1 //===- CloneFunction.cpp - Clone a function into another function ---------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This file implements the CloneFunctionInto interface, which is used as the 11 // low-level function cloner. This is used by the CloneFunction and function 12 // inliner to do the dirty work of copying the body of a function around. 13 // 14 //===----------------------------------------------------------------------===// 15 16 #include "llvm/Transforms/Utils/Cloning.h" 17 #include "llvm/ADT/SmallVector.h" 18 #include "llvm/Analysis/ConstantFolding.h" 19 #include "llvm/Analysis/InstructionSimplify.h" 20 #include "llvm/DebugInfo.h" 21 #include "llvm/IR/Constants.h" 22 #include "llvm/IR/DerivedTypes.h" 23 #include "llvm/IR/Function.h" 24 #include "llvm/IR/GlobalVariable.h" 25 #include "llvm/IR/Instructions.h" 26 #include "llvm/IR/IntrinsicInst.h" 27 #include "llvm/IR/LLVMContext.h" 28 #include "llvm/IR/Metadata.h" 29 #include "llvm/Support/CFG.h" 30 #include "llvm/Transforms/Utils/BasicBlockUtils.h" 31 #include "llvm/Transforms/Utils/Local.h" 32 #include "llvm/Transforms/Utils/ValueMapper.h" 33 #include <map> 34 using namespace llvm; 35 36 // CloneBasicBlock - See comments in Cloning.h 37 BasicBlock *llvm::CloneBasicBlock(const BasicBlock *BB, 38 ValueToValueMapTy &VMap, 39 const Twine &NameSuffix, Function *F, 40 ClonedCodeInfo *CodeInfo) { 41 BasicBlock *NewBB = BasicBlock::Create(BB->getContext(), "", F); 42 if (BB->hasName()) NewBB->setName(BB->getName()+NameSuffix); 43 44 bool hasCalls = false, hasDynamicAllocas = false, hasStaticAllocas = false; 45 46 // Loop over all instructions, and copy them over. 47 for (BasicBlock::const_iterator II = BB->begin(), IE = BB->end(); 48 II != IE; ++II) { 49 Instruction *NewInst = II->clone(); 50 if (II->hasName()) 51 NewInst->setName(II->getName()+NameSuffix); 52 NewBB->getInstList().push_back(NewInst); 53 VMap[II] = NewInst; // Add instruction map to value. 54 55 hasCalls |= (isa<CallInst>(II) && !isa<DbgInfoIntrinsic>(II)); 56 if (const AllocaInst *AI = dyn_cast<AllocaInst>(II)) { 57 if (isa<ConstantInt>(AI->getArraySize())) 58 hasStaticAllocas = true; 59 else 60 hasDynamicAllocas = true; 61 } 62 } 63 64 if (CodeInfo) { 65 CodeInfo->ContainsCalls |= hasCalls; 66 CodeInfo->ContainsDynamicAllocas |= hasDynamicAllocas; 67 CodeInfo->ContainsDynamicAllocas |= hasStaticAllocas && 68 BB != &BB->getParent()->getEntryBlock(); 69 } 70 return NewBB; 71 } 72 73 // Clone OldFunc into NewFunc, transforming the old arguments into references to 74 // VMap values. 75 // 76 void llvm::CloneFunctionInto(Function *NewFunc, const Function *OldFunc, 77 ValueToValueMapTy &VMap, 78 bool ModuleLevelChanges, 79 SmallVectorImpl<ReturnInst*> &Returns, 80 const char *NameSuffix, ClonedCodeInfo *CodeInfo, 81 ValueMapTypeRemapper *TypeMapper) { 82 assert(NameSuffix && "NameSuffix cannot be null!"); 83 84 #ifndef NDEBUG 85 for (Function::const_arg_iterator I = OldFunc->arg_begin(), 86 E = OldFunc->arg_end(); I != E; ++I) 87 assert(VMap.count(I) && "No mapping from source argument specified!"); 88 #endif 89 90 AttributeSet OldAttrs = OldFunc->getAttributes(); 91 // Clone any argument attributes that are present in the VMap. 92 for (Function::const_arg_iterator I = OldFunc->arg_begin(), 93 E = OldFunc->arg_end(); 94 I != E; ++I) 95 if (Argument *Anew = dyn_cast<Argument>(VMap[I])) { 96 AttributeSet attrs = 97 OldAttrs.getParamAttributes(I->getArgNo() + 1); 98 if (attrs.getNumSlots() > 0) 99 Anew->addAttr(attrs); 100 } 101 102 NewFunc->setAttributes(NewFunc->getAttributes() 103 .addAttributes(NewFunc->getContext(), 104 AttributeSet::ReturnIndex, 105 OldAttrs.getRetAttributes())); 106 NewFunc->setAttributes(NewFunc->getAttributes() 107 .addAttributes(NewFunc->getContext(), 108 AttributeSet::FunctionIndex, 109 OldAttrs.getFnAttributes())); 110 111 // Loop over all of the basic blocks in the function, cloning them as 112 // appropriate. Note that we save BE this way in order to handle cloning of 113 // recursive functions into themselves. 