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      1 
      2 /*
      3  * Copyright 2006 The Android Open Source Project
      4  *
      5  * Use of this source code is governed by a BSD-style license that can be
      6  * found in the LICENSE file.
      7  */
      8 
      9 
     10 #ifndef SkCanvas_DEFINED
     11 #define SkCanvas_DEFINED
     12 
     13 #include "SkTypes.h"
     14 #include "SkBitmap.h"
     15 #include "SkDeque.h"
     16 #include "SkClipStack.h"
     17 #include "SkPaint.h"
     18 #include "SkRefCnt.h"
     19 #include "SkPath.h"
     20 #include "SkRegion.h"
     21 #include "SkScalarCompare.h"
     22 #include "SkXfermode.h"
     23 
     24 class SkBounder;
     25 class SkDevice;
     26 class SkDraw;
     27 class SkDrawFilter;
     28 class SkMetaData;
     29 class SkPicture;
     30 class SkRRect;
     31 class SkSurface_Base;
     32 
     33 #ifdef SK_BUILD_FOR_ANDROID
     34 namespace WebCore {
     35   class RasterRenderer;
     36   class GaneshRenderer;
     37 }
     38 #endif
     39 
     40 /** \class SkCanvas
     41 
     42     A Canvas encapsulates all of the state about drawing into a device (bitmap).
     43     This includes a reference to the device itself, and a stack of matrix/clip
     44     values. For any given draw call (e.g. drawRect), the geometry of the object
     45     being drawn is transformed by the concatenation of all the matrices in the
     46     stack. The transformed geometry is clipped by the intersection of all of
     47     the clips in the stack.
     48 
     49     While the Canvas holds the state of the drawing device, the state (style)
     50     of the object being drawn is held by the Paint, which is provided as a
     51     parameter to each of the draw() methods. The Paint holds attributes such as
     52     color, typeface, textSize, strokeWidth, shader (e.g. gradients, patterns),
     53     etc.
     54 */
     55 class SK_API SkCanvas : public SkRefCnt {
     56 public:
     57     SK_DECLARE_INST_COUNT(SkCanvas)
     58 
     59     SkCanvas();
     60 
     61     /** Construct a canvas with the specified device to draw into.
     62 
     63         @param device   Specifies a device for the canvas to draw into.
     64     */
     65     explicit SkCanvas(SkDevice* device);
     66 
     67     /** Deprecated - Construct a canvas with the specified bitmap to draw into.
     68         @param bitmap   Specifies a bitmap for the canvas to draw into. Its
     69                         structure are copied to the canvas.
     70     */
     71     explicit SkCanvas(const SkBitmap& bitmap);
     72     virtual ~SkCanvas();
     73 
     74     SkMetaData& getMetaData();
     75 
     76     ///////////////////////////////////////////////////////////////////////////
     77 
     78     /**
     79      *  Trigger the immediate execution of all pending draw operations.
     80      */
     81     void flush();
     82 
     83     /**
     84      *  Return the width/height of the underlying device. The current drawable
     85      *  area may be small (due to clipping or saveLayer). For a canvas with
     86      *  no device, 0,0 will be returned.
     87      */
     88     SkISize getDeviceSize() const;
     89 
     90     /** Return the canvas' device object, which may be null. The device holds
     91         the bitmap of the pixels that the canvas draws into. The reference count
     92         of the returned device is not changed by this call.
     93     */
     94     SkDevice* getDevice() const;
     95 
     96     /**
     97      *  saveLayer() can create another device (which is later drawn onto
     98      *  the previous device). getTopDevice() returns the top-most device current
     99      *  installed. Note that this can change on other calls like save/restore,
    100      *  so do not access this device after subsequent canvas calls.
    101      *  The reference count of the device is not changed.
    102      *
    103      * @param updateMatrixClip If this is true, then before the device is
    104      *        returned, we ensure that its has been notified about the current
    105      *        matrix and clip. Note: this happens automatically when the device
    106      *        is drawn to, but is optional here, as there is a small perf hit
    107      *        sometimes.
    108      */
    109     SkDevice* getTopDevice(bool updateMatrixClip = false) const;
    110 
    111     /**
    112      *  Shortcut for getDevice()->createCompatibleDevice(...).
    113      *  If getDevice() == NULL, this method does nothing, and returns NULL.
    114      */
    115     SkDevice* createCompatibleDevice(SkBitmap::Config config,
    116                                     int width, int height,
    117                                     bool isOpaque);
    118 
    119     ///////////////////////////////////////////////////////////////////////////
    120 
    121     /**
    122      * This enum can be used with read/writePixels to perform a pixel ops to or
    123      * from an 8888 config other than Skia's native config (SkPMColor). There
    124      * are three byte orders supported: native, BGRA, and RGBA. Each has a
    125      * premultiplied and unpremultiplied variant.
    126      *
    127      * Components of a 8888 pixel can be packed/unpacked from a 32bit word using
    128      * either byte offsets or shift values. Byte offsets are endian-invariant
    129      * while shifts are not. BGRA and RGBA configs are defined by byte
    130      * orderings. The native config is defined by shift values (SK_A32_SHIFT,
    131      * ..., SK_B32_SHIFT).
    132      */
    133     enum Config8888 {
    134         /**
    135          * Skia's native order specified by:
    136          *      SK_A32_SHIFT, SK_R32_SHIFT, SK_G32_SHIFT, and SK_B32_SHIFT
    137          *
    138          * kNative_Premul_Config8888 is equivalent to SkPMColor
    139          * kNative_Unpremul_Config8888 has the same component order as SkPMColor
    140          * but is not premultiplied.
    141          */
    142         kNative_Premul_Config8888,
    143         kNative_Unpremul_Config8888,
    144         /**
    145          * low byte to high byte: B, G, R, A.
    146          */
    147         kBGRA_Premul_Config8888,
    148         kBGRA_Unpremul_Config8888,
    149         /**
    150          * low byte to high byte: R, G, B, A.
    151          */
    152         kRGBA_Premul_Config8888,
    153         kRGBA_Unpremul_Config8888
    154     };
    155 
    156     /**
    157      *  On success (returns true), copy the canvas pixels into the bitmap.
    158      *  On failure, the bitmap parameter is left unchanged and false is
    159      *  returned.
