1 /* 2 * Copyright (C) 2008 Apple Inc. All Rights Reserved. 3 * 4 * Redistribution and use in source and binary forms, with or without 5 * modification, are permitted provided that the following conditions 6 * are met: 7 * 1. Redistributions of source code must retain the above copyright 8 * notice, this list of conditions and the following disclaimer. 9 * 2. Redistributions in binary form must reproduce the above copyright 10 * notice, this list of conditions and the following disclaimer in the 11 * documentation and/or other materials provided with the distribution. 12 * 13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR 17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY 21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 24 * 25 */ 26 27 #include "config.h" 28 #include "DOMTimer.h" 29 30 #include "InspectorInstrumentation.h" 31 #include "ScheduledAction.h" 32 #include "ScriptExecutionContext.h" 33 #include "UserGestureIndicator.h" 34 #include <wtf/HashSet.h> 35 #include <wtf/StdLibExtras.h> 36 37 using namespace std; 38 39 namespace WebCore { 40 41 static const int maxIntervalForUserGestureForwarding = 1000; // One second matches Gecko. 42 static const int maxTimerNestingLevel = 5; 43 static const double oneMillisecond = 0.001; 44 double DOMTimer::s_minDefaultTimerInterval = 0.010; // 10 milliseconds 45 46 static int timerNestingLevel = 0; 47 48 static int timeoutId() 49 { 50 static int lastUsedTimeoutId = 0; 51 ++lastUsedTimeoutId; 52 // Avoid wraparound going negative on us. 53 if (lastUsedTimeoutId <= 0) 54 lastUsedTimeoutId = 1; 55 return lastUsedTimeoutId; 56 } 57 58 static inline bool shouldForwardUserGesture(int interval, int nestingLevel) 59 { 60 return UserGestureIndicator::processingUserGesture() 61 && interval <= maxIntervalForUserGestureForwarding 62 && nestingLevel == 1; // Gestures should not be forwarded to nested timers. 63 } 64 65 DOMTimer::DOMTimer(ScriptExecutionContext* context, PassOwnPtr<ScheduledAction> action, int interval, bool singleShot) 66 : SuspendableTimer(context) 67 , m_timeoutId(timeoutId()) 68 , m_nestingLevel(timerNestingLevel + 1) 69 , m_action(action) 70 , m_originalInterval(interval) 71 , m_shouldForwardUserGesture(shouldForwardUserGesture(interval, m_nestingLevel)) 72 { 73 scriptExecutionContext()->addTimeout(m_timeoutId, this); 74 75 double intervalMilliseconds = intervalClampedToMinimum(interval, context->minimumTimerInterval()); 76 if (singleShot) 77 startOneShot(intervalMilliseconds); 78 else 79 startRepeating(intervalMilliseconds); 80 } 81 82 DOMTimer::~DOMTimer() 83 { 84 if (scriptExecutionContext()) 85 scriptExecutionContext()->removeTimeout(m_timeoutId); 86 } 87 88 int DOMTimer::install(ScriptExecutionContext* context, PassOwnPtr<ScheduledAction> action, int timeout, bool singleShot) 89 { 90 // DOMTimer constructor links the new timer into a list of ActiveDOMObjects held by the 'context'. 91 // The timer is deleted when context is deleted (DOMTimer::contextDestroyed) or explicitly via DOMTimer::removeById(), 92 // or if it is a one-time timer and it has fired (DOMTimer::fired). 93 DOMTimer* timer = new DOMTimer(context, action, timeout, singleShot); 94 95 InspectorInstrumentation::didInstallTimer(context, timer->m_timeoutId, timeout, singleShot); 96 97 return timer->m_timeoutId; 98 } 99 100 void DOMTimer::removeById(ScriptExecutionContext* context, int timeoutId) 101 { 102 // timeout IDs have to be positive, and 0 and -1 are unsafe to 103 // even look up since they are the empty and deleted value 104 // respectively 105 if (timeoutId <= 0) 106 return; 107 108 InspectorInstrumentation::didRemoveTimer(context, timeoutId); 109 110 delete context->findTimeout(timeoutId); 111 } 112 113 void DOMTimer::fired() 114 { 115 ScriptExecutionContext* context = scriptExecutionContext(); 116 timerNestingLevel = m_nestingLevel; 117 118 UserGestureIndicator gestureIndicator(m_shouldForwardUserGesture ? DefinitelyProcessingUserGesture : PossiblyProcessingUserGesture); 119 120 // Only the first execution of a multi-shot timer should get an affirmative user gesture indicator. 121 m_shouldForwardUserGesture = false; 122 123 InspectorInstrumentationCookie cookie = InspectorInstrumentation::willFireTimer(context, m_timeoutId); 124 125 // Simple case for non-one-shot timers. 126 if (isActive()) { 127 double minimumInterval = context->minimumTimerInterval(); 128 if (repeatInterval() && repeatInterval() < minimumInterval) { 129 m_nestingLevel++; 130 if (m_nestingLevel >= maxTimerNestingLevel) 131 augmentRepeatInterval(minimumInterval - repeatInterval()); 132 } 133 134 // No access to member variables after this point, it can delete the timer. 135 m_action->execute(context); 136 137 InspectorInstrumentation::didFireTimer(cookie); 138 139 return; 140 } 141 142 // Delete timer before executing the action for one-shot timers. 143 OwnPtr<ScheduledAction> action = m_action.release(); 144 145 // No access to member variables after this point. 146 delete this; 147 148 action->execute(context); 149 150 InspectorInstrumentation::didFireTimer(cookie); 151 152 timerNestingLevel = 0; 153 } 154 155 void DOMTimer::contextDestroyed() 156 { 157 SuspendableTimer::contextDestroyed(); 158 delete this; 159 } 160 161 void DOMTimer::stop() 162 { 163 SuspendableTimer::stop(); 164 // Need to release JS objects potentially protected by ScheduledAction 165 // because they can form circular references back to the ScriptExecutionContext 166 // which will cause a memory leak. 167 m_action.clear(); 168 } 169 170 void DOMTimer::adjustMinimumTimerInterval(double oldMinimumTimerInterval) 171 { 172 if (m_nestingLevel < maxTimerNestingLevel) 173 return; 174 175 double newMinimumInterval = scriptExecutionContext()->minimumTimerInterval(); 176 double newClampedInterval = intervalClampedToMinimum(m_originalInterval, newMinimumInterval); 177 178 if (repeatInterval()) { 179 augmentRepeatInterval(newClampedInterval - repeatInterval()); 180 return; 181 } 182 183 double previousClampedInterval = intervalClampedToMinimum(m_originalInterval, oldMinimumTimerInterval); 184 augmentFireInterval(newClampedInterval - previousClampedInterval); 185 } 186 187 double DOMTimer::intervalClampedToMinimum(int timeout, double minimumTimerInterval) const 188 { 189 double intervalMilliseconds = max(oneMillisecond, timeout * oneMillisecond); 190 191 if (intervalMilliseconds < minimumTimerInterval && m_nestingLevel >= maxTimerNestingLevel) 192 intervalMilliseconds = minimumTimerInterval; 193 return intervalMilliseconds; 194 } 195 196 } // namespace WebCore 197