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      1 page.title=Layouts
      2 parent.title=User Interface
      3 parent.link=index.html
      4 @jd:body
      5 
      6 <div id="qv-wrapper">
      7 <div id="qv">
      8   <h2>In this document</h2>
      9 <ol>
     10   <li><a href="#write">Write the XML</a></li>
     11   <li><a href="#load">Load the XML Resource</a></li>
     12   <li><a href="#attributes">Attributes</a>
     13     <ol>
     14       <li><a href="#id">ID</a></li>
     15       <li><a href="#layout-params">Layout Parameters</a></li>
     16     </ol>
     17   </li>
     18   <li><a href="#Position">Layout Position</a></li>
     19   <li><a href="#SizePaddingMargins">Size, Padding and Margins</a></li>
     20   <li><a href="#CommonLayouts">Common Layouts</a></li>
     21   <li><a href="#AdapterViews">Building Layouts with an Adapter</a>
     22     <ol>
     23       <li><a href="#FillingTheLayout">Filling an adapter view with data</a></li>
     24       <li><a href="#HandlingUserSelections">Handling click events</a></li>
     25     </ol>
     26   </li>
     27 </ol>
     28 
     29   <h2>Key classes</h2>
     30   <ol>
     31     <li>{@link android.view.View}</li>
     32     <li>{@link android.view.ViewGroup}</li>
     33     <li>{@link android.view.ViewGroup.LayoutParams}</li>
     34   </ol>
     35   
     36   <h2>See also</h2>
     37   <ol>
     38     <li><a href="{@docRoot}training/basics/firstapp/building-ui.html">Building a Simple User
     39 Interface</a></li> </div>
     40 </div>
     41 
     42 <p>A layout defines the visual structure for a user interface, such as the UI for an <a
     43 href="{@docRoot}guide/components/activities.html">activity</a> or <a
     44 href="{@docRoot}guide/topics/appwidgets/index.html">app widget</a>.
     45 You can declare a layout in two ways:</p>
     46 <ul>
     47 <li><strong>Declare UI elements in XML</strong>. Android provides a straightforward XML 
     48 vocabulary that corresponds to the View classes and subclasses, such as those for widgets and layouts.</li>
     49 <li><strong>Instantiate layout elements at runtime</strong>. Your 
     50 application can create View and ViewGroup objects (and manipulate their properties) programmatically. </li>
     51 </ul>
     52 
     53 <p>The Android framework gives you the flexibility to use either or both of these methods for declaring and managing your application's UI. For example, you could declare your application's default layouts in XML, including the screen elements that will appear in them and their properties. You could then add code in your application that would modify the state of the screen objects, including those declared in XML, at run time. </p>
     54 
     55 <div class="sidebox-wrapper">
     56 <div class="sidebox">
     57   <ul>
     58   <li>The <a href="{@docRoot}tools/sdk/eclipse-adt.html">ADT
     59   Plugin for Eclipse</a> offers a layout preview of your XML &mdash; 
     60   with the XML file opened, select the <strong>Layout</strong> tab.</li>
     61   <li>You should also try the 
     62   <a href="{@docRoot}tools/debugging/debugging-ui.html#hierarchyViewer">Hierarchy Viewer</a> tool, 
     63   for debugging layouts &mdash; it reveals layout property values, 
     64   draws wireframes with padding/margin indicators, and full rendered views while 
     65   you debug on the emulator or device.</li>
     66   <li>The <a href="{@docRoot}tools/debugging/debugging-ui.html#layoutopt">layoutopt</a> tool lets
     67   you quickly analyze your layouts and hierarchies for inefficiencies or other problems.</li>
     68 </div>
     69 </div>
     70 
     71 <p>The advantage to declaring your UI in XML is that it enables you to better separate the presentation of your application from the code that controls its behavior. Your UI descriptions are external to your application code, which means that you can modify or adapt it without having to modify your source code and recompile. For example, you can create XML layouts for different screen orientations, different device screen sizes, and different languages. Additionally, declaring the layout in XML makes it easier to visualize the structure of your UI, so it's easier to debug problems. As such, this document focuses on teaching you how to declare your layout in XML. If you're
     72 interested in instantiating View objects at runtime, refer to the {@link android.view.ViewGroup} and 