    160      *
    161      *  The canvas' pixels are converted to the bitmap's config. The only
    162      *  supported config is kARGB_8888_Config, though this is likely to be
    163      *  relaxed in  the future. The meaning of config kARGB_8888_Config is
    164      *  modified by the enum param config8888. The default value interprets
    165      *  kARGB_8888_Config as SkPMColor
    166      *
    167      *  If the bitmap has pixels already allocated, the canvas pixels will be
    168      *  written there. If not, bitmap->allocPixels() will be called
    169      *  automatically. If the bitmap is backed by a texture readPixels will
    170      *  fail.
    171      *
    172      *  The actual pixels written is the intersection of the canvas' bounds, and
    173      *  the rectangle formed by the bitmap's width,height and the specified x,y.
    174      *  If bitmap pixels extend outside of that intersection, they will not be
    175      *  modified.
    176      *
    177      *  Other failure conditions:
    178      *    * If the canvas is backed by a non-raster device (e.g. PDF) then
    179      *       readPixels will fail.
    180      *    * If bitmap is texture-backed then readPixels will fail. (This may be
    181      *       relaxed in the future.)
    182      *
    183      *  Example that reads the entire canvas into a bitmap using the native
    184      *  SkPMColor:
    185      *    SkISize size = canvas->getDeviceSize();
    186      *    bitmap->setConfig(SkBitmap::kARGB_8888_Config, size.fWidth,
    187      *                                                   size.fHeight);
    188      *    if (canvas->readPixels(bitmap, 0, 0)) {
    189      *       // use the pixels
    190      *    }
    191      */
    192     bool readPixels(SkBitmap* bitmap,
    193                     int x, int y,
    194                     Config8888 config8888 = kNative_Premul_Config8888);
    195 
    196     /**
    197      * DEPRECATED: This will be removed as soon as webkit is no longer relying
    198      * on it. The bitmap is resized to the intersection of srcRect and the
    199      * canvas bounds. New pixels are always allocated on success. Bitmap is
    200      * unmodified on failure.
    201      */
    202     bool readPixels(const SkIRect& srcRect, SkBitmap* bitmap);
    203 
    204     /**
    205      *  Similar to draw sprite, this method will copy the pixels in bitmap onto
    206      *  the canvas, with the top/left corner specified by (x, y). The canvas'
    207      *  pixel values are completely replaced: there is no blending.
    208      *
    209      *  Currently if bitmap is backed by a texture this is a no-op. This may be
    210      *  relaxed in the future.
    211      *
    212      *  If the bitmap has config kARGB_8888_Config then the config8888 param
    213      *  will determines how the pixel valuess are intepreted. If the bitmap is
    214      *  not kARGB_8888_Config then this parameter is ignored.
    215      *
    216      *  Note: If you are recording drawing commands on this canvas to
    217      *  SkPicture, writePixels() is ignored!
    218      */
    219     void writePixels(const SkBitmap& bitmap,
    220                      int x, int y,
    221                      Config8888 config8888 = kNative_Premul_Config8888);
    222 
    223     ///////////////////////////////////////////////////////////////////////////
    224 
    225     enum SaveFlags {
    226         /** save the matrix state, restoring it on restore() */
    227         kMatrix_SaveFlag            = 0x01,
    228         /** save the clip state, restoring it on restore() */
    229         kClip_SaveFlag              = 0x02,
    230         /** the layer needs to support per-pixel alpha */
    231         kHasAlphaLayer_SaveFlag     = 0x04,
    232         /** the layer needs to support 8-bits per color component */
    233         kFullColorLayer_SaveFlag    = 0x08,
    234         /** the layer should clip against the bounds argument */
    235         kClipToLayer_SaveFlag       = 0x10,
    236 
    237         // helper masks for common choices
    238         kMatrixClip_SaveFlag        = 0x03,
    239         kARGB_NoClipLayer_SaveFlag  = 0x0F,
    240         kARGB_ClipLayer_SaveFlag    = 0x1F
    241     };
    242 
    243     /** This call saves the current matrix, clip, and drawFilter, and pushes a
    244         copy onto a private stack. Subsequent calls to translate, scale,
    245         rotate, skew, concat or clipRect, clipPath, and setDrawFilter all
    246         operate on this copy.
    247         When the balancing call to restore() is made, the previous matrix, clip,
    248         and drawFilter are restored.
    249         @return The value to pass to restoreToCount() to balance this save()
    250     */
    251     virtual int save(SaveFlags flags = kMatrixClip_SaveFlag);
    252 
    253     /** This behaves the same as save(), but in addition it allocates an
    254         offscreen bitmap. All drawing calls are directed there, and only when
    255         the balancing call to restore() is made is that offscreen transfered to
    256         the canvas (or the previous layer).
    257         @param bounds (may be null) This rect, if non-null, is used as a hint to
    258                       limit the size of the offscreen, and thus drawing may be
    259                       clipped to it, though that clipping is not guaranteed to
    260                       happen. If exact clipping is desired, use clipRect().
    261         @param paint (may be null) This is copied, and is applied to the
    262                      offscreen when restore() is called
    263         @param flags  LayerFlags
    264         @return The value to pass to restoreToCount() to balance this save()
    265     */
    266     virtual int saveLayer(const SkRect* bounds, const SkPaint* paint,
    267                           SaveFlags flags = kARGB_ClipLayer_SaveFlag);
    268 
    269     /** This behaves the same as save(), but in addition it allocates an
    270         offscreen bitmap. All drawing calls are directed there, and only when
    271         the balancing call to restore() is made is that offscreen transfered to
    272         the canvas (or the previous layer).
    273         @param bounds (may be null) This rect, if non-null, is used as a hint to
    274                       limit the size of the offscreen, and thus drawing may be
    275                       clipped to it, though that clipping is not guaranteed to
    276                       happen. If exact clipping is desired, use clipRect().
    277         @param alpha  This is applied to the offscreen when restore() is called.
    278         @param flags  LayerFlags
    279         @return The value to pass to restoreToCount() to balance this save()
    280     */
    281     int saveLayerAlpha(const SkRect* bounds, U8CPU alpha,
    282                        SaveFlags flags = kARGB_ClipLayer_SaveFlag);
    283 
    284     /** This call balances a previous call to save(), and is used to remove all
    285         modifications to the matrix/clip/drawFilter state since the last save
    286         call.
    287         It is an error to call restore() more times than save() was called.
    288     */
    289     virtual void restore();
    290 
    291     /** Returns the number of matrix/clip states on the SkCanvas' private stack.