114 // 115 for (Function::const_iterator BI = OldFunc->begin(), BE = OldFunc->end(); 116 BI != BE; ++BI) { 117 const BasicBlock &BB = *BI; 118 119 // Create a new basic block and copy instructions into it! 120 BasicBlock *CBB = CloneBasicBlock(&BB, VMap, NameSuffix, NewFunc, CodeInfo); 121 122 // Add basic block mapping. 123 VMap[&BB] = CBB; 124 125 // It is only legal to clone a function if a block address within that 126 // function is never referenced outside of the function. Given that, we 127 // want to map block addresses from the old function to block addresses in 128 // the clone. (This is different from the generic ValueMapper 129 // implementation, which generates an invalid blockaddress when 130 // cloning a function.) 131 if (BB.hasAddressTaken()) { 132 Constant *OldBBAddr = BlockAddress::get(const_cast<Function*>(OldFunc), 133 const_cast<BasicBlock*>(&BB)); 134 VMap[OldBBAddr] = BlockAddress::get(NewFunc, CBB); 135 } 136 137 // Note return instructions for the caller. 138 if (ReturnInst *RI = dyn_cast<ReturnInst>(CBB->getTerminator())) 139 Returns.push_back(RI); 140 } 141 142 // Loop over all of the instructions in the function, fixing up operand 143 // references as we go. This uses VMap to do all the hard work. 144 for (Function::iterator BB = cast<BasicBlock>(VMap[OldFunc->begin()]), 145 BE = NewFunc->end(); BB != BE; ++BB) 146 // Loop over all instructions, fixing each one as we find it... 147 for (BasicBlock::iterator II = BB->begin(); II != BB->end(); ++II) 148 RemapInstruction(II, VMap, 149 ModuleLevelChanges ? RF_None : RF_NoModuleLevelChanges, 150 TypeMapper); 151 } 152 153 /// CloneFunction - Return a copy of the specified function, but without 154 /// embedding the function into another module. Also, any references specified 155 /// in the VMap are changed to refer to their mapped value instead of the 156 /// original one. If any of the arguments to the function are in the VMap, 157 /// the arguments are deleted from the resultant function. The VMap is 158 /// updated to include mappings from all of the instructions and basicblocks in 159 /// the function from their old to new values. 160 /// 161 Function *llvm::CloneFunction(const Function *F, ValueToValueMapTy &VMap, 162 bool ModuleLevelChanges, 163 ClonedCodeInfo *CodeInfo) { 164 std::vector<Type*> ArgTypes; 165 166 // The user might be deleting arguments to the function by specifying them in 167 // the VMap. If so, we need to not add the arguments to the arg ty vector 168 // 169 for (Function::const_arg_iterator I = F->arg_begin(), E = F->arg_end(); 170 I != E; ++I) 171 if (VMap.count(I) == 0) // Haven't mapped the argument to anything yet? 172 ArgTypes.push_back(I->getType()); 173 174 // Create a new function type... 175 FunctionType *FTy = FunctionType::get(F->getFunctionType()->getReturnType(), 176 ArgTypes, F->getFunctionType()->isVarArg()); 177 178 // Create the new function... 179 Function *NewF = Function::Create(FTy, F->getLinkage(), F->getName()); 180 181 // Loop over the arguments, copying the names of the mapped arguments over... 182 Function::arg_iterator DestI = NewF->arg_begin(); 183 for (Function::const_arg_iterator I = F->arg_begin(), E = F->arg_end(); 184 I != E; ++I) 185 if (VMap.count(I) == 0) { // Is this argument preserved? 186 DestI->setName(I->getName()); // Copy the name over... 187 VMap[I] = DestI++; // Add mapping to VMap 188 } 189 190 SmallVector<ReturnInst*, 8> Returns; // Ignore returns cloned. 191 CloneFunctionInto(NewF, F, VMap, ModuleLevelChanges, Returns, "", CodeInfo); 192 return NewF; 193 } 194 195 196 197 namespace { 198 /// PruningFunctionCloner - This class is a private class used to implement 199 /// the CloneAndPruneFunctionInto method. 