     73 {@link android.view.View} class references.</p>
     74 
     75 <p>In general, the XML vocabulary for declaring UI elements closely follows the structure and naming of the classes and methods, where element names correspond to class names and attribute names correspond to methods. In fact, the correspondence is often so direct that you can guess what XML attribute corresponds to a class method, or guess what class corresponds to a given xml element. However, note that not all vocabulary is identical. In some cases, there are slight naming differences. For
     76 example, the EditText element has a <code>text</code> attribute that corresponds to
     77 <code>EditText.setText()</code>. </p>
     78 
     79 <p class="note"><strong>Tip:</strong> Learn more about different layout types in <a href="{@docRoot}guide/topics/ui/layout-objects.html">Common
     80 Layout Objects</a>. There are also a collection of tutorials on building various layouts in the
     81 <a href="{@docRoot}resources/tutorials/views/index.html">Hello Views</a> tutorial guide.</p>
     82 
     83 <h2 id="write">Write the XML</h2>
     84 
     85 <p>Using Android's XML vocabulary, you can quickly design UI layouts and the screen elements they contain, in the same way you create web pages in HTML &mdash; with a series of nested elements. </p>
     86 
     87 <p>Each layout file must contain exactly one root element, which must be a View or ViewGroup object. Once you've defined the root element, you can add additional layout objects or widgets as child elements to gradually build a View hierarchy that defines your layout. For example, here's an XML layout that uses a vertical {@link android.widget.LinearLayout}
     88 to hold a {@link android.widget.TextView} and a {@link android.widget.Button}:</p>
     89 <pre>
     90 &lt;?xml version="1.0" encoding="utf-8"?>
     91 &lt;LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
     92               android:layout_width="fill_parent" 
     93               android:layout_height="fill_parent" 
     94               android:orientation="vertical" >
     95     &lt;TextView android:id="@+id/text"
     96               android:layout_width="wrap_content"
     97               android:layout_height="wrap_content"
     98               android:text="Hello, I am a TextView" />
     99     &lt;Button android:id="@+id/button"
    100             android:layout_width="wrap_content"
    101             android:layout_height="wrap_content"
    102             android:text="Hello, I am a Button" />
    103 &lt;/LinearLayout>
    104 </pre>
    105 
    106 <p>After you've declared your layout in XML, save the file with the <code>.xml</code> extension, 
    107 in your Android project's <code>res/layout/</code> directory, so it will properly compile. </p>
    108 
    109 <p>More information about the syntax for a layout XML file is available in the <a
    110 href="{@docRoot}guide/topics/resources/layout-resource.html">Layout Resources</a> document.</p>
    111 
    112 <h2 id="load">Load the XML Resource</h2>
    113 
    114 <p>When you compile your application, each XML layout file is compiled into a
    115 {@link android.view.View} resource. You should load the layout resource from your application code, in your 
    116 {@link android.app.Activity#onCreate(android.os.Bundle) Activity.onCreate()} callback implementation.
    117 Do so by calling <code>{@link android.app.Activity#setContentView(int) setContentView()}</code>, 
    118 passing it the reference to your layout resource in the form of: 
    119 <code>R.layout.<em>layout_file_name</em></code>  
    120 For example, if your XML layout is saved as <code>main_layout.xml</code>, you would load it
    121 for your Activity like so:</p>
    122 <pre>
    123 public void onCreate(Bundle savedInstanceState) {
    124     super.onCreate(savedInstanceState);
    125     setContentView(R.layout.main_layout);
    126 }
    127 </pre>
    128 
    129 <p>The <code>onCreate()</code> callback method in your Activity is called by the Android framework when
    130 your Activity is launched (see the discussion about lifecycles, in the 
    131 <a href="{@docRoot}guide/components/activities.html#Lifecycle">Activities</a>
    132 document).</p>
    133 
    134 
    135 <h2 id="attributes">Attributes</h2>
    136 
    137 <p>Every View and ViewGroup object supports their own variety of XML attributes.
