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      1 //===- LoopPass.cpp - Loop Pass and Loop Pass Manager ---------------------===//
      2 //
      3 //                     The LLVM Compiler Infrastructure
      4 //
      5 // This file is distributed under the University of Illinois Open Source
      6 // License. See LICENSE.TXT for details.
      7 //
      8 //===----------------------------------------------------------------------===//
      9 //
     10 // This file implements LoopPass and LPPassManager. All loop optimization
     11 // and transformation passes are derived from LoopPass. LPPassManager is
     12 // responsible for managing LoopPasses.
     13 //
     14 //===----------------------------------------------------------------------===//
     15 
     16 #include "llvm/Analysis/LoopPass.h"
     17 #include "llvm/Assembly/PrintModulePass.h"
     18 #include "llvm/Support/Debug.h"
     19 #include "llvm/Support/Timer.h"
     20 using namespace llvm;
     21 
     22 namespace {
     23 
     24 /// PrintLoopPass - Print a Function corresponding to a Loop.
     25 ///
     26 class PrintLoopPass : public LoopPass {
     27 private:
     28   std::string Banner;
     29   raw_ostream &Out;       // raw_ostream to print on.
     30 
     31 public:
     32   static char ID;
     33   PrintLoopPass(const std::string &B, raw_ostream &o)
     34       : LoopPass(ID), Banner(B), Out(o) {}
     35 
     36   virtual void getAnalysisUsage(AnalysisUsage &AU) const {
     37     AU.setPreservesAll();
     38   }
     39 
     40   bool runOnLoop(Loop *L, LPPassManager &) {
     41     Out << Banner;
     42     for (Loop::block_iterator b = L->block_begin(), be = L->block_end();
     43          b != be;
     44          ++b) {
     45       (*b)->print(Out);
     46     }
     47     return false;
     48   }
     49 };
     50 
     51 char PrintLoopPass::ID = 0;
     52 }
     53 
     54 //===----------------------------------------------------------------------===//
     55 // LPPassManager
     56 //
     57 
     58 char LPPassManager::ID = 0;
     59 
     60 LPPassManager::LPPassManager()
     61   : FunctionPass(ID), PMDataManager() {
     62   skipThisLoop = false;
     63   redoThisLoop = false;
     64   LI = NULL;
     65   CurrentLoop = NULL;
     66 }
     67 
     68 /// Delete loop from the loop queue and loop hierarchy (LoopInfo).
     69 void LPPassManager::deleteLoopFromQueue(Loop *L) {
     70 
     71   LI->updateUnloop(L);
     72 
     73   // If L is current loop then skip rest of the passes and let
     74   // runOnFunction remove L from LQ. Otherwise, remove L from LQ now
     75   // and continue applying other passes on CurrentLoop.
     76   if (CurrentLoop == L)
     77     skipThisLoop = true;
     78 
     79   delete L;
     80 
     81   if (skipThisLoop)
     82     return;
     83 
     84   for (std::deque<Loop *>::iterator I = LQ.begin(),
     85          E = LQ.end(); I != E; ++I) {
     86     if (*I == L) {
     87       LQ.erase(I);
     88       break;
     89     }
     90   }
     91 }
     92 
     93 // Inset loop into loop nest (LoopInfo) and loop queue (LQ).
     94 void LPPassManager::insertLoop(Loop *L, Loop *ParentLoop) {
     95 
     96   assert (CurrentLoop != L && "Cannot insert CurrentLoop");
     97 
     98   // Insert into loop nest
     99   if (ParentLoop)
    100     ParentLoop->addChildLoop(L);
    101   else
    102     LI->addTopLevelLoop(L);
    103 
    104   insertLoopIntoQueue(L);
    105 }
    106 
    107 void LPPassManager::insertLoopIntoQueue(Loop *L) {
    108   // Insert L into loop queue
    109   if (L == CurrentLoop)
    110     redoLoop(L);
    111   else if (!L->getParentLoop())
    112     // This is top level loop.
    113     LQ.push_front(L);
    114   else {
    115     // Insert L after the parent loop.
    116     for (std::deque<Loop *>::iterator I = LQ.begin(),
    117            E = LQ.end(); I != E; ++I) {
    118       if (*I == L->getParentLoop()) {
    119         // deque does not support insert after.
    120         ++I;
    121         LQ.insert(I, 1, L);
    122         break;
    123       }
    124     }
    125   }
    126 }
    127 
    128 // Reoptimize this loop. LPPassManager will re-insert this loop into the
    129 // queue. This allows LoopPass to change loop nest for the loop. This
    130 // utility may send LPPassManager into infinite loops so use caution.