200 struct PruningFunctionCloner { 201 Function *NewFunc; 202 const Function *OldFunc; 203 ValueToValueMapTy &VMap; 204 bool ModuleLevelChanges; 205 const char *NameSuffix; 206 ClonedCodeInfo *CodeInfo; 207 const DataLayout *TD; 208 public: 209 PruningFunctionCloner(Function *newFunc, const Function *oldFunc, 210 ValueToValueMapTy &valueMap, 211 bool moduleLevelChanges, 212 const char *nameSuffix, 213 ClonedCodeInfo *codeInfo, 214 const DataLayout *td) 215 : NewFunc(newFunc), OldFunc(oldFunc), 216 VMap(valueMap), ModuleLevelChanges(moduleLevelChanges), 217 NameSuffix(nameSuffix), CodeInfo(codeInfo), TD(td) { 218 } 219 220 /// CloneBlock - The specified block is found to be reachable, clone it and 221 /// anything that it can reach. 222 void CloneBlock(const BasicBlock *BB, 223 std::vector<const BasicBlock*> &ToClone); 224 }; 225 } 226 227 /// CloneBlock - The specified block is found to be reachable, clone it and 228 /// anything that it can reach. 229 void PruningFunctionCloner::CloneBlock(const BasicBlock *BB, 230 std::vector<const BasicBlock*> &ToClone){ 231 WeakVH &BBEntry = VMap[BB]; 232 233 // Have we already cloned this block? 234 if (BBEntry) return; 235 236 // Nope, clone it now. 237 BasicBlock *NewBB; 238 BBEntry = NewBB = BasicBlock::Create(BB->getContext()); 239 if (BB->hasName()) NewBB->setName(BB->getName()+NameSuffix); 240 241 // It is only legal to clone a function if a block address within that 242 // function is never referenced outside of the function. Given that, we 243 // want to map block addresses from the old function to block addresses in 244 // the clone. (This is different from the generic ValueMapper 245 // implementation, which generates an invalid blockaddress when 246 // cloning a function.) 247 // 248 // Note that we don't need to fix the mapping for unreachable blocks; 249 // the default mapping there is safe. 250 if (BB->hasAddressTaken()) { 251 Constant *OldBBAddr = BlockAddress::get(const_cast<Function*>(OldFunc), 252 const_cast<BasicBlock*>(BB)); 253 VMap[OldBBAddr] = BlockAddress::get(NewFunc, NewBB); 254 } 255 256 257 bool hasCalls = false, hasDynamicAllocas = false, hasStaticAllocas = false; 258 259 // Loop over all instructions, and copy them over, DCE'ing as we go. This 260 // loop doesn't include the terminator. 261 for (BasicBlock::const_iterator II = BB->begin(), IE = --BB->end(); 262 II != IE; ++II) { 263 Instruction *NewInst = II->clone(); 264 265 // Eagerly remap operands to the newly cloned instruction, except for PHI 266 // nodes for which we defer processing until we update the CFG. 267 if (!isa<PHINode>(NewInst)) { 268 RemapInstruction(NewInst, VMap, 269 ModuleLevelChanges ? RF_None : RF_NoModuleLevelChanges); 270 271 // If we can simplify this instruction to some other value, simply add 272 // a mapping to that value rather than inserting a new instruction into 273 // the basic block. 274 if (Value *V = SimplifyInstruction(NewInst, TD)) { 275 // On the off-chance that this simplifies to an instruction in the old 276 // function, map it back into the new function. 277 if (Value *MappedV = VMap.lookup(V)) 278 V = MappedV; 279 280 VMap[II] = V; 281 delete NewInst; 282 continue; 283 } 284 } 285 286 if (II->hasName()) 287 NewInst->setName(II->getName()+NameSuffix); 288 VMap[II] = NewInst; // Add instruction map to value. 289 NewBB->getInstList().push_back(NewInst); 290 hasCalls |= (isa<CallInst>(II) && !isa<DbgInfoIntrinsic>(II)); 291 if (const AllocaInst *AI = dyn_cast<AllocaInst>(II)) { 292 if (isa<ConstantInt>(AI->getArraySize())) 293 hasStaticAllocas = true; 294 else 295 hasDynamicAllocas = true; 296 } 297 } 298 299 // Finally, clone over the terminator. 