/external/chromium/chrome/browser/ui/views/ |
browser_actions_container.h | 23 #include "ui/base/animation/animation_delegate.h" 24 #include "ui/base/animation/tween.h" 252 // animation progress. 257 // animation ends and we don't want the chevron to flash into view while we are 282 // Whether we are performing resize animation on the container. 354 virtual void AnimationProgressed(const ui::Animation* animation) OVERRIDE; 355 virtual void AnimationEnded(const ui::Animation* animation) OVERRIDE; 499 // The animation that happens when the container snaps to place [all...] |
dropdown_bar_host.cc | 12 #include "ui/base/animation/slide_animation.h" 93 // Don't re-start the animation. 158 void DropdownBarHost::AnimationProgressed(const ui::Animation* animation) { 175 void DropdownBarHost::AnimationEnded(const ui::Animation* animation) { 180 // Animation has finished closing. 184 // Animation has finished opening. 232 // The animation happens in two steps: First, we clip the window and then in 235 // rectangle region (that gradually increases as the animation progresses [all...] |
fullscreen_exit_bubble.cc | 10 #include "ui/base/animation/slide_animation.h" 174 const ui::Animation* animation) { 184 const ui::Animation* animation) { 185 AnimationProgressed(animation);
|
status_bubble_views.cc | 21 #include "ui/base/animation/animation_delegate.h" 22 #include "ui/base/animation/linear_animation.h" 114 // an empty string. Trigger animation sequence to display if 148 // Animation functions. 152 void AnimationEnded(const Animation* animation); 256 // This will also reset the currently-occurring animation. 304 // Animation functions. 320 const ui::Animation* animation) { [all...] |
page_info_bubble_view.cc | 40 // The duration of the animation that resizes the bubble once the async 242 void PageInfoBubbleView::AnimationEnded(const ui::Animation* animation) { 246 void PageInfoBubbleView::AnimationProgressed(const ui::Animation* animation) {
|
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/constraints/ |
ConstraintRotLimit.java | 3 import com.jme3.animation.Animation;
4 import com.jme3.animation.Bone;
86 for (Animation animation : animData.anims) {
87 BlenderTrack track = this.getTrack(owner, animData.skeleton, animation);
|
/frameworks/base/core/java/android/view/ |
WindowManagerPolicy.java | 27 import android.view.animation.Animation; 305 * surface, or we are in the process of running an exit animation 320 * animation before no longer being visible. Must be called with the 684 * Control the animation to run when a window's state changes. Return a 685 * non-0 number to force the animation to a specific resource ID, or 0 686 * to use the default animation. 693 * @return Resource ID of the actual animation to use, or 0 for none. 698 * Determine the animation to run for a rotation transition based on the 702 * @param anim The exiting animation resource id is stored in anim[0], the [all...] |
/packages/apps/Camera/src/com/android/camera/ |
RotateDialogController.java | 23 import android.view.animation.Animation; 24 import android.view.animation.AnimationUtils; 50 private Animation mFadeInAnim, mFadeOutAnim; 82 public void setOrientation(int orientation, boolean animation) { 84 mRotateDialog.setOrientation(orientation, animation);
|
/packages/apps/Gallery2/src/com/android/camera/ |
RotateDialogController.java | 23 import android.view.animation.Animation; 24 import android.view.animation.AnimationUtils; 51 private Animation mFadeInAnim, mFadeOutAnim; 83 public void setOrientation(int orientation, boolean animation) { 85 mRotateDialog.setOrientation(orientation, animation);
|
/packages/apps/Gallery2/src/com/android/gallery3d/ui/ |
PhotoFallbackEffect.java | 21 import android.view.animation.DecelerateInterpolator; 22 import android.view.animation.Interpolator; 24 import com.android.gallery3d.anim.Animation; 32 public class PhotoFallbackEffect extends Animation implements SlotFilter {
|
SlotView.java | 23 import android.view.animation.DecelerateInterpolator; 25 import com.android.gallery3d.anim.Animation; 331 public static abstract class SlotAnimation extends Animation { 751 private static class IntegerAnimation extends Animation {
|
/external/robolectric/src/main/java/com/xtremelabs/robolectric/shadows/ |
ShadowView.java | 20 import android.view.animation.Animation; 80 private Animation animation; field in class:ShadowView 922 public Animation getAnimation() { 923 return animation; 927 public void setAnimation(Animation anim) { 928 animation = anim; 932 public void startAnimation(Animation anim) { 934 animation.start() [all...] |
/cts/tests/tests/widget/src/android/widget/cts/ |
ViewAnimatorTest.java | 32 import android.view.animation.AccelerateInterpolator; 33 import android.view.animation.Animation; 34 import android.view.animation.AnimationSet; 82 Animation animation = mViewAnimator.getInAnimation(); local 83 assertTrue(animation.getInterpolator() instanceof AccelerateInterpolator); 84 assertEquals(500, animation.getDuration()); 313 Animation animation = mViewAnimator.getOutAnimation() local [all...] |
/external/chromium/chrome/browser/ui/views/download/ |
download_item_view.h | 30 #include "ui/base/animation/animation_delegate.h" 100 virtual void AnimationProgressed(const ui::Animation* animation) OVERRIDE; 249 // Animation for download complete. 252 // Progress animation 265 // The size of the buttons. Cached so animation works when hidden.
