/frameworks/native/opengl/tests/gldual/jni/ |
gl_code.cpp | 147 glDrawArrays(GL_TRIANGLES, 0, 3); 148 checkGlError("glDrawArrays");
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/frameworks/rs/driver/ |
rsdPath.cpp | 177 RSD_CALL_GL(glDrawArrays, GL_LINES, 0, 6);
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rsdMeshObj.cpp | 178 RSD_CALL_GL(glDrawArrays, mGLPrimitives[primIndex], start, len);
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/sdk/emulator/opengl/host/libs/Translator/GLES_CM/ |
GLDispatch.cpp | 90 LOAD_GL_FUNC(glDrawArrays);
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/frameworks/native/opengl/tests/gl_perf/ |
fill_common.cpp | 205 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); 222 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
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/external/quake/quake/src/WinQuake/ |
gl_rsurf.cpp | 464 glDrawArrays(GL_TRIANGLE_FAN, 0, p->numverts); 488 glDrawArrays(GL_TRIANGLE_FAN, 0, p->numverts); 504 glDrawArrays(GL_TRIANGLE_FAN, 0, p->numverts); 599 glDrawArrays(GL_TRIANGLE_FAN, 0, p->numverts); 667 glDrawArrays(GL_TRIANGLE_FAN, 0, p->numverts); 710 glDrawArrays(GL_TRIANGLE_FAN, 0, p->numverts); 742 glDrawArrays(GL_TRIANGLE_FAN, 0, p->numverts); 822 glDrawArrays(GL_TRIANGLE_FAN, 0, p->numverts); [all...] |
glquake.h | 351 #define glDrawArrays(...) do { glDrawArrays(__VA_ARGS__); GLCHECK("glDrawArrays");} while(0)
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gl_rlight.cpp | 118 glDrawArrays(GL_TRIANGLE_FAN, 0, 18);
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gl_rmain.cpp | 258 glDrawArrays(GL_TRIANGLE_FAN, 0, 4); 397 glDrawArrays(primType, 0, count); 507 glDrawArrays(primType, 0, count); 898 glDrawArrays(GL_TRIANGLE_FAN, 0, 4); [all...] |
/frameworks/native/opengl/tests/gl2_copyTexImage/ |
gl2_copyTexImage.cpp | 250 glDrawArrays(GL_TRIANGLES, 0, 3); 251 checkGlError("glDrawArrays"); 278 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); 279 checkGlError("glDrawArrays");
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/cts/tests/tests/media/src/android/media/cts/ |
TextureRender.java | 128 GLES20.glDrawArrays(GLES20.GL_TRIANGLE_STRIP, 0, 4); 129 checkGlError("glDrawArrays");
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/cts/tests/tests/mediastress/src/android/mediastress/cts/ |
SurfaceTextureRenderer.java | 142 GLES20.glDrawArrays(GLES20.GL_TRIANGLE_STRIP, 0, 4); 143 checkGlError("glDrawArrays");
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/cts/tests/tests/openglperf/src/android/openglperf/cts/ |
TextureTestRenderer.java | 118 gl.glDrawArrays(GL10.GL_TRIANGLE_STRIP, 0, 4);
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/development/ndk/platforms/android-14/samples/native-media/src/com/example/nativemedia/ |
MyGLSurfaceView.java | 122 GLES20.glDrawArrays(GLES20.GL_TRIANGLE_STRIP, 0, 4); 123 checkGlError("glDrawArrays");
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
GLES20TriangleRenderer.java | 80 GLES20.glDrawArrays(GLES20.GL_TRIANGLES, 0, 3); 81 checkGlError("glDrawArrays");
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/development/samples/BasicGLSurfaceView/src/com/example/android/basicglsurfaceview/ |
GLES20TriangleRenderer.java | 78 GLES20.glDrawArrays(GLES20.GL_TRIANGLES, 0, 3); 79 checkGlError("glDrawArrays");
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/external/skia/src/gpu/gl/android/ |
GrGLCreateNativeInterface_android.cpp | 49 interface->fDrawArrays = glDrawArrays;
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/external/skia/src/gpu/gl/iOS/ |
GrGLCreateNativeInterface_iOS.cpp | 46 interface->fDrawArrays = glDrawArrays;
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/external/skia/src/gpu/gl/unix/ |
GrGLCreateNativeInterface_unix.cpp | 70 interface->fDrawArrays = glDrawArrays;
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/frameworks/native/cmds/flatland/ |
Composers.cpp | 87 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
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/frameworks/native/opengl/libs/GLES_trace/src/ |
gltrace_context.cpp | 214 || func == GLMessage::glDrawArrays
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/frameworks/native/opengl/tests/filter/ |
filter.cpp | 178 glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
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/frameworks/native/opengl/tests/testLatency/src/com/android/testlatency/ |
TestLatencyView.java | 139 GLES20.glDrawArrays(GLES20.GL_TRIANGLES, 0, 3); 140 checkGlError("glDrawArrays");
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/packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/ |
GLES11Canvas.java | 188 gl.glDrawArrays(GL11.GL_LINE_LOOP, OFFSET_DRAW_RECT, 4); 206 gl.glDrawArrays(GL11.GL_LINE_STRIP, OFFSET_DRAW_LINE, 2); 222 gl.glDrawArrays(GL11.GL_TRIANGLE_STRIP, OFFSET_FILL_RECT, 4); 274 gl.glDrawArrays(GL11.GL_TRIANGLE_STRIP, OFFSET_FILL_RECT, 4); [all...] |
/packages/experimental/CameraPreviewTest/src/com/example/android/videochatcameratest/ |
SurfaceTextureView.java | 238 GLES20.glDrawArrays(GLES20.GL_TRIANGLE_FAN, 0, 4); 239 checkGlError("glDrawArrays");
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