    138 Some attributes are specific to a View object (for example, TextView supports the <code>textSize</code>
    139 attribute), but these attributes are also inherited by any View objects that may extend this class.
    140 Some are common to all View objects, because they are inherited from the root View class (like 
    141 the <code>id</code> attribute). And, other attributes are considered "layout parameters," which are 
    142 attributes that describe certain layout orientations of the View object, as defined by that object's
    143 parent ViewGroup object.</p>
    144 
    145 <h3 id="id">ID</h3>
    146 
    147 <p>Any View object may have an integer ID associated with it, to uniquely identify the View within the tree.
    148 When the application is compiled, this ID is referenced as an integer, but the ID is typically 
    149 assigned in the layout XML file as a string, in the <code>id</code> attribute.
    150 This is an XML attribute common to all View objects
    151 (defined by the {@link android.view.View} class) and you will use it very often. 
    152 The syntax for an ID, inside an XML tag is:</p>
    153 <pre>android:id="&#64;+id/my_button"</pre>
    154 
    155 <p>The  at-symbol (&#64;) at the beginning of the string indicates that the XML parser should parse and expand the rest
    156 of the ID string and identify it as an ID resource. The plus-symbol (+) means that this is a new resource name that must
    157 be created and added to our resources (in the <code>R.java</code> file). There are a number of other ID resources that
    158 are offered by the Android framework. When referencing an Android resource ID, you do not need the plus-symbol,
    159 but must add the <code>android</code> package namespace, like so:</p>
    160 <pre>android:id="&#64;android:id/empty"</pre>
    161 <p>With the <code>android</code> package namespace in place, we're now referencing an ID from the <code>android.R</code>
    162 resources class, rather than the local resources class.</p>
    163 
    164 <p>In order to create views and reference them from the application, a common pattern is to:</p>
    165 <ol>
    166   <li>Define a view/widget in the layout file and assign it a unique ID:
    167 <pre>
    168 &lt;Button android:id="&#64;+id/my_button"
    169         android:layout_width="wrap_content"
    170         android:layout_height="wrap_content"
    171         android:text="&#64;string/my_button_text"/>
    172 </pre>
    173   </li>
    174   <li>Then create an instance of the view object and capture it from the layout 
    175 (typically in the <code>{@link android.app.Activity#onCreate(Bundle) onCreate()}</code> method):
    176 <pre>
    177 Button myButton = (Button) findViewById(R.id.my_button);
    178 </pre>
    179   </li>
    180 </ol>
    181 <p>Defining IDs for view objects is important when creating a {@link android.widget.RelativeLayout}.