    292         This will equal # save() calls - # restore() calls.
    293     */
    294     int getSaveCount() const;
    295 
    296     /** Efficient way to pop any calls to save() that happened after the save
    297         count reached saveCount. It is an error for saveCount to be less than
    298         getSaveCount()
    299         @param saveCount    The number of save() levels to restore from
    300     */
    301     void restoreToCount(int saveCount);
    302 
    303     /** Returns true if drawing is currently going to a layer (from saveLayer)
    304      *  rather than to the root device.
    305      */
    306     virtual bool isDrawingToLayer() const;
    307 
    308     /** Preconcat the current matrix with the specified translation
    309         @param dx   The distance to translate in X
    310         @param dy   The distance to translate in Y
    311         returns true if the operation succeeded (e.g. did not overflow)
    312     */
    313     virtual bool translate(SkScalar dx, SkScalar dy);
    314 
    315     /** Preconcat the current matrix with the specified scale.
    316         @param sx   The amount to scale in X
    317         @param sy   The amount to scale in Y
    318         returns true if the operation succeeded (e.g. did not overflow)
    319     */
    320     virtual bool scale(SkScalar sx, SkScalar sy);
    321 
    322     /** Preconcat the current matrix with the specified rotation.
    323         @param degrees  The amount to rotate, in degrees
    324         returns true if the operation succeeded (e.g. did not overflow)
    325     */
    326     virtual bool rotate(SkScalar degrees);
    327 
    328     /** Preconcat the current matrix with the specified skew.
    329         @param sx   The amount to skew in X
    330         @param sy   The amount to skew in Y
    331         returns true if the operation succeeded (e.g. did not overflow)
    332     */
    333     virtual bool skew(SkScalar sx, SkScalar sy);
    334 
    335     /** Preconcat the current matrix with the specified matrix.
    336         @param matrix   The matrix to preconcatenate with the current matrix
    337         @return true if the operation succeeded (e.g. did not overflow)
    338     */
    339     virtual bool concat(const SkMatrix& matrix);
    340 
    341     /** Replace the current matrix with a copy of the specified matrix.
    342         @param matrix The matrix that will be copied into the current matrix.
    343     */
    344     virtual void setMatrix(const SkMatrix& matrix);
    345 
    346     /** Helper for setMatrix(identity). Sets the current matrix to identity.
    347     */
    348     void resetMatrix();
    349 
    350     /**
    351      *  Modify the current clip with the specified rectangle.
    352      *  @param rect The rect to combine with the current clip
    353      *  @param op The region op to apply to the current clip
    354      *  @param doAntiAlias true if the clip should be antialiased
    355      *  @return true if the canvas' clip is non-empty
    356      */
    357     virtual bool clipRect(const SkRect& rect,
    358                           SkRegion::Op op = SkRegion::kIntersect_Op,
    359                           bool doAntiAlias = false);
    360 
    361     /**
    362      *  Modify the current clip with the specified SkRRect.
    363      *  @param rrect The rrect to combine with the current clip
    364      *  @param op The region op to apply to the current clip
    365      *  @param doAntiAlias true if the clip should be antialiased
    366      *  @return true if the canvas' clip is non-empty
    367      */
    368     virtual bool clipRRect(const SkRRect& rrect,
    369                            SkRegion::Op op = SkRegion::kIntersect_Op,
    370                            bool doAntiAlias = false);
    371 
    372     /**
    373      *  Modify the current clip with the specified path.
    374      *  @param path The path to combine with the current clip
    375      *  @param op The region op to apply to the current clip
    376      *  @param doAntiAlias true if the clip should be antialiased
    377      *  @return true if the canvas' new clip is non-empty
    378      */
    379     virtual bool clipPath(const SkPath& path,
    380                           SkRegion::Op op = SkRegion::kIntersect_Op,
    381                           bool doAntiAlias = false);
    382 
    383     /** EXPERIMENTAL -- only used for testing
    384         Set to false to force clips to be hard, even if doAntiAlias=true is
    385         passed to clipRect or clipPath.
    386      */
    387     void setAllowSoftClip(bool allow) {
    388         fAllowSoftClip = allow;
    389     }
    390 
    391     /** Modify the current clip with the specified region. Note that unlike
    392         clipRect() and clipPath() which transform their arguments by the current
    393         matrix, clipRegion() assumes its argument is already in device
    394         coordinates, and so no transformation is performed.
    395         @param deviceRgn    The region to apply to the current clip
    396         @param op The region op to apply to the current clip
    397         @return true if the canvas' new clip is non-empty
    398     */
    399     virtual bool clipRegion(const SkRegion& deviceRgn,
    400                             SkRegion::Op op = SkRegion::kIntersect_Op);
    401 
    402     /** Helper for clipRegion(rgn, kReplace_Op). Sets the current clip to the
    403         specified region. This does not intersect or in any other way account
    404         for the existing clip region.
    405         @param deviceRgn The region to copy into the current clip.
    406         @return true if the new clip region is non-empty
    407     */
    408     bool setClipRegion(const SkRegion& deviceRgn) {
    409         return this->clipRegion(deviceRgn, SkRegion::kReplace_Op);
    410     }
    411 
    412     /** Return true if the specified rectangle, after being transformed by the
    413         current matrix, would lie completely outside of the current clip. Call
    414         this to check if an area you intend to draw into is clipped out (and
    415         therefore you can skip making the draw calls).
    416         @param rect the rect to compare with the current clip
    417         @return true if the rect (transformed by the canvas' matrix) does not
    418                      intersect with the canvas' clip
    419     */
    420     bool quickReject(const SkRect& rect) const;
    421 
    422     /** Return true if the specified path, after being transformed by the
    423         current matrix, would lie completely outside of the current clip. Call
    424         this to check if an area you intend to draw into is clipped out (and
    425         therefore you can skip making the draw calls). Note, for speed it may
    426         return false even if the path itself might not intersect the clip
    427         (i.e. the bounds of the path intersects, but the path does not).
    428         @param path The path to compare with the current clip
    429         @return true if the path (transformed by the canvas' matrix) does not
    430                      intersect with the canvas' clip
    431     */
    432     bool quickReject(const SkPath& path) const;
    433 
    434     /** Return true if the horizontal band specified by top and bottom is
    435         completely clipped out. This is a conservative calculation, meaning
    436         that it is possible that if the method returns false, the band may still
    437         in fact be clipped out, but the converse is not true. If this method
    438         returns true, then the band is guaranteed to be clipped out.