    131 void LPPassManager::redoLoop(Loop *L) {
    132   assert (CurrentLoop == L && "Can redo only CurrentLoop");
    133   redoThisLoop = true;
    134 }
    135 
    136 /// cloneBasicBlockSimpleAnalysis - Invoke cloneBasicBlockAnalysis hook for
    137 /// all loop passes.
    138 void LPPassManager::cloneBasicBlockSimpleAnalysis(BasicBlock *From,
    139                                                   BasicBlock *To, Loop *L) {
    140   for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
    141     LoopPass *LP = getContainedPass(Index);
    142     LP->cloneBasicBlockAnalysis(From, To, L);
    143   }
    144 }
    145 
    146 /// deleteSimpleAnalysisValue - Invoke deleteAnalysisValue hook for all passes.
    147 void LPPassManager::deleteSimpleAnalysisValue(Value *V, Loop *L) {
    148   if (BasicBlock *BB = dyn_cast<BasicBlock>(V)) {
    149     for (BasicBlock::iterator BI = BB->begin(), BE = BB->end(); BI != BE;
    150          ++BI) {
    151       Instruction &I = *BI;
    152       deleteSimpleAnalysisValue(&I, L);
    153     }
    154   }
    155   for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
    156     LoopPass *LP = getContainedPass(Index);
    157     LP->deleteAnalysisValue(V, L);
    158   }
    159 }
    160 
    161 
    162 // Recurse through all subloops and all loops  into LQ.
    163 static void addLoopIntoQueue(Loop *L, std::deque<Loop *> &LQ) {
    164   LQ.push_back(L);
    165   for (Loop::reverse_iterator I = L->rbegin(), E = L->rend(); I != E; ++I)
    166     addLoopIntoQueue(*I, LQ);
    167 }
    168 
    169 /// Pass Manager itself does not invalidate any analysis info.
    170 void LPPassManager::getAnalysisUsage(AnalysisUsage &Info) const {
    171   // LPPassManager needs LoopInfo. In the long term LoopInfo class will
    172   // become part of LPPassManager.
    173   Info.addRequired<LoopInfo>();
    174   Info.setPreservesAll();
    175 }
    176 
    177 /// run - Execute all of the passes scheduled for execution.  Keep track of
    178 /// whether any of the passes modifies the function, and if so, return true.
    179 bool LPPassManager::runOnFunction(Function &F) {
    180   LI = &getAnalysis<LoopInfo>();
    181   bool Changed = false;
    182 
    183   // Collect inherited analysis from Module level pass manager.
    184   populateInheritedAnalysis(TPM->activeStack);
    185 
    186   // Populate the loop queue in reverse program order. There is no clear need to
    187   // process sibling loops in either forward or reverse order. There may be some
    188   // advantage in deleting uses in a later loop before optimizing the
    189   // definitions in an earlier loop. If we find a clear reason to process in
    190   // forward order, then a forward variant of LoopPassManager should be created.
    191   for (LoopInfo::reverse_iterator I = LI->rbegin(), E = LI->rend(); I != E; ++I)
    192     addLoopIntoQueue(*I, LQ);
    193 
    194   if (LQ.empty()) // No loops, skip calling finalizers
    195     return false;
    196 
    197   // Initialization
    198   for (std::deque<Loop *>::const_iterator I = LQ.begin(), E = LQ.end();
    199        I != E; ++I) {
    200     Loop *L = *I;
    201     for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
    202       LoopPass *P = getContainedPass(Index);
    203       Changed |= P->doInitialization(L, *this);
    204     }
    205   }
    206 
    207   // Walk Loops
    208   while (!LQ.empty()) {
    209 
    210     CurrentLoop  = LQ.back();
    211     skipThisLoop = false;
    212     redoThisLoop = false;
    213 
    214     // Run all passes on the current Loop.
    215     for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
    216       LoopPass *P = getContainedPass(Index);
    217 
    218       dumpPassInfo(P, EXECUTION_MSG, ON_LOOP_MSG,
    219                    CurrentLoop->getHeader()->getName());
    220       dumpRequiredSet(P);
    221 
    222       initializeAnalysisImpl(P);
    223 
    224       {
    225         PassManagerPrettyStackEntry X(P, *CurrentLoop->getHeader());
    226         TimeRegion PassTimer(getPassTimer(P));
    227 
    228         Changed |= P->runOnLoop(CurrentLoop, *this);
    229       }
    230 
    231       if (Changed)
    232         dumpPassInfo(P, MODIFICATION_MSG, ON_LOOP_MSG,
    233                      skipThisLoop ? "<deleted>" :
    234                                     CurrentLoop->getHeader()->getName());
    235       dumpPreservedSet(P);
    236 
    237       if (!skipThisLoop) {
    238         // Manually check that this loop is still healthy. This is done
    239         // instead of relying on LoopInfo::verifyLoop since LoopInfo
    240         // is a function pass and it's really expensive to verify every
    241         // loop in the function every time. That level of checking can be
    242         // enabled with the -verify-loop-info option.