    182 In a relative layout, sibling views can define their layout relative to another sibling view, 
    183 which is referenced by the unique ID.</p>
    184 <p>An ID need not be unique throughout the entire tree, but it should be
    185 unique within the part of the tree you are searching (which may often be the entire tree, so it's best 
    186 to be completely unique when possible).</p>
    187 
    188 
    189 <h3 id="layout-params">Layout Parameters</h3>
    190 
    191 <p>XML layout attributes named <code>layout_<em>something</em></code> define 
    192 layout parameters for the View that are appropriate for the ViewGroup in which it resides.</p>
    193 
    194 <p>Every ViewGroup class implements a nested class that extends {@link
    195 android.view.ViewGroup.LayoutParams}. This subclass
    196 contains property types that define the size and position for each child view, as
    197 appropriate for the view group. As you can see in figure 1, the parent
    198 view group defines layout parameters for each child view (including the child view group).</p>
    199 
    200 <img src="{@docRoot}images/layoutparams.png" alt="" />
    201 <p class="img-caption"><strong>Figure 1.</strong> Visualization of a view hierarchy with layout
    202 parameters associated with each view.</p>
    203 
    204 <p>Note that every LayoutParams subclass has its own syntax for setting
    205 values. Each child element must define LayoutParams that are appropriate for its parent, 
    206 though it may also define different LayoutParams for its own children. </p>
    207 
    208 <p>All view groups include a width and height (<code>layout_width</code> and
    209 <code>layout_height</code>), and each view is required to define them. Many
    210 LayoutParams also include optional margins and borders. <p>
    211 
    212 <p>You can specify width and height with exact measurements, though you probably
    213 won't want to do this often. More often, you will use one of these constants to
    214 set the width or height: </p>
    215 
    216 <ul>
    217   <li><var>wrap_content</var> tells your view to size itself to the dimensions
    218 required by its content</li>
    219   <li><var>fill_parent</var> (renamed <var>match_parent</var> in API Level 8)
    220 tells your view to become as big as its parent view group will allow.</li>
    221 </ul>
    222 
    223 <p>In general, specifying a layout width and height using absolute units such as
    224 pixels is not recommended. Instead, using relative measurements such as
    225 density-independent pixel units (<var>dp</var>), <var>wrap_content</var>, or
    226 <var>fill_parent</var>, is a better approach, because it helps ensure that
    227 your application will display properly across a variety of device screen sizes.
    228 The accepted measurement types are defined in the
    229 <a href="{@docRoot}guide/topics/resources/available-resources.html#dimension">
    230 Available Resources</a> document.</p>
    231 
    232 
    233 <h2 id="Position">Layout Position</h2>
    234    <p>
    235    The geometry of a view is that of a rectangle. A view has a location,
    236    expressed as a pair of <em>left</em> and <em>top</em> coordinates, and
    237    two dimensions, expressed as a width and a height. The unit for location
    238    and dimensions is the pixel.
    239    </p>
    240   
    241    <p>
    242    It is possible to retrieve the location of a view by invoking the methods
    243    {@link android.view.View#getLeft()} and {@link android.view.View#getTop()}. The former returns the left, or X,
    244    coordinate of the rectangle representing the view. The latter returns the
    245    top, or Y, coordinate of the rectangle representing the view. These methods
    246    both return the location of the view relative to its parent. For instance,
    247    when getLeft() returns 20, that means the view is located 20 pixels to the
    248    right of the left edge of its direct parent.
    249    </p>
    250   
    251    <p>
    252    In addition, several convenience methods are offered to avoid unnecessary
    253    computations, namely {@link android.view.View#getRight()} and {@link android.view.View#getBottom()}.
    254    These methods return the coordinates of the right and bottom edges of the
    255    rectangle representing the view. For instance, calling {@link android.view.View#getRight()}
    256    is similar to the following computation: <code>getLeft() + getWidth()</code>.
    257    </p>
    258    
    259 
    260 <h2 id="SizePaddingMargins">Size, Padding and Margins</h2>
    261    <p>
    262    The size of a view is expressed with a width and a height. A view actually
    263    possess two pairs of width and height values.
    264    </p>
    265   
    266    <p>
    267    The first pair is known as <em>measured width</em> and
    268    <em>measured height</em>. These dimensions define how big a view wants to be
    269    within its parent. The
    270    measured dimensions can be obtained by calling {@link android.view.View#getMeasuredWidth()}
    271    and {@link android.view.View#getMeasuredHeight()}.
    272    </p>
    273   
    274    <p>
    275    The second pair is simply known as <em>width</em> and <em>height</em>, or
    276    sometimes <em>drawing width</em> and <em>drawing height</em>. These
    277    dimensions define the actual size of the view on screen, at drawing time and
    278    after layout. These values may, but do not have to, be different from the
    279    measured width and height. The width and height can be obtained by calling
    280    {@link android.view.View#getWidth()} and {@link android.view.View#getHeight()}. 