    439         @param top  The top of the horizontal band to compare with the clip
    440         @param bottom The bottom of the horizontal and to compare with the clip
    441         @return true if the horizontal band is completely clipped out (i.e. does
    442                      not intersect the current clip)
    443     */
    444     bool quickRejectY(SkScalar top, SkScalar bottom) const {
    445         SkASSERT(SkScalarToCompareType(top) <= SkScalarToCompareType(bottom));
    446         const SkRectCompareType& clipR = this->getLocalClipBoundsCompareType();
    447         // In the case where the clip is empty and we are provided with a
    448         // negative top and positive bottom parameter then this test will return
    449         // false even though it will be clipped. We have chosen to exclude that
    450         // check as it is rare and would result double the comparisons.
    451         return SkScalarToCompareType(top) >= clipR.fBottom
    452             || SkScalarToCompareType(bottom) <= clipR.fTop;
    453     }
    454 
    455     /** Return the bounds of the current clip (in local coordinates) in the
    456         bounds parameter, and return true if it is non-empty. This can be useful
    457         in a way similar to quickReject, in that it tells you that drawing
    458         outside of these bounds will be clipped out.
    459     */
    460     bool getClipBounds(SkRect* bounds) const;
    461 
    462     /** Return the bounds of the current clip, in device coordinates; returns
    463         true if non-empty. Maybe faster than getting the clip explicitly and
    464         then taking its bounds.
    465     */
    466     bool getClipDeviceBounds(SkIRect* bounds) const;
    467 
    468 
    469     /** Fill the entire canvas' bitmap (restricted to the current clip) with the
    470         specified ARGB color, using the specified mode.
    471         @param a    the alpha component (0..255) of the color to fill the canvas
    472         @param r    the red component (0..255) of the color to fill the canvas
    473         @param g    the green component (0..255) of the color to fill the canvas
    474         @param b    the blue component (0..255) of the color to fill the canvas
    475         @param mode the mode to apply the color in (defaults to SrcOver)
    476     */
    477     void drawARGB(U8CPU a, U8CPU r, U8CPU g, U8CPU b,
    478                   SkXfermode::Mode mode = SkXfermode::kSrcOver_Mode);
    479 
    480     /** Fill the entire canvas' bitmap (restricted to the current clip) with the
    481         specified color and mode.
    482         @param color    the color to draw with
    483         @param mode the mode to apply the color in (defaults to SrcOver)
    484     */
    485     void drawColor(SkColor color,
    486                    SkXfermode::Mode mode = SkXfermode::kSrcOver_Mode);
    487 
    488     /**
    489      *  This erases the entire drawing surface to the specified color,
    490      *  irrespective of the clip. It does not blend with the previous pixels,
    491      *  but always overwrites them.
    492      *
    493      *  It is roughly equivalent to the following:
    494      *      canvas.save();
    495      *      canvas.clipRect(hugeRect, kReplace_Op);
    496      *      paint.setColor(color);
    497      *      paint.setXfermodeMode(kSrc_Mode);
    498      *      canvas.drawPaint(paint);
    499      *      canvas.restore();
    500      *  though it is almost always much more efficient.
    501      */
    502     virtual void clear(SkColor);
    503 
    504     /**
    505      *  Fill the entire canvas' bitmap (restricted to the current clip) with the
    506      *  specified paint.
    507      *  @param paint    The paint used to fill the canvas
    508      */
    509     virtual void drawPaint(const SkPaint& paint);
    510 
    511     enum PointMode {
    512         /** drawPoints draws each point separately */
    513         kPoints_PointMode,
    514         /** drawPoints draws each pair of points as a line segment */
    515         kLines_PointMode,
    516         /** drawPoints draws the array of points as a polygon */
    517         kPolygon_PointMode
    518     };
    519 
    520     /** Draw a series of points, interpreted based on the PointMode mode. For
    521         all modes, the count parameter is interpreted as the total number of
    522         points. For kLine mode, count/2 line segments are drawn.
    523         For kPoint mode, each point is drawn centered at its coordinate, and its
    524         size is specified by the paint's stroke-width. It draws as a square,
    525         unless the paint's cap-type is round, in which the points are drawn as
    526         circles.
    527         For kLine mode, each pair of points is drawn as a line segment,
    528         respecting the paint's settings for cap/join/width.
    529         For kPolygon mode, the entire array is drawn as a series of connected
    530         line segments.
    531         Note that, while similar, kLine and kPolygon modes draw slightly
    532         differently than the equivalent path built with a series of moveto,
    533         lineto calls, in that the path will draw all of its contours at once,
    534         with no interactions if contours intersect each other (think XOR
    535         xfermode). drawPoints always draws each element one at a time.
    536         @param mode     PointMode specifying how to draw the array of points.
    537         @param count    The number of points in the array
    538         @param pts      Array of points to draw
    539         @param paint    The paint used to draw the points
    540     */
    541     virtual void drawPoints(PointMode mode, size_t count, const SkPoint pts[],
    542                             const SkPaint& paint);
    543 
    544     /** Helper method for drawing a single point. See drawPoints() for a more
    545         details.
    546     */
    547     void drawPoint(SkScalar x, SkScalar y, const SkPaint& paint);
    548 
    549     /** Draws a single pixel in the specified color.
    550         @param x        The X coordinate of which pixel to draw
    551         @param y        The Y coordiante of which pixel to draw
    552         @param color    The color to draw
    553     */
    554     void drawPoint(SkScalar x, SkScalar y, SkColor color);
    555 
    556     /** Draw a line segment with the specified start and stop x,y coordinates,
    557         using the specified paint. NOTE: since a line is always "framed", the
    558         paint's Style is ignored.
    559         @param x0    The x-coordinate of the start point of the line
    560         @param y0    The y-coordinate of the start point of the line
    561         @param x1    The x-coordinate of the end point of the line
    562         @param y1    The y-coordinate of the end point of the line
    563         @param paint The paint used to draw the line
    564     */
    565     void drawLine(SkScalar x0, SkScalar y0, SkScalar x1, SkScalar y1,
    566                   const SkPaint& paint);
    567 
    568     /** Draw the specified rectangle using the specified paint. The rectangle
    569         will be filled or stroked based on the Style in the paint.
    570         @param rect     The rect to be drawn
    571         @param paint    The paint used to draw the rect
    572     */
    573     virtual void drawRect(const SkRect& rect, const SkPaint& paint);
    574 
    575     /** Draw the specified rectangle using the specified paint. The rectangle
    576         will be filled or framed based on the Style in the paint.
