use the Wi-Fi P2P APIs, your app must request the following user permissions:</p>
    666 <ul>
    667 <li>{@link android.Manifest.permission#ACCESS_WIFI_STATE}</li>
    668 <li>{@link android.Manifest.permission#CHANGE_WIFI_STATE}</li>
    669 <li>{@link android.Manifest.permission#INTERNET} (although your app doesnt technically connect
    670 to the Internet, communicating to Wi-Fi Direct peers with standard java sockets requires Internet
    671 permission).</li>
    672 </ul>
    673 
    674 <p>The Android system also broadcasts several different actions during certain Wi-Fi P2P events:</p>
    675 <ul>
    676 <li>{@link android.net.wifi.p2p.WifiP2pManager#WIFI_P2P_CONNECTION_CHANGED_ACTION}: The P2P
    677 connection state has changed. This carries {@link
    678 android.net.wifi.p2p.WifiP2pManager#EXTRA_WIFI_P2P_INFO} with a {@link
    679 android.net.wifi.p2p.WifiP2pInfo} object and {@link
    680 android.net.wifi.p2p.WifiP2pManager#EXTRA_NETWORK_INFO} with a {@link android.net.NetworkInfo}
    681 object.</li>
    682 
    683 <li>{@link android.net.wifi.p2p.WifiP2pManager#WIFI_P2P_STATE_CHANGED_ACTION}: The P2P state has
    684 changed between enabled and disabled. It carries {@link
    685 android.net.wifi.p2p.WifiP2pManager#EXTRA_WIFI_STATE} with either {@link
    686 android.net.wifi.p2p.WifiP2pManager#WIFI_P2P_STATE_DISABLED} or {@link
    687 android.net.wifi.p2p.WifiP2pManager#WIFI_P2P_STATE_ENABLED}</li>
    688 
    689 <li>{@link android.net.wifi.p2p.WifiP2pManager#WIFI_P2P_PEERS_CHANGED_ACTION}: The list of peer
    690 devices has changed.</li>
    691 
    692 <li>{@link android.net.wifi.p2p.WifiP2pManager#WIFI_P2P_THIS_DEVICE_CHANGED_ACTION}: The details for
    693 this device have changed.</li>
    694 </ul>
    695 
    696 <p>See the  {@link android.net.wifi.p2p.WifiP2pManager} documentation for more information. Also
    697 look at the <a href="{@docRoot}resources/samples/WiFiDirectDemo/index.html">Wi-Fi Direct Demo</a>
    698 sample application.</p>
    699 
    700 
    701 
    702 
    703 
    704 <h3 id="Bluetooth">Bluetooth Health Devices</h3>
    705 
    706 <p>Android now supports Bluetooth Health Profile devices, so you can create applications that use
    707 Bluetooth to communicate with health devices that support Bluetooth, such as heart-rate monitors,
    708 blood meters, thermometers, and scales.</p>
    709 
    710 <p>Similar to regular headset and A2DP profile devices, you must call {@link
    711 android.bluetooth.BluetoothAdapter#getProfileProxy getProfileProxy()} with a {@link
    712 android.bluetooth.BluetoothProfile.ServiceListener} and the {@link
    713 android.bluetooth.BluetoothProfile#HEALTH} profile type to establish a connection with the profile
    714 proxy object.</p>
    715 
    716 <p>Once youve acquired the Health Profile proxy (the {@link android.bluetooth.BluetoothHealth}
    717 object), connecting to and communicating with paired health devices involves the following new
    718 Bluetooth classes:</p>
    719 <ul>
    720 <li>{@link android.bluetooth.BluetoothHealthCallback}: You must extend this class and implement the
    721 callback methods to receive updates about changes in the applications registration state and
    722 Bluetooth channel state.</li>
    723 <li>{@link android.bluetooth.BluetoothHealthAppConfiguration}: During callbacks to your {@link
    724 android.bluetooth.BluetoothHealthCallback}, youll receive an instance of this object, which
    725 provides configuration information about the available Bluetooth health device, which you must use
    726 to perform various operations such as initiate and terminate connections with the {@link
    727 android.bluetooth.BluetoothHealth} APIs.</li>
    728 </ul>
    729 
    730 <p>For more information about using the Bluetooth Health Profile, see the documentation for {@link
    731 android.bluetooth.BluetoothHealth}.</p>
    732 
    733 
    734 
    735 
    736 
    737 <h3 id="A11y">Accessibility</h3>
    738 
    739 <p>Android 4.0 improves accessibility for sight-impaired users with new explore-by-touch mode
    740 and extended APIs that allow you to provide more information about view content or
    741 develop advanced accessibility services.</p>
    742 
    743 
    744 <h4>Explore-by-touch mode</h4>
    745 
    746 <p>Users with vision loss can now explore the screen by touching and dragging a finger across the
    747 screen to hear voice descriptions of the content. Because the explore-by-touch mode works like a
    748 virtual cursor, it allows screen readers to identify the descriptive text the same way that screen
    749 readers can when the user navigates with a d-pad or trackball&mdash;by reading information provided
    750 by {@link android.R.attr#contentDescription android:contentDescription} and {@link
    751 android.view.View#setContentDescription setContentDescription()} upon a simulated "hover" event. So,
    752 consider this is a reminder that you should provide descriptive text for the views in your
    753 application, especially for {@link android.widget.ImageButton}, {@link android.widget.EditText},
    754 {@link android.widget.ImageView} and other widgets that might not naturally contain descriptive
    755 text.</p>
    756 
    757 
    758 <h4>Accessibility for views</h4>
    759 
    760 <p>To enhance the information available to accessibility services such as screen readers, you can
    761 implement new callback methods for accessibility events in your custom {@link
    762 android.view.View} components.</p>
    763 
    764 <p>It's important to first note that the behavior of the {@link
    765 android.view.View#sendAccessibilityEvent sendAccessibilityEvent()} method has changed in Android
    766 4.0. As with previous version of Android, when the user enables accessibility services on the device
    767 and an input event such as a click or hover occurs, the respective view is notified with a call to
    768 {@link android.view.View#sendAccessibilityEvent sendAccessibilityEvent()}. Previously, the
    769 implementation of {@link android.view.View#sendAccessibilityEvent sendAccessibilityEvent()} would
    770 initialize an {@link android.view.accessibility.AccessibilityEvent} and send it to {@link
    771 android.view.accessibility.AccessibilityManager}. The new behavior involves some additional callback
    772 methods that allow the view and its parents to add more contextual information to the event:
    773 <ol>
    774   <li>When invoked, the {@link
    775 android.view.View#sendAccessibilityEvent sendAccessibilityEvent()} and {@link
    776 android.view.View#sendAccessibilityEventUnchecked sendAccessibilityEventUnchecked()} methods defer
    777 to {@link android.view.View#onInitializeAccessibilityEvent onInitializeAccessibilityEvent()}. 
    778   <p>Custom implementations of {@link android.view.View} might want to implement {@link
    779 android.view.View#onInitializeAccessibilityEvent onInitializeAccessibilityEvent()} to
    780 attach additional accessibility information to the {@link
    781 android.view.accessibility.AccessibilityEvent}, but should also call the super implementation to
    782 provide default information such as the standard content description, item index, and more.
    783 However, you should not add additional text content in this callback&mdash;that happens
    784 next.</p></li>
    785   <li>Once initialized, if the event is one of several types that should be populated with text
    786 information, the view then receives a call to {@link
    787 android.view.View#dispatchPopulateAccessibilityEvent dispatchPopulateAccessibilityEvent()}, which
    788 defers to the {@link android.view.View#onPopulateAccessibilityEvent onPopulateAccessibilityEvent()}
    789 callback.
    790   <p>Custom implementations of {@link android.view.View} should usually implement {@link
    791 android.view.View#onPopulateAccessibilityEvent onPopulateAccessibilityEvent()} to add additional
    792 text content to the {@link android.view.accessibility.AccessibilityEvent} if the {@link
    793 android.R.attr#contentDescription android:contentDescription} text is missing or
    794 insufficient. To add more text description to the
    795 {@link android.view.accessibility.AccessibilityEvent}, call {@link
    796 android.view.accessibility.AccessibilityEvent#getText()}.{@link java.util.List#add add()}.</p>
    797 </li>
    798   <li>At this point, the {@link android.view.View} passes the event up the view hierarchy by calling
    799 {@link android.view.ViewGroup#requestSendAccessibilityEvent requestSendAccessibilityEvent()} on the
    800 parent view. Each parent view then has the chance to augment the accessibility information by
    801 adding an {@link android.view.accessibility.AccessibilityRecord}, until it
    802 ultimately reaches the root view, which sends the event to the {@link
    803 android.view.accessibility.AccessibilityManager} with {@link
    804 android.view.accessibility.AccessibilityManager#sendAccessibilityEvent
    805 sendAccessibilityEvent()}.</li>
    806 </ol>
    807 
    808 <p>In addition to the new methods above, which are useful when extending the {@link
    809 android.view.View} class, you can also intercept these event callbacks on any {@link
    810 android.view.View} by extending {@link
    811 android.view.View.AccessibilityDelegate AccessibilityDelegate} and setting it on the view with
    812 {@link android.view.View#setAccessibilityDelegate setAccessibilityDelegate()}.
