/external/webkit/Source/WebCore/html/canvas/ |
WebGLContextAttributes.idl | 34 attribute boolean stencil;
|
WebGLContextAttributes.cpp | 80 bool WebGLContextAttributes::stencil() const function in class:WebCore::WebGLContextAttributes 82 return m_attrs.stencil; 85 void WebGLContextAttributes::setStencil(bool stencil) 87 m_attrs.stencil = stencil;
|
WebGLContextAttributes.h | 54 // Whether or not the drawing buffer has a stencil buffer; default=true 55 bool stencil() const; 56 void setStencil(bool stencil);
|
/external/webkit/Source/WebCore/platform/graphics/gtk/ |
GraphicsContext3DGtk.cpp | 85 if (!m_attrs.antialias && (m_attrs.stencil || m_attrs.depth)) 94 if (m_attrs.stencil || m_attrs.depth) 129 if (m_attrs.stencil || m_attrs.depth) 133 if (m_attrs.stencil || m_attrs.depth)
|
/development/ndk/platforms/android-5/samples/hello-gl2/src/com/android/gl2jni/ |
GL2JNIView.java | 76 public GL2JNIView(Context context, boolean translucent, int depth, int stencil) { 78 init(translucent, depth, stencil); 81 private void init(boolean translucent, int depth, int stencil) { 103 new ConfigChooser(8, 8, 8, 8, depth, stencil) : 104 new ConfigChooser(5, 6, 5, 0, depth, stencil) ); 135 public ConfigChooser(int r, int g, int b, int a, int depth, int stencil) { 141 mStencilSize = stencil;
|
/frameworks/base/libs/hwui/ |
Layer.cpp | 46 stencil = NULL; 102 if (stencil) { 103 stencil->bind(); 104 stencil->resize(desiredWidth, desiredHeight); 116 if (stencil) { 123 Caches::getInstance().renderBufferCache.put(stencil); 124 stencil = NULL;
|
Layer.h | 61 * buffer (stencil for instance.) 162 this->stencil = renderBuffer; 164 GL_RENDERBUFFER, stencil->getName()); 166 ALOGE("The specified render buffer is not a stencil buffer"); 171 return stencil; 231 if (stencil) { 232 stencil->bind(); 330 * The render buffer used as the stencil buffer. 332 RenderBuffer* stencil; member in struct:android::uirenderer::Layer
|
Caches.h | 43 #include "Stencil.h" 291 Stencil stencil; member in class:android::uirenderer::Caches
|
/frameworks/native/opengl/tests/gl2_jni/src/com/android/gl2jni/ |
GL2JNIView.java | 65 public GL2JNIView(Context context, boolean translucent, int depth, int stencil) { 67 init(translucent, depth, stencil); 70 private void init(boolean translucent, int depth, int stencil) { 73 new ConfigChooser(8,8,8,8, depth, stencil) : 74 new ConfigChooser(5,6,5,0, depth, stencil)); 112 public ConfigChooser(int r, int g, int b, int a, int depth, int stencil) { 118 mStencilSize = stencil;
|
/frameworks/native/opengl/tests/gl_perfapp/src/com/android/glperf/ |
GLPerfView.java | 65 public GLPerfView(Context context, boolean translucent, int depth, int stencil) { 67 init(translucent, depth, stencil); 70 private void init(boolean translucent, int depth, int stencil) { 73 new ConfigChooser(8,8,8,8, depth, stencil) : 74 new ConfigChooser(5,6,5,0, depth, stencil)); 112 public ConfigChooser(int r, int g, int b, int a, int depth, int stencil) { 118 mStencilSize = stencil;
|
/frameworks/native/opengl/tests/gldual/src/com/android/gldual/ |
GLDualGL2View.java | 68 public GLDualGL2View(Context context, boolean translucent, int depth, int stencil) { 70 init(translucent, depth, stencil); 73 private void init(boolean translucent, int depth, int stencil) { 76 new ConfigChooser(8,8,8,8, depth, stencil) : 77 new ConfigChooser(5,6,5,0, depth, stencil)); 115 public ConfigChooser(int r, int g, int b, int a, int depth, int stencil) { 121 mStencilSize = stencil;
|
/packages/apps/LegacyCamera/src/com/android/camera/panorama/ |