300 const TerminatorInst *OldTI = BB->getTerminator(); 301 bool TerminatorDone = false; 302 if (const BranchInst *BI = dyn_cast<BranchInst>(OldTI)) { 303 if (BI->isConditional()) { 304 // If the condition was a known constant in the callee... 305 ConstantInt *Cond = dyn_cast<ConstantInt>(BI->getCondition()); 306 // Or is a known constant in the caller... 307 if (Cond == 0) { 308 Value *V = VMap[BI->getCondition()]; 309 Cond = dyn_cast_or_null<ConstantInt>(V); 310 } 311 312 // Constant fold to uncond branch! 313 if (Cond) { 314 BasicBlock *Dest = BI->getSuccessor(!Cond->getZExtValue()); 315 VMap[OldTI] = BranchInst::Create(Dest, NewBB); 316 ToClone.push_back(Dest); 317 TerminatorDone = true; 318 } 319 } 320 } else if (const SwitchInst *SI = dyn_cast<SwitchInst>(OldTI)) { 321 // If switching on a value known constant in the caller. 322 ConstantInt *Cond = dyn_cast<ConstantInt>(SI->getCondition()); 323 if (Cond == 0) { // Or known constant after constant prop in the callee... 324 Value *V = VMap[SI->getCondition()]; 325 Cond = dyn_cast_or_null<ConstantInt>(V); 326 } 327 if (Cond) { // Constant fold to uncond branch! 328 SwitchInst::ConstCaseIt Case = SI->findCaseValue(Cond); 329 BasicBlock *Dest = const_cast<BasicBlock*>(Case.getCaseSuccessor()); 330 VMap[OldTI] = BranchInst::Create(Dest, NewBB); 331 ToClone.push_back(Dest); 332 TerminatorDone = true; 333 } 334 } 335 336 if (!TerminatorDone) { 337 Instruction *NewInst = OldTI->clone(); 338 if (OldTI->hasName()) 339 NewInst->setName(OldTI->getName()+NameSuffix); 340 NewBB->getInstList().push_back(NewInst); 341 VMap[OldTI] = NewInst; // Add instruction map to value. 342 343 // Recursively clone any reachable successor blocks. 344 const TerminatorInst *TI = BB->getTerminator(); 345 for (unsigned i = 0, e = TI->getNumSuccessors(); i != e; ++i) 346 ToClone.push_back(TI->getSuccessor(i)); 347 } 348 349 if (CodeInfo) { 350 CodeInfo->ContainsCalls |= hasCalls; 351 CodeInfo->ContainsDynamicAllocas |= hasDynamicAllocas; 352 CodeInfo->ContainsDynamicAllocas |= hasStaticAllocas && 353 BB != &BB->getParent()->front(); 354 } 355 } 356 357 /// CloneAndPruneFunctionInto - This works exactly like CloneFunctionInto, 358 /// except that it does some simple constant prop and DCE on the fly. The 359 /// effect of this is to copy significantly less code in cases where (for 360 /// example) a function call with constant arguments is inlined, and those 361 /// constant arguments cause a significant amount of code in the callee to be 362 /// dead. Since this doesn't produce an exact copy of the input, it can't be 363 /// used for things like CloneFunction or CloneModule. 364 void llvm::CloneAndPruneFunctionInto(Function *NewFunc, const Function *OldFunc, 365 ValueToValueMapTy &VMap, 366 bool ModuleLevelChanges, 367 SmallVectorImpl<ReturnInst*> &Returns, 368 const char *NameSuffix, 369 ClonedCodeInfo *CodeInfo, 370 const DataLayout *TD, 371 Instruction *TheCall) { 372 assert(NameSuffix && "NameSuffix cannot be null!"); 373 374 #ifndef NDEBUG 375 for (Function::const_arg_iterator II = OldFunc->arg_begin(), 376 E = OldFunc->arg_end(); II != E; ++II) 377 assert(VMap.count(II) && "No mapping from source argument specified!"); 378 #endif 379 380 PruningFunctionCloner PFC(NewFunc, OldFunc, VMap, ModuleLevelChanges, 381 NameSuffix, CodeInfo, TD); 382 383 // Clone the entry block, and anything recursively reachable from it. 384 std::vector<const BasicBlock*> CloneWorklist; 385 CloneWorklist.push_back(&OldFunc->getEntryBlock()); 386 while (!CloneWorklist.empty()) { 387 const BasicBlock *BB = CloneWorklist.back(); 388 CloneWorklist.pop_back(); 389 PFC.CloneBlock(BB, CloneWorklist); 390 } 391 392 // Loop over all of the basic blocks in the old function. If the block was 393 // reachable, we have cloned it and the old block is now in the value map: 394 // insert it into the new function in the right order. If not, ignore it. 395 // 396 // Defer PHI resolution until rest of function is resolved. 