    577         @param rect     The rect to be drawn
    578         @param paint    The paint used to draw the rect
    579     */
    580     void drawIRect(const SkIRect& rect, const SkPaint& paint)
    581     {
    582         SkRect r;
    583         r.set(rect);    // promotes the ints to scalars
    584         this->drawRect(r, paint);
    585     }
    586 
    587     /** Draw the specified rectangle using the specified paint. The rectangle
    588         will be filled or framed based on the Style in the paint.
    589         @param left     The left side of the rectangle to be drawn
    590         @param top      The top side of the rectangle to be drawn
    591         @param right    The right side of the rectangle to be drawn
    592         @param bottom   The bottom side of the rectangle to be drawn
    593         @param paint    The paint used to draw the rect
    594     */
    595     void drawRectCoords(SkScalar left, SkScalar top, SkScalar right,
    596                         SkScalar bottom, const SkPaint& paint);
    597 
    598     /** Draw the specified oval using the specified paint. The oval will be
    599         filled or framed based on the Style in the paint.
    600         @param oval     The rectangle bounds of the oval to be drawn
    601         @param paint    The paint used to draw the oval
    602     */
    603     virtual void drawOval(const SkRect& oval, const SkPaint&);
    604 
    605     /**
    606      *  Draw the specified RRect using the specified paint The rrect will be filled or stroked
    607      *  based on the Style in the paint.
    608      *
    609      *  @param rrect    The round-rect to draw
    610      *  @param paint    The paint used to draw the round-rect
    611      */
    612     virtual void drawRRect(const SkRRect& rrect, const SkPaint& paint);
    613 
    614     /** Draw the specified circle using the specified paint. If radius is <= 0,
    615         then nothing will be drawn. The circle will be filled
    616         or framed based on the Style in the paint.
    617         @param cx       The x-coordinate of the center of the cirle to be drawn
    618         @param cy       The y-coordinate of the center of the cirle to be drawn
    619         @param radius   The radius of the cirle to be drawn
    620         @param paint    The paint used to draw the circle
    621     */
    622     void drawCircle(SkScalar cx, SkScalar cy, SkScalar radius,
    623                     const SkPaint& paint);
    624 
    625     /** Draw the specified arc, which will be scaled to fit inside the
    626         specified oval. If the sweep angle is >= 360, then the oval is drawn
    627         completely. Note that this differs slightly from SkPath::arcTo, which
    628         treats the sweep angle mod 360.
    629         @param oval The bounds of oval used to define the shape of the arc
    630         @param startAngle Starting angle (in degrees) where the arc begins
    631         @param sweepAngle Sweep angle (in degrees) measured clockwise
    632         @param useCenter true means include the center of the oval. For filling
    633                          this will draw a wedge. False means just use the arc.
    634         @param paint    The paint used to draw the arc
    635     */
    636     void drawArc(const SkRect& oval, SkScalar startAngle, SkScalar sweepAngle,
    637                  bool useCenter, const SkPaint& paint);
    638 
    639     /** Draw the specified round-rect using the specified paint. The round-rect
    640         will be filled or framed based on the Style in the paint.
    641         @param rect     The rectangular bounds of the roundRect to be drawn
    642         @param rx       The x-radius of the oval used to round the corners
    643         @param ry       The y-radius of the oval used to round the corners
    644         @param paint    The paint used to draw the roundRect
    645     */
    646     void drawRoundRect(const SkRect& rect, SkScalar rx, SkScalar ry,
    647                        const SkPaint& paint);
    648 
    649     /** Draw the specified path using the specified paint. The path will be
    650         filled or framed based on the Style in the paint.
    651         @param path     The path to be drawn
    652         @param paint    The paint used to draw the path
    653     */
    654     virtual void drawPath(const SkPath& path, const SkPaint& paint);
    655 
    656     /** Draw the specified bitmap, with its top/left corner at (x,y), using the
    657         specified paint, transformed by the current matrix. Note: if the paint
    658         contains a maskfilter that generates a mask which extends beyond the
    659         bitmap's original width/height, then the bitmap will be drawn as if it
    660         were in a Shader with CLAMP mode. Thus the color outside of the original
    661         width/height will be the edge color replicated.
    662         @param bitmap   The bitmap to be drawn
    663         @param left     The position of the left side of the bitmap being drawn
    664         @param top      The position of the top side of the bitmap being drawn
    665         @param paint    The paint used to draw the bitmap, or NULL
    666     */
    667     virtual void drawBitmap(const SkBitmap& bitmap, SkScalar left, SkScalar top,
    668                             const SkPaint* paint = NULL);
    669 
    670     /** Draw the specified bitmap, with the specified matrix applied (before the
    671         canvas' matrix is applied).
    672         @param bitmap   The bitmap to be drawn
    673         @param src      Optional: specify the subset of the bitmap to be drawn
    674         @param dst      The destination rectangle where the scaled/translated
    675                         image will be drawn
    676         @param paint    The paint used to draw the bitmap, or NULL
    677     */
    678     virtual void drawBitmapRectToRect(const SkBitmap& bitmap, const SkRect* src,
    679                                       const SkRect& dst,
    680                                       const SkPaint* paint);
    681 
    682     void drawBitmapRect(const SkBitmap& bitmap, const SkRect& dst,
    683                         const SkPaint* paint) {
    684         this->drawBitmapRectToRect(bitmap, NULL, dst, paint);
    685     }
    686 
    687     void drawBitmapRect(const SkBitmap& bitmap, const SkIRect* isrc,
    688                         const SkRect& dst, const SkPaint* paint = NULL) {
    689         SkRect realSrcStorage;
    690         SkRect* realSrcPtr = NULL;
    691         if (isrc) {
    692             realSrcStorage.set(*isrc);
    693             realSrcPtr = &realSrcStorage;
    694         }
    695         this->drawBitmapRectToRect(bitmap, realSrcPtr, dst, paint);
    696     }
    697 
    698     virtual void drawBitmapMatrix(const SkBitmap& bitmap, const SkMatrix& m,
    699                                   const SkPaint* paint = NULL);
    700 
    701     /**
    702      *  Draw the bitmap stretched differentially to fit into dst.
    703      *  center is a rect within the bitmap, and logically divides the bitmap
    704      *  into 9 sections (3x3). For example, if the middle pixel of a [5x5]
    705      *  bitmap is the "center", then the center-rect should be [2, 2, 3, 3].