    281    </p>
    282   
    283    <p>
    284    To measure its dimensions, a view takes into account its padding. The padding
    285    is expressed in pixels for the left, top, right and bottom parts of the view.
    286    Padding can be used to offset the content of the view by a specific amount of
    287    pixels. For instance, a left padding of 2 will push the view's content by
    288    2 pixels to the right of the left edge. Padding can be set using the
    289    {@link android.view.View#setPadding(int, int, int, int)} method and queried by calling
    290    {@link android.view.View#getPaddingLeft()}, {@link android.view.View#getPaddingTop()},
    291    {@link android.view.View#getPaddingRight()} and {@link android.view.View#getPaddingBottom()}.  
    292    </p>
    293   
    294    <p>
    295    Even though a view can define a padding, it does not provide any support for
    296    margins. However, view groups provide such a support. Refer to
    297    {@link android.view.ViewGroup} and
    298    {@link android.view.ViewGroup.MarginLayoutParams} for further information.
    299    </p>
    300 
    301    <p>For more information about dimensions, see 
    302    <a href="{@docRoot}guide/topics/resources/more-resources.html#Dimension">Dimension Values</a>.
    303    </p>
    304    
    305 
    306    
    307    
    308 
    309 
    310 <style type="text/css">
    311 div.layout {
    312   float:left;
    313   width:200px;
    314   margin:0 0 20px 20px;
    315 }
    316 div.layout.first {
    317   margin-left:0;
    318   clear:left;
    319 }
    320 </style>
    321 
    322 
    323 
    324 
    325 <h2 id="CommonLayouts">Common Layouts</h2>
    326 
    327 <p>Each subclass of the {@link android.view.ViewGroup} class provides a unique way to display
    328 the views you nest within it. Below are some of the more common layout types that are built
    329 into the Android platform.</p>
    330 
    331 <p class="note"><strong>Note:</strong> Although you can nest one or more layouts within another
    332 layout to acheive your UI design, you should strive to keep your layout hierarchy as shallow as
    333 possible. Your layout draws faster if it has fewer nested layouts (a wide view hierarchy is
    334 better than a deep view hierarchy).</p>
    335 
    336 <!-- 
    337 <h2 id="framelayout">FrameLayout</h2>
    338 <p>{@link android.widget.FrameLayout FrameLayout} is the simplest type of layout
    339 object. It's basically a blank space on your screen that you can
    340 later fill with a single object &mdash; for example, a picture that you'll swap in and out.
    341 All child elements of the FrameLayout are pinned to the top left corner of the screen; you cannot
    342 specify a different location for a child view. Subsequent child views will simply be drawn over
    343 previous ones,
    344 partially or totally obscuring them (unless the newer object is transparent).
