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      1 
      2 /*
      3  * Copyright 2011 Google Inc.
      4  *
      5  * Use of this source code is governed by a BSD-style license that can be
      6  * found in the LICENSE file.
      7  */
      8 #include "gm.h"
      9 #include "SkPath.h"
     10 #include "SkRegion.h"
     11 #include "SkShader.h"
     12 #include "SkUtils.h"
     13 #include "SkColorPriv.h"
     14 #include "SkColorFilter.h"
     15 #include "SkTypeface.h"
     16 
     17 // effects
     18 #include "SkGradientShader.h"
     19 #include "SkUnitMappers.h"
     20 #include "SkBlurDrawLooper.h"
     21 
     22 static void makebm(SkBitmap* bm, SkBitmap::Config config, int w, int h) {
     23     bm->setConfig(config, w, h);
     24     bm->allocPixels();
     25     bm->eraseColor(SK_ColorTRANSPARENT);
     26 
     27     SkCanvas    canvas(*bm);
     28     SkPoint     pts[] = { { 0, 0 }, { SkIntToScalar(w), SkIntToScalar(h)} };
     29     SkColor     colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE };
     30     SkScalar    pos[] = { 0, SK_Scalar1/2, SK_Scalar1 };
     31     SkPaint     paint;
     32 
     33     SkUnitMapper*   um = NULL;
     34 
     35     um = new SkCosineMapper;
     36 //    um = new SkDiscreteMapper(12);
     37 
     38     SkAutoUnref au(um);
     39 
     40     paint.setDither(true);
     41     paint.setShader(SkGradientShader::CreateLinear(pts, colors, pos,
     42                 SK_ARRAY_COUNT(colors), SkShader::kClamp_TileMode, um))->unref();
     43     canvas.drawPaint(paint);
     44 }
     45 
     46 static void setup(SkPaint* paint, const SkBitmap& bm, bool filter,
     47                   SkShader::TileMode tmx, SkShader::TileMode tmy) {
     48     SkShader* shader = SkShader::CreateBitmapShader(bm, tmx, tmy);
     49     paint->setShader(shader)->unref();
     50     paint->setFilterBitmap(filter);
     51 }
     52 
     53 static const SkBitmap::Config gConfigs[] = {
     54     SkBitmap::kARGB_8888_Config,
     55     SkBitmap::kRGB_565_Config,
     56     SkBitmap::kARGB_4444_Config
     57 };
     58 static const int gWidth = 32;
     59 static const int gHeight = 32;
     60 
     61 class TilingGM : public skiagm::GM {
     62     SkBlurDrawLooper    fLooper;
     63 public:
     64     TilingGM()
     65             : fLooper(SkIntToScalar(1), SkIntToScalar(2), SkIntToScalar(2),
     66                       0x88000000) {
     67     }
     68 
     69     SkBitmap    fTexture[SK_ARRAY_COUNT(gConfigs)];
     70 
     71 protected:
     72     SkString onShortName() {
     73         return SkString("tilemodes");
     74     }
     75 
     76     SkISize onISize() { return SkISize::Make(880, 560); }
     77 
     78     virtual void onOnceBeforeDraw() SK_OVERRIDE {
     79         for (size_t i = 0; i < SK_ARRAY_COUNT(gConfigs); i++) {
     80             makebm(&fTexture[i], gConfigs[i], gWidth, gHeight);
     81         }
     82     }
     83 
     84     virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE {
     85 
     86         SkRect r = { 0, 0, SkIntToScalar(gWidth*2), SkIntToScalar(gHeight*2) };
     87 
     88         static const char* gConfigNames[] = { "8888", "565", "4444" };
     89 
     90         static const bool           gFilters[] = { false, true };
     91         static const char*          gFilterNames[] = {     "point",                     "bilinear" };
     92 
     93         static const SkShader::TileMode gModes[] = { SkShader::kClamp_TileMode, SkShader::kRepeat_TileMode, SkShader::kMirror_TileMode };
     94         static const char*          gModeNames[] = {    "C",                    "R",                   "M" };
     95 
     96         SkScalar y = SkIntToScalar(24);
     97         SkScalar x = SkIntToScalar(10);
     98 
     99         for (size_t kx = 0; kx < SK_ARRAY_COUNT(gModes); kx++) {
    100             for (size_t ky = 0; ky < SK_ARRAY_COUNT(gModes); ky++) {
    101                 SkPaint p;
    102                 SkString str;
    103                 p.setAntiAlias(true);
    104                 p.setDither(true);
    105                 p.setLooper(&fLooper);
    106                 str.printf("[%s,%s]", gModeNames[kx], gModeNames[ky]);
    107 
    108                 p.setTextAlign(SkPaint::kCenter_Align);
    109                 canvas->drawText(str.c_str(), str.size(), x + r.width()/2, y, p);
    110 
    111                 x += r.width() * 4 / 3;
    112             }
    113         }
    114 
    115         y += SkIntToScalar(16);
    116 
    117         for (size_t i = 0; i < SK_ARRAY_COUNT(gConfigs); i++) {
    118             for (size_t j = 0; j < SK_ARRAY_COUNT(gFilters); j++) {
    119                 x = SkIntToScalar(10);
    120                 for (size_t kx = 0; kx < SK_ARRAY_COUNT(gModes); kx++) {
    121                     for (size_t ky = 0; ky < SK_ARRAY_COUNT(gModes); ky++) {
    122                         SkPaint paint;
    123                         setup(&paint, fTexture[i], gFilters[j], gModes[kx], gModes[ky]);
    124                         paint.setDither(true);
    125 
    126                         canvas->save();
    127                         canvas->translate(x, y);
