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      1 //===- LoopPass.h - LoopPass class ----------------------------------------===//
      2 //
      3 //                     The LLVM Compiler Infrastructure
      4 //
      5 // This file is distributed under the University of Illinois Open Source
      6 // License. See LICENSE.TXT for details.
      7 //
      8 //===----------------------------------------------------------------------===//
      9 //
     10 // This file defines LoopPass class. All loop optimization
     11 // and transformation passes are derived from LoopPass.
     12 //
     13 //===----------------------------------------------------------------------===//
     14 
     15 #ifndef LLVM_ANALYSIS_LOOPPASS_H
     16 #define LLVM_ANALYSIS_LOOPPASS_H
     17 
     18 #include "llvm/Analysis/LoopInfo.h"
     19 #include "llvm/Pass.h"
     20 #include "llvm/PassManagers.h"
     21 #include <deque>
     22 
     23 namespace llvm {
     24 
     25 class LPPassManager;
     26 class Function;
     27 class PMStack;
     28 
     29 class LoopPass : public Pass {
     30 public:
     31   explicit LoopPass(char &pid) : Pass(PT_Loop, pid) {}
     32 
     33   /// getPrinterPass - Get a pass to print the function corresponding
     34   /// to a Loop.
     35   Pass *createPrinterPass(raw_ostream &O, const std::string &Banner) const;
     36 
     37   // runOnLoop - This method should be implemented by the subclass to perform
     38   // whatever action is necessary for the specified Loop.
     39   virtual bool runOnLoop(Loop *L, LPPassManager &LPM) = 0;
     40 
     41   using llvm::Pass::doInitialization;
     42   using llvm::Pass::doFinalization;
     43 
     44   // Initialization and finalization hooks.
     45   virtual bool doInitialization(Loop *L, LPPassManager &LPM) {
     46     return false;
     47   }
     48 
     49   // Finalization hook does not supply Loop because at this time
     50   // loop nest is completely different.
     51   virtual bool doFinalization() { return false; }
     52 
     53   // Check if this pass is suitable for the current LPPassManager, if
     54   // available. This pass P is not suitable for a LPPassManager if P
     55   // is not preserving higher level analysis info used by other
     56   // LPPassManager passes. In such case, pop LPPassManager from the
     57   // stack. This will force assignPassManager() to create new
     58   // LPPassManger as expected.
     59   void preparePassManager(PMStack &PMS);
     60 
     61   /// Assign pass manager to manage this pass
     62   virtual void assignPassManager(PMStack &PMS,
     63                                  PassManagerType PMT);
     64 
     65   ///  Return what kind of Pass Manager can manage this pass.
     66   virtual PassManagerType getPotentialPassManagerType() const {
     67     return PMT_LoopPassManager;
     68   }
     69 
     70   //===--------------------------------------------------------------------===//
     71   /// SimpleAnalysis - Provides simple interface to update analysis info
     72   /// maintained by various passes. Note, if required this interface can
     73   /// be extracted into a separate abstract class but it would require
     74   /// additional use of multiple inheritance in Pass class hierarchy, something
     75   /// we are trying to avoid.
     76 
     77   /// Each loop pass can override these simple analysis hooks to update
     78   /// desired analysis information.
     79   /// cloneBasicBlockAnalysis - Clone analysis info associated with basic block.
     80   virtual void cloneBasicBlockAnalysis(BasicBlock *F, BasicBlock *T, Loop *L) {}
     81 
     82   /// deleteAnalysisValue - Delete analysis info associated with value V.
     83   virtual void deleteAnalysisValue(Value *V, Loop *L) {}
     84 };
     85 
     86 class LPPassManager : public FunctionPass, public PMDataManager {
     87 public:
     88   static char ID;
     89   explicit LPPassManager();
     90 
     91   /// run - Execute all of the passes scheduled for execution.  Keep track of
     92   /// whether any of the passes modifies the module, and if so, return true.
     93   bool runOnFunction(Function &F);
     94 
     95   /// Pass Manager itself does not invalidate any analysis info.
     96   // LPPassManager needs LoopInfo.
     97   void getAnalysisUsage(AnalysisUsage &Info) const;
     98 
     99   virtual const char *getPassName() const {
    100     return "Loop Pass Manager";
    101   }
    102 
    103   virtual PMDataManager *getAsPMDataManager() { return this; }
    104   virtual Pass *getAsPass() { return this; }
    105 
    106   /// Print passes managed by this manager
    107   void dumpPassStructure(unsigned Offset);
    108 
    109   LoopPass *getContainedPass(unsigned N) {
    110     assert(N < PassVector.size() && "Pass number out of range!");
    111     LoopPass *LP = static_cast<LoopPass *>(PassVector[N]);
    112     return LP;
    113   }
    114 
    115   virtual PassManagerType getPassManagerType() const {
    116     return PMT_LoopPassManager;
    117   }
    118 
    119 public:
    120   // Delete loop from the loop queue and loop nest (LoopInfo).
    121   void deleteLoopFromQueue(Loop *L);
    122 
    123   // Insert loop into the loop queue and add it as a child of the
    124   // given parent.
    125   void insertLoop(Loop *L, Loop *ParentLoop);
    126 
    127   // Insert a loop into the loop queue.
    128   void insertLoopIntoQueue(Loop *L);
    129 
    130   // Reoptimize this loop. LPPassManager will re-insert this loop into the
    131   // queue. This allows LoopPass to change loop nest for the loop. This
    132   // utility may send LPPassManager into infinite loops so use caution.
    133   void redoLoop(Loop *L);
    134 
    135   //===--------------------------------------------------------------------===//
    136   /// SimpleAnalysis - Provides simple interface to update analysis info
    137   /// maintained by various passes. Note, if required this interface can
    138   /// be extracted into a separate abstract class but it would require
    139   /// additional use of multiple inheritance in Pass class hierarchy, something
    140   /// we are trying to avoid.
    141 
    142   /// cloneBasicBlockSimpleAnalysis - Invoke cloneBasicBlockAnalysis hook for
    143   /// all passes that implement simple analysis interface.
    144   void cloneBasicBlockSimpleAnalysis(BasicBlock *From, BasicBlock *To, Loop *L);
    145 
    146   /// deleteSimpleAnalysisValue - Invoke deleteAnalysisValue hook for all passes
    147   /// that implement simple analysis interface.
    148   void deleteSimpleAnalysisValue(Value *V, Loop *L);
    149 
    150 private:
    151   std::deque<Loop *> LQ;
    152   bool skipThisLoop;
    153   bool redoThisLoop;
    154   LoopInfo *LI;
    155   Loop *CurrentLoop;
    156 };
    157 
    158 } // End llvm namespace
    159 
    160 #endif
    161