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  /external/skia/include/gpu/
GrEffectUnitTest.h 34 class GrEffectRef;
40 typedef GrEffectRef* (*CreateProc)(SkRandom*, GrContext*, GrTexture* dummyTextures[]);
47 static GrEffectRef* CreateStage(SkRandom* random,
65 static GrEffectRef* TestCreate(SkRandom*, GrContext*, GrTexture* dummyTextures[2])
83 static GrEffectRef* TestCreate(SkRandom*, GrContext*, GrTexture* dummyTextures[2])
GrEffect.h 26 * GrEffectRef ref count reaches zero the scratch GrResources owned by the effect can be recycled
30 class GrEffectRef : public SkRefCnt {
32 SK_DECLARE_INST_COUNT(GrEffectRef);
46 explicit GrEffectRef(GrEffect* effect);
48 virtual ~GrEffectRef();
61 GrEffect subclass objects should be created by factory functions that return GrEffectRef.
62 There is no public way to wrap a GrEffect in a GrEffectRef. Thus, a factory should be a static
65 Because almost no code should ever handle a GrEffect outside of a GrEffectRef, we privately
122 bool isEqual(const GrEffectRef& other) const {
152 keeps the effect alive outside of GrEffectRef while allowing any resources owned by th
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GrBackendEffectFactory.h 26 class GrEffectRef;
47 virtual GrGLEffect* createGLInstance(const GrEffectRef&) const = 0;
GrEffectStage.h 68 GR_DEBUGCODE(mutable SkAutoTUnref<const GrEffectRef> fEffectRef;)
125 const GrEffectRef* oldEffectRef = stage->fEffectRef;
165 const GrEffectRef* setEffect(const GrEffectRef* EffectRef) {
172 const GrEffectRef* getEffect() const { return fEffectRef; }
176 const GrEffectRef* fEffectRef;
GrTBackendEffectFactory.h 51 virtual GLEffect* createGLInstance(const GrEffectRef& effect) const SK_OVERRIDE {
  /external/skia/src/gpu/
GrEffect.cpp 63 SK_DEFINE_INST_COUNT(GrEffectRef)
65 GrEffectRef::~GrEffectRef() {
71 void* GrEffectRef::operator new(size_t size) {
75 void GrEffectRef::operator delete(void* target) {
  /external/skia/include/core/
SkColorFilter.h 18 class GrEffectRef;
121 virtual GrEffectRef* asNewEffect(GrContext*) const;
SkImageFilter.h 19 class GrEffectRef;
95 virtual bool asNewEffect(GrEffectRef** effect, GrTexture*) const;
SkShader.h 21 class GrEffectRef;
324 virtual GrEffectRef* asNewEffect(GrContext* context, const SkPaint& paint) const;
  /external/skia/src/gpu/effects/
GrConvolutionEffect.h 25 static GrEffectRef* Create(GrTexture* tex, Direction dir, int halfWidth, const float* kernel) {
34 static GrEffectRef* CreateGaussian(GrTexture* tex,
GrSimpleTextureEffect.h 23 static GrEffectRef* Create(GrTexture* tex, const SkMatrix& matrix) {
29 static GrEffectRef* Create(GrTexture* tex, const SkMatrix& matrix, bool bilerp) {
34 static GrEffectRef* Create(GrTexture* tex, const SkMatrix& matrix, const GrTextureParams& p) {
GrConfigConversionEffect.h 38 static const GrEffectRef* Create(GrTexture*,
GrSimpleTextureEffect.cpp 18 GrGLSimpleTextureEffect(const GrBackendEffectFactory& factory, const GrEffectRef&)
70 GrEffectRef* GrSimpleTextureEffect::TestCreate(SkRandom* random,
GrConfigConversionEffect.cpp 19 const GrEffectRef& s) : INHERITED (factory) {
134 GrEffectRef* GrConfigConversionEffect::TestCreate(SkRandom* random,
229 SkAutoTUnref<GrEffectRef> pmToUPMEffect1(CreateEffectRef(pmToUPM1));
230 SkAutoTUnref<GrEffectRef> upmToPMEffect(CreateEffectRef(upmToPM));
231 SkAutoTUnref<GrEffectRef> pmToUPMEffect2(CreateEffectRef(pmToUPM2));
264 const GrEffectRef* GrConfigConversionEffect::Create(GrTexture* texture,
  /external/skia/src/gpu/gl/
GrGLEffect.h 89 static EffectKey GenTextureKey(const GrEffectRef*, const GrGLCaps&);
103 * Extracts the GrEffect from a GrEffectRef and down-casts to a GrEffect subclass. Usually used
104 * in a GrGLEffect subclass's constructor (which takes const GrEffectRef&).
107 static const T& CastEffect(const GrEffectRef& effectRef) {
GrGLEffect.cpp 23 GrGLEffect::EffectKey GrGLEffect::GenTextureKey(const GrEffectRef* effect,
  /external/skia/include/effects/
SkMagnifierImageFilter.h 19 virtual bool asNewEffect(GrEffectRef** effect, GrTexture* texture) const SK_OVERRIDE;
SkColorMatrixFilter.h 25 virtual GrEffectRef* asNewEffect(GrContext*) const SK_OVERRIDE;
SkMatrixConvolutionImageFilter.h 65 virtual bool asNewEffect(GrEffectRef**, GrTexture*) const SK_OVERRIDE;
  /external/skia/src/core/
SkBitmapProcShader.h 36 GrEffectRef* asNewEffect(GrContext*, const SkPaint&) const SK_OVERRIDE;
  /external/skia/src/effects/gradients/
SkLinearGradient.h 25 virtual GrEffectRef* asNewEffect(GrContext* context, const SkPaint&) const SK_OVERRIDE;
SkRadialGradient.h 27 virtual GrEffectRef* asNewEffect(GrContext* context, const SkPaint&) const SK_OVERRIDE;
SkSweepGradient.h 27 virtual GrEffectRef* asNewEffect(GrContext* context, const SkPaint&) const SK_OVERRIDE;
SkTwoPointRadialGradient.h 26 virtual GrEffectRef* asNewEffect(GrContext* context, const SkPaint&) const SK_OVERRIDE;
  /external/skia/tests/
GLProgramsTest.cpp 34 const GrEffectRef* create_random_effect(SkRandom* random,
40 GrEffectRef* effect = GrEffectTestFactory::CreateStage(&sk_random, context, dummyTextures);
125 SkAutoTUnref<const GrEffectRef> effect(create_random_effect(&random,

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