    813 When you do, each accessibility method in the view defers the call to the corresponding method in
    814 the delegate. For example, when the view receives a call to {@link
    815 android.view.View#onPopulateAccessibilityEvent onPopulateAccessibilityEvent()}, it passes it to the
    816 same method in the {@link android.view.View.AccessibilityDelegate}. Any methods not handled by
    817 the delegate are given right back to the view for default behavior. This allows you to override only
    818 the methods necessary for any given view without extending the {@link android.view.View} class.</p>
    819 
    820 
    821 <p>If you want to maintain compatibility with Android versions prior to 4.0, while also supporting
    822 the new the accessibility APIs, you can do so with the latest version of the <em>v4 support
    823 library</em> (in <a href="{@docRoot}tools/extras/support-library.html">Compatibility Package, r4</a>)
    824 using a set of utility classes that provide the new accessibility APIs in a backward-compatible
    825 design.</p>
    826 
    827 
    828 
    829 
    830 <h4>Accessibility services</h4>
    831 
    832 <p>If you're developing an accessibility service, the information about various accessibility events
    833 has been significantly expanded to enable more advanced accessibility feedback for users. In
    834 particular, events are generated based on view composition, providing better context information and
    835 allowing accessibility services to traverse view hierarchies to get additional view information and
    836 deal with special cases.</p>
    837 
    838 <p>If you're developing an accessibility service (such as a screen reader), you can access
    839 additional content information and traverse view hierarchies with the following procedure:</p>
    840 <ol>
    841 <li>Upon receiving an {@link android.view.accessibility.AccessibilityEvent} from an application,
    842 call the {@link android.view.accessibility.AccessibilityEvent#getRecord(int)
    843 AccessibilityEvent.getRecord()} to retrieve a specific {@link
    844 android.view.accessibility.AccessibilityRecord} (there may be several records attached to the
    845 event).</li>
    846 
    847 <li>From either {@link android.view.accessibility.AccessibilityEvent} or an individual {@link
    848 android.view.accessibility.AccessibilityRecord}, you can call {@link 
    849 android.view.accessibility.AccessibilityRecord#getSource() getSource()} to retrieve a {@link
    850 android.view.accessibility.AccessibilityNodeInfo} object.
    851   <p>An {@link android.view.accessibility.AccessibilityNodeInfo} represents a single node
    852 of the window content in a format that allows you to query accessibility information about that
    853 node. The {@link android.view.accessibility.AccessibilityNodeInfo} object returned from {@link
    854 android.view.accessibility.AccessibilityEvent} describes the event source, whereas the source from
    855 an {@link android.view.accessibility.AccessibilityRecord} describes the predecessor of the event
    856 source.</p></li>
    857 
    858 <li>With the {@link android.view.accessibility.AccessibilityNodeInfo}, you can query information
    859 about it, call {@link
    860 android.view.accessibility.AccessibilityNodeInfo#getParent getParent()} or {@link
    861 android.view.accessibility.AccessibilityNodeInfo#getChild getChild()} to traverse the view
    862 hierarchy, and even add child views to the node.</li>
    863 </ol>
    864 
    865 <p>In order for your application to publish itself to the system as an accessibility service, it
    866 must declare an XML configuration file that corresponds to {@link
    867 android.accessibilityservice.AccessibilityServiceInfo}. For more information about creating an
    868 accessibility service, see {@link
    869 android.accessibilityservice.AccessibilityService} and {@link
    870 android.accessibilityservice.AccessibilityService#SERVICE_META_DATA
    871 SERVICE_META_DATA} for information about the XML configuration.</p>
    872 
    873 
    874 <h4>Other accessibility APIs</h4>
    875 
    876 <p>If you're interested in the device's accessibility state, the {@link
    877 android.view.accessibility.AccessibilityManager} has some new APIs such as:</p>
    878 <ul>
    879   <li>{@link android.view.accessibility.AccessibilityManager.AccessibilityStateChangeListener}
    880 is an interface that allows you to receive a callback whenever accessibility is enabled or
    881 disabled.</li>
    882   <li>{@link android.view.accessibility.AccessibilityManager#getEnabledAccessibilityServiceList
    883     getEnabledAccessibilityServiceList()} provides information about which accessibility services
    884     are currently enabled.</li>
    885   <li>{@link android.view.accessibility.AccessibilityManager#isTouchExplorationEnabled()} tells
    886   you whether the explore-by-touch mode is enabled.</li>
    887 </ul>
    888 
    889 
    890 
    891 
    892 
    893 
    894 <h3 id="SpellChecker">Spell Checker Services</h3>
    895 
    896 <p>A new spell checker framework allows apps to create spell checkers in a manner similar to the
    897 input method framework (for IMEs). To create a new spell checker, you must implement a service that
    898 extends
    899 {@link android.service.textservice.SpellCheckerService} and extend the {@link
    900 android.service.textservice.SpellCheckerService.Session} class to provide spelling suggestions based
    901 on text provided by the interface's callback methods. In the {@link
    902 android.service.textservice.SpellCheckerService.Session} callback methods, you must return the
    903 spelling suggestions as {@link android.view.textservice.SuggestionsInfo} objects. </p>
    904 
    905 <p>Applications with a spell checker service must declare the {@link
    906 android.Manifest.permission#BIND_TEXT_SERVICE} permission as required by the service.
    907 The service must also declare an intent filter with {@code &lt;action
    908 android:name="android.service.textservice.SpellCheckerService" />} as the intents action and should
    909 include a {@code &lt;meta-data&gt;} element that declares configuration information for the spell
    910 checker. </p>
    911 
    912 <p>See the sample <a href="{@docRoot}resources/samples/SpellChecker/SampleSpellCheckerService/index.html">
    913 Spell Checker Service</a> app and
    914 sample <a href="{@docRoot}resources/samples/SpellChecker/HelloSpellChecker/index.html">
    915 Spell Checker Client</a> app for example code.</p>
    916 
    917 
    918 
    919 
    920 <h3 id="TTS">Text-to-speech Engines</h3>
    921 
    922 <p>Androids text-to-speech (TTS) APIs have been significantly extended to allow applications to
    923 more easily implement custom TTS engines, while applications that want to use a TTS engine have a
    924 couple new APIs for selecting an engine.</p>
    925 
    926 
    927 <h4>Using text-to-speech engines</h4>
    928 
    929 <p>In previous versions of Android, you could use the {@link android.speech.tts.TextToSpeech} class
    930 to perform text-to-speech (TTS) operations using the TTS engine provided by the system or set a
    931 custom engine using {@link android.speech.tts.TextToSpeech#setEngineByPackageName
    932 setEngineByPackageName()}. In Android 4.0, the {@link
    933 android.speech.tts.TextToSpeech#setEngineByPackageName setEngineByPackageName()} method has been
    934 deprecated and you can now specify the engine to use with a new {@link
    935 android.speech.tts.TextToSpeech} constructor that accepts the package name of a TTS engine.</p>
    936 
    937 <p>You can also query the available TTS engines with {@link
    938 android.speech.tts.TextToSpeech#getEngines()}. This method returns a list of {@link
    939 android.speech.tts.TextToSpeech.EngineInfo} objects, which include meta data such as the engines
    940 icon, label, and package name.</p>
    941 
    942 
    943 <h4>Building text-to-speech engines</h4>
    944 
    945 <p>Previously, custom engines required that the engine be built using an undocumented native header
    946 file. In Android 4.0, there is a complete set of framework APIs for building TTS engines. </p>
    947 
    948 <p>The basic setup requires an implementation of {@link android.speech.tts.TextToSpeechService} that
    949 responds to the {@link android.speech.tts.TextToSpeech.Engine#INTENT_ACTION_TTS_SERVICE} intent. The
    950 primary work for a TTS engine happens during the {@link
    951 android.speech.tts.TextToSpeechService#onSynthesizeText onSynthesizeText()} callback in a service
    952 that extends {@link android.speech.tts.TextToSpeechService}. The system delivers this method two
    953 objects:</p>
    954 <ul>
    955 <li>{@link android.speech.tts.SynthesisRequest}: This contains various data including the text to
    956 synthesize, the locale, the speech rate, and voice pitch.</li>
    957 <li>{@link android.speech.tts.SynthesisCallback}: This is the interface by which your TTS engine
    958 delivers the resulting speech data as streaming audio. First the engine must call {@link
    959 android.speech.tts.SynthesisCallback#start start()} to indicate that the engine is ready to deliver
    960 the audio, then call {@link android.speech.tts.SynthesisCallback#audioAvailable audioAvailable()},
    961 passing it the audio data in a byte buffer. Once your engine has passed all audio through the
    962 buffer, call {@link android.speech.tts.SynthesisCallback#done()}.</li>
    963 </ul>
    964 
    965 <p>Now that the framework supports a true API for creating TTS engines, support for the native code
    966 implementation has been removed. Look for a blog post about a compatibility layer
    967 that you can use to convert your old TTS engines to the new framework.</p>
    968 
    969 <p>For an example TTS engine using the new APIs, see the <a
    970 href="{@docRoot}resources/samples/TtsEngine/index.html">Text To Speech Engine</a> sample app.</p>
    971 
    972 
    973 
    974 
    975 
    976 
    977 <h3 id="NetworkUsage">Network Usage</h3>
    978 
    979 <p>Android 4.0 gives users precise visibility of how much network data their applications are using.
