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    Searched refs:anw (Results 1 - 17 of 17) sorted by null

  /frameworks/native/libs/gui/tests/
Surface_test.cpp 66 sp<ANativeWindow> anw(mSurface);
68 int err = anw->query(anw.get(), NATIVE_WINDOW_QUEUES_TO_WINDOW_COMPOSER,
77 sp<ANativeWindow> anw(mSurface);
79 int err = anw->query(anw.get(), NATIVE_WINDOW_QUEUES_TO_WINDOW_COMPOSER,
87 sp<ANativeWindow> anw(mSurface);
99 ASSERT_EQ(NO_ERROR, native_window_set_usage(anw.get(),
101 ASSERT_EQ(NO_ERROR, native_window_set_buffer_count(anw.get(), 3));
104 status_t err = native_window_dequeue_buffer_and_wait(anw.get(), &buf)
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CpuConsumer_test.cpp 455 void configureANW(const sp<ANativeWindow>& anw,
459 err = native_window_set_buffers_geometry(anw.get(),
463 err = native_window_set_usage(anw.get(),
468 err = anw.get()->query(anw.get(),
475 err = native_window_set_buffer_count(anw.get(),
483 void produceOneFrame(const sp<ANativeWindow>& anw,
488 ALOGVV("Dequeue buffer from %p", anw.get());
489 err = native_window_dequeue_buffer_and_wait(anw.get(), &anb);
499 ALOGVV("Lock buffer from %p for write", anw.get())
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SurfaceTextureClient_test.cpp 656 sp<ANativeWindow> anw(mSTC);
672 ASSERT_EQ(OK, native_window_set_buffers_geometry(anw.get(), 0, 0, fmts[i]));
673 ASSERT_EQ(OK, anw->query(anw.get(), NATIVE_WINDOW_FORMAT, &fmt));
SurfaceTexture_test.cpp 768 void produceOneRGBA8Frame(const sp<ANativeWindow>& anw) {
770 ASSERT_EQ(NO_ERROR, native_window_dequeue_buffer_and_wait(anw.get(),
781 ASSERT_EQ(NO_ERROR, anw->queueBuffer(anw.get(), buf->getNativeBuffer(),
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  /frameworks/av/libvideoeditor/lvpp/
PreviewRenderer.cpp 52 ANativeWindow* anw = mSurface.get(); local
54 err = native_window_api_connect(anw, NATIVE_WINDOW_API_CPU);
58 anw, GRALLOC_USAGE_SW_READ_NEVER | GRALLOC_USAGE_SW_WRITE_OFTEN);
61 err = native_window_set_buffer_count(anw, 3);
65 anw, NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW);
69 anw, mWidth, mHeight, HAL_PIXEL_FORMAT_YV12);
72 err = native_window_set_buffers_transform(anw, 0);
NativeWindowRenderer.cpp 380 void NativeWindowRenderer::queueInternalBuffer(ANativeWindow *anw,
384 native_window_set_buffers_timestamp(anw, timeUs * 1000);
385 status_t err = anw->queueBuffer(anw, buffer->graphicBuffer().get(), -1);
395 void NativeWindowRenderer::queueExternalBuffer(ANativeWindow* anw,
397 native_window_set_buffers_geometry(anw, width, height,
399 native_window_set_usage(anw, GRALLOC_USAGE_SW_WRITE_OFTEN);
402 CHECK(NO_ERROR == native_window_dequeue_buffer_and_wait(anw, &anb));
411 CHECK(NO_ERROR == anw->queueBuffer(anw, buf->getNativeBuffer(), -1))
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NativeWindowRenderer.h 76 void queueInternalBuffer(ANativeWindow* anw, MediaBuffer* buffer);
77 void queueExternalBuffer(ANativeWindow* anw, MediaBuffer* buffer,
  /external/webkit/Source/WebCore/platform/graphics/android/rendering/
GaneshContext.cpp 133 ANativeWindow* anw = tileQueue->m_ANW.get(); local
135 int result = ANativeWindow_setBuffersGeometry(anw, (int)tileWidth,
140 tileQueue->m_eglSurface = eglCreateWindowSurface(display, m_surfaceConfig, anw, NULL);
GLUtils.h 85 static bool updateSharedSurfaceTextureWithBitmap(ANativeWindow* anw, const SkBitmap& bitmap);
GLUtils.cpp 485 bool GLUtils::updateSharedSurfaceTextureWithBitmap(ANativeWindow* anw, const SkBitmap& bitmap)
492 if (ANativeWindow_lock(anw, &buffer, 0))
498 ANativeWindow_unlockAndPost(anw);
518 ANativeWindow_unlockAndPost(anw);
  /external/webkit/Source/WebCore/platform/graphics/android/layers/
CanvasTexture.cpp 130 android::Surface* anw = nativeWindow(); local
131 if (!anw)
140 if (!GLUtils::updateSharedSurfaceTextureWithBitmap(anw, bitmap))
  /frameworks/av/services/camera/libcameraservice/
CameraHardwareInterface.h 559 #define anw(n) __to_anw(((struct camera_preview_window *)n)->user) macro
565 ANativeWindow *a = anw(w);
584 ANativeWindow *a = anw(w);
592 ANativeWindow *a = anw(w);
600 ANativeWindow *a = anw(w);
607 ANativeWindow *a = anw(w);
614 ANativeWindow *a = anw(w);
622 ANativeWindow *a = anw(w);
633 ANativeWindow *a = anw(w);
639 ANativeWindow *a = anw(w)
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  /system/core/include/system/
window.h 192 * 1. Before dequeuing a buffer, the GL driver (or any other ANW client)
193 * queries the ANW for NATIVE_WINDOW_TRANSFORM_HINT.
195 * 2. The GL driver overrides the width and height of the ANW to
825 static inline int native_window_dequeue_buffer_and_wait(ANativeWindow *anw,
827 return anw->dequeueBuffer_DEPRECATED(anw, anb);
  /frameworks/native/cmds/flatland/
GLHelper.cpp 208 sp<ANativeWindow> anw = new Surface(bq); local
209 EGLSurface s = eglCreateWindowSurface(mDisplay, mConfig, anw.get(), NULL);
287 sp<ANativeWindow> anw = sc->getSurface(); local
288 EGLSurface s = eglCreateWindowSurface(mDisplay, mConfig, anw.get(), NULL);
  /frameworks/base/core/jni/
android_view_Surface.cpp 173 ANativeWindow* anw = static_cast<ANativeWindow*>(sur.get()); local
174 anw->query(anw, NATIVE_WINDOW_CONSUMER_RUNNING_BEHIND, &value);
  /frameworks/native/opengl/libs/EGL/
eglApi.cpp 395 ANativeWindow* anw = reinterpret_cast<ANativeWindow*>(window); local
396 anw->setSwapInterval(anw, 1);
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  /frameworks/av/media/libmediaplayerservice/
MediaPlayerService.cpp 743 sp<ANativeWindow> anw; local
745 anw = new Surface(bufferProducer);
746 status_t err = native_window_api_connect(anw.get(),
751 // Note that we must do the reset before disconnecting from the ANW.
753 // ANW, which may result in errors.
764 // on the disconnected ANW, which may result in errors.
769 mConnectedWindow = anw;
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