MosaicRendererSurfaceView.java | 51 int depth, int stencil) { 53 initialize(context, translucent, depth, stencil); 56 private void initialize(Context context, boolean translucent, int depth, int stencil) { 58 init(translucent, depth, stencil); 68 private void init(boolean translucent, int depth, int stencil) { 90 translucent ? new ConfigChooser(8, 8, 8, 8, depth, stencil) : 91 new ConfigChooser(5, 6, 5, 0, depth, stencil)); 126 public ConfigChooser(int r, int g, int b, int a, int depth, int stencil) { 132 mStencilSize = stencil;
|
/external/skia/src/gpu/ |
GrStencilAndCoverPathRenderer.cpp | 78 // fill the path, zero out the stencil 91 *drawState->stencil() = kStencilPass; 116 *drawState->stencil() = kInvertedStencilPass; 120 target->drawState()->stencil()->setDisabled();
|
/external/webkit/Source/WebCore/bindings/js/ |
JSHTMLCanvasElementCustom.cpp | 70 Identifier stencil(exec, "stencil"); 71 if (jsAttrs->hasProperty(exec, stencil)) 72 webGLAttrs->setStencil(jsAttrs->get(exec, stencil).toBoolean(exec));
|
/external/jmonkeyengine/engine/src/core/com/jme3/renderer/ |
ViewPort.java | 192 * Check if stencil buffer clearing is enabled. 194 * @return true if stencil buffer clearing is enabled. 203 * Enable or disable clearing of the stencil buffer for this ViewPort. 205 * By default stencil clearing is disabled. 207 * @param clearStencil Enable/disable stencil buffer clearing. 214 * Set the clear flags (color, depth, stencil) in one call. 218 * @param stencil If stencil buffer clearing should be enabled. 224 public void setClearFlags(boolean color, boolean depth, boolean stencil){ 227 this.clearStencil = stencil; [all...] |
Renderer.java | 82 * @param stencil True if to clear stencil buffer (if available, otherwise 85 public void clearBuffers(boolean color, boolean depth, boolean stencil);
|
/external/qemu/distrib/sdl-1.2.15/src/video/ataricommon/ |
SDL_atarigl_c.h | 78 GLint depth,stencil,accum; member in struct:SDL_PrivateGLData 93 #define gl_curstencil (this->gl_data->stencil)
|
/external/webkit/Source/WebCore/bindings/v8/custom/ |
V8HTMLCanvasElementCustom.cpp | 70 v8::Handle<v8::String> stencil = v8::String::New("stencil"); local 71 if (jsAttrs->Has(stencil)) 72 webGLAttrs->setStencil(jsAttrs->Get(stencil)->BooleanValue());
|
/external/webkit/Source/WebCore/platform/graphics/mac/ |
GraphicsContext3DMac.mm | 187 if (!m_attrs.antialias && (m_attrs.stencil || m_attrs.depth)) 196 if (m_attrs.stencil || m_attrs.depth) 232 if (m_attrs.stencil || m_attrs.depth) 236 if (m_attrs.stencil || m_attrs.depth)
|
/external/webkit/Source/WebCore/platform/graphics/gpu/ |
DrawingBuffer.cpp | 112 if (attributes.depth && attributes.stencil && m_packedDepthStencilExtensionSupported) { 133 if (attributes.stencil) { 164 if (attributes.stencil) { 184 if (attributes.stencil) {
|
/sdk/emulator/opengl/host/libs/Translator/EGL/ |
EglMacApi.cpp | 33 EGLint red,green,blue,alpha,depth,stencil; 73 getPixelFormatAttrib(*frmt,MAC_STENCIL_SIZE,&stencil); 78 visualId,visualType,samples,stencil,supportedSurfaces,transparentType,tRed,tGreen,tBlue,*frmt);
|
EglX11Api.cpp | 87 int bSize,red,green,blue,alpha,depth,stencil; local 122 IS_SUCCESS(glXGetFBConfigAttrib(dpy,*frmt,GLX_STENCIL_SIZE,&stencil)); 160 pMaxPixels,renderable,renderableType,visualId,visualType,samples,stencil,
|
/external/jmonkeyengine/engine/src/core/com/jme3/system/ |
NullRenderer.java | 68 public void clearBuffers(boolean color, boolean depth, boolean stencil) {
|
/system/core/libpixelflinger/ |
clear.cpp | 114 if (c->state.buffers.stencil.format == 0) 143 // XXX: do stencil buffer 167 c->state.clear.stencil = s;
|
/system/core/include/private/pixelflinger/ |
ggl_context.h | 291 uint32_t stencil; member in struct:android::mask_state_t 300 GGLint stencil; member in struct:android::clear_state_t 432 surface_t stencil; member in struct:android::framebuffer_t
|