    980 The Settings app provides controls that allow users to manage set limits for network data usage and
    981 even disable the use of background data for individual apps. In order to avoid users disabling your
    982 apps access to data from the background, you should develop strategies to use the data
    983 connection efficiently and adjust your usage depending on the type of connection available.</p>
    984 
    985 <p>If your application performs a lot of network transactions, you should provide user settings that
    986 allow users to control your apps data habits, such as how often your app syncs data, whether to
    987 perform uploads/downloads only when on Wi-Fi, whether to use data while roaming, etc. With these
    988 controls available to them, users are much less likely to disable your apps access to data when
    989 they approach their limits, because they can instead precisely control how much data your app uses.
    990 If you provide a preference activity with these settings, you should include in its manifest
    991 declaration an intent filter for the {@link android.content.Intent#ACTION_MANAGE_NETWORK_USAGE}
    992 action. For example:</p>
    993 
    994 <pre>
    995 &lt;activity android:name="DataPreferences" android:label="@string/title_preferences">
    996     &lt;intent-filter>
    997        &lt;action android:name="android.intent.action.MANAGE_NETWORK_USAGE" />
    998        &lt;category android:name="android.intent.category.DEFAULT" />
    999     &lt;/intent-filter>
   1000 &lt;/activity>
   1001 </pre>
   1002 
   1003 <p>This intent filter indicates to the system that this is the activity that controls your
   1004 applications data usage. Thus, when the user inspects how much data your app is using from the
   1005 Settings app, a View application settings" button is available that launches your
   1006 preference activity so the user can refine how much data your app uses.</p>
   1007 
   1008 <p>Also beware that {@link android.net.ConnectivityManager#getBackgroundDataSetting()} is now
   1009 deprecated and always returns true&mdash;use  {@link
   1010 android.net.ConnectivityManager#getActiveNetworkInfo()} instead. Before you attempt any network
   1011 transactions, you should always call {@link android.net.ConnectivityManager#getActiveNetworkInfo()}
   1012 to get the {@link android.net.NetworkInfo} that represents the current network and query {@link
   1013 android.net.NetworkInfo#isConnected()} to check whether the device has a
   1014 connection. You can then check other connection properties, such as whether the device is
   1015 roaming or connected to Wi-Fi.</p>
   1016 
   1017 
   1018 
   1019 
   1020 
   1021 
   1022 
   1023 
   1024 <h3 id="RenderScript">RenderScript</h3>
   1025 
   1026 <p>Three major features have been added to RenderScript:</p>
   1027 
   1028 <ul>
   1029   <li>Off-screen rendering to a framebuffer object</li>
   1030   <li>Rendering inside a view</li>
   1031   <li>RS for each from the framework APIs</li>
   1032 </ul>
   1033 
   1034 <p>The {@link android.renderscript.Allocation} class now supports a {@link
   1035 android.renderscript.Allocation#USAGE_GRAPHICS_RENDER_TARGET} memory space, which allows you to
   1036 render things directly into the {@link android.renderscript.Allocation} and use it as a framebuffer
   1037 object.</p>
   1038 
   1039 <p>{@link android.renderscript.RSTextureView} provides a means to display RenderScript graphics
   1040 inside of a {@link android.view.View},  unlike {@link android.renderscript.RSSurfaceView}, which
   1041 creates a separate window. This key difference allows you to do things such as move, transform, or
   1042 animate an {@link android.renderscript.RSTextureView} as well as draw RenderScript graphics inside
   1043 a view that lies within an activity layout.</p>
   1044 
   1045 <p>The {@link android.renderscript.Script#forEach Script.forEach()} method allows you to call
   1046 RenderScript compute scripts from the VM level and have them automatically delegated to available
   1047 cores on the device. You do not use this method directly, but any compute RenderScript that you
   1048 write will have a {@link android.renderscript.Script#forEach forEach()}  method that you can call in
   1049 the reflected RenderScript class. You can call the reflected {@link
   1050 android.renderscript.Script#forEach forEach()} method by passing in an input {@link
   1051 android.renderscript.Allocation} to process, an output {@link android.renderscript.Allocation} to
   1052 write the result to, and a {@link android.renderscript.FieldPacker} data structure in case the
   1053 RenderScript needs more information. Only one of the {@link android.renderscript.Allocation}s is
   1054 necessary and the data structure is optional.</p>
   1055 
   1056 
   1057 
   1058 
   1059 
   1060 
   1061 
   1062 
   1063 
   1064 <h3 id="Enterprise">Enterprise</h3>
   1065 
   1066 <p>Android 4.0 expands the capabilities for enterprise application with the following features.</p>
   1067 
   1068 <h4>VPN services</h4>
   1069 
   1070 <p>The new {@link android.net.VpnService} allows applications to build their own VPN (Virtual
   1071 Private Network), running as a {@link android.app.Service}. A VPN service creates an interface for a
   1072 virtual network with its own address and routing rules and performs all reading and writing with a
   1073 file descriptor.</p>
   1074 
   1075 <p>To create a VPN service, use {@link android.net.VpnService.Builder}, which allows you to specify
   1076 the network address, DNS server, network route, and more. When complete, you can establish the
   1077 interface by calling {@link android.net.VpnService.Builder#establish()}, which returns a {@link
   1078 android.os.ParcelFileDescriptor}. </p>
   1079 
   1080 <p>Because  a VPN service can intercept packets, there are security implications.  As such, if you
   1081 implement {@link android.net.VpnService}, then your service must require the {@link
   1082 android.Manifest.permission#BIND_VPN_SERVICE} to ensure that only the system can bind to it (only
   1083 the system is granted this permission&mdash;apps cannot request it). To then use your VPN service,
   1084 users must manually enable it in the system settings.</p>
   1085 
   1086 
   1087 <h4>Device policies</h4>
   1088 
   1089 <p>Applications that manage the device restrictions can now disable the camera using {@link
   1090 android.app.admin.DevicePolicyManager#setCameraDisabled setCameraDisabled()} and the {@link
   1091 android.app.admin.DeviceAdminInfo#USES_POLICY_DISABLE_CAMERA} property (applied with a {@code
   1092 &lt;disable-camera /&gt;} element in the policy configuration file).</p>
   1093 
   1094 
   1095 <h4>Certificate management</h4>
   1096 
   1097 <p>The new {@link android.security.KeyChain} class provides APIs that allow you to import and access
   1098 certificates in the system key store. Certificates streamline the installation of both client
   1099 certificates (to validate the identity of the user) and certificate authority certificates (to
   1100 verify server identity). Applications such as web browsers or email clients can access the installed
   1101 certificates to authenticate users to servers. See the {@link android.security.KeyChain}
   1102 documentation for more information.</p>
