/prebuilts/ndk/8/platforms/android-8/arch-arm/usr/include/GLES2/ |
gl2.h | 475 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
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/prebuilts/ndk/8/platforms/android-9/arch-arm/usr/include/GLES2/ |
gl2.h | 475 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
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/prebuilts/ndk/8/platforms/android-9/arch-mips/usr/include/GLES2/ |
gl2.h | 475 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
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/prebuilts/ndk/8/platforms/android-9/arch-x86/usr/include/GLES2/ |
gl2.h | 475 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
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/sdk/emulator/opengl/host/libs/Translator/include/GLES2/ |
gl2.h | 475 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
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/sdk/emulator/opengl/host/libs/Translator/include/GLcommon/ |
GLDispatch.h | 234 static void (GL_APIENTRY *glAttachShader)(GLuint program, GLuint shader);
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/frameworks/native/libs/gui/tests/ |
SurfaceTexture_test.cpp | 346 glAttachShader(program, vertexShader); 348 glAttachShader(program, fragmentShader); [all...] |
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/ |
GLProtoBuf.java | 35 glAttachShader(4, 4), 528 case 4: return glAttachShader; [all...] |
/development/ndk/platforms/android-18/include/GLES3/ |
gl3.h | [all...] |
/external/webkit/Source/WebCore/platform/graphics/opengl/ |
GraphicsContext3DOpenGL.cpp | 358 ::glAttachShader(program, shader); [all...] |
/frameworks/native/opengl/include/GLES3/ |
gl3.h | [all...] |
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/transforms/ |
StateTransformFactory.java | 138 case glAttachShader: [all...] |
/sdk/emulator/opengl/host/libs/Translator/GLES_V2/ |
GLESv2Imp.cpp | 150 GL_APICALL void GL_APIENTRY glAttachShader(GLuint program, GLuint shader){ 168 ctx->dispatcher().glAttachShader(globalProgramName,globalShaderName); [all...] |
/external/jmonkeyengine/engine/src/android/com/jme3/renderer/android/ |
OGLESShaderRenderer.java | [all...] |
/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/ |
LwjglRenderer.java | [all...] |
/external/webkit/Source/WebCore/platform/graphics/qt/ |
GraphicsContext3DQt.cpp | 333 attachShader = GET_PROC_ADDRESS(glAttachShader); [all...] |
/frameworks/native/opengl/libs/GLES_trace/src/ |
gltrace.pb.cpp | 645 const GLMessage_Function GLMessage::glAttachShader; [all...] |
gltrace.pb.h | [all...] |
gltrace_api.cpp | 65 glmsg.set_function(GLMessage::glAttachShader); 82 glContext->hooks->gl.glAttachShader(program, shader); [all...] |
/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/GL/ |
gl_mangle.h | 50 #define glAttachShader MANGLE(AttachShader) [all...] |
/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.6/sysroot/usr/include/GL/ |
gl_mangle.h | 50 #define glAttachShader MANGLE(AttachShader) [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.7-4.6/sysroot/usr/include/GL/ |
gl_mangle.h | 50 #define glAttachShader MANGLE(AttachShader) [all...] |
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/ |
libGLESv2.cpp | 57 void __stdcall glAttachShader(GLuint program, GLuint shader) [all...] |
/frameworks/base/core/jni/ |
android_opengl_GLES20.cpp | 329 /* void glAttachShader ( GLuint program, GLuint shader ) */ 333 glAttachShader( [all...] |
/external/qemu/distrib/sdl-1.2.15/include/ |
SDL_opengl.h | [all...] |