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    Searched refs:detachFromContext (Results 1 - 4 of 4) sorted by null

  /frameworks/native/libs/gui/tests/
SurfaceTexture_test.cpp     [all...]
  /frameworks/native/include/gui/
GLConsumer.h 76 // attachToContext and detachFromContext methods. However, despite being
83 // attached to a different context using the detachFromContext and
201 // detachFromContext detaches the GLConsumer from the calling thread's
211 status_t detachFromContext();
215 // in the 'detached' state iff detachFromContext has successfully been
217 // detachFromContext call. Calls to attachToContext made on a
225 // current at the time of the last call to detachFromContext.
419 // It is set to false by detachFromContext, and then set to true again by
  /frameworks/base/core/jni/android/graphics/
SurfaceTexture.cpp 254 return surfaceTexture->detachFromContext();
  /frameworks/native/libs/gui/
GLConsumer.cpp 345 status_t GLConsumer::detachFromContext() {
347 ST_LOGV("detachFromContext");
351 ST_LOGE("detachFromContext: abandoned GLConsumer");
356 ST_LOGE("detachFromContext: GLConsumer is not attached to a "
365 ST_LOGE("detachFromContext: invalid current EGLDisplay");
370 ST_LOGE("detachFromContext: invalid current EGLContext");

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