    706      *
    707      *  If the dst is >= the bitmap size, then...
    708      *  - The 4 corners are not stretch at all.
    709      *  - The sides are stretch in only one axis.
    710      *  - The center is stretch in both axes.
    711      * Else, for each axis where dst < bitmap,
    712      *  - The corners shrink proportionally
    713      *  - The sides (along the shrink axis) and center are not drawn
    714      */
    715     virtual void drawBitmapNine(const SkBitmap& bitmap, const SkIRect& center,
    716                                 const SkRect& dst, const SkPaint* paint = NULL);
    717 
    718     /** Draw the specified bitmap, with its top/left corner at (x,y),
    719         NOT transformed by the current matrix. Note: if the paint
    720         contains a maskfilter that generates a mask which extends beyond the
    721         bitmap's original width/height, then the bitmap will be drawn as if it
    722         were in a Shader with CLAMP mode. Thus the color outside of the original
    723         width/height will be the edge color replicated.
    724         @param bitmap   The bitmap to be drawn
    725         @param left     The position of the left side of the bitmap being drawn
    726         @param top      The position of the top side of the bitmap being drawn
    727         @param paint    The paint used to draw the bitmap, or NULL
    728     */
    729     virtual void drawSprite(const SkBitmap& bitmap, int left, int top,
    730                             const SkPaint* paint = NULL);
    731 
    732     /** Draw the text, with origin at (x,y), using the specified paint.
    733         The origin is interpreted based on the Align setting in the paint.
    734         @param text The text to be drawn
    735         @param byteLength   The number of bytes to read from the text parameter
    736         @param x        The x-coordinate of the origin of the text being drawn
    737         @param y        The y-coordinate of the origin of the text being drawn
    738         @param paint    The paint used for the text (e.g. color, size, style)
    739     */
    740     virtual void drawText(const void* text, size_t byteLength, SkScalar x,
    741                           SkScalar y, const SkPaint& paint);
    742 
    743     /** Draw the text, with each character/glyph origin specified by the pos[]
    744         array. The origin is interpreted by the Align setting in the paint.
    745         @param text The text to be drawn
    746         @param byteLength   The number of bytes to read from the text parameter
    747         @param pos      Array of positions, used to position each character
    748         @param paint    The paint used for the text (e.g. color, size, style)
    749         */
    750     virtual void drawPosText(const void* text, size_t byteLength,
    751                              const SkPoint pos[], const SkPaint& paint);
    752 
    753     /** Draw the text, with each character/glyph origin specified by the x
    754         coordinate taken from the xpos[] array, and the y from the constY param.
    755         The origin is interpreted by the Align setting in the paint.
    756         @param text The text to be drawn
    757         @param byteLength   The number of bytes to read from the text parameter
    758         @param xpos     Array of x-positions, used to position each character
    759         @param constY   The shared Y coordinate for all of the positions
    760         @param paint    The paint used for the text (e.g. color, size, style)
    761         */
    762     virtual void drawPosTextH(const void* text, size_t byteLength,
    763                               const SkScalar xpos[], SkScalar constY,
    764                               const SkPaint& paint);
    765 
    766     /** Draw the text, with origin at (x,y), using the specified paint, along
    767         the specified path. The paint's Align setting determins where along the
    768         path to start the text.
    769         @param text The text to be drawn
    770         @param byteLength   The number of bytes to read from the text parameter
    771         @param path         The path the text should follow for its baseline
    772         @param hOffset      The distance along the path to add to the text's
    773                             starting position
    774         @param vOffset      The distance above(-) or below(+) the path to
    775                             position the text
    776         @param paint        The paint used for the text
    777     */
    778     void drawTextOnPathHV(const void* text, size_t byteLength,
    779                           const SkPath& path, SkScalar hOffset,
    780                           SkScalar vOffset, const SkPaint& paint);
    781 
    782     /** Draw the text, with origin at (x,y), using the specified paint, along
    783         the specified path. The paint's Align setting determins where along the
    784         path to start the text.
    785         @param text The text to be drawn
    786         @param byteLength   The number of bytes to read from the text parameter
    787         @param path         The path the text should follow for its baseline
    788         @param matrix       (may be null) Applied to the text before it is
    789                             mapped onto the path
    790         @param paint        The paint used for the text
    791         */
    792     virtual void drawTextOnPath(const void* text, size_t byteLength,
    793                                 const SkPath& path, const SkMatrix* matrix,
    794                                 const SkPaint& paint);
    795 
    796 #ifdef SK_BUILD_FOR_ANDROID
    797     /** Draw the text on path, with each character/glyph origin specified by the pos[]
    798         array. The origin is interpreted by the Align setting in the paint.
    799         @param text The text to be drawn
    800         @param byteLength   The number of bytes to read from the text parameter
    801         @param pos      Array of positions, used to position each character
    802         @param paint    The paint used for the text (e.g. color, size, style)
    803         @param path The path to draw on
    804         @param matrix The canvas matrix
    805         */
    806     void drawPosTextOnPath(const void* text, size_t byteLength,
    807                            const SkPoint pos[], const SkPaint& paint,
    808                            const SkPath& path, const SkMatrix* matrix);
    809 #endif
    810 
    811     /** Draw the picture into this canvas. This method effective brackets the
    812         playback of the picture's draw calls with save/restore, so the state
    813         of this canvas will be unchanged after this call.
    814         @param picture The recorded drawing commands to playback into this
    815                        canvas.
    816     */
    817     virtual void drawPicture(SkPicture& picture);
    818 
    819     enum VertexMode {
    820         kTriangles_VertexMode,
    821         kTriangleStrip_VertexMode,
    822         kTriangleFan_VertexMode
    823     };
    824 
    825     /** Draw the array of vertices, interpreted as triangles (based on mode).
    826         @param vmode How to interpret the array of vertices
    827         @param vertexCount The number of points in the vertices array (and
    828                     corresponding texs and colors arrays if non-null)
    829         @param vertices Array of vertices for the mesh
    830         @param texs May be null. If not null, specifies the coordinate
    831                              in texture space for each vertex.
    832         @param colors May be null. If not null, specifies a color for each
    833                       vertex, to be interpolated across the triangle.
    834         @param xmode Used if both texs and colors are present. In this
    835                     case the colors are combined with the texture using mode,
    836                     before being drawn using the paint. If mode is null, then
    837                     kModulate_Mode is used.