   1103 
   1104 
   1105 
   1106 
   1107 
   1108 
   1109 
   1110 <h3 id="Sensors">Device Sensors</h3>
   1111 
   1112 <p>Two new sensor types have been added in Android 4.0:</p>
   1113 
   1114 <ul>
   1115   <li>{@link android.hardware.Sensor#TYPE_AMBIENT_TEMPERATURE}: A temperature sensor that provides
   1116 the ambient (room) temperature in degrees Celsius.</li>
   1117   <li>{@link android.hardware.Sensor#TYPE_RELATIVE_HUMIDITY}: A humidity sensor that provides the
   1118 relative ambient (room) humidity as a percentage.</li>
   1119 </ul>
   1120 
   1121 <p>If a device has both {@link android.hardware.Sensor#TYPE_AMBIENT_TEMPERATURE} and  {@link
   1122 android.hardware.Sensor#TYPE_RELATIVE_HUMIDITY} sensors, you can use them to calculate the dew point
   1123 and the absolute humidity.</p>
   1124 
   1125 <p>The previous temperature sensor, {@link android.hardware.Sensor#TYPE_TEMPERATURE}, has been
   1126 deprecated. You should use the {@link android.hardware.Sensor#TYPE_AMBIENT_TEMPERATURE} sensor
   1127 instead.</p>
   1128 
   1129 <p>Additionally, Androids three synthetic sensors have been greatly improved so they now have lower
   1130 latency and smoother output. These sensors include the gravity sensor ({@link
   1131 android.hardware.Sensor#TYPE_GRAVITY}), rotation vector sensor ({@link
   1132 android.hardware.Sensor#TYPE_ROTATION_VECTOR}), and linear acceleration sensor ({@link
   1133 android.hardware.Sensor#TYPE_LINEAR_ACCELERATION}). The improved sensors rely on the gyroscope
   1134 sensor to improve their output, so the sensors appear only on devices that have a gyroscope.</p>
   1135 
   1136 
   1137 
   1138 
   1139 
   1140 <h3 id="ActionBar">Action Bar</h3>
   1141 
   1142 <p>The {@link android.app.ActionBar} has been updated to support several new behaviors. Most
   1143 importantly, the system gracefully manages the action bars size and configuration when running on
   1144 smaller screens in order to provide an optimal user experience on all screen sizes. For example,
   1145 when the screen is narrow (such as when a handset is in portrait orientation), the action bars
   1146 navigation tabs appear in a stacked bar," which appears directly below the main action bar. You can
   1147 also opt-in to a split action bar," which places all action items in a separate bar at the bottom
   1148 of the screen when the screen is narrow.</p>
   1149 
   1150 
   1151 <h4>Split action bar</h4>
   1152 
   1153 <p>If your action bar includes several action items, not all of them will fit into the action bar on
   1154 a narrow screen, so the system will place more of them into the overflow menu. However, Android 4.0
   1155 allows you to enable split action bar" so that more action items can appear on the screen in a
   1156 separate bar at the bottom of the screen. To enable split action bar, add {@link
   1157 android.R.attr#uiOptions android:uiOptions} with {@code "splitActionBarWhenNarrow"} to either your
   1158 <a href="{@docRoot}guide/topics/manifest/application-element.html">{@code &lt;application&gt;}</a>
   1159 tag or
   1160 individual <a href="{@docRoot}guide/topics/manifest/activity-element.html">{@code
   1161 &lt;activity&gt;}</a> tags
   1162 in your manifest file. When enabled, the system will add an additional bar at the bottom of the
   1163 screen for all action items when the screen is narrow (no action items will appear in the primary
   1164 action bar).</p>
   1165 
   1166 <p>If you want to use the navigation tabs provided by the {@link android.app.ActionBar.Tab} APIs,
   1167 but dont need the main action bar on top (you want only the tabs to appear at the top), then enable
   1168 the split action bar as described above and also call {@link
   1169 android.app.ActionBar#setDisplayShowHomeEnabled setDisplayShowHomeEnabled(false)} to disable the
   1170 application icon in the action bar. With nothing left in the main action bar, it
   1171 disappears&mdash;all thats left are the navigation tabs at the top and the action items at the
   1172 bottom of the screen.</p>
   1173 
   1174 
   1175 <h4>Action bar styles</h4>
   1176 
   1177 <p>If you want to apply custom styling to the action bar, you can use new style properties {@link
   1178 android.R.attr#backgroundStacked} and {@link android.R.attr#backgroundSplit} to apply a background
   1179 drawable or color to the stacked bar and split bar, respectively. You can also set these styles at
   1180 runtime with {@link android.app.ActionBar#setStackedBackgroundDrawable
   1181 setStackedBackgroundDrawable()} and {@link android.app.ActionBar#setSplitBackgroundDrawable
   1182 setSplitBackgroundDrawable()}.</p>
   1183 
   1184 
   1185 <h4>Action provider</h4>
   1186 
   1187 <p>The new {@link android.view.ActionProvider} class allows you to create a specialized handler for
   1188 action items. An action provider can define an action view, a default action behavior, and a submenu
   1189 for each action item to which it is associated. When you want to create an action item that has
   1190 dynamic behaviors (such as a variable action view, default action, or submenu), extending {@link
   1191 android.view.ActionProvider} is a good solution in order to create a reusable component, rather than
   1192 handling the various action item transformations in your fragment or activity.</p>
   1193 
   1194 <p>For example, the {@link android.widget.ShareActionProvider} is an extension of {@link
   1195 android.view.ActionProvider} that facilitates a share" action from the action bar. Instead of using
   1196 traditional action item that invokes the {@link android.content.Intent#ACTION_SEND} intent, you can
   1197 use this action provider to present an action view with a drop-down list of applications that handle
   1198 the {@link android.content.Intent#ACTION_SEND} intent. When the user selects an application to use
   1199 for the action, {@link android.widget.ShareActionProvider} remembers that selection and provides it
   1200 in the action view for faster access to sharing with that app.</p>
   1201 
   1202 <p>To declare an action provider for an action item, include the {@code android:actionProviderClass}
   1203 attribute in the <a href="{@docRoot}guide/topics/resources/menu-resource.html#item-element">{@code
   1204 &lt;item&gt;}</a> element for your activitys options menu, with the class name of the action
   1205 provider as the value. For example:</p>
   1206 
   1207 <pre>
   1208 &lt;item android:id="@+id/menu_share"
   1209       android:title="Share"
   1210       android:showAsAction="ifRoom"
   1211       android:actionProviderClass="android.widget.ShareActionProvider" /&gt;
   1212 </pre>
   1213 
   1214 <p>In your activitys {@link android.app.Activity#onCreateOptionsMenu onCreateOptionsMenu()}
   1215 callback method, retrieve an instance of the action provider from the menu item and set the
   1216 intent:</p>
   1217 
   1218 <pre>
   1219 public boolean onCreateOptionsMenu(Menu menu) {
   1220     getMenuInflater().inflate(R.menu.options, menu);
   1221     ShareActionProvider shareActionProvider =
   1222           (ShareActionProvider) menu.findItem(R.id.menu_share).getActionProvider();
   1223     // Set the share intent of the share action provider.
   1224     shareActionProvider.setShareIntent(createShareIntent());
   1225     ...
