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    Searched refs:RenderbufferStorage (Results 1 - 13 of 13) sorted by null

  /external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
Renderbuffer.h 8 // class hierarchy used to store its contents: RenderbufferStorage, Colorbuffer,
26 // A class derived from RenderbufferStorage is created whenever glRenderbufferStorage
29 class RenderbufferStorage
32 RenderbufferStorage();
34 virtual ~RenderbufferStorage() = 0;
61 DISALLOW_COPY_AND_ASSIGN(RenderbufferStorage);
70 // It's only a wrapper for a RenderbufferStorage, but the internal object
75 Renderbuffer(GLuint id, RenderbufferStorage *storage);
92 void setStorage(RenderbufferStorage *newStorage);
93 RenderbufferStorage *getStorage() { return mStorage;
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Renderbuffer.cpp 19 unsigned int RenderbufferStorage::mCurrentSerial = 1;
21 Renderbuffer::Renderbuffer(GLuint id, RenderbufferStorage *storage) : RefCountObject(id)
82 void Renderbuffer::setStorage(RenderbufferStorage *newStorage)
90 RenderbufferStorage::RenderbufferStorage() : mSerial(issueSerial())
99 RenderbufferStorage::~RenderbufferStorage()
103 bool RenderbufferStorage::isColorbuffer() const
108 bool RenderbufferStorage::isDepthbuffer() const
113 bool RenderbufferStorage::isStencilbuffer() cons
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Texture.h 73 virtual void copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, RenderbufferStorage *source) = 0;
224 void copyImage(GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, RenderbufferStorage *source);
225 void copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, RenderbufferStorage *source);
275 void copyImage(GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, RenderbufferStorage *source);
276 void copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, RenderbufferStorage *source);
Context.h 46 class RenderbufferStorage;
356 void setRenderbufferStorage(RenderbufferStorage *renderbuffer);
Texture.cpp     [all...]
Context.cpp 1025 void Context::setRenderbufferStorage(RenderbufferStorage *renderbuffer)
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  /external/skia/src/gpu/gl/
SkGLContext.cpp 64 SK_GL(*this, RenderbufferStorage(GR_GL_RENDERBUFFER,
68 SK_GL(*this, RenderbufferStorage(GR_GL_RENDERBUFFER,
93 // ES2 requires sized internal formats for RenderbufferStorage
98 SK_GL(*this, RenderbufferStorage(GR_GL_RENDERBUFFER,
109 SK_GL(*this, RenderbufferStorage(GR_GL_RENDERBUFFER,
GrGpuGL.cpp     [all...]
  /external/skia/src/gpu/gl/mesa/
GrGLCreateMesaInterface.cpp 165 GR_GL_GET_PROC(RenderbufferStorage);
181 GR_GL_GET_PROC_SUFFIX(RenderbufferStorage, EXT);
  /external/skia/src/gpu/gl/unix/
GrGLCreateNativeInterface_unix.cpp 171 GR_GL_GET_PROC(RenderbufferStorage);
187 GR_GL_GET_PROC_SUFFIX(RenderbufferStorage, EXT);
  /external/skia/src/gpu/gl/win/
GrGLCreateNativeInterface_win.cpp 178 GR_GL_GET_PROC(RenderbufferStorage);
194 GR_GL_GET_PROC_SUFFIX(RenderbufferStorage, EXT);
  /external/skia/src/gpu/gl/mac/
GrGLCreateNativeInterface_mac.cpp 214 interface->fRenderbufferStorage = GET_PROC(RenderbufferStorage);
245 interface->fRenderbufferStorage = GET_PROC_SUFFIX(RenderbufferStorage, EXT);
  /external/skia/src/gpu/gl/angle/
GrGLCreateANGLEInterface.cpp 148 GR_GET_PROC(GrGLRenderbufferStorageProc, RenderbufferStorage);

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