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      1 page.title=Developer Tools
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      9   <p>The Android Developer Tools (ADT) plugin for Eclipse provides
     10     a professional-grade development environment for building
     11   Android apps. It's a full Java IDE with advanced features to help you build, test, debug,
     12   and package your Android apps. </p>
     13   <p>Free, open-source, and runs on most major OS platforms.<br>To get started, 
     14   <a href="{@docRoot}sdk/index.html">download the Android SDK.</a></p>
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     21 <h3>Full Java IDE</h3>
     22 
     23   <ul>
     24     <li>Android-specific refactoring, quick fixes, integrated navigation between Java and Android XML resources.</li> 
     25     <li>Enhanced XML editors for Android XML resources</li> 
     26     <li>Static analysis tools to catch performance, usability, and correctness problems</li> 
     27     <li>Build support for complex projects, command-line support for CI through Ant. Includes ProGuard and app-signing. </li> 
     28     <li>Template-based wizard to create standard Android projects and components.</li> 
     29   </ul>
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     33 <h3>Graphical UI Builders</h3>
     34     
     35   <ul>
     36     <li>Build rich Android UI with drag and drop. 
     37     <li>Visualize your UI on tablets, phones, and other devices. Switch themes, locales, even platform versions instantly, without building.</li>
     38     <li>Visual refactoring lets you extracts layout for inclusion, convert layouts, extract styles</li>
     39     <li>Editor support for working with custom UI components</li>
     40   </ul>
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     44 <h3>Develop on Hardware Devices</h3>
     45 
     46   <ul>
     47     <li>Use any commercial Android hardware device or multiple devices.</li> 
     48     <li>Deploy your app to connected devices directy from the IDE</li> 
     49     <li>Live, on-device debugging, testing, and profiling</li> 
     50   </ul>
     51 </div>
     52 
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     54 <h3>Develop on Virtual Devices</h3>
     55   <ul>
     56     <li>Emulate any device. Use custom screen sizes, keyboards, and other hardware components. </li>
     57     <li>Advanced hardware emulation, including camera, sensors, multitouch, telephony.</li>
     58     <li>Develop and test for broadest compatibility at lowest cost.</li>
     59   </ul>
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     66 <h3>Powerful Debugging</h3>
     67 
     68   <ul>
     69     <li>Full Java debugger with on-device debugging and Android-specific tools</li>
     70     <li>Built-in memory analysis, performance/CPU profiling, OpenGL ES tracing.</li>
     71     <li>Graphical tools for debugging and optimizing UI, runtime inspecton of UI structure and performance.</li>
     72     <li>Runtime graphical analysis of your app's network bandwidth usage.</li> 
     73   </ul>
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     77   <img src="{@docRoot}images/debugging-tall.png" align="left">
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     82 <h3>Testing</h3>
     83     
     84   <ul>
     85     <li>Fully instrumentated, scriptable test environment.</li>
     86     <li>Integrated reports using standard test UI.</li>
     87     <li>Create and run unit tests on hardware devices or emulator.</li>
     88   </ul>
     89 
     90 <h3>Native Development</h3>
     91     
     92   <ul>
     93     <li>Support for compiling and packaging existing code written in C or C++.</li>
     94     <li>Support for packaging multiple architectures in a single binary, for broad compatibility.</li>
     95   </ul>
     96 </div>
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