   1226     return super.onCreateOptionsMenu(menu);
   1227 }
   1228 </pre>
   1229 
   1230 <p>For an example using the {@link android.widget.ShareActionProvider}, see <a
   1231 href="{@docRoot}resources/samples/ApiDemos/src/com/example/android/apis/app/ActionBarShareActionProviderActivity.html"
   1232 >ActionBarShareActionProviderActivity</a> in ApiDemos.</p>
   1233 
   1234 
   1235 <h4>Collapsible action views</h4>
   1236 
   1237 <p>Action items that provide an action view can now toggle between their action view state and
   1238 traditional action item state. Previously only the {@link android.widget.SearchView} supported
   1239 collapsing when used as an action view, but now you can add an action view for any action item and
   1240 switch between the expanded state (action view is visible) and collapsed state (action item is
   1241 visible).</p>
   1242 
   1243 <p>To declare that an action item that contains an action view be collapsible, include the {@code
   1244 collapseActionView"} flag in the {@code android:showAsAction} attribute for the <a
   1245 href="{@docRoot}guide/topics/resources/menu-resource.html#item-element">{@code
   1246 &lt;item&gt;}</a> element in the menus XML file.</p>
   1247 
   1248 <p>To receive callbacks when an action view switches between expanded and collapsed, register an
   1249 instance of {@link android.view.MenuItem.OnActionExpandListener} with the respective {@link
   1250 android.view.MenuItem} by calling {@link android.view.MenuItem#setOnActionExpandListener
   1251 setOnActionExpandListener()}. Typically, you should do so during the {@link
   1252 android.app.Activity#onCreateOptionsMenu onCreateOptionsMenu()} callback.</p>
   1253 
   1254 <p>To control a collapsible action view, you can call {@link
   1255 android.view.MenuItem#collapseActionView()} and {@link android.view.MenuItem#expandActionView()} on
   1256 the respective {@link android.view.MenuItem}.</p>
   1257 
   1258 <p>When creating a custom action view, you can also implement the new {@link
   1259 android.view.CollapsibleActionView} interface to receive callbacks when the view is expanded and
   1260 collapsed.</p>
   1261 
   1262 
   1263 <h4>Other APIs for action bar</h4>
   1264 <ul>
   1265 <li>{@link android.app.ActionBar#setHomeButtonEnabled setHomeButtonEnabled()} allows you to specify
   1266 whether the icon/logo behaves as a button to navigate home or up" (pass true" to make it behave as
   1267 a button).</li>
   1268 
   1269 <li>{@link android.app.ActionBar#setIcon setIcon()} and {@link android.app.ActionBar#setLogo
   1270 setLogo()} allow you to define the action bar icon or logo at runtime.</li>
   1271 
   1272 <li>{@link android.app.Fragment#setMenuVisibility Fragment.setMenuVisibility()} allows you to enable
   1273 or disable the visibility of the options menu items declared by the fragment. This is useful if the
   1274 fragment has been added to the activity, but is not visible, so the menu items should be
   1275 hidden.</li>
   1276 
   1277 <li>{@link android.app.FragmentManager#invalidateOptionsMenu
   1278 FragmentManager.invalidateOptionsMenu()}
   1279 allows you to invalidate the activity options menu during various states of the fragment lifecycle
   1280 in which using the equivalent method from {@link android.app.Activity} might not be available.</li>
   1281 </ul>
   1282 
   1283 
   1284 
   1285 
   1286 
   1287 
   1288 
   1289 
   1290 <h3 id="UI">User Interface and Views</h3>
   1291 
   1292 <p>Android 4.0 introduces a variety of new views and other UI components.</p>
   1293 
   1294 
   1295 <h4>GridLayout</h4>
   1296 
   1297 <p>{@link android.widget.GridLayout} is a new view group that places child views in a rectangular
   1298 grid. Unlike {@link android.widget.TableLayout}, {@link android.widget.GridLayout} relies on a flat
   1299 hierarchy and does not make use of intermediate views such as table rows for providing structure.
   1300 Instead, children specify which row(s) and column(s) they should occupy (cells can span multiple
   1301 rows and/or columns), and by default are laid out sequentially across the grids rows and columns.
   1302 The {@link android.widget.GridLayout} orientation determines whether sequential children are by
   1303 default laid out horizontally or vertically. Space between children may be specified either by using
   1304 instances of the new {@link android.widget.Space} view or by setting the relevant margin parameters
   1305 on children.</p>
   1306 
   1307 <p>See <a
   1308 href="{@docRoot}resources/samples/ApiDemos/src/com/example/android/apis/view/index.html">ApiDemos</a
   1309 >
   1310 for samples using {@link android.widget.GridLayout}.</p>
   1311 
   1312 
   1313 
   1314 <h4>TextureView</h4>
   1315 
   1316 <p>{@link android.view.TextureView} is a new view that allows you to display a content stream, such
   1317 as a video or an OpenGL scene. Although similar to {@link android.view.SurfaceView}, {@link
   1318 android.view.TextureView} is unique in that it behaves like a regular view, rather than creating a
   1319 separate window, so you can treat it like any other {@link android.view.View} object. For example,
   1320 you can apply transforms, animate it using {@link android.view.ViewPropertyAnimator}, or
   1321 adjust its opacity with {@link android.view.View#setAlpha setAlpha()}.</p>
   1322 
   1323 <p>Beware that {@link android.view.TextureView} works only within a hardware accelerated window.</p>
   1324 
   1325 <p>For more information, see the {@link android.view.TextureView} documentation.</p>
   1326 
   1327 
   1328 <h4>Switch widget</h4>
   1329 
   1330 <p>The new {@link android.widget.Switch} widget is a two-state toggle that users can drag to one
   1331 side or the other (or simply tap) to toggle an option between two states.</p>
   1332 
   1333 <p>You can use the {@code android:textOn} and {@code android:textOff} attributes to specify the text
   1334 to appear on the switch when in the on and off setting. The {@code android:text} attribute also
   1335 allows you to place a label alongside the switch.</p>
   1336 
   1337 <p>For a sample using switches, see the <a
   1338 href="{@docRoot}resources/samples/ApiDemos/res/layout/switches.html">switches.xml</a> layout file
   1339 and respective <a
   1340 href="{@docRoot}resources/samples/ApiDemos/src/com/example/android/apis/view/Switches.html">Switches
   1341 </a> activity.</p>
   1342 
   1343 
   1344 <h4>Popup menus</h4>
   1345 
   1346 <p>Android 3.0 introduced {@link android.widget.PopupMenu} to create short contextual menus that pop
   1347 up at an anchor point you specify (usually at the point of the item selected). Android 4.0 extends
   1348 the {@link android.widget.PopupMenu} with a couple useful features:</p>
   1349 <ul>
   1350 <li>You can now easily inflate the contents of a popup menu from an XML <a
   1351 href="{@docRoot}guide/topics/resources/menu-resource.html">menu resource</a> with {@link
   1352 android.widget.PopupMenu#inflate inflate()}, passing it the menu resource ID.</li>
   1353 <li>You can also now create a {@link android.widget.PopupMenu.OnDismissListener} that receives a
   1354 callback when the menu is dismissed.</li>
   1355 </ul>
   1356 
   1357 
   1358 <h4>Preferences</h4>
   1359 
   1360 <p>A new {@link android.preference.TwoStatePreference} abstract class serves as the basis for
   1361 preferences that provide a two-state selection option. The new {@link
   1362 android.preference.SwitchPreference} is an extension of {@link
   1363 android.preference.TwoStatePreference} that provides a {@link android.widget.Switch} widget in the
   1364 preference view to allow users to toggle a setting on or off without the need to open an additional
   1365 preference screen or dialog. For example, the Settings application uses a {@link
   1366 android.preference.SwitchPreference} for the Wi-Fi and Bluetooth settings.</p>
   1367 
   1368 
   1369 
   1370 <h4>System themes</h4>
   1371 
   1372 <p>The default theme for all applications that target Android 4.0 (by setting either <a
   1373 href="{@docRoot}guide/topics/manifest/uses-sdk-element.html#target">{@code targetSdkVersion}</a> or
   1374 <a href="{@docRoot}guide/topics/manifest/uses-sdk-element.html#min">{@code minSdkVersion}</a> to
   1375 {@code 14"} or higher) is now the
   1376 "device default" theme: {@link android.R.style#Theme_DeviceDefault Theme.DeviceDefault}. This may be
   1377 the dark Holo theme or a different dark theme defined by the specific device.</p>
   1378 
   1379 <p>The {@link android.R.style#Theme_Holo Theme.Holo} family of themes are guaranteed to not change
   1380 from one device to another when running the same version of Android. If you explicitly
   1381 apply any of the {@link android.R.style#Theme_Holo Theme.Holo} themes to your activities, you can
   1382 rest assured that these themes will not change character on different devices within the same
   1383 platform version.</p>
   1384 
   1385 <p>If you wish for your app to blend in with the overall device theme (such as when different OEMs
   1386 provide different default themes for the system), you should explicitly apply themes from the {@link
   1387 android.R.style#Theme_DeviceDefault Theme.DeviceDefault} family.</p>
   1388 
   1389 
   1390 <h4>Options menu button</h4>
   1391 
   1392 <p>Beginning with Android 4.0, you'll notice that handsets no longer require a Menu hardware button.