    345 </p>
    346 -->
    347 
    348 
    349 <div class="layout first">
    350   <h4><a href="layout/linear.html">Linear Layout</a></h4>
    351   <a href="layout/linear.html"><img src="{@docRoot}images/ui/linearlayout-small.png" alt="" /></a>
    352   <p>A layout that organizes its children into a single horizontal or vertical row. It
    353   creates a scrollbar if the length of the window exceeds the length of the screen.</p>
    354 </div>
    355 
    356 <div class="layout">
    357   <h4><a href="layout/relative.html">Relative Layout</a></h4>
    358   <a href="layout/relative.html"><img src="{@docRoot}images/ui/relativelayout-small.png" alt=""
    359 /></a>
    360   <p>Enables you to specify the location of child objects relative to each other (child A to
    361 the left of child B) or to the parent (aligned to the top of the parent).</p>
    362 </div>
    363       
    364 <!--
    365 <div class="layout">
    366   <h4><a href="layout/tabs.html">Tabs</a></h4>
    367   <a href="layout/tabs.html"><img src="{@docRoot}images/ui/tabs-small.png" alt="" /></a>
    368   <p>Provides a tab selection list that monitors clicks and enables the application to change
    369 the screen whenever a tab is clicked.</p>
    370 </div>
    371       
    372 <div class="layout first">
    373   <h4><a href="layout/grid.html">Table Layout</a></h4>
    374   <a href="layout/table.html"><img src="{@docRoot}images/ui/gridlayout-small.png" alt="" /></a>
    375   <p>A tabular layout with an arbitrary number of rows and columns, each cell holding the
    376 widget of your choice. The rows resize to fit the largest column. The cell borders are not
    377 visible.</p>
    378 </div>
    379 -->
    380 
    381 <div class="layout">
    382   <h4><a href="{@docRoot}guide/webapps/webview.html">Web View</a></h4>
    383   <a href="{@docRoot}guide/webapps/webview.html"><img src="{@docRoot}images/ui/webview-small.png"
    384 alt="" /></a>
    385   <p>Displays web pages.</p>
    386 </div>
    387 
    388 
    389 
    390 
    391 <h2 id="AdapterViews" style="clear:left">Building Layouts with an Adapter</h2>
    392 
    393 <p>When the content for your layout is dynamic or not pre-determined, you can use a layout that
    394 subclasses {@link android.widget.AdapterView} to populate the layout with views at runtime. A
    395 subclass of the {@link android.widget.AdapterView} class uses an {@link android.widget.Adapter} to
    396 bind data to its layout. The {@link android.widget.Adapter} behaves as a middle-man between the data
    397 source and the {@link android.widget.AdapterView} layout&mdash;the {@link android.widget.Adapter}
    398 retreives the data (from a source such as an array or a database query) and converts each entry
    399 into a view that can be added into the {@link android.widget.AdapterView} layout.</p>
    400 
    401 <p>Common layouts backed by an adapter include:</p>
    402 
    403 <div class="layout first">
    404   <h4><a href="layout/listview.html">List View</a></h4>
    405   <a href="layout/listview.html"><img src="{@docRoot}images/ui/listview-small.png" alt="" /></a>
    406   <p>Displays a scrolling single column list.</p>
    407 </div>
    408 
    409 <div class="layout">
    410   <h4><a href="layout/gridview.html">Grid View</a></h4>
    411   <a href="layout/gridview.html"><img src="{@docRoot}images/ui/gridview-small.png" alt="" /></a>
    412   <p>Displays a scrolling grid of columns and rows.</p>
    413 </div>
    414 
    415 
    416 
    417 <h3 id="FillingTheLayout" style="clear:left">Filling an adapter view with data</h3>
    418 
    419 <p>You can populate an {@link android.widget.AdapterView} such as {@link android.widget.ListView} or
    420 {@link android.widget.GridView} by binding the {@link android.widget.AdapterView} instance to an
    421 {@link android.widget.Adapter}, which retrieves data from an external source and creates a {@link
    422 android.view.View} that represents each data entry.</p>
    423 
    424 <p>Android provides several subclasses of {@link android.widget.Adapter} that are useful for
    425 retrieving different kinds of data and building views for an {@link android.widget.AdapterView}. The
    426 two most common adapters are:</p>
    427 
    428 <dl>
    429   <dt>{@link android.widget.ArrayAdapter}</dt>
    430     <dd>Use this adapter when your data source is an array. By default, {@link
    431 android.widget.ArrayAdapter} creates a view for each array item by calling {@link
    432 java.lang.Object#toString()} on each item and placing the contents in a {@link
    433 android.widget.TextView}.