    243         {
    244           TimeRegion PassTimer(getPassTimer(LI));
    245           CurrentLoop->verifyLoop();
    246         }
    247 
    248         // Then call the regular verifyAnalysis functions.
    249         verifyPreservedAnalysis(P);
    250       }
    251 
    252       removeNotPreservedAnalysis(P);
    253       recordAvailableAnalysis(P);
    254       removeDeadPasses(P,
    255                        skipThisLoop ? "<deleted>" :
    256                                       CurrentLoop->getHeader()->getName(),
    257                        ON_LOOP_MSG);
    258 
    259       if (skipThisLoop)
    260         // Do not run other passes on this loop.
    261         break;
    262     }
    263 
    264     // If the loop was deleted, release all the loop passes. This frees up
    265     // some memory, and avoids trouble with the pass manager trying to call
    266     // verifyAnalysis on them.
    267     if (skipThisLoop)
    268       for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
    269         Pass *P = getContainedPass(Index);
    270         freePass(P, "<deleted>", ON_LOOP_MSG);
    271       }
    272 
    273     // Pop the loop from queue after running all passes.
    274     LQ.pop_back();
    275 
    276     if (redoThisLoop)
    277       LQ.push_back(CurrentLoop);
    278   }
    279 
    280   // Finalization
    281   for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
    282     LoopPass *P = getContainedPass(Index);
    283     Changed |= P->doFinalization();
    284   }
    285 
    286   return Changed;
    287 }
    288 
    289 /// Print passes managed by this manager
    290 void LPPassManager::dumpPassStructure(unsigned Offset) {
    291   errs().indent(Offset*2) << "Loop Pass Manager\n";
    292   for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
    293     Pass *P = getContainedPass(Index);
    294     P->dumpPassStructure(Offset + 1);
    295     dumpLastUses(P, Offset+1);
    296   }
    297 }
    298 
    299 
    300 //===----------------------------------------------------------------------===//
    301 // LoopPass
    302 
    303 Pass *LoopPass::createPrinterPass(raw_ostream &O,
    304                                   const std::string &Banner) const {
    305   return new PrintLoopPass(Banner, O);
    306 }
    307 
    308 // Check if this pass is suitable for the current LPPassManager, if
    309 // available. This pass P is not suitable for a LPPassManager if P
    310 // is not preserving higher level analysis info used by other
    311 // LPPassManager passes. In such case, pop LPPassManager from the
    312 // stack. This will force assignPassManager() to create new
    313 // LPPassManger as expected.
    314 void LoopPass::preparePassManager(PMStack &PMS) {
    315 
    316   // Find LPPassManager
    317   while (!PMS.empty() &&
    318          PMS.top()->getPassManagerType() > PMT_LoopPassManager)
    319     PMS.pop();
    320 
    321   // If this pass is destroying high level information that is used
    322   // by other passes that are managed by LPM then do not insert
    323   // this pass in current LPM. Use new LPPassManager.
    324   if (PMS.top()->getPassManagerType() == PMT_LoopPassManager &&
    325       !PMS.top()->preserveHigherLevelAnalysis(this))
    326     PMS.pop();
    327 }
    328 
    329 /// Assign pass manager to manage this pass.
    330 void LoopPass::assignPassManager(PMStack &PMS,
    331                                  PassManagerType PreferredType) {
    332   // Find LPPassManager
    333   while (!PMS.empty() &&
    334          PMS.top()->getPassManagerType() > PMT_LoopPassManager)
    335     PMS.pop();
    336 
    337   LPPassManager *LPPM;
    338   if (PMS.top()->getPassManagerType() == PMT_LoopPassManager)
    339     LPPM = (LPPassManager*)PMS.top();
    340   else {
    341     // Create new Loop Pass Manager if it does not exist.
    342     assert (!PMS.empty() && "Unable to create Loop Pass Manager");
    343     PMDataManager *PMD = PMS.top();
    344 
    345     // [1] Create new Loop Pass Manager
    346     LPPM = new LPPassManager();
    347     LPPM->populateInheritedAnalysis(PMS);
    348 
    349     // [2] Set up new manager's top level manager
    350     PMTopLevelManager *TPM = PMD->getTopLevelManager();
    351     TPM->addIndirectPassManager(LPPM);
    352 
    353     // [3] Assign manager to manage this new manager. This may create
    354     // and push new managers into PMS
    355     Pass *P = LPPM->getAsPass();
    356     TPM->schedulePass(P);
    357 
    358     // [4] Push new manager into PMS
    359     PMS.push(LPPM);
    360   }
    361 
    362   LPPM->add(this);
    363 }
    364