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    Searched refs:invScreenRect (Results 1 - 6 of 6) sorted by null

  /external/webkit/Source/WebCore/platform/graphics/android/
GLWebViewState.cpp 206 double GLWebViewState::setupDrawing(const IntRect& invScreenRect,
227 shader->setupDrawing(invScreenRect, visibleContentRect, screenRect,
302 // -invScreenRect is the webView's rect with inverted Y screen coordinate.
310 int GLWebViewState::drawGL(IntRect& invScreenRect, SkRect& visibleContentRect,
325 ALOGV("drawGL, invScreenRect(%d, %d, %d, %d), visibleContentRect(%.2f, %.2f, %.2f, %.2f)",
326 invScreenRect.x(), invScreenRect.y(), invScreenRect.width(), invScreenRect.height(),
359 double currentTime = setupDrawing(invScreenRect, visibleContentRect, screenRect
    [all...]
GLWebViewState.h 217 double setupDrawing(const IntRect& invScreenRect, const SkRect& visibleContentRect,
  /external/webkit/Source/WebKit/android/nav/
WebView.cpp 254 int drawGL(WebCore::IntRect& invScreenRect, WebCore::IntRect* invalRect,
282 int ret = m_glWebViewState->drawGL(invScreenRect, m_visibleContentRect, invalRect,
790 invScreenRect = _invScreenRect;
801 if (invScreenRect.isEmpty()) {
807 int titlebarHeight = screenRect.height() - invScreenRect.height();
814 WebCore::IntRect localInvScreenRect = invScreenRect;
817 // to the FBO, rather than the screen(which will use invScreenRect).
849 invScreenRect = _invScreenRect;
861 WebCore::IntRect invScreenRect;
912 WebCore::IntRect invScreenRect = jrect_to_webrect(env, jinvscreenrect)
    [all...]
  /external/webkit/Source/WebCore/platform/graphics/android/rendering/
ShaderProgram.h 123 void setupDrawing(const IntRect& invScreenRect, const SkRect& visibleContentRect,
ShaderProgram.cpp 471 // invScreenRect - inv screen coordinates starting from lower left.
490 void ShaderProgram::setupDrawing(const IntRect& invScreenRect,
525 m_invScreenRect = invScreenRect;
    [all...]
  /frameworks/base/core/java/android/webkit/
WebViewClassic.java     [all...]

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