   1393 However, there's no need for you to worry about this if your existing application provides an <a
   1394 href="{@docRoot}guide/topics/ui/menus.html#options-menu">options menu</a> and expects there to be a
   1395 Menu button. To ensure that existing apps continue to work as they expect, the system provides an
   1396 on-screen Menu button for apps that were designed for older versions of Android.</p>
   1397 
   1398 <p>For the best user experience, new and updated apps should instead use the {@link
   1399 android.app.ActionBar} to provide access to menu items and set <a
   1400 href="{@docRoot}guide/topics/manifest/uses-sdk-element.html#target">{@code targetSdkVersion}</a> to
   1401 {@code "14"} to take advantage of the latest framework default behaviors.</p>
   1402 
   1403 
   1404 
   1405 <h4 id="SystemUI">Controls for system UI visibility</h4>
   1406 
   1407 <p>Since the early days of Android, the system has managed a UI component known as the <em>status
   1408 bar</em>, which resides at the top of handset devices to deliver information such as the carrier
   1409 signal, time, notifications, and so on. Android 3.0 added the <em>system bar</em> for tablet
   1410 devices, which resides at the bottom of the screen to provide system navigation controls (Home,
   1411 Back, and so forth) and also an interface for elements traditionally provided by the status bar.  In
   1412 Android 4.0, the system provides a new type of system UI called the <em>navigation bar</em>. You
   1413 might consider the navigation bar a re-tuned version of the system bar designed for
   1414 handsets&mdash;it provides navigation controls
   1415 for devices that dont have hardware counterparts for navigating the system, but it leaves out the
   1416 system bar's notification UI and setting controls. As such, a device that provides the navigation
   1417 bar also has the status bar at the top.</p>
   1418 
   1419 <p>To this day, you can hide the status bar on handsets using the {@link
   1420 android.view.WindowManager.LayoutParams#FLAG_FULLSCREEN} flag. In Android 4.0, the APIs that control
   1421 the system bars visibility have been updated to better reflect the behavior of both the system bar
   1422 and navigation bar:</p>
   1423 <ul>
   1424 <li>The {@link android.view.View#SYSTEM_UI_FLAG_LOW_PROFILE} flag replaces the {@code
   1425 STATUS_BAR_HIDDEN} flag. When set, this flag enables low profile" mode for the system bar or
   1426 navigation bar. Navigation buttons dim and other elements in the system bar also hide. Enabling
   1427 this is useful for creating more immersive games without distraction for the system navigation
   1428 buttons.</li>
   1429 
   1430 <li>The {@link android.view.View#SYSTEM_UI_FLAG_VISIBLE} flag replaces the {@code
   1431 STATUS_BAR_VISIBLE} flag to request the system bar or navigation bar be visible.</li>
   1432 
   1433 <li>The {@link android.view.View#SYSTEM_UI_FLAG_HIDE_NAVIGATION} is a new flag that requests
   1434 the navigation bar hide completely. Be aware that this works only for the <em>navigation bar</em>
   1435 used by some handsets (it does <strong>not</strong> hide the system bar on tablets). The navigation
   1436 bar returns to view as soon as the system receives user input. As such, this mode is useful
   1437 primarily for video playback or other cases in which the whole screen is needed but user input is
   1438 not required.</li>
   1439 </ul>
   1440 
   1441 <p>You can set each of these flags for the system bar and navigation bar by calling {@link
   1442 android.view.View#setSystemUiVisibility setSystemUiVisibility()} on any view in your activity. The
   1443 window manager combines (OR-together) all flags from all views in your window and
   1444 apply them to the system UI as long as your window has input focus. When your window loses input
   1445 focus (the user navigates away from your app, or a dialog appears), your flags cease to have effect.
   1446 Similarly, if you remove those views from the view hierarchy their flags no longer apply.</p>
   1447 
   1448 <p>To synchronize other events in your activity with visibility changes to the system UI (for
   1449 example, hide the action bar or other UI controls when the system UI hides), you should register a
   1450 {@link android.view.View.OnSystemUiVisibilityChangeListener} to be notified when the visibility
   1451 of the system bar or navigation bar changes.</p>
   1452 
   1453 <p>See the <a
   1454 href="{@docRoot}resources/samples/ApiDemos/src/com/example/android/apis/view/OverscanActivity.html">
   1455 OverscanActivity</a> class for a demonstration of different system UI options.</p>
   1456 
   1457 
   1458 
   1459 
   1460 
   1461 <h3 id="Input">Input Framework</h3>
   1462 
   1463 <p>Android 4.0 adds support for cursor hover events and new stylus and mouse button events.</p>
   1464 
   1465 <h4>Hover events</h4>
   1466 
   1467 <p>The {@link android.view.View} class now supports hover" events to enable richer interactions
   1468 through the use of pointer devices (such as a mouse or other devices that drive an on-screen
   1469 cursor).</p>
   1470 
   1471 <p>To receive hover events on a view, implement the {@link android.view.View.OnHoverListener} and
   1472 register it with {@link android.view.View#setOnHoverListener setOnHoverListener()}. When a hover
   1473 event occurs on the view, your listener receives a call to {@link
   1474 android.view.View.OnHoverListener#onHover onHover()}, providing the {@link android.view.View} that
   1475 received the event and a {@link android.view.MotionEvent} that describes the type of hover event
   1476 that occurred. The hover event can be one of the following:</p>
   1477 <ul>
   1478 <li>{@link android.view.MotionEvent#ACTION_HOVER_ENTER}</li>
   1479 <li>{@link android.view.MotionEvent#ACTION_HOVER_EXIT}</li>
   1480 <li>{@link android.view.MotionEvent#ACTION_HOVER_MOVE}</li>
   1481 </ul>
   1482 
   1483 <p>Your {@link android.view.View.OnHoverListener} should return true from {@link
   1484 android.view.View.OnHoverListener#onHover onHover()} if it handles the hover event.  If your
   1485 listener returns false, then the hover event will be dispatched to the parent view as usual.</p>
   1486 
   1487 <p>If your application uses buttons or other widgets that change their appearance based on the
   1488 current state, you can now use the {@code android:state_hovered} attribute in a <a
   1489 href="{@docRoot}guide/topics/resources/drawable-resource.html#StateList">state list drawable</a> to
   1490 provide a different background drawable when a cursor hovers over the view.</p>
   1491 
   1492 <p>For a demonstration of the new hover events, see the <a
   1493 href="{@docRoot}resources/samples/ApiDemos/src/com/example/android/apis/view/Hover.html">Hover</a> class in
   1494 ApiDemos.</p>
   1495 
   1496 
   1497 <h4>Stylus and mouse button events</h4>
   1498 
   1499 <p>Android now provides APIs for receiving input from a stylus input device such as a digitizer
   1500 tablet peripheral or a stylus-enabled touch screen.</p>
   1501 
   1502 <p>Stylus input operates in a similar manner to touch or mouse input.  When the stylus is in contact
   1503 with the digitizer, applications receive touch events just like they would when a finger is used to
   1504 touch the display.  When the stylus is hovering above the digitizer, applications receive hover
   1505 events just like they would when a mouse pointer was being moved across the display when no buttons
   1506 are pressed.</p>
   1507 
   1508 <p>Your application can distinguish between finger, mouse, stylus and eraser input by querying the
   1509 tool type" associated with each pointer in a {@link android.view.MotionEvent} using {@link
   1510 android.view.MotionEvent#getToolType getToolType()}.  The currently defined tool types are: {@link
   1511 android.view.MotionEvent#TOOL_TYPE_UNKNOWN}, {@link android.view.MotionEvent#TOOL_TYPE_FINGER},
   1512 {@link android.view.MotionEvent#TOOL_TYPE_MOUSE}, {@link android.view.MotionEvent#TOOL_TYPE_STYLUS},
   1513 and {@link android.view.MotionEvent#TOOL_TYPE_ERASER}.  By querying the tool type, your application
   1514 can choose to handle stylus input in different ways from finger or mouse input.</p>
   1515 
   1516 <p>Your application can also query which mouse or stylus buttons are pressed by querying the button
   1517 state" of a {@link android.view.MotionEvent} using {@link android.view.MotionEvent#getButtonState
   1518 getButtonState()}.  The currently defined button states are: {@link
   1519 android.view.MotionEvent#BUTTON_PRIMARY}, {@link android.view.MotionEvent#BUTTON_SECONDARY}, {@link
   1520 android.view.MotionEvent#BUTTON_TERTIARY}, {@link android.view.MotionEvent#BUTTON_BACK}, and {@link
   1521 android.view.MotionEvent#BUTTON_FORWARD}. For convenience, the back and forward mouse buttons are
   1522 automatically mapped to the {@link android.view.KeyEvent#KEYCODE_BACK} and {@link
   1523 android.view.KeyEvent#KEYCODE_FORWARD} keys.  Your application can handle these keys to support
   1524 mouse button based back and forward navigation.</p>
   1525 
   1526 <p>In addition to precisely measuring the position and pressure of a contact, some stylus input