    838         @param indices If not null, array of indices to reference into the
    839                     vertex (texs, colors) array.
    840         @param indexCount number of entries in the indices array (if not null)
    841         @param paint Specifies the shader/texture if present.
    842     */
    843     virtual void drawVertices(VertexMode vmode, int vertexCount,
    844                               const SkPoint vertices[], const SkPoint texs[],
    845                               const SkColor colors[], SkXfermode* xmode,
    846                               const uint16_t indices[], int indexCount,
    847                               const SkPaint& paint);
    848 
    849     /** Send a blob of data to the canvas.
    850         For canvases that draw, this call is effectively a no-op, as the data
    851         is not parsed, but just ignored. However, this call exists for
    852         subclasses like SkPicture's recording canvas, that can store the data
    853         and then play it back later (via another call to drawData).
    854      */
    855     virtual void drawData(const void* data, size_t length);
    856 
    857     //////////////////////////////////////////////////////////////////////////
    858 
    859     /** Get the current bounder object.
    860         The bounder's reference count is unchaged.
    861         @return the canva's bounder (or NULL).
    862     */
    863     SkBounder*  getBounder() const { return fBounder; }
    864 
    865     /** Set a new bounder (or NULL).
    866         Pass NULL to clear any previous bounder.
    867         As a convenience, the parameter passed is also returned.
    868         If a previous bounder exists, its reference count is decremented.
    869         If bounder is not NULL, its reference count is incremented.
    870         @param bounder the new bounder (or NULL) to be installed in the canvas
    871         @return the set bounder object
    872     */
    873     virtual SkBounder* setBounder(SkBounder* bounder);
    874 
    875     /** Get the current filter object. The filter's reference count is not
    876         affected. The filter is saved/restored, just like the matrix and clip.
    877         @return the canvas' filter (or NULL).
    878     */
    879     SkDrawFilter* getDrawFilter() const;
    880 
    881     /** Set the new filter (or NULL). Pass NULL to clear any existing filter.
    882         As a convenience, the parameter is returned. If an existing filter
    883         exists, its refcnt is decrement. If the new filter is not null, its
    884         refcnt is incremented. The filter is saved/restored, just like the
    885         matrix and clip.
    886         @param filter the new filter (or NULL)
    887         @return the new filter
    888     */
    889     virtual SkDrawFilter* setDrawFilter(SkDrawFilter* filter);
    890 
    891     //////////////////////////////////////////////////////////////////////////
    892 
    893     /** Return the current matrix on the canvas.
    894         This does not account for the translate in any of the devices.
    895         @return The current matrix on the canvas.
    896     */
    897     const SkMatrix& getTotalMatrix() const;
    898 
    899     enum ClipType {
    900         kEmpty_ClipType = 0,
    901         kRect_ClipType,
    902         kComplex_ClipType
    903     };
    904 
    905     /** Returns a description of the total clip; may be cheaper than
    906         getting the clip and querying it directly.
    907     */
    908     ClipType getClipType() const;
    909 
    910     /** Return the current device clip (concatenation of all clip calls).
    911      *  This does not account for the translate in any of the devices.
    912      *  @return the current device clip (concatenation of all clip calls).
    913      *
    914      *  DEPRECATED -- call getClipDeviceBounds() instead.
    915      */
    916     const SkRegion& getTotalClip() const;
    917 
    918     /** Return the clip stack. The clip stack stores all the individual
    919      *  clips organized by the save/restore frame in which they were
    920      *  added.
    921      *  @return the current clip stack ("list" of individual clip elements)
    922      */
    923     const SkClipStack* getClipStack() const {
    924         return &fClipStack;
    925     }
    926 
    927     class ClipVisitor {
    928     public:
    929         virtual ~ClipVisitor();
    930         virtual void clipRect(const SkRect&, SkRegion::Op, bool antialias) = 0;
    931         virtual void clipPath(const SkPath&, SkRegion::Op, bool antialias) = 0;
    932     };
    933 
    934     /**
    935      *  Replays the clip operations, back to front, that have been applied to
    936      *  the canvas, calling the appropriate method on the visitor for each
    937      *  clip. All clips have already been transformed into device space.
    938      */
    939     void replayClips(ClipVisitor*) const;
    940 
    941     ///////////////////////////////////////////////////////////////////////////
    942 
    943     /** After calling saveLayer(), there can be any number of devices that make
    944         up the top-most drawing area. LayerIter can be used to iterate through
    945         those devices. Note that the iterator is only valid until the next API
    946         call made on the canvas. Ownership of all pointers in the iterator stays
    947         with the canvas, so none of them should be modified or deleted.
    948     */
    949     class SK_API LayerIter /*: SkNoncopyable*/ {
    950     public:
    951         /** Initialize iterator with canvas, and set values for 1st device */
    952         LayerIter(SkCanvas*, bool skipEmptyClips);
    953         ~LayerIter();
    954 
    955         /** Return true if the iterator is done */
    956         bool done() const { return fDone; }
    957         /** Cycle to the next device */
    958         void next();
    959 
    960         // These reflect the current device in the iterator
    961 
    962         SkDevice*       device() const;
    963         const SkMatrix& matrix() const;
    964         const SkRegion& clip() const;
    965         const SkPaint&  paint() const;
    966         int             x() const;
    967         int             y() const;
    968 
    969     private:
    970         // used to embed the SkDrawIter object directly in our instance, w/o
    971         // having to expose that class def to the public. There is an assert
    972         // in our constructor to ensure that fStorage is large enough
    973         // (though needs to be a compile-time-assert!). We use intptr_t to work
    974         // safely with 32 and 64 bit machines (to ensure the storage is enough)
    975         intptr_t          fStorage[32];
    976         class SkDrawIter* fImpl;    // this points at fStorage
    977         SkPaint           fDefaultPaint;
    978         bool              fDone;
    979     };
    980 
    981 protected:
    982     // Returns the canvas to be used by DrawIter. Default implementation
    983     // returns this. Subclasses that encapsulate an indirect canvas may
    984     // need to overload this method. The impl must keep track of this, as it
    985     // is not released or deleted by the caller.
    986     virtual SkCanvas* canvasForDrawIter();
    987 
    988     // all of the drawBitmap variants call this guy
    989     void commonDrawBitmap(const SkBitmap&, const SkIRect*, const SkMatrix&,
    990                           const SkPaint& paint);
    991 
    992     // Clip rectangle bounds. Called internally by saveLayer.