    128                         canvas->drawRect(r, paint);
    129                         canvas->restore();
    130 
    131                         x += r.width() * 4 / 3;
    132                     }
    133                 }
    134                 {
    135                     SkPaint p;
    136                     SkString str;
    137                     p.setAntiAlias(true);
    138                     p.setLooper(&fLooper);
    139                     str.printf("%s, %s", gConfigNames[i], gFilterNames[j]);
    140                     canvas->drawText(str.c_str(), str.size(), x, y + r.height() * 2 / 3, p);
    141                 }
    142 
    143                 y += r.height() * 4 / 3;
    144             }
    145         }
    146     }
    147 
    148 private:
    149     typedef skiagm::GM INHERITED;
    150 };
    151 
    152 static SkShader* make_bm(SkShader::TileMode tx, SkShader::TileMode ty) {
    153     SkBitmap bm;
    154     makebm(&bm, SkBitmap::kARGB_8888_Config, gWidth, gHeight);
    155     return SkShader::CreateBitmapShader(bm, tx, ty);
    156 }
    157 
    158 static SkShader* make_grad(SkShader::TileMode tx, SkShader::TileMode ty) {
    159     SkPoint pts[] = { { 0, 0 }, { SkIntToScalar(gWidth), SkIntToScalar(gHeight)} };
    160     SkPoint center = { SkIntToScalar(gWidth)/2, SkIntToScalar(gHeight)/2 };
    161     SkScalar rad = SkIntToScalar(gWidth)/2;
    162     SkColor colors[] = { 0xFFFF0000, 0xFF0044FF };
    163 
    164     int index = (int)ty;
    165     switch (index % 3) {
    166         case 0:
    167             return SkGradientShader::CreateLinear(pts, colors, NULL, SK_ARRAY_COUNT(colors), tx);
    168         case 1:
    169             return SkGradientShader::CreateRadial(center, rad, colors, NULL, SK_ARRAY_COUNT(colors), tx);
    170         case 2:
    171             return SkGradientShader::CreateSweep(center.fX, center.fY, colors, NULL, SK_ARRAY_COUNT(colors));
    172     }
    173 
    174     return NULL;
    175 }
    176 
    177 typedef SkShader* (*ShaderProc)(SkShader::TileMode, SkShader::TileMode);
    178 
    179 class Tiling2GM : public skiagm::GM {
    180     ShaderProc fProc;
    181     SkString   fName;
    182 public:
    183     Tiling2GM(ShaderProc proc, const char name[]) : fProc(proc) {
    184         fName.printf("tilemode_%s", name);
    185     }
    186 
    187 protected:
    188     SkString onShortName() {
    189         return fName;
    190     }
    191 
    192     SkISize onISize() { return SkISize::Make(880, 560); }
    193 
    194     virtual void onDraw(SkCanvas* canvas) {
    195         canvas->scale(SkIntToScalar(3)/2, SkIntToScalar(3)/2);
    196 
    197         const SkScalar w = SkIntToScalar(gWidth);
    198         const SkScalar h = SkIntToScalar(gHeight);
    199         SkRect r = { -w, -h, w*2, h*2 };
    200 
    201         static const SkShader::TileMode gModes[] = {
    202             SkShader::kClamp_TileMode, SkShader::kRepeat_TileMode, SkShader::kMirror_TileMode
    203         };
    204         static const char* gModeNames[] = {
    205             "Clamp", "Repeat", "Mirror"
    206         };
    207 
    208         SkScalar y = SkIntToScalar(24);
    209         SkScalar x = SkIntToScalar(66);
    210 
    211         SkPaint p;
    212         p.setAntiAlias(true);
    213         p.setTextAlign(SkPaint::kCenter_Align);
    214 
    215         for (size_t kx = 0; kx < SK_ARRAY_COUNT(gModes); kx++) {
    216             SkString str(gModeNames[kx]);
    217             canvas->drawText(str.c_str(), str.size(), x + r.width()/2, y, p);
    218             x += r.width() * 4 / 3;
    219         }
    220 
    221         y += SkIntToScalar(16) + h;
    222         p.setTextAlign(SkPaint::kRight_Align);
    223 
    224         for (size_t ky = 0; ky < SK_ARRAY_COUNT(gModes); ky++) {
    225             x = SkIntToScalar(16) + w;
    226 
    227             SkString str(gModeNames[ky]);
    228             canvas->drawText(str.c_str(), str.size(), x, y + h/2, p);
    229 
    230             x += SkIntToScalar(50);
    231             for (size_t kx = 0; kx < SK_ARRAY_COUNT(gModes); kx++) {
    232                 SkPaint paint;
    233                 paint.setShader(fProc(gModes[kx], gModes[ky]))->unref();
    234 
    235                 canvas->save();
    236                 canvas->translate(x, y);
    237                 canvas->drawRect(r, paint);
    238                 canvas->restore();
    239 
    240                 x += r.width() * 4 / 3;
    241             }
    242             y += r.height() * 4 / 3;
    243         }
    244     }
    245 
    246 private:
    247     typedef skiagm::GM INHERITED;
    248 };
    249 
    250 //////////////////////////////////////////////////////////////////////////////
    251 
    252 static skiagm::GM* MyFactory(void*) { return new TilingGM; }
    253 static skiagm::GMRegistry reg(MyFactory);
    254 
    255 static skiagm::GM* MyFactory2(void*) { return new Tiling2GM(make_bm, "bitmap"); }
    256 static skiagm::GMRegistry reg2(MyFactory2);
    257 
    258 static skiagm::GM* MyFactory3(void*) { return new Tiling2GM(make_grad, "gradient"); }
    259 static skiagm::GMRegistry reg3(MyFactory3);
    260