   1527 devices also report the distance between the stylus tip and the digitizer, the stylus tilt angle,
   1528 and the stylus orientation angle.  Your application can query this information using {@link
   1529 android.view.MotionEvent#getAxisValue getAxisValue()} with the axis codes {@link
   1530 android.view.MotionEvent#AXIS_DISTANCE}, {@link android.view.MotionEvent#AXIS_TILT}, and {@link
   1531 android.view.MotionEvent#AXIS_ORIENTATION}.</p>
   1532 
   1533 <p>For a demonstration of tool types, button states and the new axis codes, see the <a
   1534 href="{@docRoot}resources/samples/ApiDemos/src/com/example/android/apis/graphics/TouchPaint.html">TouchPaint
   1535 </a> class in ApiDemos.</p>
   1536 
   1537 
   1538 
   1539 
   1540 
   1541 
   1542 <h3 id="Properties">Properties</h3>
   1543 
   1544 <p>The new {@link android.util.Property} class provides a fast, efficient, and easy way to specify a
   1545 property on any object that allows callers to generically set/get values on target objects. It also
   1546 allows the functionality of passing around field/method references and allows code to set/get values
   1547 of the property without knowing the details of what the fields/methods are.</p>
   1548 
   1549 <p>For example, if you want to set the value of field {@code bar} on object {@code foo}, you would
   1550 previously do this:</p>
   1551 <pre>
   1552 foo.bar = value;
   1553 </pre>
   1554 
   1555 <p>If you want to call the setter for an underlying private field {@code bar}, you would previously
   1556 do this:</p>
   1557 <pre>
   1558 foo.setBar(value);
   1559 </pre>
   1560 
   1561 <p>However, if you want to pass around the {@code foo} instance and have some other code set the
   1562 {@code bar} value, there is really no way to do it prior to Android 4.0.</p>
   1563 
   1564 <p>Using the {@link android.util.Property} class, you can declare a {@link android.util.Property}
   1565 object {@code BAR} on class {@code Foo} so that you can set the field on instance {@code foo} of
   1566 class {@code Foo} like this:</p>
   1567 <pre>
   1568 BAR.set(foo, value);
   1569 </pre>
   1570 
   1571 <p>The {@link android.view.View} class now leverages the {@link android.util.Property} class to
   1572 allow you to set various fields, such as transform properties that were added in Android 3.0 ({@link
   1573 android.view.View#ROTATION}, {@link android.view.View#ROTATION_X}, {@link
   1574 android.view.View#TRANSLATION_X}, etc.).</p>
   1575 
   1576 <p>The {@link android.animation.ObjectAnimator} class also uses the {@link android.util.Property}
   1577 class, so you can create an {@link android.animation.ObjectAnimator} with a {@link
   1578 android.util.Property}, which is faster, more efficient, and more type-safe than the string-based
   1579 approach.</p>
   1580 
   1581 
   1582 
   1583 
   1584 
   1585 
   1586 <h3 id="HwAccel">Hardware Acceleration</h3>
   1587 
   1588 <p>Beginning with Android 4.0, hardware acceleration for all windows is enabled by default if your
   1589 application has set either <a
   1590 href="{@docRoot}guide/topics/manifest/uses-sdk-element.html#target">{@code targetSdkVersion}</a> or
   1591 <a href="{@docRoot}guide/topics/manifest/uses-sdk-element.html#min">{@code minSdkVersion}</a> to
   1592 {@code 14"} or higher. Hardware acceleration generally results in smoother animations, smoother
   1593 scrolling, and overall better performance and response to user interaction.</p>
   1594 
   1595 <p>If necessary, you can manually disable hardware acceleration with the <a
   1596 href="{@docRoot}guide/topics/manifest/activity-element.html#hwaccel">{@code hardwareAccelerated}</a>
   1597 attribute for individual <a href="{@docRoot}guide/topics/manifest/activity-element.html">{@code
   1598 &lt;activity&gt;}</a> elements or the <a
   1599 href="{@docRoot}guide/topics/manifest/application-element.html">{@code &lt;application&gt;}</a>
   1600 element. You can alternatively disable hardware acceleration for individual views by calling {@link
   1601 android.view.View#setLayerType setLayerType(LAYER_TYPE_SOFTWARE)}.</p>
   1602 
   1603 <p>For more information about hardware acceleration, including a list of unsupported drawing
   1604 operations, see the <a href="{@docRoot}guide/topics/graphics/hardware-accel.html">Hardware
   1605 Acceleration</a> document.</p>
   1606 
   1607 
   1608 
   1609 <h3 id="Jni">JNI Changes</h3>
   1610 
   1611 <p>In previous versions of Android, JNI local references werent indirect handles; Android used
   1612 direct pointers. This wasn't a problem as long as the garbage collector didn't move objects, but it
   1613 seemed to work because it made it possible to write buggy code. In Android 4.0, the system now uses
   1614 indirect references in order to detect these bugs.</p>
   1615 
   1616 <p>The ins and outs of JNI local references are described in Local and Global References" in <a
   1617 href="{@docRoot}guide/practices/jni.html">JNI Tips</a>. In Android 4.0, <a
   1618 href="http://android-developers.blogspot.com/2011/07/debugging-android-jni-with-checkjni.html">
   1619 CheckJNI</a> has been enhanced to detect these errors. Watch the <a
   1620 href="http://android-developers.blogspot.com/">Android Developers Blog</a> for an upcoming post
   1621 about common errors with JNI references and how you can fix them.</p>
   1622 
   1623 <p>This change in the JNI implementation only affects apps that target Android 4.0 by setting either
   1624 the <a href="{@docRoot}guide/topics/manifest/uses-sdk-element.html#target">{@code
   1625 targetSdkVersion}</a> or <a href="{@docRoot}guide/topics/manifest/uses-sdk-element.html#min">{@code
   1626 minSdkVersion}</a> to {@code 14"} or higher. If youve set these attributes to any lower value,
   1627 then JNI local references behave the same as in previous versions.</p>
   1628 
   1629 
   1630 
   1631 
   1632 
   1633 <h3 id="WebKit">WebKit</h3>
   1634 <ul>
   1635 <li>WebKit updated to version 534.30</li>
   1636 <li>Support for Indic fonts (Devanagari, Bengali, and Tamil, including the complex character support
   1637 needed for combining glyphs) in {@link android.webkit.WebView} and the built-in Browser</li>
   1638 <li>Support for Ethiopic, Georgian, and Armenian fonts in {@link android.webkit.WebView} and the
   1639 built-in Browser</li>
   1640 <li>Support for <a
   1641 href="http://google-opensource.blogspot.com/2009/05/introducing-webdriver.html">WebDriver</a> makes
   1642 it easier for you to test apps that use {@link android.webkit.WebView}</li>
   1643 </ul>
   1644 
   1645 
   1646 <h4>Android Browser</h4>
   1647 
   1648 <p>The Browser application adds the following features to support web applications:</p>
   1649 <ul>
   1650 <li>Updated V8 JavaScript compiler for faster performance</li>
   1651 <li>Plus other notable enhancements carried over from <a
   1652 href="{@docRoot}about/versions/android-3.0.html">Android
   1653 3.0</a> are now available for handsets:
   1654 <ul>
   1655 <li>Support for fixed position elements on all pages</li>
   1656 <li><a href="http://dev.w3.org/2009/dap/camera/">HTML media capture</a></li>
   1657 <li><a href="http://dev.w3.org/geo/api/spec-source-orientation.html">Device orientation
   1658 events</a></li>
   1659 <li><a href="http://www.w3.org/TR/css3-3d-transforms/">CSS 3D transformations</a></li>
   1660 </ul>
   1661 </li>
   1662 </ul>
   1663 
   1664 
   1665 
   1666 <h3 id="Permissions">Permissions</h3>
   1667 
   1668 <p>The following are new permissions:</p>
   1669 <ul>
   1670 <li>{@link android.Manifest.permission#ADD_VOICEMAIL}: Allows a voicemail service to add voicemail
   1671 messages to the device.</li>
   1672 <li>{@link android.Manifest.permission#BIND_TEXT_SERVICE}: A service that implements {@link
   1673 android.service.textservice.SpellCheckerService} must require this permission for itself.</li>
   1674 <li>{@link android.Manifest.permission#BIND_VPN_SERVICE}: A service that implements {@link
   1675 android.net.VpnService} must require this permission for itself.</li>
   1676 <li>{@link android.Manifest.permission#READ_PROFILE}: Provides read access to the {@link
   1677 android.provider.ContactsContract.Profile} provider.</li>
   1678 <li>{@link android.Manifest.permission#WRITE_PROFILE}: Provides write access to the {@link
   1679 android.provider.ContactsContract.Profile} provider.</li>
   1680 </ul>
   1681 
   1682 
   1683 
   1684 <h3 id="DeviceFeatures">Device Features</h3>
   1685 
   1686 <p>The following are new device features:</p>
   1687 <ul>
   1688 <li>{@link android.content.pm.PackageManager#FEATURE_WIFI_DIRECT}: Declares that the application
   1689 uses
   1690 Wi-Fi for peer-to-peer communications.</li>
   1691 </ul>
   1692 
   1693 
   1694 <div class="special" style="margin-top:3em">
   1695 <p>For a detailed view of all API changes in Android {@sdkPlatformVersion} (API Level
   1696 {@sdkPlatformApiLevel}), see the <a
   1697 href="{@docRoot}sdk/api_diff/{@sdkPlatformApiLevel}/changes.html">API Differences Report</a>.</p>
   1698 </div>
   1699 
   1700 
   1701 <h2 id="Honeycomb">Previous APIs</h2>
   1702 
   1703 <p>In addition to everything above, Android 4.0 naturally supports all APIs from previous releases.