    993     // returns false if the entire rectangle is entirely clipped out
    994     bool clipRectBounds(const SkRect* bounds, SaveFlags flags,
    995                         SkIRect* intersection);
    996 
    997     // notify our surface (if we have one) that we are about to draw, so it
    998     // can perform copy-on-write or invalidate any cached images
    999     void predrawNotify();
   1000 
   1001     /** DEPRECATED -- use constructor(device)
   1002 
   1003      Marked as 'protected' to avoid new clients using this before we can
   1004      completely remove it.
   1005 
   1006      Specify a device for this canvas to draw into. If it is not null, its
   1007      reference count is incremented. If the canvas was already holding a
   1008      device, its reference count is decremented. The new device is returned.
   1009      */
   1010     virtual SkDevice* setDevice(SkDevice* device);
   1011 
   1012 #ifdef SK_BUILD_FOR_ANDROID
   1013     friend class WebCore::GaneshRenderer;
   1014     friend class WebCore::RasterRenderer;
   1015 #endif
   1016 
   1017 private:
   1018     class MCRec;
   1019 
   1020     SkClipStack fClipStack;
   1021     SkDeque     fMCStack;
   1022     // points to top of stack
   1023     MCRec*      fMCRec;
   1024     // the first N recs that can fit here mean we won't call malloc
   1025     uint32_t    fMCRecStorage[32];
   1026 
   1027     SkBounder*  fBounder;
   1028     int         fSaveLayerCount;    // number of successful saveLayer calls
   1029 
   1030     SkMetaData* fMetaData;
   1031 
   1032     SkSurface_Base*  fSurfaceBase;
   1033     SkSurface_Base* getSurfaceBase() const { return fSurfaceBase; }
   1034     void setSurfaceBase(SkSurface_Base* sb) {
   1035         fSurfaceBase = sb;
   1036     }
   1037     friend class SkSurface_Base;
   1038 
   1039     bool fDeviceCMDirty;            // cleared by updateDeviceCMCache()
   1040     void updateDeviceCMCache();
   1041 
   1042     friend class SkDrawIter;    // needs setupDrawForLayerDevice()
   1043     friend class AutoDrawLooper;
   1044 
   1045     SkDevice* createLayerDevice(SkBitmap::Config, int width, int height,
   1046                                 bool isOpaque);
   1047 
   1048     SkDevice* init(SkDevice*);
   1049 
   1050     // internal methods are not virtual, so they can safely be called by other
   1051     // canvas apis, without confusing subclasses (like SkPictureRecording)
   1052     void internalDrawBitmap(const SkBitmap&, const SkIRect*, const SkMatrix& m,
   1053                                   const SkPaint* paint);
   1054     void internalDrawBitmapRect(const SkBitmap& bitmap, const SkRect* src,
   1055                                 const SkRect& dst, const SkPaint* paint);
   1056     void internalDrawBitmapNine(const SkBitmap& bitmap, const SkIRect& center,
   1057                                 const SkRect& dst, const SkPaint* paint);
   1058     void internalDrawPaint(const SkPaint& paint);
   1059     int internalSaveLayer(const SkRect* bounds, const SkPaint* paint,
   1060                           SaveFlags, bool justForImageFilter);
   1061     void internalDrawDevice(SkDevice*, int x, int y, const SkPaint*);
   1062 
   1063     // shared by save() and saveLayer()
   1064     int internalSave(SaveFlags flags);
   1065     void internalRestore();
   1066     static void DrawRect(const SkDraw& draw, const SkPaint& paint,
   1067                          const SkRect& r, SkScalar textSize);
   1068     static void DrawTextDecorations(const SkDraw& draw, const SkPaint& paint,
   1069                                     const char text[], size_t byteLength,
   1070                                     SkScalar x, SkScalar y);
   1071 
   1072     /*  These maintain a cache of the clip bounds in local coordinates,
   1073         (converted to 2s-compliment if floats are slow).
   1074      */
   1075     mutable SkRectCompareType fLocalBoundsCompareType;
   1076     mutable bool              fLocalBoundsCompareTypeDirty;
   1077     bool fAllowSoftClip;
   1078 
   1079     const SkRectCompareType& getLocalClipBoundsCompareType() const {
   1080         if (fLocalBoundsCompareTypeDirty) {
   1081             this->computeLocalClipBoundsCompareType();
   1082             fLocalBoundsCompareTypeDirty = false;
   1083         }
   1084         return fLocalBoundsCompareType;
   1085     }
   1086     void computeLocalClipBoundsCompareType() const;
   1087 
   1088     class AutoValidateClip : ::SkNoncopyable {
   1089     public:
   1090         explicit AutoValidateClip(SkCanvas* canvas) : fCanvas(canvas) {
   1091             fCanvas->validateClip();
   1092         }
   1093         ~AutoValidateClip() { fCanvas->validateClip(); }
   1094 
   1095     private:
   1096         const SkCanvas* fCanvas;
   1097     };
   1098 
   1099 #ifdef SK_DEBUG
   1100     void validateClip() const;
   1101 #else
   1102     void validateClip() const {}
   1103 #endif
   1104 
   1105     typedef SkRefCnt INHERITED;
   1106 };
   1107 
   1108 /** Stack helper class to automatically call restoreToCount() on the canvas
   1109     when this object goes out of scope. Use this to guarantee that the canvas
   1110     is restored to a known state.
   1111 */
   1112 class SkAutoCanvasRestore : SkNoncopyable {
   1113 public:
   1114     SkAutoCanvasRestore(SkCanvas* canvas, bool doSave) : fCanvas(canvas) {
   1115         SkASSERT(canvas);
   1116         fSaveCount = canvas->getSaveCount();
   1117         if (doSave) {
   1118             canvas->save();
   1119         }
   1120     }
   1121     ~SkAutoCanvasRestore() {
   1122         if (fCanvas) {
   1123             fCanvas->restoreToCount(fSaveCount);
   1124         }
   1125     }
   1126 
   1127     /**
   1128      *  Perform the restore now, instead of waiting for the destructor. Will
   1129      *  only do this once.
   1130      */
   1131     void restore() {
   1132         if (fCanvas) {
   1133             fCanvas->restoreToCount(fSaveCount);
   1134             fCanvas = NULL;
   1135         }
   1136     }
   1137 
   1138 private:
   1139     SkCanvas*   fCanvas;
   1140     int         fSaveCount;
   1141 };
   1142 
   1143 #endif
   1144