    434       <p>For example, if you have an array of strings you want to display in a {@link
    435 android.widget.ListView}, initialize a new {@link android.widget.ArrayAdapter} using a
    436 constructor to specify the layout for each string and the string array:</p>
    437 <pre>
    438 ArrayAdapter adapter = new ArrayAdapter&lt;String>(this, 
    439         android.R.layout.simple_list_item_1, myStringArray);
    440 </pre>
    441 <p>The arguments for this constructor are:</p>
    442 <ul>
    443   <li>Your app {@link android.content.Context}</li>
    444   <li>The layout that contains a {@link android.widget.TextView} for each string in the array</li>
    445   <li>The string array</li>
    446 </ul>
    447 <p>Then simply call
    448 {@link android.widget.ListView#setAdapter setAdapter()} on your {@link android.widget.ListView}:</p>
    449 <pre>
    450 ListView listView = (ListView) findViewById(R.id.listview);
    451 listView.setAdapter(adapter);
    452 </pre>
    453 
    454       <p>To customize the appearance of each item you can override the {@link
    455 java.lang.Object#toString()} method for the objects in your array. Or, to create a view for each
    456 item that's something other than a {@link android.widget.TextView} (for example, if you want an
    457 {@link android.widget.ImageView} for each array item), extend the {@link
    458 android.widget.ArrayAdapter} class and override {@link android.widget.ArrayAdapter#getView
    459 getView()} to return the type of view you want for each item.</p>
    460 
    461 </dd>
    462 
    463   <dt>{@link android.widget.SimpleCursorAdapter}</dt>
    464     <dd>Use this adapter when your data comes from a {@link android.database.Cursor}. When
    465 using {@link android.widget.SimpleCursorAdapter}, you must specify a layout to use for each
    466 row in the {@link android.database.Cursor} and which columns in the {@link android.database.Cursor}
    467 should be inserted into which views of the layout. For example, if you want to create a list of
    468 people's names and phone numbers, you can perform a query that returns a {@link
    469 android.database.Cursor} containing a row for each person and columns for the names and
    470 numbers. You then create a string array specifying which columns from the {@link
    471 android.database.Cursor} you want in the layout for each result and an integer array specifying the
    472 corresponding views that each column should be placed:</p>
    473 <pre>
    474 String[] fromColumns = {ContactsContract.Data.DISPLAY_NAME, 
    475                         ContactsContract.CommonDataKinds.Phone.NUMBER};
    476 int[] toViews = {R.id.display_name, R.id.phone_number};
    477 </pre>
    478 <p>When you instantiate the {@link android.widget.SimpleCursorAdapter}, pass the layout to use for
    479 each result, the {@link android.database.Cursor} containing the results, and these two arrays:</p>
    480 <pre>
    481 SimpleCursorAdapter adapter = new SimpleCursorAdapter(this, 
    482         R.layout.person_name_and_number, cursor, fromColumns, toViews, 0);
    483 ListView listView = getListView();
    484 listView.setAdapter(adapter);
    485 </pre>
    486 <p>The {@link android.widget.SimpleCursorAdapter} then creates a view for each row in the
    487 {@link android.database.Cursor} using the provided layout by inserting each {@code
    488 fromColumns} item into the corresponding {@code toViews} view.</p>.</dd>
    489 </dl>
    490 
    491 
    492 <p>If, during the course of your application's life, you change the underlying data that is read by
    493 your adapter, you should call {@link android.widget.ArrayAdapter#notifyDataSetChanged()}. This will
    494 notify the attached view that the data has been changed and it should refresh itself.</p>
    495 
    496 
    497 
    498 <h3 id="HandlingUserSelections">Handling click events</h3>
    499 
    500 <p>You can respond to click events on each item in an {@link android.widget.AdapterView} by
    501 implementing the {@link android.widget.AdapterView.OnItemClickListener} interface. For example:</p>
    502 
    503 <pre>
    504 // Create a message handling object as an anonymous class.
    505 private OnItemClickListener mMessageClickedHandler = new OnItemClickListener() {
    506     public void onItemClick(AdapterView parent, View v, int position, long id) {
    507         // Do something in response to the click
    508     }
    509 };
    510 
    511 listView.setOnItemClickListener(mMessageClickedHandler); 
    512 </pre>
    513 
    514 
    515 
    516