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  /external/chromium/chrome/browser/ui/views/
browser_actions_container.h 23 #include "ui/base/animation/animation_delegate.h"
24 #include "ui/base/animation/tween.h"
252 // animation progress.
257 // animation ends and we don't want the chevron to flash into view while we are
282 // Whether we are performing resize animation on the container.
354 virtual void AnimationProgressed(const ui::Animation* animation) OVERRIDE;
355 virtual void AnimationEnded(const ui::Animation* animation) OVERRIDE;
499 // The animation that happens when the container snaps to place
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dropdown_bar_host.cc 12 #include "ui/base/animation/slide_animation.h"
93 // Don't re-start the animation.
158 void DropdownBarHost::AnimationProgressed(const ui::Animation* animation) {
175 void DropdownBarHost::AnimationEnded(const ui::Animation* animation) {
180 // Animation has finished closing.
184 // Animation has finished opening.
232 // The animation happens in two steps: First, we clip the window and then in
235 // rectangle region (that gradually increases as the animation progresses
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fullscreen_exit_bubble.cc 10 #include "ui/base/animation/slide_animation.h"
174 const ui::Animation* animation) {
184 const ui::Animation* animation) {
185 AnimationProgressed(animation);
status_bubble_views.cc 21 #include "ui/base/animation/animation_delegate.h"
22 #include "ui/base/animation/linear_animation.h"
114 // an empty string. Trigger animation sequence to display if
148 // Animation functions.
152 void AnimationEnded(const Animation* animation);
256 // This will also reset the currently-occurring animation.
304 // Animation functions.
320 const ui::Animation* animation) {
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page_info_bubble_view.cc 40 // The duration of the animation that resizes the bubble once the async
242 void PageInfoBubbleView::AnimationEnded(const ui::Animation* animation) {
246 void PageInfoBubbleView::AnimationProgressed(const ui::Animation* animation) {
  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/constraints/
ConstraintRotLimit.java 3 import com.jme3.animation.Animation;
4 import com.jme3.animation.Bone;
86 for (Animation animation : animData.anims) {
87 BlenderTrack track = this.getTrack(owner, animData.skeleton, animation);
  /frameworks/base/core/java/android/view/
WindowManagerPolicy.java 27 import android.view.animation.Animation;
305 * surface, or we are in the process of running an exit animation
320 * animation before no longer being visible. Must be called with the
684 * Control the animation to run when a window's state changes. Return a
685 * non-0 number to force the animation to a specific resource ID, or 0
686 * to use the default animation.
693 * @return Resource ID of the actual animation to use, or 0 for none.
698 * Determine the animation to run for a rotation transition based on the
702 * @param anim The exiting animation resource id is stored in anim[0], the
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  /packages/apps/Camera/src/com/android/camera/
RotateDialogController.java 23 import android.view.animation.Animation;
24 import android.view.animation.AnimationUtils;
50 private Animation mFadeInAnim, mFadeOutAnim;
82 public void setOrientation(int orientation, boolean animation) {
84 mRotateDialog.setOrientation(orientation, animation);
  /packages/apps/Gallery2/src/com/android/camera/
RotateDialogController.java 23 import android.view.animation.Animation;
24 import android.view.animation.AnimationUtils;
51 private Animation mFadeInAnim, mFadeOutAnim;
83 public void setOrientation(int orientation, boolean animation) {
85 mRotateDialog.setOrientation(orientation, animation);
  /packages/apps/Gallery2/src/com/android/gallery3d/ui/
PhotoFallbackEffect.java 21 import android.view.animation.DecelerateInterpolator;
22 import android.view.animation.Interpolator;
24 import com.android.gallery3d.anim.Animation;
32 public class PhotoFallbackEffect extends Animation implements SlotFilter {
SlotView.java 23 import android.view.animation.DecelerateInterpolator;
25 import com.android.gallery3d.anim.Animation;
331 public static abstract class SlotAnimation extends Animation {
751 private static class IntegerAnimation extends Animation {
  /external/robolectric/src/main/java/com/xtremelabs/robolectric/shadows/
ShadowView.java 20 import android.view.animation.Animation;
80 private Animation animation; field in class:ShadowView
922 public Animation getAnimation() {
923 return animation;
927 public void setAnimation(Animation anim) {
928 animation = anim;
932 public void startAnimation(Animation anim) {
934 animation.start()
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  /cts/tests/tests/widget/src/android/widget/cts/
ViewAnimatorTest.java 32 import android.view.animation.AccelerateInterpolator;
33 import android.view.animation.Animation;
34 import android.view.animation.AnimationSet;
82 Animation animation = mViewAnimator.getInAnimation(); local
83 assertTrue(animation.getInterpolator() instanceof AccelerateInterpolator);
84 assertEquals(500, animation.getDuration());
313 Animation animation = mViewAnimator.getOutAnimation() local
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  /external/chromium/chrome/browser/ui/views/download/
download_item_view.h 30 #include "ui/base/animation/animation_delegate.h"
100 virtual void AnimationProgressed(const ui::Animation* animation) OVERRIDE;
249 // Animation for download complete.
252 // Progress animation
265 // The size of the buttons. Cached so animation works when hidden.