   1704 Because the Android 3.x platform is available only for large-screen devices, if you've
   1705 been developing primarily for handsets, then you might not be aware of all the APIs added to Android
   1706 in these recent releases.</p>
   1707 
   1708 <p>Here's a look at some of the most notable APIs you might have missed that are now available
   1709 on handsets as well:</p>
   1710 
   1711 <dl>
   1712   <dt><a href="android-3.0.html">Android 3.0</a></dt>
   1713   <dd>
   1714     <ul>
   1715       <li>{@link android.app.Fragment}: A framework component that allows you to separate distinct
   1716 elements of an activity into self-contained modules that define their own UI and lifecycle. See the
   1717 <a href="{@docRoot}guide/components/fragments.html">Fragments</a> developer guide.</li>
   1718       <li>{@link android.app.ActionBar}: A replacement for the traditional title bar at the top of
   1719 the activity window. It includes the application logo in the left corner and provides a new
   1720 interface for menu items. See the
   1721 <a href="{@docRoot}guide/topics/ui/actionbar.html">Action Bar</a> developer guide.</li>
   1722       <li>{@link android.content.Loader}: A framework component that facilitates asynchronous
   1723 loading of data in combination with UI components to dynamically load data without blocking the
   1724 main thread. See the
   1725 <a href="{@docRoot}guide/components/loaders.html">Loaders</a> developer guide.</li>
   1726       <li>System clipboard: Applications can copy and paste data (beyond mere text) to and from
   1727 the system-wide clipboard. Clipped data can be plain text, a URI, or an intent. See the
   1728 <a href="{@docRoot}guide/topics/text/copy-paste.html">Copy and Paste</a> developer guide.</li>
   1729       <li>Drag and drop: A set of APIs built into the view framework that facilitates drag and drop
   1730 operations. See the
   1731 <a href="{@docRoot}guide/topics/ui/drag-drop.html">Drag and Drop</a> developer guide.</li>
   1732       <li>An all new flexible animation framework allows you to animate arbitrary properties of any
   1733 object (View, Drawable, Fragment, Object, or anything else) and define animation aspects such
   1734 as duration, interpolation, repeat and more. The new framework makes Animations in Android
   1735 simpler than ever. See the
   1736 <a href="{@docRoot}guide/topics/graphics/prop-animation.html">Property Animation</a> developer
   1737 guide.</li>
   1738       <li>RenderScript graphics and compute engine: RenderScript offers a high performance 3D
   1739 graphics rendering and compute API at the native level, which you write in the C (C99 standard),
   1740 providing the type of performance you expect from a native environment while remaining portable
   1741 across various CPUs and GPUs. See the
   1742 <a href="{@docRoot}guide/topics/renderscript/index.html">RenderScript</a> developer
   1743 guide.</li>
   1744       <li>Hardware accelerated 2D graphics: You can now enable the OpenGL renderer for your
   1745 application by setting {android:hardwareAccelerated="true"} in your manifest element's <a
   1746 href="{@docRoot}guide/topics/manifest/application-element.html"><code>&lt;application&gt;</code></a>
   1747 element or for individual <a
   1748 href="{@docRoot}guide/topics/manifest/activity-element.html"><code>&lt;activity&gt;</code></a>
   1749 elements. This results
   1750 in smoother animations, smoother scrolling, and overall better performance and response to user
   1751 interaction.
   1752       <p class="note"><strong>Note:</strong> If you set your application's <a
   1753 href="{@docRoot}guide/topics/manifest/uses-sdk-element.html#min">{@code minSdkVersion}</a> or <a
   1754 href="{@docRoot}guide/topics/manifest/uses-sdk-element.html#target">{@code targetSdkVersion}</a> to
   1755 {@code "14"} or higher, hardware acceleration is enabled by default.</p></li>
   1756       <li>And much, much more. See the <a href="android-3.0.html">Android 3.0 Platform</a>
   1757 notes for more information.</li>
   1758     </ul>
   1759   </dd>
   1760   
   1761   <dt><a href="android-3.1.html">Android 3.1</a></dt>
   1762   <dd>
   1763     <ul>
   1764       <li>USB APIs: Powerful new APIs for integrating connected peripherals with
   1765 Android applications. The APIs are based on a USB stack and services that are
   1766 built into the platform, including support for both USB host and device interactions. See the <a
   1767 href="{@docRoot}guide/topics/connectivity/usb/index.html">USB Host and Accessory</a> developer guide.</li>
   1768       <li>MTP/PTP APIs: Applications can interact directly with connected cameras and other PTP
   1769 devices to receive notifications when devices are attached and removed, manage files and storage on
   1770 those devices, and transfer files and metadata to and from them. The MTP API implements the PTP
   1771 (Picture Transfer Protocol) subset of the MTP (Media Transfer Protocol) specification. See the
   1772 {@link android.mtp} documentation.</li>
   1773       <li>RTP APIs: Android exposes an API to its built-in RTP (Real-time Transport Protocol) stack,
   1774 which applications can use to manage on-demand or interactive data streaming. In particular, apps
   1775 that provide VOIP, push-to-talk, conferencing, and audio streaming can use the API to initiate
   1776 sessions and transmit or receive data streams over any available network. See the {@link
   1777 android.net.rtp} documentation.</li>
   1778       <li>Support for joysticks and other generic motion inputs.</li>
   1779       <li>See the <a href="android-3.1.html">Android 3.1 Platform</a>
   1780 notes for many more new APIs.</li>
   1781     </ul>
   1782   </dd>
   1783   
   1784   <dt><a href="android-3.2.html">Android 3.2</a></dt>
   1785   <dd>
   1786     <ul>
   1787       <li>New screens support APIs that give you more control over how your applications are
   1788 displayed across different screen sizes. The API extends the existing screen support model with the
   1789 ability to precisely target specific screen size ranges by dimensions, measured in
   1790 density-independent pixel units (such as 600dp or 720dp wide), rather than by their generalized
   1791 screen sizes (such as large or xlarge). For example, this is important in order to help you
   1792 distinguish between a 5" device and a 7" device, which would both traditionally be bucketed as
   1793 "large" screens. See the blog post, <a
   1794 href="http://android-developers.blogspot.com/2011/07/new-tools-for-managing-screen-sizes.html">
   1795 New Tools for Managing Screen Sizes</a>.</li>
   1796       <li>New constants for <a
   1797 href="{@docRoot}guide/topics/manifest/uses-feature-element.html">{@code &lt;uses-feature&gt;}</a> to
   1798 declare landscape or portrait screen orientation requirements.</li>
   1799       <li>The device "screen size" configuration now changes during a screen orientation
   1800 change. If your app targets API level 13 or higher, you must handle the {@code "screenSize"}
   1801 configuration change if you also want to handle the {@code "orientation"} configuration change. See
   1802 <a href="{@docRoot}guide/topics/manifest/activity-element.html#config">{@code
   1803 android:configChanges}</a> for more information.</li>
   1804       <li>See the <a href="android-3.2.html">Android 3.2 Platform</a>
   1805 notes for other new APIs.</li>
   1806     </ul>
   1807   </dd>
   1808 
   1809 </dl>
   1810 
   1811 
   1812 
   1813 
   1814 <h3 id="api-level">API Level</h3>
   1815 
   1816 <p>The Android {@sdkPlatformVersion} API is assigned an integer
   1817 identifier&mdash;<strong>{@sdkPlatformApiLevel}</strong>&mdash;that is stored in the system itself.
   1818 This identifier, called the "API level", allows the system to correctly determine whether an
   1819 application is compatible with the system, prior to installing the application. </p>
   1820 
   1821 <p>To use APIs introduced in Android {@sdkPlatformVersion} in your application, you need compile the
   1822 application against an Android platform that supports API level {@sdkPlatformApiLevel} or
   1823 higher. Depending on your needs, you might also need to add an
   1824 <code>android:minSdkVersion="{@sdkPlatformApiLevel}"</code> attribute to the
   1825 <a href="{@docRoot}guide/topics/manifest/uses-sdk-element.html">{@code &lt;uses-sdk&gt;}</a>
   1826 element.</p>
   1827 
   1828 <p>For more information, read <a href="{@docRoot}guide/topics/manifest/uses-sdk-element.html#ApiLevels">What is API
   1829 Level?</a></p>
   1830