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  /external/webkit/Source/WebCore/html/canvas/
WebGLContextAttributes.idl 34 attribute boolean stencil;
WebGLContextAttributes.cpp 80 bool WebGLContextAttributes::stencil() const function in class:WebCore::WebGLContextAttributes
82 return m_attrs.stencil;
85 void WebGLContextAttributes::setStencil(bool stencil)
87 m_attrs.stencil = stencil;
WebGLContextAttributes.h 54 // Whether or not the drawing buffer has a stencil buffer; default=true
55 bool stencil() const;
56 void setStencil(bool stencil);
  /external/webkit/Source/WebCore/platform/graphics/gtk/
GraphicsContext3DGtk.cpp 85 if (!m_attrs.antialias && (m_attrs.stencil || m_attrs.depth))
94 if (m_attrs.stencil || m_attrs.depth)
129 if (m_attrs.stencil || m_attrs.depth)
133 if (m_attrs.stencil || m_attrs.depth)
  /development/ndk/platforms/android-5/samples/hello-gl2/src/com/android/gl2jni/
GL2JNIView.java 76 public GL2JNIView(Context context, boolean translucent, int depth, int stencil) {
78 init(translucent, depth, stencil);
81 private void init(boolean translucent, int depth, int stencil) {
103 new ConfigChooser(8, 8, 8, 8, depth, stencil) :
104 new ConfigChooser(5, 6, 5, 0, depth, stencil) );
135 public ConfigChooser(int r, int g, int b, int a, int depth, int stencil) {
141 mStencilSize = stencil;
  /frameworks/base/libs/hwui/
Layer.cpp 46 stencil = NULL;
102 if (stencil) {
103 stencil->bind();
104 stencil->resize(desiredWidth, desiredHeight);
116 if (stencil) {
123 Caches::getInstance().renderBufferCache.put(stencil);
124 stencil = NULL;
Layer.h 61 * buffer (stencil for instance.)
162 this->stencil = renderBuffer;
164 GL_RENDERBUFFER, stencil->getName());
166 ALOGE("The specified render buffer is not a stencil buffer");
171 return stencil;
231 if (stencil) {
232 stencil->bind();
330 * The render buffer used as the stencil buffer.
332 RenderBuffer* stencil; member in struct:android::uirenderer::Layer
Caches.h 43 #include "Stencil.h"
291 Stencil stencil; member in class:android::uirenderer::Caches
  /frameworks/native/opengl/tests/gl2_jni/src/com/android/gl2jni/
GL2JNIView.java 65 public GL2JNIView(Context context, boolean translucent, int depth, int stencil) {
67 init(translucent, depth, stencil);
70 private void init(boolean translucent, int depth, int stencil) {
73 new ConfigChooser(8,8,8,8, depth, stencil) :
74 new ConfigChooser(5,6,5,0, depth, stencil));
112 public ConfigChooser(int r, int g, int b, int a, int depth, int stencil) {
118 mStencilSize = stencil;
  /frameworks/native/opengl/tests/gl_perfapp/src/com/android/glperf/
GLPerfView.java 65 public GLPerfView(Context context, boolean translucent, int depth, int stencil) {
67 init(translucent, depth, stencil);
70 private void init(boolean translucent, int depth, int stencil) {
73 new ConfigChooser(8,8,8,8, depth, stencil) :
74 new ConfigChooser(5,6,5,0, depth, stencil));
112 public ConfigChooser(int r, int g, int b, int a, int depth, int stencil) {
118 mStencilSize = stencil;
  /frameworks/native/opengl/tests/gldual/src/com/android/gldual/
GLDualGL2View.java 68 public GLDualGL2View(Context context, boolean translucent, int depth, int stencil) {
70 init(translucent, depth, stencil);
73 private void init(boolean translucent, int depth, int stencil) {
76 new ConfigChooser(8,8,8,8, depth, stencil) :
77 new ConfigChooser(5,6,5,0, depth, stencil));
115 public ConfigChooser(int r, int g, int b, int a, int depth, int stencil) {
121 mStencilSize = stencil;
  /packages/apps/LegacyCamera/src/com/android/camera/panorama/
MosaicRendererSurfaceView.java 51 int depth, int stencil) {
53 initialize(context, translucent, depth, stencil);
56 private void initialize(Context context, boolean translucent, int depth, int stencil) {
58 init(translucent, depth, stencil);
68 private void init(boolean translucent, int depth, int stencil) {
90 translucent ? new ConfigChooser(8, 8, 8, 8, depth, stencil) :
91 new ConfigChooser(5, 6, 5, 0, depth, stencil));
126 public ConfigChooser(int r, int g, int b, int a, int depth, int stencil) {
132 mStencilSize = stencil;
  /external/skia/src/gpu/
GrStencilAndCoverPathRenderer.cpp 78 // fill the path, zero out the stencil
91 *drawState->stencil() = kStencilPass;
116 *drawState->stencil() = kInvertedStencilPass;
120 target->drawState()->stencil()->setDisabled();
  /external/webkit/Source/WebCore/bindings/js/
JSHTMLCanvasElementCustom.cpp 70 Identifier stencil(exec, "stencil");
71 if (jsAttrs->hasProperty(exec, stencil))
72 webGLAttrs->setStencil(jsAttrs->get(exec, stencil).toBoolean(exec));
  /external/jmonkeyengine/engine/src/core/com/jme3/renderer/
ViewPort.java 192 * Check if stencil buffer clearing is enabled.
