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      1 
      2 /*
      3  * Copyright 2012 Google Inc.
      4  *
      5  * Use of this source code is governed by a BSD-style license that can be
      6  * found in the LICENSE file.
      7  */
      8 
      9 #ifndef SkSweepGradient_DEFINED
     10 #define SkSweepGradient_DEFINED
     11 
     12 #include "SkGradientShaderPriv.h"
     13 
     14 class SkSweepGradient : public SkGradientShaderBase {
     15 public:
     16     SkSweepGradient(SkScalar cx, SkScalar cy, const SkColor colors[],
     17                    const SkScalar pos[], int count, SkUnitMapper* mapper);
     18     virtual void shadeSpan(int x, int y, SkPMColor dstC[], int count) SK_OVERRIDE;
     19     virtual void shadeSpan16(int x, int y, uint16_t dstC[], int count) SK_OVERRIDE;
     20 
     21     virtual BitmapType asABitmap(SkBitmap* bitmap,
     22                                  SkMatrix* matrix,
     23                                  TileMode* xy) const SK_OVERRIDE;
     24 
     25     virtual GradientType asAGradient(GradientInfo* info) const SK_OVERRIDE;
     26 
     27     virtual GrEffectRef* asNewEffect(GrContext* context, const SkPaint&) const SK_OVERRIDE;
     28 
     29     SK_DEVELOPER_TO_STRING()
     30     SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkSweepGradient)
     31 
     32 protected:
     33     SkSweepGradient(SkFlattenableReadBuffer& buffer);
     34     virtual void flatten(SkFlattenableWriteBuffer& buffer) const SK_OVERRIDE;
     35 
     36 private:
     37     typedef SkGradientShaderBase INHERITED;
     38     const SkPoint fCenter;
     39 };
     40 
     41 #endif
     42