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    Searched refs:uniform4f (Results 1 - 14 of 14) sorted by null

  /external/webkit/Source/WebCore/platform/graphics/gpu/
LoopBlinnSolidFillShader.cpp 60 m_context->uniform4f(m_colorLocation, rgba[0] * rgba[3], rgba[1] * rgba[3], rgba[2] * rgba[3], rgba[3]);
SolidFillShader.cpp 66 m_context->uniform4f(m_colorLocation, rgba[0] * rgba[3], rgba[1] * rgba[3], rgba[2] * rgba[3], rgba[3]);
  /external/webkit/Source/WebCore/platform/graphics/chromium/cc/
CCLayerImpl.cpp 183 GLC(context, context->uniform4f(program->fragmentShader().colorLocation(), debugBorderColor().red() / 255.0, debugBorderColor().green() / 255.0, debugBorderColor().blue() / 255.0, 1));
CCVideoLayerImpl.cpp 152 GLC(context, context->uniform4f(program->vertexShader().texTransformLocation(), 0, 0, widthScaleFactor, 1));
  /external/webkit/Source/WebCore/platform/graphics/chromium/
LayerTilerChromium.cpp 452 GLC(context, context->uniform4f(program->vertexShader().texTransformLocation(),
  /external/webkit/Source/WebCore/platform/graphics/qt/
GraphicsContext3DQt.cpp 240 glUniform4fType uniform4f; member in class:WebCore::GraphicsContext3DInternal
404 uniform4f = GET_PROC_ADDRESS(glUniform4f);
1294 void GraphicsContext3D::uniform4f(GC3Dint location, GC3Dfloat v0, GC3Dfloat v1, GC3Dfloat v2, GC3Dfloat v3) function in class:WebCore::GraphicsContext3D
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  /external/webkit/Source/WebKit/chromium/public/
WebGraphicsContext3D.h 303 virtual void uniform4f(WGC3Dint location, WGC3Dfloat x, WGC3Dfloat y, WGC3Dfloat z, WGC3Dfloat w) = 0;
  /external/webkit/Source/WebKit/chromium/src/
GraphicsContext3DInternal.h 208 void uniform4f(GC3Dint location, GC3Dfloat x, GC3Dfloat y, GC3Dfloat z, GC3Dfloat w);
GraphicsContext3DChromium.cpp 668 DELEGATE_TO_IMPL_5(uniform4f, GC3Dint, GC3Dfloat, GC3Dfloat, GC3Dfloat, GC3Dfloat)
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  /external/webkit/Source/WebCore/html/canvas/
WebGLRenderingContext.h 244 void uniform4f(const WebGLUniformLocation* location, GC3Dfloat x, GC3Dfloat y, GC3Dfloat z, GC3Dfloat w, ExceptionCode&);
WebGLRenderingContext.idl     [all...]
WebGLRenderingContext.cpp 3585 void WebGLRenderingContext::uniform4f(const WebGLUniformLocation* location, GC3Dfloat x, GC3Dfloat y, GC3Dfloat z, GC3Dfloat w, ExceptionCode& ec) function in class:WebCore::__anon17759::WebGLRenderingContext
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  /external/webkit/Source/WebCore/platform/graphics/
GraphicsContext3D.h 739 void uniform4f(GC3Dint location, GC3Dfloat x, GC3Dfloat y, GC3Dfloat z, GC3Dfloat w);
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  /external/webkit/Source/WebCore/platform/graphics/opengl/
GraphicsContext3DOpenGL.cpp 1008 void GraphicsContext3D::uniform4f(GC3Dint location, GC3Dfloat v0, GC3Dfloat v1, GC3Dfloat v2, GC3Dfloat v3) function in class:WebCore::GraphicsContext3D
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