194 * @return true if stencil buffer clearing is enabled.
203 * Enable or disable clearing of the stencil buffer for this ViewPort.
205 * By default stencil clearing is disabled.
207 * @param clearStencil Enable/disable stencil buffer clearing.
214 * Set the clear flags (color, depth, stencil) in one call.
218 * @param stencil If stencil buffer clearing should be enabled.
224 public void setClearFlags(boolean color, boolean depth, boolean stencil){
227 this.clearStencil = stencil;
    [all...]
Renderer.java 82 * @param stencil True if to clear stencil buffer (if available, otherwise
85 public void clearBuffers(boolean color, boolean depth, boolean stencil);
  /external/qemu/distrib/sdl-1.2.15/src/video/ataricommon/
SDL_atarigl_c.h 78 GLint depth,stencil,accum; member in struct:SDL_PrivateGLData
93 #define gl_curstencil (this->gl_data->stencil)
  /external/webkit/Source/WebCore/bindings/v8/custom/
V8HTMLCanvasElementCustom.cpp 70 v8::Handle<v8::String> stencil = v8::String::New("stencil"); local
71 if (jsAttrs->Has(stencil))
72 webGLAttrs->setStencil(jsAttrs->Get(stencil)->BooleanValue());
  /external/webkit/Source/WebCore/platform/graphics/mac/
GraphicsContext3DMac.mm 187 if (!m_attrs.antialias && (m_attrs.stencil || m_attrs.depth))
196 if (m_attrs.stencil || m_attrs.depth)
232 if (m_attrs.stencil || m_attrs.depth)
236 if (m_attrs.stencil || m_attrs.depth)
  /external/webkit/Source/WebCore/platform/graphics/gpu/
DrawingBuffer.cpp 112 if (attributes.depth && attributes.stencil && m_packedDepthStencilExtensionSupported) {
133 if (attributes.stencil) {
164 if (attributes.stencil) {
184 if (attributes.stencil) {
  /sdk/emulator/opengl/host/libs/Translator/EGL/
EglMacApi.cpp 33 EGLint red,green,blue,alpha,depth,stencil;
73 getPixelFormatAttrib(*frmt,MAC_STENCIL_SIZE,&stencil);
78 visualId,visualType,samples,stencil,supportedSurfaces,transparentType,tRed,tGreen,tBlue,*frmt);
EglX11Api.cpp 87 int bSize,red,green,blue,alpha,depth,stencil; local
122 IS_SUCCESS(glXGetFBConfigAttrib(dpy,*frmt,GLX_STENCIL_SIZE,&stencil));
160 pMaxPixels,renderable,renderableType,visualId,visualType,samples,stencil,
  /external/jmonkeyengine/engine/src/core/com/jme3/system/
NullRenderer.java 68 public void clearBuffers(boolean color, boolean depth, boolean stencil) {
  /system/core/libpixelflinger/
clear.cpp 114 if (c->state.buffers.stencil.format == 0)
143 // XXX: do stencil buffer
167 c->state.clear.stencil = s;
  /system/core/include/private/pixelflinger/
ggl_context.h 291 uint32_t stencil; member in struct:android::mask_state_t
300 GGLint stencil; member in struct:android::clear_state_t
432 surface_t stencil; member in struct:android::framebuffer_t

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