|
/external/webkit/Source/WebCore/page/animation/ |
CompositeAnimation.cpp | 58 // an animation callback (see https://bugs.webkit.org/show_bug.cgi?id=22052) 94 const Animation* anim = targetStyle->transitions()->animation(i); 118 // If there is a running animation for this property, the transition is overridden 119 // and we have to use the unanimatedStyle from the animation. We do the test 130 // this animation to get removed at the end of this function. 142 // behave as though this is a running animation being replaced. 169 m_transitions.set(prop, ImplicitAnimation::create(const_cast<Animation*>(anim), prop, renderer, this, modifiedCurrentStyle ? modifiedCurrentStyle.get() : fromStyle)); 207 // animation which is finished (postActive). 217 // Toss the animation order map 370 KeyframeAnimation* animation = it->second.get(); local [all...] |
/external/webkit/Source/WebCore/rendering/ |
RenderLayerBacking.h | 115 bool startAnimation(double timeOffset, const Animation* anim, const KeyframeList& keyframes);
|
/frameworks/base/core/java/android/view/animation/ |
TranslateAnimation.java | 17 package android.view.animation; 24 * An animation that controls the position of an object. See the 25 * {@link android.view.animation full package} description for details and 29 public class TranslateAnimation extends Animation { 86 * animation 88 * animation 90 * animation 92 * animation 110 * Animation.ABSOLUTE, Animation.RELATIVE_TO_SELF, o [all...] |
/cts/tests/tests/view/src/android/view/animation/cts/ |
CycleInterpolatorTest.java | 17 package android.view.animation.cts; 25 import android.view.animation.AlphaAnimation; 26 import android.view.animation.Animation; 27 import android.view.animation.AnimationUtils; 28 import android.view.animation.CycleInterpolator; 29 import android.view.animation.Interpolator; 30 import android.view.animation.Transformation; 67 final Animation anim = AnimationUtils.loadAnimation(mActivity, R.anim.cycle_alpha);
|
/external/chromium/chrome/browser/ui/gtk/ |
status_bubble_gtk.cc | 19 #include "ui/base/animation/slide_animation.h" 360 void StatusBubbleGtk::AnimationEnded(const ui::Animation* animation) { 364 void StatusBubbleGtk::AnimationProgressed(const ui::Animation* animation) {
|
/external/chromium/chrome/browser/ui/views/bubble/ |
bubble.cc | 11 #include "ui/base/animation/slide_animation.h" 92 void Bubble::AnimationEnded(const ui::Animation* animation) { 105 void Bubble::AnimationProgressed(const ui::Animation* animation) {
|
/external/webkit/Source/WebCore/platform/graphics/ca/ |
GraphicsLayerCA.cpp | 32 #include "Animation.h" 233 static bool animationHasStepsTimingFunction(const KeyframeValueList& valueList, const Animation* anim) 605 bool GraphicsLayerCA::addAnimation(const KeyframeValueList& valueList, const IntSize& boxSize, const Animation* anim, const String& animationName, double timeOffset) 614 // always do software animation in that case. 620 // to software animation in that case. 644 // If an animation is scheduled to be removed, don't change the remove to a pause. [all...] |
/external/jmonkeyengine/engine/src/ogre/com/jme3/scene/plugins/ogre/ |
MeshLoader.java | 34 import com.jme3.animation.AnimControl; 35 import com.jme3.animation.Animation; 36 import com.jme3.animation.SkeletonControl; 765 // This model uses animation 790 HashMap<String, Animation> anims = new HashMap<String, Animation>(); 791 ArrayList<Animation> animList = animData.anims; 793 Animation anim = animList.get(i);
|
/frameworks/support/v7/appcompat/src/android/support/v7/app/ |
ActionBarImplBase.java | 47 import android.view.animation.Animation; 48 import android.view.animation.AnimationUtils; 761 // to be hidden, defer the onDestroy callback until the animation 775 // Clear out the context mode views after the animation finishes 994 Animation anim = AnimationUtils.loadAnimation(mContext, R.anim.abc_slide_in_top); 1001 Animation anim = AnimationUtils.loadAnimation(mContext, R.anim.abc_slide_in_bottom); 1017 Animation anim = AnimationUtils.loadAnimation(mContext, R.anim.abc_slide_out_top); 1024 Animation anim = AnimationUtils
|
/frameworks/opt/datetimepicker/src/com/android/datetimepicker/date/ |
DatePickerDialog.java | 19 import android.animation.ObjectAnimator; 39 import android.view.animation.AlphaAnimation; 40 import android.view.animation.Animation; 244 // TODO: Replace with animation decided upon by the design team. 245 Animation animation = new AlphaAnimation(0.0f, 1.0f); local 246 animation.setDuration(ANIMATION_DURATION); 247 mAnimator.setInAnimation(animation); 248 // TODO: Replace with animation decided upon by the design team [all...] |
/frameworks/support/v7/appcompat/src/android/support/v7/internal/widget/ |
ProgressBarICS.java | 42 import android.view.animation.AlphaAnimation; 43 import android.view.animation.Animation; 44 import android.view.animation.AnimationUtils; 45 import android.view.animation.Interpolator; 46 import android.view.animation.LinearInterpolator; 47 import android.view.animation.Transformation; 207 * Convert a AnimationDrawable for use as a barberpole animation. 208 * Each frame of the animation is wrapped in a ClipDrawable and 236 * <li>animation duration = 4000 ms</li [all...] |