397 SmallVector<const PHINode*, 16> PHIToResolve; 398 for (Function::const_iterator BI = OldFunc->begin(), BE = OldFunc->end(); 399 BI != BE; ++BI) { 400 Value *V = VMap[BI]; 401 BasicBlock *NewBB = cast_or_null<BasicBlock>(V); 402 if (NewBB == 0) continue; // Dead block. 403 404 // Add the new block to the new function. 405 NewFunc->getBasicBlockList().push_back(NewBB); 406 407 // Handle PHI nodes specially, as we have to remove references to dead 408 // blocks. 409 for (BasicBlock::const_iterator I = BI->begin(), E = BI->end(); I != E; ++I) 410 if (const PHINode *PN = dyn_cast<PHINode>(I)) 411 PHIToResolve.push_back(PN); 412 else 413 break; 414 415 // Finally, remap the terminator instructions, as those can't be remapped 416 // until all BBs are mapped. 417 RemapInstruction(NewBB->getTerminator(), VMap, 418 ModuleLevelChanges ? RF_None : RF_NoModuleLevelChanges); 419 } 420 421 // Defer PHI resolution until rest of function is resolved, PHI resolution 422 // requires the CFG to be up-to-date. 423 for (unsigned phino = 0, e = PHIToResolve.size(); phino != e; ) { 424 const PHINode *OPN = PHIToResolve[phino]; 425 unsigned NumPreds = OPN->getNumIncomingValues(); 426 const BasicBlock *OldBB = OPN->getParent(); 427 BasicBlock *NewBB = cast<BasicBlock>(VMap[OldBB]); 428 429 // Map operands for blocks that are live and remove operands for blocks 430 // that are dead. 431 for (; phino != PHIToResolve.size() && 432 PHIToResolve[phino]->getParent() == OldBB; ++phino) { 433 OPN = PHIToResolve[phino]; 434 PHINode *PN = cast<PHINode>(VMap[OPN]); 435 for (unsigned pred = 0, e = NumPreds; pred != e; ++pred) { 436 Value *V = VMap[PN->getIncomingBlock(pred)]; 437 if (BasicBlock *MappedBlock = cast_or_null<BasicBlock>(V)) { 438 Value *InVal = MapValue(PN->getIncomingValue(pred), 439 VMap, 440 ModuleLevelChanges ? RF_None : RF_NoModuleLevelChanges); 441 assert(InVal && "Unknown input value?"); 442 PN->setIncomingValue(pred, InVal); 443 PN->setIncomingBlock(pred, MappedBlock); 444 } else { 445 PN->removeIncomingValue(pred, false); 446 --pred, --e; // Revisit the next entry. 447 } 448 } 449 } 450 451 // The loop above has removed PHI entries for those blocks that are dead 452 // and has updated others. However, if a block is live (i.e. copied over) 453 // but its terminator has been changed to not go to this block, then our 454 // phi nodes will have invalid entries. Update the PHI nodes in this 455 // case. 456 PHINode *PN = cast<PHINode>(NewBB->begin()); 457 NumPreds = std::distance(pred_begin(NewBB), pred_end(NewBB)); 458 if (NumPreds != PN->getNumIncomingValues()) { 459 assert(NumPreds < PN->getNumIncomingValues()); 460 // Count how many times each predecessor comes to this block. 461 std::map<BasicBlock*, unsigned> PredCount; 462 for (pred_iterator PI = pred_begin(NewBB), E = pred_end(NewBB); 463 PI != E; ++PI) 464 --PredCount[*PI]; 465 466 // Figure out how many entries to remove from each PHI. 467 for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i) 468 ++PredCount[PN->getIncomingBlock(i)]; 469 470 // At this point, the excess predecessor entries are positive in the 471 // map. Loop over all of the PHIs and remove excess predecessor 472 // entries. 473 BasicBlock::iterator I = NewBB->begin(); 474 for (; (PN = dyn_cast<PHINode>(I)); ++I) { 475 for (std::map<BasicBlock*, unsigned>::iterator PCI =PredCount.begin(), 476 E = PredCount.end(); PCI != E; ++PCI) { 477 BasicBlock *Pred = PCI->first; 478 for (unsigned NumToRemove = PCI->second; NumToRemove; --NumToRemove) 479 PN->removeIncomingValue(Pred, false); 480 } 481 } 482 } 483 484 // If the loops above have made these phi nodes have 0 or 1 operand, 485 // replace them with undef or the input value. We must do this for 486 // correctness, because 0-operand phis are not valid. 