  /external/webkit/Source/WebCore/page/animation/
CompositeAnimation.cpp 58 // an animation callback (see https://bugs.webkit.org/show_bug.cgi?id=22052)
94 const Animation* anim = targetStyle->transitions()->animation(i);
118 // If there is a running animation for this property, the transition is overridden
119 // and we have to use the unanimatedStyle from the animation. We do the test
130 // this animation to get removed at the end of this function.
142 // behave as though this is a running animation being replaced.
169 m_transitions.set(prop, ImplicitAnimation::create(const_cast<Animation*>(anim), prop, renderer, this, modifiedCurrentStyle ? modifiedCurrentStyle.get() : fromStyle));
207 // animation which is finished (postActive).
217 // Toss the animation order map
370 KeyframeAnimation* animation = it->second.get(); local
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  /external/webkit/Source/WebCore/rendering/
RenderLayerBacking.h 115 bool startAnimation(double timeOffset, const Animation* anim, const KeyframeList& keyframes);
  /frameworks/base/core/java/android/view/animation/
TranslateAnimation.java 17 package android.view.animation;
24 * An animation that controls the position of an object. See the
25 * {@link android.view.animation full package} description for details and
29 public class TranslateAnimation extends Animation {
86 * animation
88 * animation
90 * animation
92 * animation
110 * Animation.ABSOLUTE, Animation.RELATIVE_TO_SELF, o
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  /cts/tests/tests/view/src/android/view/animation/cts/
CycleInterpolatorTest.java 17 package android.view.animation.cts;
25 import android.view.animation.AlphaAnimation;
26 import android.view.animation.Animation;
27 import android.view.animation.AnimationUtils;
28 import android.view.animation.CycleInterpolator;
29 import android.view.animation.Interpolator;
30 import android.view.animation.Transformation;
67 final Animation anim = AnimationUtils.loadAnimation(mActivity, R.anim.cycle_alpha);
  /external/chromium/chrome/browser/ui/gtk/
status_bubble_gtk.cc 19 #include "ui/base/animation/slide_animation.h"
360 void StatusBubbleGtk::AnimationEnded(const ui::Animation* animation) {
364 void StatusBubbleGtk::AnimationProgressed(const ui::Animation* animation) {
  /external/chromium/chrome/browser/ui/views/bubble/
bubble.cc 11 #include "ui/base/animation/slide_animation.h"
92 void Bubble::AnimationEnded(const ui::Animation* animation) {
105 void Bubble::AnimationProgressed(const ui::Animation* animation) {
  /external/webkit/Source/WebCore/platform/graphics/ca/
GraphicsLayerCA.cpp 32 #include "Animation.h"
233 static bool animationHasStepsTimingFunction(const KeyframeValueList& valueList, const Animation* anim)
605 bool GraphicsLayerCA::addAnimation(const KeyframeValueList& valueList, const IntSize& boxSize, const Animation* anim, const String& animationName, double timeOffset)
614 // always do software animation in that case.
620 // to software animation in that case.
644 // If an animation is scheduled to be removed, don't change the remove to a pause.
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  /external/jmonkeyengine/engine/src/ogre/com/jme3/scene/plugins/ogre/
MeshLoader.java 34 import com.jme3.animation.AnimControl;
35 import com.jme3.animation.Animation;
36 import com.jme3.animation.SkeletonControl;
765 // This model uses animation
790 HashMap<String, Animation> anims = new HashMap<String, Animation>();
791 ArrayList<Animation> animList = animData.anims;
793 Animation anim = animList.get(i);
  /frameworks/support/v7/appcompat/src/android/support/v7/app/
ActionBarImplBase.java 47 import android.view.animation.Animation;
48 import android.view.animation.AnimationUtils;
761 // to be hidden, defer the onDestroy callback until the animation
775 // Clear out the context mode views after the animation finishes
994 Animation anim = AnimationUtils.loadAnimation(mContext, R.anim.abc_slide_in_top);
1001 Animation anim = AnimationUtils.loadAnimation(mContext, R.anim.abc_slide_in_bottom);
1017 Animation anim = AnimationUtils.loadAnimation(mContext, R.anim.abc_slide_out_top);
1024 Animation anim = AnimationUtils
  /frameworks/opt/datetimepicker/src/com/android/datetimepicker/date/
DatePickerDialog.java 19 import android.animation.ObjectAnimator;
39 import android.view.animation.AlphaAnimation;
40 import android.view.animation.Animation;
244 // TODO: Replace with animation decided upon by the design team.
245 Animation animation = new AlphaAnimation(0.0f, 1.0f); local
246 animation.setDuration(ANIMATION_DURATION);
247 mAnimator.setInAnimation(animation);
248 // TODO: Replace with animation decided upon by the design team
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  /frameworks/support/v7/appcompat/src/android/support/v7/internal/widget/
ProgressBarICS.java 42 import android.view.animation.AlphaAnimation;
43 import android.view.animation.Animation;
44 import android.view.animation.AnimationUtils;
45 import android.view.animation.Interpolator;
46 import android.view.animation.LinearInterpolator;
47 import android.view.animation.Transformation;
207 * Convert a AnimationDrawable for use as a barberpole animation.
208 * Each frame of the animation is wrapped in a ClipDrawable and
236 * <li>animation duration = 4000 ms</li
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