487 PN = cast<PHINode>(NewBB->begin()); 488 if (PN->getNumIncomingValues() == 0) { 489 BasicBlock::iterator I = NewBB->begin(); 490 BasicBlock::const_iterator OldI = OldBB->begin(); 491 while ((PN = dyn_cast<PHINode>(I++))) { 492 Value *NV = UndefValue::get(PN->getType()); 493 PN->replaceAllUsesWith(NV); 494 assert(VMap[OldI] == PN && "VMap mismatch"); 495 VMap[OldI] = NV; 496 PN->eraseFromParent(); 497 ++OldI; 498 } 499 } 500 } 501 502 // Make a second pass over the PHINodes now that all of them have been 503 // remapped into the new function, simplifying the PHINode and performing any 504 // recursive simplifications exposed. This will transparently update the 505 // WeakVH in the VMap. Notably, we rely on that so that if we coalesce 506 // two PHINodes, the iteration over the old PHIs remains valid, and the 507 // mapping will just map us to the new node (which may not even be a PHI 508 // node). 509 for (unsigned Idx = 0, Size = PHIToResolve.size(); Idx != Size; ++Idx) 510 if (PHINode *PN = dyn_cast<PHINode>(VMap[PHIToResolve[Idx]])) 511 recursivelySimplifyInstruction(PN, TD); 512 513 // Now that the inlined function body has been fully constructed, go through 514 // and zap unconditional fall-through branches. This happen all the time when 515 // specializing code: code specialization turns conditional branches into 516 // uncond branches, and this code folds them. 517 Function::iterator Begin = cast<BasicBlock>(VMap[&OldFunc->getEntryBlock()]); 518 Function::iterator I = Begin; 519 while (I != NewFunc->end()) { 520 // Check if this block has become dead during inlining or other 521 // simplifications. Note that the first block will appear dead, as it has 522 // not yet been wired up properly. 523 if (I != Begin && (pred_begin(I) == pred_end(I) || 524 I->getSinglePredecessor() == I)) { 525 BasicBlock *DeadBB = I++; 526 DeleteDeadBlock(DeadBB); 527 continue; 528 } 529 530 // We need to simplify conditional branches and switches with a constant 531 // operand. We try to prune these out when cloning, but if the 532 // simplification required looking through PHI nodes, those are only 533 // available after forming the full basic block. That may leave some here, 534 // and we still want to prune the dead code as early as possible. 535 ConstantFoldTerminator(I); 536 537 BranchInst *BI = dyn_cast<BranchInst>(I->getTerminator()); 538 if (!BI || BI->isConditional()) { ++I; continue; } 539 540 BasicBlock *Dest = BI->getSuccessor(0); 541 if (!Dest->getSinglePredecessor()) { 542 ++I; continue; 543 } 544 545 // We shouldn't be able to get single-entry PHI nodes here, as instsimplify 546 // above should have zapped all of them.. 547 assert(!isa<PHINode>(Dest->begin())); 548 549 // We know all single-entry PHI nodes in the inlined function have been 550 // removed, so we just need to splice the blocks. 551 BI->eraseFromParent(); 552 553 // Make all PHI nodes that referred to Dest now refer to I as their source. 554 Dest->replaceAllUsesWith(I); 555 556 // Move all the instructions in the succ to the pred. 557 I->getInstList().splice(I->end(), Dest->getInstList()); 558 559 // Remove the dest block. 560 Dest->eraseFromParent(); 561 562 // Do not increment I, iteratively merge all things this block branches to. 563 } 564 565 // Make a final pass over the basic blocks from theh old function to gather 566 // any return instructions which survived folding. We have to do this here 567 // because we can iteratively remove and merge returns above. 568 for (Function::iterator I = cast<BasicBlock>(VMap[&OldFunc->getEntryBlock()]), 569 E = NewFunc->end(); 570 I != E; ++I) 571 if (ReturnInst *RI = dyn_cast<ReturnInst>(I->getTerminator())) 572 Returns.push_back(RI); 573 } 574